Tr1nity
Tr1nity
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- Tr1nity
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One time I could have gotten so much blood warden value but this one gamer decided they were not in a chase, so no windows got blocked and they just ran an infinite until the Feng came to bodyblock.
I could get in chases with other people, but I guess this one had social anxiety.
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@ColonGlock said:
I like Pyramid head but do not like the lack of synergy with BBQ.
Yea, I tend to hook once than hook second hook with cage to dodge a DS gamer.
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@GoodBoyKaru said:
As the unofficial Forums representative for Daddy Dorito mains, we welcome you with open arms.
How do you officially become the representative?
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@RainehDaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2659294#Comment_2659294
The map or DBD in general?
Yes.
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I know, there’s pallets everywhere it’s ridiculous.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2659283#Comment_2659283
Mm.
This sounds a bit like a 'tomato tomahto' situation - the issue is that, to my understanding, this essentially shifts the validation issue from the survivor side (DH 'failing') to the killer side (fake hits). It doesn't really sound like there is a way to fix this as there has to be validation somewhere. Naturally, I could be misunderstanding this.
I guess the problem is that DH was the most meta of meta perks before this change, which unfortunately amounted to a buff to an already very strong perk. It can feel overwhelming: fake hits almost always result in a dropped chase as, in the moment, you can only act on the information you receive from the game and when the game tells you that you got a hit, you move accordingly.
I'm not sure if there is a solution here. But I'm no netcode expert, so fingers crossed.
Tbh I look at the status icons a lot so it doesn’t affect me.
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My days going great.
My country celebrates thanksgiving and I’m pretty sure that only country is the USA.
Maybe not though, it would be weird if another nation did though besides maybe the UK.
Edit: Pretty sure Canada celebrates thanksgiving but they did like a month ago.
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Trickster blades are because the dweets kept hurting themselves so the entity changed them to showstoppers to make it safer over huntress hatchets.
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I’d go to bed instead of develop an emotional reliance on coffee just so I can play killer.
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Only 2 beeps at the end, you hear gear moving sounds on lights 1 and 2, than beeping on light 3.
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This is a good day.
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To stab.
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Hex: Deathmatch (or something I’m making this up as I go along)
- When 2 survivors are injured, and not in a chase Hex: Deathmatch activates
- 1 dull totem will become a Hex totem, and it’s aura will be revealed to both survivors.
- The first survivor to cleanse it will automatically go to the healthy state, but also scream, revealing their location
- the survivor who failed to cleanse the totem will go into the dying state, and recovery process / healing speed goes down by 100/150/200%
Im dabbling around with making perks that make survivors need to work against each other.
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Pretty good thread so far.
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@Crazewtboy said:
https://forum.deadbydaylight.com/en/discussion/comment/2658405#Comment_2658405
Pretty sure they are referring to the VHS Tape add-on. It is an Iridescent for Pig that spawns traps on all survivors heads. However last time I checked it was bugged. Would spawn all the gens at 99 percent done and the second it was finished it insta-killed everyone with a trap on
and VHS porn
Or the game VHS
Really we never know.
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@Hunter_Main_322 said:
https://forum.deadbydaylight.com/en/discussion/comment/2657608#Comment_2657608
Yes I agree he is not imbalanced as a nurse
But he looks like a bubba only a distant
https://forum.deadbydaylight.com/en/discussion/comment/2657480#Comment_2657480
You got me thinking about locker mechanics
What if you give 1 second haste after quickly leaving the locker
Why is it balanced? Because if the killer stands near the locker in which you are hiding, he will hit you anyway, and there are many stories about the fact that when you were able to dodge a blow by jumping into the closet, you still cannot walk 1 meter
Perhaps, and going in and leaving a locker midchase would be a terrible idea by all accounts
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You never answered, what do you think about executioner?
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@GrayEyes said:
https://forum.deadbydaylight.com/en/discussion/comment/2657478#Comment_2657478
I'm joking with you, I said your playing wrong, you said I'm posting wrong as a joke back, I said ik I am luckily I don't care lol
Sorry if that was hard to convey through text
Ohh I see "Now your getting the spirit" I thought you were talking about Rin.
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364 Hours
75 - 25 killer
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@GannTM said:
I would quit if they removed Spirit. No second thoughts.
If your main was removed your secondary would be VHS.
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“Why is there a baby running after me?”
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If executioner?
that’s easy, it would be artist.
nemesis would remain a backup.
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@Hunter_Main_322 said:
https://forum.deadbydaylight.com/en/discussion/comment/2656016#Comment_2656016
She needs to take the lunge because Dead hard won't help you half the time.
https://forum.deadbydaylight.com/en/discussion/comment/2656124#Comment_2656124
Basically, the map is not an open field
And even if so, he will understand how to kill you after 3 jumps
https://forum.deadbydaylight.com/en/discussion/comment/2656612#Comment_2656612
you won't run far after the locker
Head on.
