ThatOneDemoPlayer
ThatOneDemoPlayer
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No
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Mettle Of Man
I love it. Sure, activating is a pain, (aswell as being a weaker Dead Hard) but being able to go for a risky save on a teammate during EGC is fun
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@Slan said:
https://forum.deadbydaylight.com/en/discussion/comment/2996095#Comment_2996095
Interesting point of view. I'd like to know why you think that, if you wanna tell.
Publix matches don't have the amount of coordination needed to "gen-rush" , not even a 4man SWF.
The only place you'll ever see a true "gen-rush" is in comp
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He's not the definition of an M1 Killer, as he can down Survivors with his knives, but that shouldn't happen that often, as tiles with high walls deny his Power entirely
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The Add-On isn't even that good, it turns an already M1 110 Killer into more of an M1 110 Killer
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No
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Yeah, that works
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Why shouldn't people play however they want?
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He needs buffs tbh
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/2983247#Comment_2983247
I got an ST code from a buddy btw so Demo is one of my mains now
https://us.v-cdn.net/6030815/uploads/JJQC0FDHOKKM/image.png
he's very happy
Kiss your friend for me
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Add-Ons: Leprose Lichen + Barb's Glasses
Perks: Enduring, I'm All Ears, Corrupt Intervention, Scourge Hook: Pain Resonance (or probably any other slowdown Perk that goes well with CI).
Side note, don't use STBFL if you want to get good at Demogorgon's Shred, that's probably the biggest mistake you could make as a new Demogorgon player
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Pathetic
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Please retire
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That'd be op.
Residual Manifest already forces the Killer into a chase they might not want to take for 30 seconds (that can stack btw).
Making it 60 seconds would be too much
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Nurse needs a couple Add-On changes but her base-kit is fine
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Killer: Lethal Pursuer
Survivor: Mettle Of Man
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I don't think it exists in public matches
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Executioner is actually pretty good, same goes for Demogorgon, they're both A tier
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/2992404#Comment_2992404
I 100% disagree with. I can see why people don'tr want him nerfed, although a nerf like canceling Bloodlust when using his power I am sure will happen, because I can't imagine that being intended. There is no reason for that.
But I disagree that he needs any sort of buff, especially this one. His 1v1 is already strong enough for how much map pressure he has, his remnant and locker cooldown should not be seperated.
If anything, I could see them causing differently long cooldowns. For example, if the devs ever wanted to increase the cooldown when teleporting to lockers, they could also decrease the cooldown when teleporting to remnant. But they should still share one cooldown.
It's 1v1 is worthless if Survivors ShiftW, it needs buffs
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2994710#Comment_2994710
Oh ok. I just won't use one of the only defenses against a killer that the entire game was designed around. Got it.
Looping isn't your oblt defense against Killers. If you're having trouble holding shift and W to run from loop to loop, I don't think your opinion is all that valid when it comes to a Killer's strength
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@gendoss said:
Yeah I really hate going against the Dredge. I hate how it's impossible to outplay him as a survivor because he can just hold out his husk thing, walk around the loop, teleport to it, and hit you every single time.
I don't even think he's that amazing of a killer he's just unfair with no counterplay.
Or you could just leave the loop and not whine about it
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Main building is a pain, but I have found a car you can slide on as Demogorgon so it's not all bad
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DS in EGC shouldn't be a thing tbh
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Artist and Yun-Jin
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Second best Exhaustion Perk
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I haven't had any problems with Dredge on controller
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Birkin would've been better
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He doesn't need any nerfs, he needs a buff imo.
Separate his Locker and Remnant Teleport cooldowns, that way his 1v1 is a bit more usable
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2991644#Comment_2991644
Only because Demogorgon is cute. He's like a puppy.
The thing is, you still have to waste the time to go to where ever you want a portal and then waste the time to place it. Then if you placed a portal in a bad spot, you can't do anything about it.
Freddy and Sadako teleport to any gen they want, right out of the box. No need for setup. And even though the time is longer on teleports, at least with Freddy, I've never had a problem with the amount of time in between. Sadako television times does seem longer than necessary but they also serve the purpose of wasting survivor times by either shutting them off or risking Sadako teleporting to them.
"No need for set-up". This pretty much tells me you've never even played the Killers you're talking about.
Freddy needs ~45 seconds at the start of The Trial to teleport, and then goes on a 10 second cooldown if he cancels it.
Sadako requires 30 seconds for her TVs to turn on, and then they go on a 100 second cooldown after, or 60 seconds if a Survivor turns them off.
Demogorgon requires ~15 seconds to set up either 2-4 Portals (or even just 1 Portal, which takes 1 second), at which point he already has ~1/3 of the Map covered in a web, forcing Survivors to seal his Portals, which is already more slowdown than Sadako can ever dream of
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You do you, but man do I hate Residual Manifest. It pretty much forces you to chase the Survivor unless you want to run around like a headless chicken searching for Generators, and if a good looper uses it, you're in trouble
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Dredge is fine, it probably even needs a buff to be an A tier Killer
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2991057#Comment_2991057
Ok, I am more that willing to admit I'm wrong if the data shows otherwise. So since there were so many people telling me I was wrong, I decided to check and see what the kill rates are for the 3 killers off the best DBD data aggregate site. (Hey DBD, you all should go ahead and just show the data). It has about 6,000+ games in the past 180 so days, so should be about the best source of data, outside of DBD actually releasing the data.
