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ThisGuuy83

ThisGuuy83

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ThisGuuy83
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  • That's not DBD material there mister. 😉

  • @Usui said:

    https://forum.deadbydaylight.com/en/discussion/comment/907441#Comment_907441

    They are asking for buffs, I suggest you go back and read them.

    Actually most just want her base kit returned to normal. Her add-ons were the only thing that needed to be nerfed. The fatigue they added really hurt her.

  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/909118#Comment_909118

    Both Pig and GhostFace can grab people off generators with crouching or NightShroud IF timed right...

    While GhostFace has an easier time due to not having to un-crouch and his movement speed is still 4.6... it wasn't really added since it's rare to have happen mid-game and a little less at the start.

    People are so paranoid today with which Killers you get... and it also doesn't help that the grabs are kind of inconsistent at the moment. (I say this because you can quickly release M1 to have the mid-grab animation cut out... unless they're fully holding M1 and not paying attention AT ALL than they can cut the grab animation off right before it starts.)

    I get quite a few when I use him, but I play on ps4 too. I've learned to try your best to not look at them until your dead on them. Spine chill is becoming meta and they'll get you everytime if you don't...

  • I wanna throw a shoe at a survivor! That would be awesome!

  • GF, hands down. He also forgot to mention that he can just grab people off gens too, if you time it right. Funny as hell, and scares the ######### outta them.

  • This is why I love GF. Now, if they could just Re-work him so he could run while in shroud on a cooldown, not attack like legion, but just run, that's straight nightmare fuel. Would give him the map pressure he's missing for big maps.

  • GF called and said hold my beer while you think of your favorite scary killer. Also love Re-work Freddy too. Those are my top 2, but I'm on ps4. Nurse is broken even worse now since patch, Billy loses frame rate everytime he chainsaws, and I'm just not a spirit player. Confuses the ######### outta me!

  • Stepping in my own trap as trapper when chasing someone and forget it's there.... 🤦‍♂️🤦‍♂️🤦‍♂️

  • @Zerog said:

    No. Not all swf are sweaty tryhards some people just wanna have fun with friends, alot dont even talk about the match in question and centrally not every single swf uses coms. Why should people be punished for that?

    Dude that's like saying every surv has DH and doesn't use it when the killer is behind them.... They just take the hit and go down... Lmao😂

  • This is why we need cross play. You can't even get steady matches beetween 3am-4pm ET here on ps4. The game is useless around that time. That's one hell of a window gap. I'm not waiting 15-25 mins to get a match that is either SWF, or people that DC as soon as I down them...It would be nice to be able to get a match anytime I get on and not wait 25 mins. Hell, I'd settle for AI bots running around.

  • Make it so they have to power up the gens first before being able to work on them. Something similar to the gate switch, and there's 2 of them on the map, one on each side that would power those gens closest to it. Wouldn't increase the time by much, but would give survs an extra objective, something to search for and work more as a team, and give the killer a lil more time before pop goes the gens starts.....

  • @deadbyhitbox said:

    https://forum.deadbydaylight.com/en/discussion/comment/898632#Comment_898632

    If you think Oni is horrible at loops you haven't watched anyone good actually play him. He's nuts because of his flick. Sure you can't 180 anymore, but the 90 degree flick is still nuts and can work at almost every loop you use it at. Also, Demogorgon is a very good killer because of his ability to zone and stop longer loops with his shred, not to mention, he can control perks like STBFL, which makes him even stronger. GhostFace is a worse killer than both of them.

    I play on ps4. Go try oni. There is no flick. It doesn't exist there. And GF smokes either one of them if you know what your doing. GF has zero TR and no red stain, and has the ability to one shot. Run tru3's build and he's almost unstoppable.

  • @alphaholic said:

    https://forum.deadbydaylight.com/en/discussion/comment/898637#Comment_898637

    Man some of you struggle with reading comprehension. It wasn't the bug itself (didn't say it was either), it was the sweaty betties gloating about deliberately abusing it every game they can to troll survivors because a Dwight hit them with DS one time and it hurt their feelings. ######### survivors exist, and I strongly dislike them whether I'm playing killer or they're on my team... but why use that as excuse to be an ######### killer? Like I said, I play both, and honestly I go out of my way to not t-bag at pallets or gates, not camp, not tunnel, and just generally not play like an ######### no matter what role I'm playing... and I guess I wish more people were that way, instead of being the bitter & spiteful players they are. Weird concept for some people I guess? I have the most fun when I run into people who don't take themselves too seriously and just play to have fun. It was disheartening to read comments from people saying ######### like "Hell yeah I'm abusing it, f*** those survivors!" like dude... who hurt you? Why act like that? "Because I've seen survivors do it!" ...okay, so we're twelve-year-olds now? You hate toxic survivors so you strive to act just like them? I guess that's more where I was coming from. I don't get that attitude at all.

