ThisGuuy83
ThisGuuy83
About
- Username
- ThisGuuy83
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/913784#Comment_913784
That is some ######### math. You have 1143 hours, so you can't have mained killer and survivor for 1000 hours each
Man people need to learn how to read before bashing someone and making an ass out of themselves. He didn't say he has 1000hrs as survivor. Have a nice day!
-
@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/915419#Comment_915419
Relying on URs is pretty foolish imo
But my point still stands. And people don't "rely" On them, but they do use them every so often. Like the UR's for flashlights, med kits, and tool boxes. Killers on the other hand though, not so much. Are UR's are mostly horrible.
-
They'll never be able to fix it correctly, because there counting people who suicide 1st hook as 3 hook kills. Just think of how many salty people suicide on hook because A. They don't like the killer. B. They don't like the map. C. They suck and are getting their ass handed to them. D. Killer has Mori. The data means nothing. It should be thrown in the trash because that's all it pretty much is. Buffing solo to SWF and then balancing killer around THAT at purple rank is the only way to really go. Most players are around purple to green rank anyway.
-
Imagine if they nerfed survivors UR's so they were pretty much usless. I think the forum would literally burst into a flame. You would come to visit, and all you would see is fire, and lots of it... π
-
@Waffleyumboy said:
It would be cool if dbd was scary again. Demo was scary for like 60 seconds π
Dude after watching a few matches on YouTube, that damn spider is straight nightmare fuel, and I have arachnophobia. But I would love something like that as a killer in this. It would definitely raise the scare factor from the 2 it's at now, to a 10. A friggin 10 I tell ya! Lmao
-
Maybe, it could be a lot of killers are getting fed up with the sweaty matches and BS, and are hanging it up, and going to the chill side until things get more balanced. Can you really blame them?
-
@Warlock_2020 said:
Childish post by the OP. So tired of the whining on these forums. Not constructive at all. Killer and survivor nerfs have been a regular thing for some time. Last year it was more survivors than killers, this year it is more killers, but there have also been buffs. Freddy got huge buffs. This recent chain nerf was needed. I've yet to run a turtle build on new Freddy that did not result in a 4k, most of the time with 2-3 gens left. It needs retooling.
At the same time, survivors just had BL nerfed. Quit crying.
You quit crying and go bark up your own tree. As you can see, plenty of people feel the same, so your opinion absolutely means π© dude. Go create your own discussion and see how many people agree with your logic. Have a nice day!
-
@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/913522#Comment_913522
You and the devs need stay away from my bae. She is perfect. If anything, she needs an extra perk that lets her bend light around her when she stands still.
What she needs is a spot light that follows her... Lmao
-
@John_Doe said:
Probably spine chill, it counters every stealth killer in the game (hopefully it won't though I love it)
Yeah, that def pisses in my bowl of Cheerios everytime I'm GF and someone is running it.
-
@Pulsar said:
All I want for Christmas are Legion buffs.
-
@Haku said:
https://forum.deadbydaylight.com/en/discussion/112290/why-freddy-nerf-is-bs
There may be clocks to wake up but they always spawn on the opposite side of the map for a reason. It is to waste your time if you want to wake up the safe way. And one thing you forget is the current power of Freddy apply on its own. It has nothing to do with old Freddy where you had to do it yourself. Here Freddy does nothing while the survivors have to keep do things to wake up themselves every minute. And I think he needs even more changes for his snares and pallets for the way you can spam the first and the way you can't tell the difference for the second
Yeah, why not just make his snares just puddles you run through that just make sounds, and make his pallets bright pink... Hell, let's remove his knives from the glove and replace them with spoons too. Oh, don't forget to add another 5 secs to his gen teleport too and have bright flashing lights go off that alert you he's teleporting... π€·ββοΈπ€¦ββοΈ
-
Both do it, but SWF likes to really rub it in your face. Solo at least tries from my experience. I usually play as GF. Not like I'm gonna come charging across the map or something... Lol
-
@T2K said:
https://forum.deadbydaylight.com/en/discussion/comment/912851#Comment_912851
lol I thought the same when I heard about his rework :D
Yeah, everyone's been saying re-work LF, re-work legion
Devs: We're Re-working doc
Community: uhh, ok. Guess something's better than nothing... π€·ββοΈπ
-
@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/912560#Comment_912560
I comment on a lot of posts. I just want to offer helpful insight to fellow players :)
Thats cool, but make sure your seeing things from BOTH sides also.
-
@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/912535#Comment_912535
I don't know how any survivor would learn proper pathing and finding pallets and totems after 5 matches. I have friends that have played dozens of matches with me but they are still clueless to these things. It's a game of skill, why else would people get so competitive about it?
