TheBean
TheBean
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- TheBean
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The double necro
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Soon
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Short answer... no
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I still love how people are complaining about a perk that gives killers a one shot... When you have killers who have a one shot ability built into the power.
You know... Hill Billy goes around the entire match with a one shot.. so does Leatherface.
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I don't get the impression it really needs to be balanced for both sides.. in that... the survivors are lucky their adepts are easier.
If you actually play both sides, that is a non-issue... cause it isn't a survivor vs killer "mains" thing.
You just need to double pip as killer to get them.. just wait for a rank reset and then do it.
If you want to do them at the high ranks.. for your own personal gratification.. that is up to you, since no one will know it but yourself.
The adepts aren't that hard to get for either side.
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Just wait for a few days after a rank reset... They are easy to get.
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Get a PC... problem solved.
You're welcome.
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Just start to go for hatch and don't do gens... ez
Who wants to do gens anyways.
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See you next week!
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They aren't touching DCs until dedicated servers are out.. in about a month or so.
They got some plans in their developer update??.. or news section for it.
Gonna have to wait until then.
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LUL... well I guess it is a theory... You should have made the subject line.... "... DOESN'T NECESSARILY HAVE TO BE 1% TRUE"
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LULs... what a post.
Someone got t-bagged at the gate....
SAAAALLLL-TY
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Salty Killer Mains vs Salty Survivor Mains
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Yeah I've heard of people getting over 100+ million back.. would take them hours to sit there and spend it in the game.
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They may have gotten Bloodpoints compensated back to them from lost of progress.
That has happened in the past. The Devs will send them a big chunk of BP. Most likely legit.. If someone was gonna cheat it, they probably would just give themselves 999 999 999.
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So basically... just toss out the current version and start all over.
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Monkey Glue
Once per match, repeatedly crouch three times in rapid succession, while in the killers terror radius, to drop a hot dookie. If the killer walks through the dookie, they are stunned in place for 5 seconds.
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Just keep doing the fun builds.. You'll derank and have fun doing it.
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Working on gens is boring.. I'd rather wait it out.
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GAH!.... Maa TOTEM!
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I already got the inside scoop...
They gonna put her to a 1 blink nurse by default.... Which you'll be able to add on more blinks up to 3 max using addons.
Then change her default speed to be the same as the Hag.
Then she's gonna have a cooldown on her blinking... Which can be changed using addons.
Then... Shes gonna have addons that put Hindered, blindness, exhaustion and Mangle status effects when she hits you.
They gonna get rid of any negative effects on the addons too, so they become more useful.
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GAH!
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Basement Bubba is good for a laugh and some salt.
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One of the funniest things to do is... When your injured and you have a crappy item in your hand.. and the person coming over has something in their hand..
drop your item in front of yourself just before they try to heal you.
Might get yourself a something new.
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not NOW....
Soon™
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It can be activated when there is one survivor left, and the killer closed the hatch.. but there were 5 gens left to do.
What Mandy said.
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With Legos
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@Raccoon Winner Winner Chicken Dinner!
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I love when killers get scared and slug for the 4K.... They can't take the challenge cause they already won the match and worry a survivor is gonna jump through the hatch and say "ez" at then end.
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Nah... it used to be like that.. but now.. if the rank 20 survivor created the SWF lobby.. it looks for rank 20 killers...
They are changing it back to taking the average but it hasn't happened yet.
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sorry I'm so upset when I didn't see my stored daily show up.. I did it on purpose.. and it didn't show.... so I can only think this was "fixed".... anyone else notice this let me know. This is one of the things that really upsets me in this game..i can put up with allot.. but if this just burns me.
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I'm getting lost for words with this game.... I'm getting ready just to cut my loses and saying ######### it with this game, like I did with World of Warcraft.
I hate this bullshit... People play this game day in and day out... and all we is want what you've given us... a fun game!
This grind keeps many of us here... WE WANT TO STAY HERE WITH YOU!
WE WANT YOU TO CONTINUE BEING A SUCCESS!!!
But at what cost does that come to us?
What are you expecting us to give up for you?
WE GIVE YOU OUR TIME..... WE WILL GIVE YOU MONEY FOR YOUR COSMETICS!
BUT WHY DO YOU EXPECT US TO GIVE YOU ALL OUR TIME?
EVERYONE CHIME IN... LET US GET THIS BULLSHIT TO STOP!
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No they aren't.
The new grinds they are adding.. are a story grind and a basically a cosmetic grind. We will be lucky if those new grinds include any bloodpoints in it.
They are going to overlay a bunch of bullshit short grinds overtop of the bloodpoint grind in the hopes people don't notice how bullshit the bloodpoint grind is.
