UseTheValve
UseTheValve
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- UseTheValve
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Nurse is indeed OP, but she's the good kind of OP, the exact opposite of Freddy. Nurse skill floor is higher that Mcmillan coal tower and that's how she's balanced, there isn't a damn killer where starting to play her and sucking at her will make you feel so damn powerless looking at the damn ######### floor every 12 seconds for 2-3 seconds while the survivor run around your ass and you can't catch up because your are actually slower than them. Pretty sure 70% of the community agree she's at a good place, to destroy at her you need skills and dedication and you get rewarded with the best goddamn killer in the game, motherfuck your pallets man.
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@korean_zombie said:
I've taken some time off and just returned with the Gideon Meat Plant Map Update. I bought a new ASUS TUF Gaming A15 laptop about 3 months ago and it handled the game fine. Now it has bad lag like it doesn't handle maps well. Speedtest after first game showed 21ms ping 75 down 8 up.
Any thoughts on whether I need to make changes on my end (base settings) or is behavior just commited to making a $30 dollar game unplayable on a mid grade gaming laptop?
Like can you provide any information ??? There’s some server issues that creep up sometime on my end but other than that FPS wise this update is the best one they ever released for me, I don’t get 60 FPS on midwife anymore it’s nothing but 130, so have you try check for corrupt file or anything else ?
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Back on my Nurse as I try to get better at her and want to be a nurse main.
Survivor: P3 Cheryl, I wanted to play her since for ever but her default skin is meh and she has one of the best P3 skin in the game IMO, I just got her P3 and I’m starting to get all the perks now.
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/comment/1941357#Comment_1941357
Oh yeah I was. I went from Rank 20 to rank 8 with only 2 matches that had an escape; both of which occurred due to bugs.
Another soon to become Nurse main, I’m glad you are enjoying it she’s so much fun.
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All the bugs you described are part of the nurse experience, don’t worry tho she’s still awesome and you’ll wreck people with her even with those bugs.
isn’t the ground so damn beautiful in this game too, right ?
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I like them mostly, they need some more polish, but seriously they have much more weight and realness to them then the old animation.
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I was going to make a post about performance on PC, on almost every map I get a solid 144 FPS (some dips to 100) that’s with everything at ultra including post pros that was bugged and used to cost me around 40 FPS for no reasons. That’s the only positive of the patch IMO l.
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@EvilJoshy said:
In any game, I feel if a character is very powerful in skilled hands then that is a well designed character. A bad character is someone who can be picked up and immediately do very well.
Like freddy ;)
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The design problem with Nurse is that her ability goes against everything the survivor have to against a normal killer, pallets,windows,walls,loop, it all means nothing to her because of her power, she can't ever be in a place where most survivor will feel good against her, because her kit goes against what 99% of DbD is about.
She's Bae too and they did good with the ######### huge ass skill floor she's at. You can't make her any easier tho and you can't make her even harder to play, i think she's in a fine spot. Praise Sally
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Really wanted to know that too, could be really fun to used it on BAE.
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And that's why we got to play nurse, so we can just down you in 15 seconds.
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Gotta saw that Plague indeed doesn't have much in term of nice skins, seagoat queen or what ever is called imo but that's not saying much.
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@Strange_Scarecrow said:
Since devs are scared of making actual good slowdown perks because they can stack with each over, why not limit the amount of slowdown perks in the build to one?
In that way we can actually make some of pretty bad perks useful without the fear that they might have too good synergy with other slowdown perks.
Then you'll have to limit survivors too and frankly I don't want them to limit killers or survivors. Just had 1 game I run the thing you probably hate, Ruins and undying + Corrupt and the last one is BBQ, they did manage to remove both perks after 2 gen, so you know what that means? The rest of the 3 gens I was playing with only 1 perk and that's at red ranks.
Still managed to kill 3 tho but i'm hacking and that hack is called The nurse :P.
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If the person who unhooked someone is clearly visible and trying to get my attention I will go after him and not the injured survivors, tmbecause I know that getting tunneled sucks plus ######### DS.
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Let's nerf a killer that's barely played and has one of the Kill ratio of the game. How many nurse do you encounter in your games? At around rank 1-4 I can safely say i might see 2 in a month , I think 1 month I saw 4 and i was ######### is going one here, must be a dai ly thing.
I just started mainning her because everytime i would face one, she would destroy me and i get it, it does feel like you could do nothing about it but it's just far from the truth, you just can't do to a pallet and t hink you are safe, because pallet don't do jack vs her 99% of the time, you need to play a different way, and that's where lies the problem, just like with spirit, some survivors just want to play a certain way and that's it, run fro safe pallet to safe pallet and that's it.
So i get it why some of you guys want to nerf her, but she already was nerfed, she's different and always will be, without changing her power there's nothing they can do, she negates,walls/pallet and window, that's her kit, but it has massive ######### drawback, one of the steepest learning curve in the game and the games you are bad at nurse will make you want to never play her again because you just feel helpless, at least other killer you can just press W and eventually you'll hit them, not so with nurse.
Don't touch Mrs.Smithson, she's the most rewarding killer once you get a hang of her.