Dude get off my chestnuts roasting on a open fire. You comment on almost every post I make. Get a hobby dude, π©π©π©! π€·ββοΈβ
-
@Waffleyumboy said:
New players have enough trouble as it is. Nerfing survivors as a whole would stop the community from growing. I do agree BNP and survivor objectives as a whole need a rework (come on devs it can't be harder than reworking a killer).
A new survivor can learn and be decent at this game after 5 matches. What killer can you learn and be decent with in 5 matches? None. A new survivor can be on a SWF team that carried them the whole match and showed/taught/explained(coms)to them what they need to do. Who teaches the killer? No one. The new killer gets pissed, quits, and becomes another survivor delaying the que even longer now. It's not the same.
-
@DontNerf said:
https://forum.deadbydaylight.com/en/discussion/comment/908649#Comment_908649
I dont get why people dont like him? Yes he has very strong opinions on the game some i dont agree with but it just seems like people dislike him due to what he says.
They don't like him because there not as good as him and jealous of what he does and his popularity. Probly got their arse kicked by him a few times too, I'd guess.
-
@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/908827#Comment_908827
He did the same thing with Ghostface, going from "this killer is trash" to " this killer is viable."
Tru3 said that about GF at first, but didn't know how to use him. Once he learned to ditch stalking and run the right build, he found out GF is a top 5 killer. Wraith on the other hand, I think he's just trolling people for turds and giggles. Tru3 is a very good player and 4k's w legion and clown on red ranks sooo....
-
-
@Waffleyumboy said:
Acting like the game hasn't come a long way in terms of balance.
For every step forward, it seems they take a step or 2 back on killer. I don't care if people agree with me or not, but the fact is, more killers are hanging it up and going to survivor, because it's just plain easier. That's a fact no one can deny. If that keeps happening, what do you think is going to happen to que times for matches? If You think it's bad now... Just wait.
-
Yeah it's always funny getting messages about how I suck, how I cheat ,how I need crutch perks, or how I'm a noob when I run devour hope on GF. Lmao. I do it on purpose to make you gen rushers stop ignoring totems unless you notice ruin is up. It amazes me how much it actually works. I did it as a goof build, but it just keeps working... π Sloppy, nurses, TT, and replace ruin with devour... Try it, you'll have a blast most likely. But be ready for the toxicity!
-
What I don't get, is they nerfed his super strong add-ons which was needed I guess, but what about the blocks that are completely useless? Could've buffed them a lil or re-worked so they are useful. Not 1 of them helps period. They all suck!
-
πππ
-
Some have nothing better to do. Some people ######### at there selves in the mirror first thing when they wake up. Life's a #########.
-
-
My thing is, if they already "knew" there was an issue with his flick, then why release him with it? It's like they were trying to get as many people as they could to get him by watching ptb streams, then killed him. And, yes, I know about the patch notes. But, not everyone reads those notes. Instead, they see a video on YouTube of some new killer that looks really fun and cool, go and buy him, then get the shaft. That's why a lot of people are pissed right now. Not everyone is like me and you, here on the forums getting all the info and dirt all the time.
-
Yeah, it's like buying a new car, but the next day the dealer comes and takes the tires back....
-
@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/911148#Comment_911148
This is straight up false.I started over a year ago and the frame rate is definite;y better than it was back then
Not on ps4 unless you have some magical version of the game....
-
@w_sohl said:
https://forum.deadbydaylight.com/en/discussion/comment/911187#Comment_911187
So, if the stats don't support your agenda, they are #########.Β But if they say what you want them to they are valid?
No, the stats are FLAWED. If 20 people play, and 10 kill their selves on 1st hook, and the other 10 escape, there's your 50%. Now, is that fair to use that data to tweak the game? Obviously not
-
@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/911187#Comment_911187
That doesn't change the fact the killer won. Maybe if you stop running ruin they will commit die less. But that's just ridiculous because Ruin is "essential".
What killer doesn't run ruin? Even if it's gone the first 30secs, that's 30secs a surv wasn't on a gen, wasting time looking for ruin. The best killers in this game still run ruin. What is your point? That's like saying maybe if more survs quit bringing tool boxes and flashlights, more killers would stop DC'ing... Lol. If you quit or ######### on hook, your a coward, a π©π©π© teammate, and shouldn't even be playing this game. They are the reason killers keep getting bs nerfs. That's where the BS kill stats comes from...
-
@w_sohl said:
I play both sides.Β Everyone that complains that the game is survivor sided, how do you figure when every killer has better than a 50% kill rate?
Because a lot of douchebags kill their selves on 1st hook. The stats means π©
-
@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/911155#Comment_911155
Some people still consider those perks the only perks worth running as killer. That cracks me up...
