ThanksForDaily
ThanksForDaily
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- ThanksForDaily
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@Tostapane said:
... When devs says that deathslinger will be nerfed cause his power "hasn't" counterplay and it's boring to verse when survivors have DS + UB combo left unchecked (just a little example)... Devs, you never cease to disappoint me...
Yes, you're funny. You have counterplay, do not tunnel.
If you do and they have that combo, it's your mistake.
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Maybe you're, because you don't get it.
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@PIP330 said:
https://forum.deadbydaylight.com/en/discussion/comment/2524287#Comment_2524287
Then make a new idea about slinger power, cause that's what a lot of us wanted the devs to nerf.
Insta aim was bs, insta cancel was bs, and we already know how fun it was to go against a range killer using monitor & abuse...
Bud, you didn't understand my post.
I just answer to a member who said that these changes are a buff to Deathslinger and NOT a nerf.
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Don't worry, killers complaining about Dead Hard when they running the strongest builds in the game. aka Ruin, Undying, Corrupt, Pop, Tinkerer every single game.
Literally training wheels. 0 effort, no skill.
At least Dead hard requires something. Most DH players are so easy and predictable to counter.
Like the bamboozle killers who vaulting literally everything, even the Z walls.
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100% justifable nerfs to both of these killers. And it took a looong time.
The only "counterplay" you have is pure luck.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/282843/deathslinger-getting-nerfed
Eh....I wouldn't call this a nerf, but a buff. Sure you can't insta aim and fire. But that's not neccesary. There's nothing wrong with ADS. This isnt COD. They buffed movement speed when ADS to compensate needing to aim
Insta aim, nerfed.
Insta cancel, nerfed.
TR from 24 to 32, nerfed.
Insta aim and insta cancel are slingers all about btw.
"No! It is a buff!" Smh.
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100% justifable nerf to the killer called Deathslinger. The most unhealthy power in the game.
Insta shot, insta cancel, almost instant reload with double add ons.
Power with 0 downsides.
Just dodge!
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@Barbarossa2020 said:
Give killers a movement speed buff based upon the amount in the swf. Duo 2% trio 3% 4 man 4%.
Or make gens regress more or faster, the game can tell when a group enters a lobby.
Solo queue survs or Killers versing solo needs no changes.
What...? So, if 4 stack swf, 119 speed who is already OP + Noed +4%= 123% and one hit down vs survivors 100% speed because they play with friends.
If 3 man swf, the solo player gets huge punishment for no reason.
I think you're out of your mind.
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So you playing for 4 years. Since double pallet gyms, pallet vacuums, pallets literally everywhere, infinite loops, god windows, huge maps, recovering exhaustion while running, busted DS, insta heals, and you decided to "quit" now where killer is easier than it's ever been.
Okay.
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Spirit getting nerfed.
"YOU SHOULDN'T BE ABLE TO SWAP SURVIVOR WHEN IN LOBBY!!"
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Entitled killer main thread in an nutshell.
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Spirit deserves more nerfs. Deleting her is not a bad idea.
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IRON WILL.
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@IlliterateGenocide said:
Still waiting for this dude to show his build.
Too shy show the 4th tunneled out survivor with 2k points and Ruin, Undying, Pop, Tinkerer or Corrupt on S tier killer.
But ya know, NERF DEAD HARD!
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@Yui_TheBeauty said:
https://forum.deadbydaylight.com/en/discussion/comment/2510625#Comment_2510625
Most likely, probably why he won't show us his build. Hypocrite.
And where is the 4th survivor? Probably got tunneled out with 2k bps.
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Let me guess your build.
Ruin, Pop, Tinkerer, Corrupt
Or
Ruin, Undying, Tinkerer, Corrupt
Okay.
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You're annoyed by the W key because it works against you.
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I noticed that too today. Idk tbh.
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Some heavily killer main post right here.
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The training wheels killer build.
Corrupt, Ruin, Pop, Tinkerer.
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Few hours earlier i saw a streamer playing 4 man SWF. They all collectively have over 20k hours into the game, very experienced survivors.
2 games in a row they got a Blight with one Yellow perk and only 20 hours in game. Blight dcd after frustration, couldn't catch anyone.
Next they got a Spirit with 2 perks. 0 hooks and 2 hits the whole game.
SBMM working properly.
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@GannTM said:
Using Make Your Choice is camping? You have to be 32 meters away from the hook for it to activate. Camping really does mean staying in the map while the survivor is on the hook.
C mon, all MYC Wraiths going out of 32 meters waiting for the save and racing back immediately for the one shot down.