They are still in the spit balling of changing the bloodpoint grind. So that means it is well over a year away from ever changing.
I hate to do this, because i complain to others about this.. but I was watching a streamer.. who spent over 6 million on ONE survivor with all the teachables unlocked, and they weren't even half way finishing page 4 of 5 of the amount of perks for survivors.
This game has become one of the worst grinding games since World of Warcraft (WOW)... I can't believe it.
They want you to spend over 40 + hours a week on this game.. when their own boss doesn't want their workers spending 40 hours a week working.
I'm getting lost for words here.. this is turning into such bullshit.
What the ######### is going on BHVR?... Is this a casual game you have here.. or some game people are supposed to ruin their social lives over?... I wish a company would see through this #########, since even the World Health Organization has declared that Gaming Addiction is considered a disease... You are propagating a habit which many of us have issues overcoming.
We love your game but at what cost to our mental health?
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@Im2Shrewd Nah... cause I've played quite a bit of killer.. I'm usually sitting in the 15 to 13 area.
I generally get DCs only in the first part of the match, if they are going to happen. You get the few who don't like to be found first, especially if it is in the first 30 seconds.
However, I've rarely gotten them in the middle to end of the match cause I'm hardly ever returning to the hook. I let them get their saves.. I find someone else and chase them.
If they save infront of me, I'll chase the unhooker...
If I've hooked someone 2 times, but no one else yet, I don't go after them even if I find them infront of me most of the match.
I don't usually ever slug the 3rd to prevent the 4th from getting the hatch.
I try to have some fun chases with survivors.. maybe meme a bit during them.
I'm not usually sweating my nuts off in a match, cause I don't care if I win or lose.
I've got all my killer adepts except Ghostface atm.
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Allot of time it is just how you play.
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@Raven87 Well that is the thing though... It should be important.
They released a Developer Update that mentioned changing it to take the average on July 5th.
The new match making system has been in place now for several months, I'm not 100% sure when that switch over took place, I'm under the impression it was turned on in the background without people being notified. It was just kind of mentioned on a stream that this was already done.
The Freddy Rework just got put out on July 23rd.
So between the 5th and the 23rd, they never added in that change.
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In my eyes, it will be at least 2 more months before this comes to be. We won't see this being changed until the next major update.
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However they are not rushing to do this because of one major thing....
Rank resets. This issue is no different than player being reset into the new player zone, who have over 1000 hours of playtime and then grouping up to play against new players.
This is why the movement isn't hugely pressing for BHVR. Since this issue is already created through rank resets.
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@Pulsar Yeah well that isn't those players fault.
This issue is actually 100% the developer's fault in this case.
They had this issue corrected using the average of the SWF lobby way back in Oct 2016 in patch 1.2.2.
When they put in the new Match Making system they didn't even bother looking at the existing system to see what needed to be carried over.
If BHVR is losing players cause of this, then they should fix it. How long has the new Match Making been in place now? When was that Developer Update put out that mentioned they will be taking the average of the SWF lobby.
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All this was addressed over two years ago.
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The Freddy Rework has been put out.... Did we see this issue corrected yet? No.
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Well really though, it was something that should have never needed fixing. Just like many of the bugs we have seen in the past few patches. The Devs have been breaking things all across the board these last few months.
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You can get mad all you want. However they aren't going to ban for it, since this is a limitation of their system that they designed and had already fixed over 2 years ago when it was a problem back then.
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There isn't really too much of an advantage, since hours don't really define the level of playing ability. Just like in your steam forum post, you killed 2 out of the 4 players in that group. I can just as easily be killed by a 100 hour player vs a 2000 hour player. It really just comes down to how well you play at that given time. Plus you can get screwed over pretty easy in this game just by other teammates and the game itself.
One thing I don't do is take it all personal. I play and have some fun, like probably the majority of people here. I don't come here to raise a stink unless I've seen something gross. I actually see the issue you presented as gross and have already made a post about it it about over a month ago.
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The key point is the Devs have noticed it and are reverting back to taking the average. When that is done, well, that is up to them.
I don't believe anyone should be banned for the developers negligence since I know the history of this issue. Those that are exploiting it, well it really isn't their fault.
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TBH I'm usually playing solo, I'd say about 95% of my matches. I only got a few people on my friends list that actually play this game anymore.
I do and have used it that "exploit". Why not?
I want more bloodpoints... I don't care about the challenge... I've played for over 3000 hours in this game over 3 years... I don't care if I win or lose... I just want some bloodpoints, and if I can milk them from a baby killer than why not?
