Tensor
Tensor
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- Tensor
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Comments
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@DaGreenBolt said:
https://forum.deadbydaylight.com/en/discussion/comment/794295#Comment_794295
That still gives no excuse to DC, as you could still beat a legion in that condition. Also he DCed immediately when he saw a legion in a match meaning that he didn't even get a chance to test the match out.
I didnt say it was justified, just pointing it out
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Well, someone watched the Saminiation video and is stealing the "Wraith is simple" idea
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@not_Queef said:
Wasn't no0b3 the one recommending people to DC against Legion?
That was when legion was bugging and could cheat
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@noneofyourbusiness said:
https://forum.deadbydaylight.com/en/discussion/comment/794280#Comment_794280
are you telling me that I can't cope as a killer?
Your post sounds that way.
Why wouldn't survivors use the instaheals while they have them? Duh.
Yet, Killer abused the Legion bug etc for months, but that was probably ok with you at a guess.
I bet you also complain the loudest when patches have glitches, though, you don't seem willing to wait for them to iron out the bugs....
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@noneofyourbusiness said:
Salty survivors still use their "instaheals" while they can, it's annoying
Salty killer that cant adapt their playstyle. That's what I'm getting from this post.
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Last night, No ready up in every lobby.
Yay :(
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Also.
Why can people not Ready Up in the lobby? Are you intentionally doing it to waste peoples time?
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@Mr_K said:
Red rank survivors are only as good as the killers they faced getting there.
Sadly, this is true
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@Boss said:
Oblivious, Exposed AND being able to kill?!
Woohee, you sure are feeding my Devour Hope addiction!
Or just make it a random re-ignition, RNG again. You might get RUIN, you might get Devour. That's the gamble you take when having more that one Totem Perk.
If there is more that one Dull totem left, who care. Ignite both = Winning
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@oxygen said:
Because red ranks has a wide variety of skill levels just like any other rank.
I totally agree though, sometimes it goes beyond not being 100% "optimal" and enters totally silly territory. Especially people that can see eachother racing for unhooks or people not paying the slight amount of attention required to not hardcore 3gen themselves.
Yeah, I'm not talking about the odd mistake, those happen. But the huge number of Reds that...I swear don't know the basics !
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/785095#Comment_785095
So if your hex is token based youre either screwed if you relight or its broken if you dont? they should just make it so that you can activate your hex whenever wherever you please, tired of hex ruin getting cleansed so fast, dont deploy it in the middle of the match rather than do it when you've applied pressure
Could work as well
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/785095#Comment_785095
How would you make this work as far as button wise? What happens if I have multiple hex perks? How does the game determine which of my 4 perks should be added to the last dull totem?
Dunno, perhaps when you start the ignition you can scroll around the 4 perks and select one somehow. If you dont, it randomly chooses one.
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Because they don't care about console players. This has been obvious for quite some time.
Ok, To be fair, they care when the shop isn't working, that stops the $$$ train
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I still feel like killer should be able to ignite a dull totem.
E.g. Ruin is cleansed early. Cool, fine. Find a dull totem and relight it. Ruin is back. Will slow the game a little bit to.
Easily avoided if survivors look for totems (like NOED).
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Simple change. Why not.
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@Mochan said:
How did you ask him about the DC when he's DC'd?
Console, Could just message on xbox live or PSN. Not hard if you can see there name.
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@daddyo said:
Coming from someone with 2700h on survivor and about 300 on killer... NOED is fine. Cleanse the totems. If you're lazy you get punished, if NOED is a huge problem for you then running Small Game or Detective's Hunch should end up being a good investment.
Pretty much this. Even though I hate NOED, it can be prevented, you dont have to contend with it
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Im not being biased. I have had survivors escape that way on me. Perhaps you should have stopped so many gens being done. That a simple fix for you to do. Just like cleansing to stop noed. Same thing.
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@Centrum said:
No. NoED is fine. Survivors can prevent it from ever activating by doing bones, which gives them 1k BP each, and there's a Perk that lets Survivors HEAL if they do bones.
Any Survivors complaining that NoED is too strong are 100% incredibly lazy and want to trim down a 3-minute Genrush game to 1 minute, 30 seconds. They don't care about game balance, they just want the easiest game possible & never play Killer, so they want it nerfed into unplayability.
