ThiccBudhha
ThiccBudhha
About
- Username
- ThiccBudhha
- Joined
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Comments
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Face camping with her is redundant, so I prefer not to play her.
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@Klavatoo said:
I see corrupt about every other game. that said, DH is way more annoying.
What do they have in common? Both are strong. Players use strong perks! Elementary, my dear.
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Yes, I am against it. Add another killer a$ap and also put Haddonfield back in. Why would we skip a killer for Behavior level fixes and balance? Are you insane? No.
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@Heartbound said:
https://forum.deadbydaylight.com/en/discussion/comment/2838718#Comment_2838718
If you're playing around the hooks that's a symptom of a bigger problem. You're not applying pressure to the map and the survivors already have free reign over your trial. If it's a serious team regardless of if you down one or both of the survivors for a hook trade I guarantee you're about to fall victim to a flashlight rescue. Survivors have tools that don't rely on perks and if they're playing to win they will use them.
I've played with old BT and I've lost kills to it when the exit gates were open. I get it, I feel ya. It doesn't feel good to lose a sacrifice that you would have had otherwise.
You want to encourage survivors sticking their neck out there though. They make mistakes. You want them coming for the rescue and being bold. Survivors can complete all gens in ~5 mins. A rescue is great slowdown tool, but it only really matters if you're applying pressure to the rest of the map.
Huh? Applying pressure to two survivors, half the team, is having the survivors take free reign over the game? The funniest part is this game is so survivor sided that you aren't even wrong.
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Us face campers are not breaking teh rulez. You are. How about you stop being scummy and then you will stop being punished? I would just play as pure and innocent as I do, and you will never get banned.
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@OpenX said:
Idk if it's a failure. Selling copies to every customer they currently have is more than likely a commercial success.
Realistically, I am ready for super long killer Q times for like 2~ days until everyone gets done being gen rushed as her and goes back to their mains.
Though, everyone has already identified her as a weak killer so maybe it won't even take that long. Arist was basically gone within less than a week lol, and she was actually pretty strong.
Pinhead died off super fast and survivors mains relentlessly cried about him. So imagine a killer that even survivor mains aren't crying about.
Either way, I am not looking forward to the queues.
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@FeelsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2838540#Comment_2838540
Exactly my own experience. I am just gonna add that if the killer wants to tunnel you, he is gonna do so no matter if you DS him or not.
The only time during a match where DS can be useful is during endgame, other than that it's not a very helpful perk anymore.
Yes, free escapes are helpful. Thanks for pointing that out. The only perk in the game that actually gives you a guaranteed win. Imagine someone saying it is not a very helpful perk, that would be crazy, huh?
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Eh... It will just go up for the anniversary right afterwards, fam.
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So that we know that they are leaving.
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@CampingSadako said:
https://forum.deadbydaylight.com/en/discussion/comment/2837261#Comment_2837261
So killers can't do anything about it but watch as he gets tbagged?
Huh? Just mow them down with your chainsaw?
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@Lochnload_exe said:
Its funny because it has the easiest solution that has been done to killers that have WAY less threat around hooks. The Artist can't even put birds around a hook.
Just make bubba's tantrum slowly gain while around like 12 meters of a hook
Might as well just make it so he cannot activate chainsaw within x meters if they want survivors to get free unhooks against a killer with the niche of denying free unhooks. Why even overcomplicate matters?
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@IlliterateGenocide said:
Hit validation isint perfect. It Dosent happen nearly as much as it used to tho
I would actually argue that hit validation is much better now than when it was rigged against killer. You do not want to trade? Predrop. Do not Greed it an extra loop if you do not have dead hard. You know, fundamental survivor strategy that most survivors are not aware of because they are used to being carried by their role. I do not get trades as a survivor unless I mess up.
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@GoshJosh said:
I mean it's very situational, but making it a common offering is not the solution. A 3,000 BP offering countering a rarer 5,000 BP offerings doesn't make sense. Maybe just remove all map offerings and let RNG do its thing.
It does make sense when you consider you have no idea if they are even going to use a map offering. It needs to be more spammable to actually get use out of it.
But yeah, I wouldn't mind map offerings getting removed. They are archaic.
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She is good practice to roleplay as Sadako early. And even after her release, she will still have value, as a budget basement Kayako. Very fun.
And also if you want to play a 3v1, she is one of the best to get survivors to DC on the first down. Tactical advantages without even needing to beat them on hook. Very strong.
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But she is adorable and has the most gangsta mean mug that make you act a fool.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2837937#Comment_2837937
People can make even serious posts with actual scary stuff a us vs them arguement. Can't say im surprised though.
Well, I mean, killers cannot flash a strobe light at survivors. If and when we can, I will join you and decry these foul us versus them posts. For now, sounds like survivors are borderline criminal. They deserve to be in prison and see how their flashlight fares irl. Hope they can get an animation lock flash or it is not going to be pretty.