Who wants to play in a high rank match that ends in 5 minutes and you get 10K when you can get over 20K playing in a low rank match in 10 minutes.
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This game isn't just about winning and losing it is about having fun. There is no fun in the high ranks, not for me anymore.
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If the Devs put in silly rules like using the lobby's creator for Match Making, when they had it working using the average for over two years... Then I don't expect people to not "exploit" this.
It is 100% the developer fault in this case.
Someone who was tasked to create a new match making system, never even bothered to look at the existing rules of the previous match making system.
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@Raven87 Cya later then.
Someone is worried they are going to be the butt end of some crappy youtube video or twitch clip.
LULS
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So I never seen this post... I noticed that Peanits reply to it and confirmed what the new Match Making is doing.
Just and FYI... The old match making system did take the average rank of the SWF players in the lobby. This was a change done in Patch 1.2.2 - October 24th, 2016.
When they put in the new Match Making, they decided that rule didn't need to be carried over.
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It was.... Until they put in the new Match Making system.
I made a post about it.
@TheBean said:
So curious...
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I've was given the impression... Way back when.. before these forums where even created, the Match Making took the average rank of the SWF group.
Cause in the beginning, when SWF was released, it took the rank of the player who created the SWF lobby, which resulted in rank 1s, grouping up with a rank 20 survivor. If the rank 20 survivor created the SWF lobby, the match making would match up to rank 20 killers.
So in order to stop this, the Match Making was changed to take the average rank of the players in the SWF lobby.
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However now in the Developer update, it mentions that the New Match Making will take the average rank of the group.
So when was this changed? Cause I was to understand this was done well over 2 years ago. Now with the Patch Notes deleted on Steam, we can't verify it.
Why wouldn't the New Match Making system not already incorporate this rule since it already existed.
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So what is currently going on right now?
-- EDIT --
FOUND IT:
During Patch 1.2.2 - October 24th, 2016 - Posted by bhvr_sbdaniel
The 3rd Balance change in the "Balance" Section it states:
"Adjusted Matchmaking for Survive With Friends to be based on the average rank of the group (instead of the host’s rank)"
This was done over 2 years ago.
https://steamcommunity.com/app/381210/discussions/0/340412628171580889/
When they added in the new match making system, they didn't carry over that rule, and now use the SWF lobby creator like it was in the beginning.
So since that info is packaged and sent to the MMR, it is going to be a client side change. So we'll have to wait until the next big update before that is fixed.
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Nah it is just conspiracy dot com BS they are talking about.
Some people get their feathers in a ruffle cause they feel the mods and devs target certain conversations, which they have, and they have the right to do so. This is their forums, and if they don't wish to talk about certain subjects they have the right to censor them.
For example, with Ghostface, when they put out their dev build by accident, and people posted clips of it, they censored it for about an hour before they gave up and realized it was too late.
It isn't about a conspiracy against people here on the forums. They have the right to censor stuff as they see fit on their forums. So directing a foolish comment like that just makes that user look ignorant.
Especially when that particular user thought the Dev weren't handling reports, and put in a dummy report to have the Devs prove they actually read them. They need to take their tin foil hat off.
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@Madjura You doubt they don't censor people for being rude or insulting?
Would you please then like to make a rude and insulting post and test that theory?
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@ArecBalrin yeah and they were both garbage threads.
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@Talmeer That was a pointless thread. Only "mains" that thought about themselves and think they are being ######### on by the Devs gave a crap.
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100% Intended.
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This the theory crafting argument thread?
I just wish the addons don't have negative effects on them... I hate addons that have a negative effect.
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Just go hide in a locker... of try to get into range so they don't see you.
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Yeah more complaining about a perk that allows any killer to one shot at the end of a match, if the survivors didn't clear all the totems.
Yet when you have killers who can one shot the entire match, but no problem there?
Weird.
People get mad when they get NOEDed cause them and their teammates didn't clear those dull totems they seen about 2 minutes into the match, instead they pounded the gens down as fast as they could.
Who cares what streamers have to say about it. And a couple of them stating their feedback doesn't represent the entire community or EVERYONE!
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If this game is staying on Steam.... or even if it doesn't.
They could integrate the Steam blocked users into it, by preventing you from seeing chats from that person.
I'm pretty sure though once you disable the chat it stays disabled until you re-enable it. That is what it was like in the past, unless it has been bugged out.
I'm not sure where this idea about voip being put into the game is coming from. That whole "pushtotalk" mapping could have come from the engine or just from some test internally. Has any Dev come out stating they are looking into adding it? Everything I've heard them say so far has been them being against adding it in. Integrate VOIP would definitely put this in the bargain bin if they do. IMO