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@GrayEyes said:
https://forum.deadbydaylight.com/en/discussion/comment/2656904#Comment_2656904
See now your getting the spirit ik I am luckily I don't care about what others think 😂
Huh?
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@Colton147147 said:
Killers are not entitled to 4Ks every game.
Survivors are not entitled to 4Es every game.
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@GrayEyes said:
https://forum.deadbydaylight.com/en/discussion/comment/2656885#Comment_2656885
Ignore the title it was simply to make you click on this thread which obviously it worked I just hope you try the build it's fun
Ok
Your making your forum posts wrong.
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no your playing wrong.
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@Phasmamain said:
I’m going to hell for this
https://us.v-cdn.net/6030815/uploads/QTJI9WV2NF3X/63136e80-cdf8-46cf-be54-7acb2d80bf7c.jpeg
To elaborate legion is there because Susie is 16
Executioner isnt even on this list cuz he off the charts
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@En3ermost said:
https://forum.deadbydaylight.com/en/discussion/comment/2594045#Comment_2594045
Doctor doesn't have entity touched eyes. They are white just cuz of electricity coursing throught them. And Nemesis doesn't count either as he's licenced and already had glowing eyes before being taken by the entity.
The only killers with entity touched eyes are Slinger, Wraith, Hillbilly and Spirit.
Oh.
THat does make sense, though I can't imagine what they would look like without them.
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Go in a locker when they charge blink.
Dwights arent babies, they are genius.
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@OnisEquinePhallus said:
https://forum.deadbydaylight.com/en/discussion/comment/2653484#Comment_2653484
You know what also ruins the game that people are abusing?
DbD's lack of anti-cheat.
if the gabs goes for a certain amount of time (say half an hour or so) than DC penalty should be off for that game.
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Executioner is still really fun tho
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@Dwight_Fairfield said:
Only if survivors take off your second chance perk builds like dead hard, unbreakable, boons etc. Then it's a deal.
They just use slippery nest and that’s all
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Any means necessary
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Weird hex but ok
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@Seraphor said:
I usually run Jolt and that's it, simply because it saves me kicking gens. Still leaves 3 perk slots for chase, detection or exposure.
Surge
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Use insidious basement bubba instead.
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All of them.
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/2654528#Comment_2654528
In the same match. Jake fresh off hook, clicky tbag body block me from unhooker. I hit him, he had BT, keep tbag for a short more. i had 7 stack STBFL
Bill clicky tbag at 1 Gen left. i pretend to bad mind game. Waiting for last Gen done. Gates powered, I had Rancor, Bill was obsession.
The good ending
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Thank you :)
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gonna have to ask what POC is.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2654571#Comment_2654571
Last I checked nobody has actually resorted to name calling or anything else against Forum rules. Whilst this debate may be heated, it has yet to evolve into an argument.
Its really close though. I think rn the threads more or less a powder keg
We just need to wait for 1 spark to blow the whole thing up.
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I was right - page 3 and the thread is out of hand
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2654523#Comment_2654523
Congratulations you've massively missed the point. Like it's genuinely impressive how far out that reach is; really hope you stretched else that'll really hurt tomorrow.
Bubba's faces isn't representation or expression of yourself, pride charm is.
Friend, you have found what is called a "Strawman Argument" where they change your point to make it easier to argue against.
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@nostrada96ass said:
https://forum.deadbydaylight.com/en/discussion/comment/2654524#Comment_2654524
killer stops a bit if survivors screamed, because it was hit from your screen
distance will greater than a miss
its not even tactical thing, you can see it
Thats better, you get away from the cooldown faster
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getting a 4k against clicky - teabagging swf.
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@nostrada96ass said:
https://forum.deadbydaylight.com/en/discussion/comment/2654514#Comment_2654514
the problem is that the server doesn't compensate for being stunned on the killer screen
you missed point
What stun? The hit cooldown? I never had a time where I went through a HIT attack cooldown, always a miss.
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@nostrada96ass said:
https://forum.deadbydaylight.com/en/discussion/comment/2654502#Comment_2654502
then shouldn't the server calculate the distance the killer has lost and accelerate it?
The point of Dead Hard is to extend chases though.
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Thats not similar to MoM, as TheGannMan mentioned, thats just hit validation, they were supposed to be able to take the hit, the scream was because the hit was taken away after being confirmed on your end, I think, at least.
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@Seraphor said:
Please just close this topic before it goes any further.
Second That.
This thread will be out of hand by page 3.