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Oh, survivors... Never change.
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@FeelsBadMan said:
3 times Self Care - I doubt those ppl knew what they were doing or even were a SWF. NO SWF would run that perk. Also one guy had COH and Self Care - I don't even....
You have never seen my swf. Killers fear us. Bown down.
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The perk is good. People just do not understand peak Bubba and how to bait people into trying to kobe.
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I am very excited. I have more than 6 million saved up for my first p3 killer. I also want to try and get her adept day 1, if possible. We shall see.
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@I_am_Negan said:
What kind of power does she have?
It is really bad, she can teleport a bit in front of her, way worse than Demo, Freddy, or Sadako. When will they release a viable killer?
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Well, yeah, but it is just players not realizing how aura reading works or how much sound their actions have. I do not believe anyone genuinely thought I was hacking... Maybe.
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The game doesn't run well on console, it runs well on Playstation. Big difference.
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No, I prefer to maintain the illusion that humanity is not completely worthless.
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You should just take a break, there is no "meta" to keep up with in this game. It is extremely simple and whenever you return, it will play the same. Even if it doesn't, mmr will put you against easier killers relatively speaking. So the point is moot.
I enjoy Genshin Impact. It is a pretty chill game that only really requires about half an hour a day, and it's free (so it doesn't hurt to try, and if you hate it, at least you won't have buyer's remorse). Pretty simple time sink with a lot to do for newer players who aren't already caught up, and once you are caught up, it has the same hollow grind as any other live service game!
If you want pvp, I am not really one for suggestions. I mostly play fighting games and Overwatch, but Overwatch is not the place to go if you have problems with DBD as, well, at least this game gets content... And balance updates. Fighting games are great if you are tired of bad teammates. Strive was the last really hype one. I am kind of just waiting on the next Mortal Kombat or the Darkstalkers (Capcom) Collection to be honest.
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@Belzher said:
It would be interesting because I don't like when they release rifts for licensed characters (like the Saw one), because then you'd have to buy them with real money.
Imagine spending money on DBD. Glad the Battlepass is free.
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I lost count, but I estimate at least 6 million. Sadako will be my first p3.
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I would test it on an alt if the matchmaking wasn't loose. Any discrepancy can kind of just be explained away by that.
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Pray my teammates do not farm me. Use DS.
Gg ez, baby killer. Unless my teammates farm me, then... Just gg.
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I am not going to lie, I have never seen this in-game, but it is kind of hilarious. I can dig it.
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I mean, you didn't win the chase if they Dead Harded... That is kind of the point of the perk.
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I am a bit surprised given the Deathslinger icon. At least Pinhead was wrecking low mmr scrubs left and right. It didn't surprise me too much.
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I agree. Do not get me wrong, I understand Cowshed and Suffocation Pit are dreadful as well, but Badham is just worse. I would much rather play back to back rounds all night on whatever maps people constantly complain about than 1 round of Badham. No idea how the alpha chad killers who do not mind the map play, but I am willing to learn.
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@herbaljellyfish said:
https://forum.deadbydaylight.com/en/discussion/comment/2833970#Comment_2833970
It's baffling that out of 10's of thousands of players, it's impossible for you to think that people can have drastically different experiences. What you just said is EXACTLY what my post is addressing. You have it in your mind that you're so unbelievably skilled that it couldn't possibly be anything you're doing, it HAS to be that the game is survivor sided. Never mind the statistics or other people's experiences. None of that matters...no no no no...Your word is law and streamers that get 100+ win streaks(4ks or 3+hatch) are just wrong and obviously pay survivors to throw the game so they can consistently get these wins. Couldn't possibly have ANYTHING to do with their skill, right?
Surely your comment is being sarcastic. You can't be so dense to completely miss the meaning of my post. It's incredibly ironic how many people are just not reading my post or are just blocking everything out then going on to prove exactly what I said, and get 20+ upvotes for doing so lol.
Meanwhile anyone going against the status quo for killers get no upvotes. Un-freaking-believable how so many of you are missing this.
Oh, of course. I know the game is killer sided at lower mmr. It all depends where you are and who you are playing. That is not really what I was alluding to or the types of posts that I personally address.
Unbelievably skilled? Bro... I just face camp into a Rancor. No idea what you are talking about. Anyone can do it; however, it is a one way trip to high mmr where the hopes and dreams of 12 hooking survivors is all but gone.
What statistics?
Yes, actually. I am very objective and you are clearly arguing from emotion. No offense intended, but that is useless to me, sorry if you struggle, I guess?