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Yes yes, buff Pinhead because survivors can actually dodge his power. Omg.
Killer powers supposed to be undodgeable, zero downside when feathering and zoning (Deathslinger, Demo, Phead)
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@Phasmamain said:
Probably a bug. I hope they didn’t nerf the weakest items in the game
This is not a bug. They placed obstacles just to block the flashlight saves.
Not everywhere tho.
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Νο fun allowed. Plus killers crying about it.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2476308#Comment_2476308
This is a horrible idea
as this is literally just "Instead of fixing the problem, lets just shove the problem to someone else instead", the pallet hit reg also doesn't even work properly as I now just get hits where I 100% know it hits however I just get a middle finger instead
They didn't shove the problem to killers. All these hits were bs and unfair.
Now it's how supposed to be.
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Killers used to take bs hits and downs on pallets all these years.
That's why they all are baseball players.
Get used the new reality.
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Pinhead is not even here.
CANDYMAN.
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NOED.
You already know that you lost the game from the lobby.
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First of all running lightborn is a waste of perk slot because you can deny all the flashlight attempts and second, when survivors realize that, they just doing gens, not running around wasting time for saves.
Free tip.
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@Triadequinaxor said:
Too quickly when im spawned on one side of the map, and i traverse to the other, and im getting 2 tinkerer notifcations and my oops, there goes my ruin because my totem was misplaced in the open. gg. trash game
The classic training wheels Blight Ruin Undying Tinkerer?
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"Gen rush" is a killer main term.
And the best part is that when they lose, they use that term or "SWF"
"Nothing i can do, nerf-delete SWF, i got gen rushed"
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Okay. This is cannot be true because of the RNG.
I play like 5 games of killer and 1-2-3 people escape with a key with 1-2 gen(s) left, or doors are far away.
In 700 games you made no mistakes that costing a match. Not even one (1) game out 700. Impossible.
Also, you need hard proofs to back up your streak. Like streamers VODS. You can't just say i sacrificed 2800 survivors without any proof.
Well, some of them lived apparently because YOU allowed it.
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The God of DBD. Arrived. Kappa.
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My P3 Jill has 78 tier 3 perks and still no BT. Not even tier 1.
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@UncleStabby said:
https://forum.deadbydaylight.com/en/discussion/comment/2469963#Comment_2469963
And why do they do this....?
Because survivors genrush.
Every game.
Gen rush is a killer main term.
Gen rush is doing a generator.
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"Copy paste survivor builds."
Killers: Ruin, Undying, Pop, Corrupt, BBQ
Every game.
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I got at purple ranks after the rank reset.
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Survivors: Nea, Cheryl, Felix, Meg, Quentin, Nancy, Ace.
Killers: Billy, Doc, Myers, Nemesis, LF, Trapper, Demo
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At least survivors bringing much more perks than killers.
"Red rank" Killers: Ruin, Undying, Corrupt, Tinkerer, BBQ, Sloppy.
Every game.
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Red rank killers can't play this game without 3-4 perk slowdowns whenever killer they play. The best one or the worst.
Imagine using the training wheels build and thinking that you're good at the game.
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@lemonsway said:
https://forum.deadbydaylight.com/en/discussion/comment/2462866#Comment_2462866
Since when do Survivors leave? Once gates are open i stop playing killer, i grab my phone and do whatever till i'm back in lobby and it takes the full EGC time for them to leave. IF Survivors left matches then they wouldn't complain about NOED. Just leave...
So if the survivors staying, it's a good excuse for killer to DC huh? Smh
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Killers mostly DCing at the end game when the doors are open. I don't know why they do that. Just wait 10-20 seconds.
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@Zozzy said:
It isn't a bug. They "made the server" determine the hit and totally not the survivors client /s
TLDR survivors have cried about pallet hits (without understanding how they work) for years and bhvr finally gave them the advantage.
No, you used to take bs free hits and downs on pallets you didn't deserved.
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/2461316#Comment_2461316
I agree. Why they can't let us use any killer against those bots I'll never understand.
I was wondering the same. Why.
I wanted to practice my Oni and Nurse because i am not that good.
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Tbh survivor bots are performing very well.
Not joking, they're actually more useful than a lot red rank randoms.
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Skilled Huntress on console (100 downs further than 24 meters)
Evil Incarnate
Adept Plague
Left For Dead
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Farm is very rare and appreciated it when it happens.
It's a nice break from the sweaty games.
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Yes, i do gens.
"Gen rush" is a killer main term.
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No words. Terrible idea.