Me, I run ruin, pgtw, thrilling tremors(great for gen tracking) and sloppy. I might switch pgtw for thana sometimes, and switch sloppy for BBQ( farm BP's)
-
@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/911087#Comment_911087
I didn't see any Freddys not running it.
I never ran it. Waste of good perk slots to me, but I guess I play different.
-
I've been playing for 2 years and the graphics and frame rate haven't improved once. I don't understand why they ported this to console if they weren't gonna care about it the same as PC. Just seems like a cash grab to me anymore. Prove me wrong devs, please.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/910160#Comment_910160
Ironically, killers usually don't actually have a choice to slug considering most killers get a de-pip even if they 3k and the fourth escapes via the hatch, or hell, 3k with the fourth DCing, resulting in a black pip.
If BHVR would finally put more emphasis on killing the majority of survivors (3k) instead of all of the survivors (4k) despite claiming they want to balance this game for an average of 2k, a lot less people would care to slug for the 4k.
Yeah, it's funny how the devs say getting a 2k is winning, yet you de-pip and get punished for it. It's like they encourage red rank to slug and get the 4k on purpose. It really needs a long due overhaul....
-
So are tool boxes or gens getting a nerf too? I mean, it's not okay to drastically slow the game down in the killers favor, but it's still okay for survs to drastically speed it up? I really don't get the "so called" Balance system and how it works fairly for both sides. People act like every Freddy was running this build everytime or something... So, what's next? I guess GF because he sneaks up on survs to easily? π€¦ββοΈ
-
He isn't even worth using on console unless you like playing pissed off all the time. His only viable build encourages slugging, and you can't blame the killers for doing it either. That's how the devs made his power work.
-
-
@Aura_babyy said:
https://forum.deadbydaylight.com/en/discussion/comment/910881#Comment_910881
I'm just glad the game is on console xd
Games been on console for over 2 years now. We're way past due man....
-
They have the best one ever, they just don't utilize it. It sickens me Freddy is a mute....
-
Man they really love us console players!
-
Yeah, I mean, you just got stabbed with a weapon, why should you slow down or even be woozy? It's like the killer is stabbing them with a adrenaline tipped blade or blunt object or something... Lmao
-
I wouldn't start him with all his traps, but at least when the match starts, all his traps are already set in the random spots they spawn. I never understood why it didn't work that way. You have to already walk across the entire map to get them. Spot a surv, push them towards that trap and might get lucky....
-
What needs to happen is the weaker killers need to be buffed so their on the same level as top tier. I. E. Map pressure, better or re-worked add-ons, tweaked abilities. A person maining LF should be able to have the same results as some maining Billy, spirit, nurse, etc. Or someone who mains clown. You shouldn't be limited to the same small handful of killers. You should be able to be competitive with any killer you choose.
-
@Widowmaker8197 said:
https://forum.deadbydaylight.com/en/discussion/comment/907286#Comment_907286
Wraith literally gets increased movement speed, no terror radius, and near invisibility with his power. How is this weak?
LF gets to instadown survivors with his chainsaw. Not weak at all.
Legion is a God at buying time by forcing survivors to mend and heal. That's two health states they have to heal.
The Plague could use a buff or two yeah.
The pig gets a 0 terror radius, lunge attack, and takes a survivor out of the game for a bit by giving them a reverse bear trap.
I see many people, even in red ranks, step in trapper traps these days. It could take anywhere from 1 try to 7 tries to get out of a trap AND the trap leaves you injured if you do manage to get out.
The demogorgon is kind of weak I agree.
Myers being weak is a joke. I'm not even going to try to explain this one.
Leatherface has a chainsaw and can insta-down so that disqualifies him from being weak?... Lmao. Have you played as LF much? You gotta practically ride the survs ass just to get a chainsaw hit. And let's not forget his AWESOME skills at loops... π€¦ββοΈ
-
@Widowmaker8197 said:
https://forum.deadbydaylight.com/en/discussion/111687/so-when-are-we-getting-some-killer-buffs
Or, hear me out, we don't. Just because you don't get a 4k every game doesn't mean killers need to be buffed.
I smell a survivor main! π
-
I'm a GF main and I never play that way. If you play that way against red or purple rank, your going to lose unless it's a sack of potatoes. His stalk is pretty much useless and should never be used unless it's perfectly convenient. The key to success w GF is juggling the survivors while running sloppy and nurses. Keep them injured, sloppy makes it harder to heal, nurses will tell you WHEN and WHERE there healing, and shroud has them always on edge because they never know where you are, or when your coming, and most are 1 hit downs now because of sloppy.
-
Console players: Hold my Friggin BEER!
-
-
One, two, Freddy's coming for you