    So your telling me when the killer is after you, and your on the maps with infinite loops, you don't use them? Cause I'll call bs right now on that. Every player uses them. Is it right and fair? Helllll no. But will you still use it to gain an advantage and get the upper hand? You bet your ass, because you don't get in trouble or penalised for using it, even though it's CLEARY an exploit. The basement glitch won't happen to you again now, but I bet you will be tbagged on infinity loops everytime you get those maps still. Survs play toxic as hell most the time(ps4) and it's suppose to be ok, but when a killer does it though... OFF WITH THERE HEAD AND BURN THEM TO ASH!!! BAN THEM FOR LIFE!!!! 😆

  • Turn off chat maybe or quit paying attention to it?

  • @AkiTheKitten said:

    https://forum.deadbydaylight.com/en/discussion/108476/mundane-feedback-to-bhvr-from-another-dbd-end-user

    Crossplay PC vs Console will cause Console players to stop playing. PC has a huge advantage, so Console playsets will feel frustrated cause they'll just feel bullied by PC players. It should NEVER happen

    All they need to do is tweak sensitivity and frame rate for console and we should be the same. It's very possible, it's just do they want to spend the time and money doing it?. Also you CAN attach a keyboard and mouse to consoles too if that's your thing. I verse people on PC in rocket league all the time. There's no difference except hackers, and there gonna cheat no matter what.

  • Yeah, get mad about a bug that most killers didn't even know about and weren't intentionally doing, and now has been patched. But running the infinite loops and t-bagging while doing it is still fine and a thing though. Where's that patch?

  • @deadbyhitbox said:

    https://forum.deadbydaylight.com/en/discussion/comment/897107#Comment_897107

    Oni is insanely good and Demogorgon is an A Tier killer of winning consistently. They're entirely viable.

    Oni is the easiest character in the game at loops. He is HORRIBLE at them since the patch. When oni hits rage mode, just run to loops. He can't really do anything now since his curve was nerfed. And demo? Bruh, really? The only good ones lately have been GF(love shroud for stealth) and Freddy's re-work. The rest have been 💩. The devs are afraid to make another all around strong killer because survs will throw a fit. There nerfing the strongest killers already. I bet GF and Freddy are next, mark my words.

  • 71vT7xQ9fmL._SL1500_.jpg

    Lucile ain't got nothing on this bat! Sometimes it's needed. Sometimes it's over used though.

  • Go to the gate to open and GF was following me the whole time in the shadows in shroud, let's me get it open, downs me right there, t-bags me, then I get mori'd.

  • Imagine spirit, nurse, hag, and Freddy with one shots. 😆

  • Definitely not on console buddy. I'll put my own vote in.

  • Haha... Good luck. Im still trying to figure it out. I don't think it's even possible because of sensitivity. Survs can spin so much faster than the killer. Really pisses in your Cheerios... Best bet I found is to just back up when your dead on them, cause that's when they try to do it. Let them spin, then free hit.

  • Hmmmm... I wonder why it's hard to get matches as survivor on console. That's a real head scratcher with the flood gates just pouring killers out.... 😐

  • @Haku said:

    https://forum.deadbydaylight.com/en/discussion/comment/889985#Comment_889985

    You definitely sound like a rank 20. Learn the game and then come back here and try to tell a better fairy tale. This one was pretty bad. You can't find the hatch and hide all game. The hatch itself spawns at the end of the game. I bet you don't even know the real conditions for the hatch to spawn...This is the kind of killers that make threads here asking to nerf things while the problem is them being not really good at the game /trying to be nice here with my words/

    Ha. This guy here... Man, you don't even have a clue. I'll keep this respectful and just say... (Dr Evil voice) Riiiiiiiiiiiiiiiiiggggggght.

