Tsulan
Tsulan
About
- Username
- Tsulan
- Joined
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Comments
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We could solve camping with one patch: make Devour Hope a totemless perk.
Survivors will actually complain when the killer doesn't camp!
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They should go back to the original point based pip system.
The emblems try to enforce a certain playstyle, that feels like a rodeo clown show.
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@jeyers said:
https://forum.deadbydaylight.com/en/discussion/comment/558663#Comment_558663
That user is not a dev, cant know for sure yeah ?
Its guessing at best.
We will see this week who is correct.
Face/Desk
I mean... he has Behavior as his profile picture...
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We might need an expert here.
@DocOctober can you help?
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I just wanted some QoL changes. Shorter transition, ability to interact with survivors that hold m1, no cooldown between 2 transitions and addons that change the requirements to wake up (hit a skill check, hit a great skill) although the last one might be a little to strong. Maybe test first...
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@Peanits explained several times why the killer queues are this bad.
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Well, if people fail to interact with the killer, and do nothing but gens.
You missed the point of the Myers game. He has a addon that lets him mori a survivor. No hook required.
You'll find this in one of 100+ matches
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On one i survived, on the other one i got caught by Myers insta mori.
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You get to enjoy a rare cutscene.
That's 100 times more entertaining than spamming space.
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@jeyers you know my opinion. I already explained it on your other threads.
But sure, I'll repeat myself.
Killers and survivors get roughly the same amount of bloodpoints per hour. I even posted screenshots of me as survivor getting more points than the killer. If you have a bad match as survivor and die early, just move on to the next match. Killer has to wait until everyone left or died.
Could you elaborate on those fun killer perks?
Just get some friends and play with them. They'll be more reliable.
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Please stop with the bait threads.
If you don't enjoy playing survivor, then just play killer.
No one forces you to play a role you don't like.
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@Redd said:
https://forum.deadbydaylight.com/en/discussion/comment/556492#Comment_556492
This would make it too easy for killers to do nothing but farm BP and let every survivor go so they keep a bad rank. I'd gain 12,000 more BP every game from Distressing and Beast of Prey alone on Doctor. And I wouldn't really have to earn it.
@Redd but, for example a Wraith that uses Distressing + The Beast addon will max the Deviousness in 5 hits.
Shouldn´t those addons that gimp the killer, apply after the match? In order to benefit the killers points gain?
And why are the no survivor versions? Some addons, that increase the gained points in a certain area?
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What about changing the moment when the points get aplied?
Bonus points should be awarded after the match. Not during the match.
Just like it´s with BBQ&WGLF
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@Redd @brokedownpalace it´s beneficial to 1 or 2 killers. But for the rest it´s not beneficial.
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@Tzeentchling9 said:
Not to mention all the "fun(ie hindering)" killer add-ons for more points.
@Tzeentchling9 i never understood why survivors don´t have a similar option. Some addons that slow down gen progress or their abillity to hear the terror radius. In exchange for bonus points.
No Mither should give bonus points.
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@aspaznamedsteve because it rewards killers for going for a different target.
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We need separate game modes. Unranked, Ranked & Hardcore.
Then the devs can balance around red ranks, instead of rank 20.
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@Orion i mean, what could possibly go wrong?!
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@Steve0333 that's not OP. That's actually a really fun match. I love the jump scares.
I wish more killers had addons that allow for different playstyles.
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Probably just a typo.
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@Paladin_Goo said:
https://forum.deadbydaylight.com/en/discussion/comment/555837#Comment_555837
That's all pretty debatable these days when you take a look at all the survivors and killers smurfing it up with alternate accounts at brown and yellow ranks. Or even just intentionally deranking that low.
@paladin_goo not really, survivors still play like potatoes on low to mid ranks. Especially during the free weekend. There might be some people that go around the rank system to ruin the other peoples fun. But they are not the majority.
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It depends on the rank.
At low ranks, solo survivor is harder. The higher you rank up as survivor, the easier it gets.
On low ranks, killer is easier. But the higher you rank up as killer, the harder and mentally exhausting it gets.
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Yes, it does.
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@Boss my eye just started twitching again...
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Leatherface gets 4k, double pip and 32k points? Noob killer!
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@brokedownpalace if the survivor plays bad, he dies, earns little points and moves on to the next match. If the killer is bad, he can´t leave early. He has to stay until all 4 are dead or left.