I do not really care about the meaning of your post as that was literally not what I was addressing. You can call me dense if it makes you feel better, but realistically, I believe you are just misunderstanding and/or doing what you have accused me of doing in regards to your holier than thou attitude.
I cannot control who is upvoting what, fam. It is really not that big of a deal. If you want the truth, they are probably just happy they aren't being gaslighted as usual. I just liked a post where someone was talking about being blinded by the side of the head, not because it was a great post, but because, finally, someone other than me noticed it happens. Lol.
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@Adaez said:
https://forum.deadbydaylight.com/en/discussion/comment/2834118#Comment_2834118
How can it get worse?
2k hours in the game and I get matched with a full squad of survivors that have under 100,it cant get worse than that,survivor is unplayable if you dont swf.
Honestly, I feel the old system that used emblems was definitely inferior. Some of those medals require survivor cooperation. I would rather just have kills be what makes me climb or fall.
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I have seen worse, to be honest.
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Make it 4.
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Huh? They need to revert that nerf they gave him, homie. No idea what you are talking about.
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Honestly, the breakable wall makes shack a bit too weak, and when basement spawns there, it is a bit crazy. I would rather they just adjusted maps individually to address what the specific issue is with it. Badham is an exception where this is basically needed to try and mitigate that mess of a map.
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This perk is still a solo queue staple as far as I am concerned. Heck, I run it when I duo, "just in case." I am a bit more chill as a survivor, though. The only second chance I run is DS because it is just that broken, and it technically as anti synergy with Self Care too. But you know, if I had to only bring one perk and still expect a free escape regardless of how good the killer was, DS is a pretty safe bet.
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@Sepex said:
https://forum.deadbydaylight.com/en/discussion/comment/2833338#Comment_2833338
Unless there was prior lobby dodging to mess up the matchmaking of course.
Didn't they address that last update? Or is it supposed to be this next one?
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@GoshJosh said:
Just leave it as a KYF and training mode map only. Seems we’re gonna have to start removing maps from ranked match rotation, like Overwatch in competitive mode; as the devs keep making worse and worse ones (somehow).
The Overwatch issue was because they were planning to rework the maps, however, they scrapped those plans as Overwatch 2 will remove the 2cp mode. Why they didn't just add them back in is anyone's guess. I suppose the same reason we haven't had a balance update in about 8 months and the last one was a tiny update that just added gimmicks from their experimental mode.
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@Raptorrotas said:
Because as a whole, survivors dont seem to like "gitting gud".
See the whole Noed-debacle and survivor resistance to do bones, ust the hex or even expect to play around it. Meanwhile a lot of killers (are conditioned to) play like all survivors have DS, BT or DH. Baiting out DH and waiting for BT to expire has become natural behavior by this point.
Also as already mentioned, when kullers need to whine about "survivor OP", we dont have a lobby or Endchat ( or our swf buddies on comms).
I honestly do not even complain because of how survivors sided the game is, I am just baffled that people could believe otherwise. It is like... Do they even play the game? Or both roles? It is baffling. I need to talk about it so much because a huge portion of this playerbase is willfully ignorant or something. It doesn't actually bother me that it is, it bothers me that people pretend it isn't.
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/2833960#Comment_2833960
Not nearly everyone has all characters P3/all perks and therefore a dire need for more BP.
I am in the same boat. But I am saving the BP codes and rank reset rewards, so I have been getting nothing, myself. I guess if I wasn't as serious about p3 Sadako day 1, I could.
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I honestly wouldn't even slightly care if they nerfed Pentimento a dozen times. Useless is useless.
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The bonus BP is literally worthless right before a new killer releases. The cap is only 1 million, what the heck do I need more for? That is the reason they do these before new releases.
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/2833951#Comment_2833951
It's not but that argument "I level my character up during lobby time" never convinced me.
That's something most people should do BEFORE they even queue up. Killer can't even do it anymore due to being locked into character.
Huh? I literally level my character in the lobby. I am not about to do that BEFORE a long queue, I want in queue a$ap. No idea what you are talking about unless I hella misread this.
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Yes, I am against losing content, I am mad about the little stunt they pulled with Haddonfield too. I am frustrated they didn't rework Hawkins into an original. I want more content, not less.
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@HexDaddyissues said:
so, you throw the whole match making off, make everyone sit through another queue time, and miss out on blood points just because someone has a flashlight?
YIKES youre fragile.
Yes, I hope you enjoy your ruined experience while you are at it. It would be a shame if you were fragile enough to be bothered by it.
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Well, it is because if you improve as a survivor, you are only ever really going to die if you are targeted first and tunneled/camped out of the game.
If you improve as a killer, the only kills you will get are the altruistic gifts. Genuinely, if you want easier killer games, you should NEVER git gud. You need to throw down, actually. Get to where survivor mains play killer and you will be in a 4k heaven until your mmr goes back up.