Based on the data from the site, it shows Freddy as having the best kill rate, Sadako the next best and Demogorgon the worst. What's interesting is Sadako has a much higher 4k but her escape rate is much worse.
With all the people telling me wrong, I figured that I was, but the data supports my opinion.
https://us.v-cdn.net/6030815/uploads/1F8295V8Z08D/image.png
Average kill rate or at high MMR? If it's an average kill rate, I don't care about it. Majority of the Survivor playerbase is bad at the game, them dying to M1 Killers doesn't surprise me.
Don't forget that most Demogorgon players are meme lords too
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2990995#Comment_2990995
Freddy is the best of the 3, because he has complete map mobility to any uncompleted generator he wants and he has an anti-loop ability.
Sadako is next best, because she has near complete map mobility to any uncompleted gen she wants and has a secondary effect which slows down gen progress, the tapes.
Demogorgon is worse. He has to setup before he has any map mobility. Has no slowdown potential and an ability to doesn't help in looping at all. Demogorgon is cute but Dredge is the best killer model of all the killers.
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Dredge isn't even in the same ballpark as those 3, in how good he is. He has map mobility to anywhere on the map. He has anti-loop ability. He has survivor detection ability. And he has built in undetectable during nightfall.
Freddy is the worst of the 4, his mobility is heavily limited with a huge cooldown, no 1v4 and a 1v1 that is non-existant, due to the fact Freddy is slowed by an equal amount as the Survivors. If you're getting value out of it, you're facing bad Survivors.
Sadako is the second worst of the 2. Her TV's are limited by a cooldown that's longer than an entire Generator by 20 seconds, and her Tapes don't exist. Survivors have to condemn themselves if you want to get value out of it.
Dredge is the second best, it has good mobility, tho it is also somewhat limited, a 1v1 Power that's really only useful at unsafe tiles, and a good 1v4.
Demogorgon is the best out of all the teleporting Killers.
He has a good 1v1 Power that can be used at most tiles and also doubles as a mobility tool, can somewhat slide like a Blight hug tech, has Portals that double both as information and mobility, but also as passive slowdown, as Survivors have to close them to deny him his mobility
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2990972#Comment_2990972
Of the 3 I mentioned, they're all better than Demogorgon. Freddy's better, Dredge is Blight level better and Sadako is even better. Demogorgon is only cute.
Freddy is really bad, I don't know how you can think he's anywhere near Demogorgon.
Dedge is nowhere near Blight, he's not even A tier.
He's lacking the consistent and quick mobility Blight has, aswell has any 1v1 potential.
Onryō is low B high C tier, she has great mobility (still worse than Demogorgon's and Dredge's) but no 1v1 capabilities, nor is her Condemnation a real effect, so she really only has mobility.
Demogorgon on the other hand has great mobility, great information and a potent chase tool, all of which get better with Add-Ons
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2990522#Comment_2990522
I assume you are joking.
I am not, Dredge is worse than Demogorgon
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It's not that big of a deal imo
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2990474#Comment_2990474
I've always thought Sadako was fine. I liked her. I think Dredge is honestly overpowered and on the level of Blight. The problem is, Dredge is just a way way better version of Sadako, Freddy and Demogorgon. BHVR basically made all of those killers obsolete.
Dredge is no way better than Demogorgon lol
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@Triplehoo said:
"THE DREDGE IS WHAT EVERY KILLER SHOULD BE LIKE."
Exactly. And because of that, Dredge will be nerfed to the ground, because survivors will go "Oh no, this killer won't let me gen rush all five gens and stroll through the matches like a breeze. Whaah!"
Survivors are still able to do that, Dredge is an M1 Killer if Survivors ShiftW away from his Remnant
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@Mattie_MayhemOG said:
https://forum.deadbydaylight.com/en/discussion/comment/2990367#Comment_2990367
Do you always have your index finger on LB/RB and your middle finger on LT/RT? If so I can see it being natural. The problem for me is that I have to change grip every time I want to use his power.
Yes.
If you don't, then I can see it being a problem
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There's not much I can say, I'm not good at him either, but I do think I know how his Teleport prioritizes Lockers that are next to each other:
Locker containing a Survivor -> locked Locker on the left (from the Survivor POV) -> locked Locker on the right (from the Survivor POV) -> left Locker (from the Survivor POV)
I never managed to teleport to the right Locker
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Am I the only one that doesn't have a problem with using Dredge's Power on a controller?
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Please don't
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Demogorgon
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Top of B tier, under Demogorgon, who is at the bottom of the A tier
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Her Add-Ons need a couple nerfs, mainly range and 3rd Blink
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Every Killer base-kit is counterable tho? And only 4 are too much with certain Add-Ons (Nurse, Myers, Spirit, Blight), none of which being older than Pinhead
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I personally don't see the issue, his 1v1 is really situational and only useful at unsafe loops
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Or you could start getting good at mindgames
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Legion was good
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Haven't really had any problems with it, it just took more than 1 Trial to get used to