  • @MrsGhostface said:

    They’re fine. They’re keys are our moris. You can’t deny having an ebony or green mori and being able to kill a person on one hook technically isn’t op. If keys are gone then moris should be greatly reworked.

    I would agree, but only if the survivor had to do the equivalent of 1 gen to use the key. The killer can't just Mori you for free, they have to chase, down, wait for the un-hook, then chase and down again. Vs hiding in a locker all game, not helping your team period, and just jump out the locker and use the key freely.

  • @Broosmeister said:

    https://forum.deadbydaylight.com/en/discussion/comment/886649#Comment_886649

    Tru3 is a whiny pile of trash. He makes alot of mistakes and blames it on the game afterwards, i don't get how people can watch him complain about everything for hours every stream. Constantly blabbing about the "power role" and stuff...

    Mori's didn't get nerfed enough, they need more balance. Just like the always quick vaults ( with every window you can imagine being open ) got nerfed because it's way too unbalanced.

    Saying that they got nerfed in the past doesn't make it more balanced now suddenly.

    Okay buddy, whatever you say. Time for me to check out. There's no reasoning or explanation that's gonna change your mind. Have a nice day!

  • @Pokerface303 said:

    I guess it would be nice but it's not needed at all and would just make them waste development time on that rather than more important issues. Rank doesn't do or mean anything so I don't see why you can't just practice online. Yea you will probably not do that good at first but that's to be expected. Even if you got to practice against bots before hand that really wouldn't give you that much experience.

    Because on-line your getting gen rushed and don't have time to do anything else. The survs are running their best perks, and want to make the match as sweaty and stressful as possible. And practicing against bots would greatly improve your chances. Yeah, there not as good as players are, but you at least learn the basic mechanics of the killer and how to properly use them. Kinda the Same w f13 but a lot less to learn. The bots are ######### in that game, but it still teaches you what to do, and how to play better, vs just going live w no practice period.

  • Keys suck. There a free escape. Someone can find the hatch, hide in a locker all game and wait and not contribute to anything, and then bye bye because they brought a key. Seen it plenty.

  • @Spooky13 said:

    I would definitely appreciate it for some of the harder killers to master like Oni and Huntress. Trying to learn killers like these at red ranks when survivors already know what to do and getting utterly stomped isn't fun at all.

    100% agree. That's why I suck w demo, spirit, nurse, and now oni. There's no time to actually learn them unless you like getting pulverized, and even then your not learning, your just raging trying to get hooks and keep up.

  • @Carlosylu said:

    What? I 4k'ed 4 games in a row with 0 to 2 perks. Xbox, red ranks.

    Got a video?

  • @Fibijean said:

    https://forum.deadbydaylight.com/en/discussion/comment/889635#Comment_889635

    The flick wasn't even supposed to be there in the first place, so it will probably get removed at some point. And as I mentioned, they're working on improving sensitivity for console players as we speak.

    I do understand the frustration. It sucks. Common sense might have told you that controller sensitivity would be an issue with the flick, but what's done is done. All I can say by way of reassurance at this point is it's not actually the Oni that's broken, it's a technical issue like I said, and something that's already in the process of being resolved.

    Yeah, that's what they said last year too. Still waiting on those sensitivity controls for nurse, and dedicated... Oops. 😉

  • Well if your on console, that's why. Oni is really bad there. You can't flick and survs can dodge your swing easy peasy.

  • @Fibijean said:

    https://forum.deadbydaylight.com/en/discussion/comment/889573#Comment_889573

    No, but those aren't issues with his design, those are technical problems which I expect will be fixed in the near future. In fact, the devs have specifically said that they're working on improving sensitivity on console.

    OP appears to be complaining about the changes to Oni from the PTB, not bugs in the patch, and the changes in question were clearly listed in the patch notes.

    Actually not being able to flick and club someone is one of the BIGGEST issues, next to the frame drop. It's one thing to nerf him, but not being able to utilize his power attack because of bs game mechanics?Have you tried oni on ps4? And no, that wasn't in the patch notes. If I knew this was the killer I was getting, I wouldn't have wasted my time or $.

  • Don't listen to these a-holes that have nothing better to do then bring you down. I've been there buddy. You just gotta take breaks. Quit playing for a couple weeks, then come back and play a few and see how it goes. Rinse, repeat. That's what I do. I'm not gonna dedicate my life to this game just to become some sweaty tryhard in a toxic community. Behavior doesn't seem to really care about all the bs that goes on w console anyway. Seems they just wanna keep shoving cosmetics down are throats.