LMAO, have you read the forums? Its 99% nerf survivors into the ground. LOL
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Needing all gens done to use the hatch is clearly killer biased. I agree.
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It really annoys me when playing survivor, however with the changes coming to detective hunch, it will help that.
Annoying perk. But can be stopped by cleansing. So...meh, annoying but fine.
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More survivor type nerfs from the killer forums I see
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I dont DC, but I do wish that when I die on the hook, I could skip the animation and go the aftermatch screen faster. Need to see if I pipped!
The animation can still play in game as normal
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How do we know you didnt body block her in a corner until the killer got there? This proves nothing
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More killer biased posts on the forums.
Nothing new here. Move along.
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Get rid of SWF. Then the game can be balanced.
Done
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@Centrum said:
I'm sorry but 99% both doors is a BS tactic.
I love getting <censored> on by people who run up, unhook someone (and take a hit), then their friend bodies me so I can't hit either of them, and they open the gate in 0.00005 seconds and get away.
If you start to open an exit gate and leave, it should slowly regress. Maybe 0.5% every second (basically, 1% every 2 seconds)
This would force players to chose; open the gate, or save a friend?
As it is, Survivors just 99% both gates and then act like it took any skill to pallet loop me (they always try to save the pallets closest to the exit gates, just for added 'Don't even try, Killer' points).
99% the Exit Gates is basically a free win. The Killer cannot stop anyone who taps that gate from getting away. There's 0 risk and 100% reward.
No, If the Survivors are at that stage, you have lost the match and failed at killing them. Suck it up and move on to the next match to try again.
If its a major issue for you, go open the gate yourself. Smells a touch like "entitlement to get kills" to me. That might sound mean, but it really does sound that way.
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Why the need for a new thread?
We already have
https://forum.deadbydaylight.com/en/discussion/97564/withering-blight-event-postponed#latest
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Maybe if your slugged within the timeframe that DS is active, you can up yourself just like that Bill perk
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While I do love it when the trapper steps in their own trap and drops a survivor, I do think it's odd that the person that places the trap wouldn't know to step over it.
Since the trapper is not the most OP killer, I wouldnt have an issue with this. Or perhaps he needs to press a button to stride over it, but you cant do that carrying a survivor. Best of both worlds that way.
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@Spooky13 said:
How about "Vulnerable"?
That makes more sense.
Exposed sounds like your aura is being shown
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"Killermain"
Posts 1
Low quality bait
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/765235#Comment_765235
Oh hey!
Sadly the Devs have said they will NEVER make a disguise Killer. Besides, Voice comms would stomp that power in half. Why would you want to repair the gen and help the other side? Even more so when the other survivors will be working on gens too. It sounds good in theory but it really would NOT be good. Also FF already injures.
Besides a good amount of Legion mains (myself included) enjoy the rush down style of Legion. We want to keep that.
It does remind me of another thread someone proposed but I had the same issues with that one too. If you come up with something that DOES keep the Rush Down style, I will be more than happy to look at it!
Have Fun in the Fog!
I was hoping that the injuring of the survivor on the 3rd FF hit (during one FF) would keep the rush feel going... I though 4 different survivors might be a little to hard
ok, Maybe not actually be able to repair, but having it appear that you are. Then you might lure other survivors over to FF hit them.
I dunno, just spitballing ideas
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not* (not "now")
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@KillermainBTWm8 said:
Literally has no power against good survivors that know his counterplay right now in my opinion.
Maybe he needs to be able to injury people in FF, but has to work for it. Maybe the 3rd person hit in FF takes a hit instead of going into mending.
I'd like him/her to be stealthier, like the trailer!!!! But now end up like Myers, Pig or Ghostface somehow
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The 3rd person Legion hits in FF should be downed or injured instead of put in mending, this will encourage him/her to chase people.
I must say, I was disappointed in Legion after the initial trailer, I imagined taking on the appearance on one of the survivors (maybe the first one you see or something). Then walking up to a gen (maybe even able to repair it!, as you could..oops, missed the skill check or really do some repairing to make the survivor think your not the killer). Then jump scare them and pull them off the gen, perhaps a kicked gen that Legion worked on with a survivor get's the overcharge effect like the killer perk, but without having to bring the perk, or perhaps repairing is slowed by 15% of something).