Individually speaking, there are bad matches and good matches. But the blood point gain per HOUR is roughly the same.
The 4 survivors can agree to use offerings to increase the points. The killer has no vote on that matter. He can burn his offering and has to hope, that survivors don´t dc early.
You can also use perks to increase your earned blood points. It´s all there, you just have to use it.
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@brokedownpalace Here´s a screenshot of my last match
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no one knows...
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@polarbear omg trapper OP! He only needs to pick them up!
/S
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/553407#Comment_553407
What are you basing this on?
@brokedownpalace why am i the only one who has to proof his statement?
Everyone else pulls ridiculous numbers out of thin air, and no one questions it.
MCote himself was asked which side gets more points, the answer was, that both sides get roughly the same amount.
But don´t make me search that stream, because i guarantee you, that people will say the stream is dated.
Fact is, that survivors can make points in 4 categories. Same goes for killers. While the survival category is hard to max, the overall amount of points is almost the same. Of course, this requires the survivors to interact with the killer. Chases, unhooks, heals, totems and not only gens.
If survivors spend the whole match crouching behind a tree, instead of unhooking or doing gens, than they won´t leave that match with many points.
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@altruistic are you 9 hours afk as survivor?
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@jeyers the amount of bloodpoints you earn per hour is roughly the same.
Now with the event, killers even get less points per hour, because of the long queues.
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@Pierpalle
List of unloopable killers:
Nurse
End of list
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Anniversary + New Killer + Steam Summer Sale = way more killers than usual.
There are simply to many. I switched to survivor aaaand get hardcore camped + tunneled.
shrugs
DbD at it´s best
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You don´t understand, because you haven´t played against high rank loopers. Those can easily loop you for 4-5 gens.
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Oh cool, rank 20 player preaching how it should be done.
*yawn*
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@Nosplash said:
https://forum.deadbydaylight.com/en/discussion/comment/551186#Comment_551186
That's why there are 5 gens. so that even if you chase away one guy, you still have to take care of the other survivors. Just git gud and stop complaining
@Nosplash I play perkless Freddy on rank 1. I'd say I know the game pretty well.
It takes 3-4 minutes to complete all 5 gens. If survivors have toolboxes or perks that reduce the required repair time, than it's even less.
Rank 1 survivors don't ######### around, they repair gens even while injured.
But thx for your productive contribution to this conversation.
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@warlock trapper has no map pressure at all. He can turtle in and aim for a 3 gen strat. But playing him on red ranks is risky. Simply because it takes to long to gather and set traps.
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@Ttwylerr that's not pressure. That's slowing down the game.
Driving the survivors mad won't put them under pressure, because they are not injured, downed or hooked. They just scream and can't repair.
There's a reason why the doctor isn't considered a top tier killer.
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@op because he's obviously OP, since he can dash around the map and one hit survivors...
Oh wait... no that wasn't him... hhmmm
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@PolarBear one less health state?
He has to hit them once with FF and a second time without it.
Nothing at all like Billy, Myers or Läderlappen erm I mean Leatherface.
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@Peanits @not_Queen could you please comment on this?
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I switched to survivor for the event.
More bps per hour than playing killer.
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https://youtu.be/L0MK7qz13bU
Or you could just...
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Killer can chase only 1 person at a time. Sure he can chase them away from the gens, but once he starts chasing someone to down him, the others go back to the gens. It's 1vs4
On low ranks you can put on pressure as killer. But on high ranks, the killer is under pressure.
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@wisdom I don't understand why you get a downvote for explaining how it works.
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@NuclearBurrito so with the current system, you can't farm anymore?
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The emblems are poorly implemented. They don't have the different killer playstyles in mind. A trapper will end a chase differently than Billy. Myers will lose many chases and get some instant downs or grabs. Legion is even supposed to lose chases after the first hit.
The devs think that a match should have a certain length. If it's to short, no one will pip. Problem is, that while they introduced a minimum time requirement for a match in order to pip, they forgot to adjust the already existing gen repair times and moris.
Game can end in 4 minutes. Either by survivors escaping or being dead.
They should go back to the very first system. Where only points determined if someone piped.
I've seen a streamer with 31,5k points who black piped. Like... #########?
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Survivors complained that they face GF every match for 3 days. Then he vanished.
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@GrootDude ist shouldn't be a problem to sort people out, that used the perk the 2 weeks before the patch came out.