  • The add-ons needed the nerf. But giving her base kit that awful cool down was horrendous.

  • @Hoodied said:

    Just learn him!

    What's to learn? He's practically Billy with a club w no bump penalty. Only his power works different. You have to collect 20 gallons of blood before it works ... Lmao I know I exaggerated a lil.

  • @BlueFang said:

    Never buy DLCs based on their ptb anymore

    Behavior's been pulling bait and switches with them for far too long now. Anything even mildly interesting gets nerfed into the ground

    Yeah, I know. I thought they learned from there mistakes though, but, let's face it. They downed and hooked my ass on this one. Never again. And I'm face camped!

  • @PistolTimb said:

    Why did you spend money? He's totally free with shards.

    Didn't have enough shards. Don't play this everyday anymore. Got too repetitive, and too survivor sided for me. Playing Survivor is almost a cakewalk while playing killer is way to sweaty now.

  • @Fibijean said:

    The patch notes came out before the DLC did. I understand you're disappointed, but it's not the fault of the devs if you didn't read up on the changes to Oni before buying him.

    Yeah that's exactly what I did. I'm sure everyone did that when they bought the oni. We all went and read the special patch notes. My dumb fault right?

  • @YaiPa said:

    What you mean with the same experience? Like playing the ptb? That’s most likely impossible due to Sony clauses...

    No. The same frame rate, the same mobility, and giving us a chance to play them before getting beat with the nerf bat. We would like to have a lil fun too. If you play on console, obviously you know some characters play A LOT different then on PC, and they've done nothing to fix this. What balances certain killers out on PC doesn't always work on console because of the frame rate. Try blinking with nurse, or running with Billy or oni, or throwing hatchets w huntress, then compare it to PC. And don't tell me console can't handle the graphics, cause that's a load of BS. Hell, even regular chases the frame rate drops horribly. The game needs some serious TLC for us console players.

  • This is true. I played a match earlier and was getting my ass handed to me until I realized what was happening and abandoned the cloak attack and got more sneaky. Luckily I was running his add-ons that mutes the bell, and shows surv Aura wthn 12 meters while cloaked.

  • I mostly play as killer. I don't like to be the prey, I prefer the beast

  • @Broosmeister said:

    https://forum.deadbydaylight.com/en/discussion/comment/885964#Comment_885964

    Lol, everything gets nerfed for survivors. Now instaheals, when people have been calling out to the devs to change mori's since forever. MoM was nerfed so hard that nobody uses it anymore. Don't act like the devs are not killer sided because the killer mains are the whiniest of all people lol. Gens go fast because you're ######### at the game, i don't use Ruin, Noed and nor do i slug often and still it's almost always more than 2 kills in high ranks. Killer mains can't handle their losses so they cry about everything when 4 people escape because they simply can't handle the 'you win some, you lose some' fact.

    Of course the old BP was op, and the old DS, and the old instaheals. Don't act like you wouldn't complain if every game you faced 4 man swf with 4 bnp or 4 instaheals. Well, a killer who only slugs is just as bad as that. And you wouldn't take a simple "it's in the game hurrdurrdurr" as an answer.

    Sure. And we could return mori's back to how they were originally. You do know they were already nerfed?. All you had to do was down someone and you could Mori. Imagine that one.. .

    And to say the gens don't go fast? Go to YouTube and watch tru3 play. He's one of the best I've seen, and gens still pop like nothing.

  • Making killers perks as viable as survivors. I'm sorry, but it's BS that survivors can practically control some of their perks, and completely remove others, yet killers can't do none of that to survivors, yet killer is the power role? Where's the fear? All this is turning into is NASCAR on foot. Round and round we go, how many loops and pallets, nobody knows! You tunnel me, I throw a fit. You finally caught me after the infinity, now guess what? I QUIT! (DC)

  • I vote yes because I would love an option to keep ruin longer than 10-15 secs. If totem placement was better, than we wouldn't need this. But ruin seems to spawn 85% of the time right by a gen, or right by a survivor.

  • @Hoodied said:

    Devour Hope would crush people if this existed

    It would reset after it was re-activated, meaning you would have start all over at 0. The only one I see anyone fixing would be ruin. The rest are pretty much a waste of time.

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