Maybe FF is fully charged when you make a hook, enabled you to spring off (this may require some other change to have FF is charged, but I'll let someone smarter think on that one).
I want TRAILER Legion!
This was just a thought after really .... most but not all the pages here, so if someone already suggested this....my bad I missed it.
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@PeepingPeacock said:
Spawns got stealth nerfed a long long time ago so that survivors spawn grouped up. The offerings have always been worthless though, killers want the survivors grouped, survivors want to be split up. They do the opposite of what the person using them wants.
Yep. They why I think the offering should be reversed. Make no sense at all.
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For survivors, No not really as they are all nearly the same when you unlock all the perks (except Jeff...Mr noisy!)
Killers, not that I change every so often as they vary in powers etc.
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All good.
Ps, Nerf LEGION (jokes)
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@TheGorgon said:
I know many people like their ability, but I personally don't and would rather they rework an entirely new power when they have the chance.
Not my favorite killer, but I think s/he needs a few tweaks. A full rework might be a long way off and im not sure he needs that. Adjustments might be enough
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quote*
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/765180#Comment_765180
.... Tell me how I sounded biased in what you mentioned first. I'll wait.
Interesting, the post that you said "What" must have been the one I clicked quite on, rereading, I suspect my reply initially was meant for SpaceCoconut not you.
I withdraw my comments directed your way.
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@HellCatJane said:
Frankly. My opinion is. That survivors should have the separation one, and the killers should get the together one.
When used, if the killer quickly finds the survivors, there is a greater chance to snowball and he knows where all the survivors are (or at least in one area if he gets one), now with infectious fright that could be even more devastating.
It's in survivors best interest to avoid the above and separate, especially at the start of the match.
I concur
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@humanbeing1704 said:
pure ass to play I'd rather play bubba
Not sure that was the question?
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@ArrowTheGreat11 said:
He’s annoying
To play as, or against?
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/765169#Comment_765169
You chill first and stop insulting me.
If you don't play Legion, don't bother saying what they need and don't need. FF let's you see people without DW. That's ALL Legion has going for them.
Guess what? I was in the PTB. I already know buddy boy. I was there in the thread when the Dev said it was Broken and took no skill to reset Chases. Good job shooting yourself in the foot.
No you acted like all Killers want easy games and nerf Survivors! Buff all Killers! Son't let Survivors EVEN MOVE! That is not the case. I, for one, am tired of people accusing me of being biased.
Then you need to make your posts read less biased if people are reading that way, the vast majority of killers on here are so biased it's not funny. I'll back track on thinking your that type for now then and give you the benefit of the doubt.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/765125#Comment_765125
As far as this, let me break this down for you
Even the DEVS said Insta was broken. Peanits is quoted on here as saying that.
DS is rather useful for the people that abuse 60 seconds of "You can't hook me!"
Dead Head is in a good spot right now. Wanna know how i know? It's Meta for Survivors.
Sprint Burst isnt an issue for me. You run away, cool, I chase you.
Moris need to be looked at.
Insta downs ALWAYS TAKE SOME KIND OF WORK.
NOED is not OP, in fact most games it doesn't go off cause of survivors knowing to cleanse Totems.
FF seeing people in lockers. It's not an aura. Legion's been beat enough, leave there name outta your mouth.
Camping is punished by doing Gens. This has been talked about here till people are blue in the face.
Tunneling is also something that just happens. Sorry some Killers feel forced to do it or don't know better to NOT GIVE YOU ADVANTAGE by keeping to ONE target and not pressuring.
Don't mention me again if you are just gonna try and insult me and not talk to me like an adult.
A lot of irony there.
Feral Fenzy I think shouldnt see people in lockers, but with that said, I have stated in other threads that Legion does need a little buffing, Im just not sure what as I dont really play him.
Insta's, as i said "Insta's are going away. So you can cross that off.", I think you need to look at the PTB as insta med kits are being changed, perhaps check the patch notes before commenting on that one.
DS, just down them then if there are being toxic and let them bleed. My killer comments, I see you missed the point on my listing those, it was more to show that the Killer is OP/ Survivor OP argument is constant and neither side acts like saints.
Chill