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Also you are not talking about the extreme low performance on Midwich? This maps on my PC is 40-50 FPS lower than every other map, including the reworked maps, makes no damn sense.
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Since the 2x Bloodpoints events, it's almost non-stop nurse for me, i'm slowly getting the hang of it. She was my first killer that I've ever played back in 2017 and i never touched her again until now. She's a blast.
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@Withered8 said:
https://forum.deadbydaylight.com/en/discussion/comment/1720872#Comment_1720872
The reason survivors use these perks is to stop scummy killers And maybe if there were less of them survivors wouldn't use these as much. And here we go another person assuming you can just spawn on both totems and take them out as if a killer doesn't exist in the game.
It does happens to me a lot recently tbh that's why I'm saying it, first one pop undying then second one gets Ruin, I had a game where did happened in like the first 2 minutes. But you know what it's part of the game and I deal with it, plus that game me 2 minute where you guys where not slamming gens.
As for DS being anti-tunnel, you guys made that up BHVR never said it was a anti-tunnel perk clearly. When you get into a locker after a unsafe unhook l, all you get is 5 more seconds, I play nurse now, what are pallet,loops and building?
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Survivors look at yourself first, Stop using nothing but DS/UB/BT first.
Btw you can still destroy those 2 perks buy being lucky or doing bones, which then make the killer have only 2 perks. We can't do that with your perks
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My nurse says hello. Get calm spirit btw.
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Funny if I get DSed i usually will tunnel that guy, it's really funny.
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Pack it up boys we Hide or Die now. F
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@Ace_Ventura said:
https://forum.deadbydaylight.com/en/discussion/comment/1718281#Comment_1718281
Last month isn't this month. They lost nearly 1/4 of their playerbase during their BIGGEST BOOM MONTH of the year, which, for any horror title, is OCTOBER/HALLOWEEN.
They went full panic and tried login rewards. Didn't work. So they did a free weekend and a huge sale. Good job analyzing the data. Or rather, not analyzing it at all.
If you look into the larger picture I still think DbD is in a good spot, now if we had way less peak players + 6 month of avg players decrease we could worry but I guess you can always say Ded game mate
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@carnage4u said:
Honestly, there is not another game quite like this. Many of us love horror themed games, and the idea of the game is great. The execution is often weak, but until someone else taps into the same market, we dont' have a good alternate
We are basically meth addicts, hoping someday we can upgrade to some quality cocaine game.
Also everyone that tapped into the market including BHVR own other game failed, DbD is like you've said like a hard drug and once your are hooked, man it's hard to quit.
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@[Deleted User] said:
this game will never die as long as it has a huge console player base
they neglect the console player base but it is the bulk and that's a fact
you think that 1 million came just from pc? there's probably like 500k ps4 + xbox players combined worldwide
Not saying otherwise, I know there's a lot of console players, I'm just tired of seeing in threads, something like ; "devs bad, game is dying -8000 players* argument.
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@Steel_Eyed said:
Free weekend
True forgot about that but last month was also a high month tho.
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Been playing killer to farm those sweet bps, seems like no one is using streamers of Gateau except for me.
Been practicing nurse at rank 1-4, let's just say most match are alright then I get some of you sweaty flashlight,DS, tea-bagging swat team and my baby nurse heart gets broken.
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People here acting like Billy was super popular before the change, at least in my region NA, he never was that popular before the change, he's boring tbh.
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Ninja going to play be DbD ? Didn't know DbD audience was mostly 8 years old
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1693606#Comment_1693606
Thats true. I am truely missing some graphics options here. I cant choose if i wanna use AA, which resolution I wanna run, what gamma settings I wanna use, wether Vsync is on or off or which framerate I desire. Ontop of that they should stop having high mid and low settings and split stuffs like shadows and textures, as one can easily be run, whereas shadows are alot more demanding
While it sucks right now, you need to go edit the INI file in the %appdata% folder, lower post processing to 1, free 30-40 no visual difference
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Pretty sure it was just a bug, i got used to the bugged angle but much prefer the normal one, you can always hit long range with it, just require more practice.
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Always depends, if this wasn't a sweat team and you've been nice, also dropping your item as a offering might help me decide to let you live.
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What's funny is if it's early in the game sometime I'm just like ######### it eat the DS then hook that guy 15 sec later. I don't even run it anymore on survivors all you'll get at most in red rank is 15 more seconds of life.
Late game it is game saying tho.
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I mean we finally have viability for some HEX build aren't you tired of seeing killer with the same perks all day? Oh wait, all I see you guys play is DS,UB,SB,BT y'all used to that.
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I like a free hit so I don't mind it at all just no ######### t-bagging.
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@xerav said:
I will give it a try :D
Let me know if it does something.
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@bubbabrotha said:
Title
Ok I'm sorry I'm going to change my HEX: Console players :(
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@RockoRango said:
https://forum.deadbydaylight.com/en/discussion/comment/1606500#Comment_1606500
Yes, and yes. As well as that, I cap my games at 141 when using GSYNC through the NVIDIA Control Panel as it makes GSYNC run a lot smoother.
The game is just very poorly optimized, so even with my rig I can only run a constant 141 on medium (and even then, sometimes it slows). It seems now that this problem will become even worse, forcing me to go down to low to play a game that I should be able to run twice at the same time.
I know it's badly optimized that's not the point how many FPS are you losing with the new update? Did you recheck the INI file?
I'm barely losing 10-15 FPS and that's on the new map so how many FPS are you losing ?also with g sync you shouldn't really need 144, I also have g sync.
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3 month until they fix it.
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@RockoRango said:
From the information I've gathered, PC is at a ~40fps loss while Consoles have no fps problems. Simply put, they optimized the game for console but have busted FPS on PC.
Does this hold up? Because, if it does, I'm just gonna stop playing; I only get a stable (Note that 'stable' is more important than the actual fps) 144 on medium settings (Because my Refresh is 144 and I use GSYNC) with a Geforce RTX 2060 and a Ryzen 5 3600x, and I don't wanna deal with stuttering if I'm playing Nurse and I get a huge drop every time I blink. It's unplayable at that point.
Poggers
Since you are running it higher than 60 I assume you have it bsmoothframe off and forced full screen on to have G-sync work?
I did notice a small drop of performance on the new maps, 120 highest and maybe 90 lowest inside shack with the gen light turned on.
Haddonfield was smooth 120 + there is barely any drop when a generator pop now compared to PTB (it's still a like 10 fps drop at most around a lot up gen inside a building tho).
I know that the game do reset you to ultra setting and probably also reset your INI file.
I'm on Ultra with 2 high setting at 1440P btw.
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@KateDunson said:
- Fixed an issue that caused frame rates to drop when a generator is completed.
Thats it? Really? 3 weeks and the only fix about frame rate drop is this one only? I didnt expected much but this is definitely ridiculous, rip console players i guess
Because other than that on my side the new map played better than the old one on PTB, but that generator light would make the frame drop by around 40-50 FPS and that'S ######### insane.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/1589078#Comment_1589078
Graphic update is coming to current consoles.
https://us.v-cdn.net/6030815/uploads/1XVL8GXFA76M/screenshot-20200901-140201.png
At least they are not milking you for the game again, that was the only reasonable thing they could do if some of you guys upgrade, ######### paying for the game again.
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How you playing against red ranks tho? When I queue with my non red rank friend I barely get under 8 killers 🤔.
Also do bones bruhhhh.
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Like many said, probably the add-on for the huntress, same for trapper I feel like he could be due for one too.
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@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/1588560#Comment_1588560
Then I'm sorry, you don't have to go off about it, it just seems PC players get so much attention while us Console players have to wait day and night while being bullied by majority (not all) PC players
I feel you this place isn't really a friendly place, seems to get the worse out of people.
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@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/1588548#Comment_1588548
I wasn't trying to turn it into a PC vs Console thread, I was simply stating PC players get lots of attention, just set them on the back burner for a sec so the FPS on Console can be fixed, that's it
And all I'm saying is that we are all on the back burner for them to release 3030474 killers in the game 🤷♂️
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Most decent hag won't be placing more than 1 trap near the hook, he web might be spread round the hook vicinity but usually terrible low rank hag will always place 4-6 trap around the hook and for those seriously just don't save or crouch or flashlight them like everyone said.
But nerfing the hag is really a bad idea.
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@Nobsyde said:
I remember when they updated the engine, the one update which completely broke sounds and introduced bad illumination on a lot of maps (like haddonfield). I was so happy, since it really appeared that the main reason why there were frame rates issues was that they were on an old engine and they couldn't really work on it.
And for a couple of patches framerate did improve!
Now it's worse than ever :|, and they don't know / don't care. I'm sorry to say that since it's now impossible they don't know, the latter is obviously true: they don't care.
But again, surely the new patch will improve our experience! Can't wait!
It was always Unreal 4 it was a different version of U4 tho don't confuse the 2.
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@jisp3r said:
https://forum.deadbydaylight.com/en/discussion/comment/1577494#Comment_1577494
Didn't change anything here...
https://forum.deadbydaylight.com/en/discussion/comment/1577485#Comment_1577485
Also PC killers put minimum graphics and the game get super bright... We can't hide
Not all PC killer do that, game looks like dogshit on low.
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@GoodBoyKaru said:
So we're a couple days into the release of level 3, and I'm just curious as to how everyone's doing with their rift. What challenges have you guys managed to do, what level are you, you think you're doing better or worse than last time, etc etc?
This isn't for anything important I'm just genuinely curious.
I'll start (and I don't mean to flex on anyone, I promise):
So far I've managed to do every single challenge (playing far too much of this game for it to be healthy), I've managed to hit tier 70 already without having bought a single level, and I'm definitely doing better this time round.
In my defence, with college being out because of corona I've had a lot of spare time.
https://us.v-cdn.net/6030815/uploads/CATLQT4QEYWN/image.png
https://us.v-cdn.net/6030815/uploads/7AQY0D8BRHWW/image.png
There's some proof.
I'm at 40 I think but damn you've got lots of spare time.
