StrodeWins
StrodeWins
About
- Username
- StrodeWins
- Joined
- Visits
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Comments
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spirit. i feel hopeless playing against her.
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@kengee said:
i'm not accusing you for body blocking. Since i'm playing both side i do understand how it feels to be facecamp. But this body blocking i mentioned not just 1, some SWF body blocks with 2 ppl when killer try to hook. If it's a legit strategy, poor poor killer side.
And yeah that facecamping too need to be punish severly when killer camping hooked survivor while there are no other survivor around. You can't tell killer camping when s/he circling around hooked survivor because the other survivor around hook trying to save.
i think they should make it to where if you camp when there are still 5 gens, you get 0 bloodpoints for entire match. seems fair.
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@Auron471 said:
Which challenge?
the killer said it was for a challenge.
i don’t play killer, but i’ve heard multiple killers use this “challenge” as an excuse for camping
absolutely ridiculous.
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@kengee said:
so body blocking is fair?
the game isn’t ruined if one body blocks. you can just down the body blocker instead. camping at 5 gens isn’t justifiable, especially if i did nothing to upset the killer, and especially if a challenge is encouraging them to do so. i think it’s more of a problem with the devs making challenges that encourage camping.
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@Mr_K said:
the killers are way too fast and have too many advantages now you're forcing us to remain in games with unfair killers camping and tunneling survivors just to Mori them
Upset that you can't DC without penalty?
😕
he never said that... 🤨
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jUsT mAke cLOtHeS bRiGhtER
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moris to kill shouldn’t exist..
would you agree with that? if your answer is “no” then reconsider the bias. just saying...
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lmao read the forum rules!!! i agree with you but don’t want you to get in trouble w dev managers!
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question: since the new map is darker than other ones, are darker maps a possibility in the future (are you guys switching to a darker lighting)?
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i like swf if it’s just a duo. easy to get lobbies and not too much communication (so it’s fair).
i enjoy playing with 1 friend.
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How about no.
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feng. everything about it makes me think she’s a cute lil squeaky doll. so so cute.
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they’ll fix it soon enough. just bring breakout and stay as far away from basement as humanely possible.
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i think it’s good where it is. no buffs/nerfs needed for it right now.
now with moris..... maybe something needs changed here..
fixing DS is a bandaid over the problem, so in my personal opinion mori should be changed
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i like the DS change. and insidious. that’s ab it
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/890734#Comment_890734
Id like for it to be reworked so it could be used outside of camping. Maybe let it persist for awhile after you begin moving, but put it on a cooldown so campers cant use it to stay hidden for so long. This'll let killers use it to stealth around for afew seconds.
agree 100%
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my only problem is perks that encourage camping (insidious). what a pointless, unfair perk that encourages unfun gameplay.
it should honestly be deleted
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the perk is garbage now. they could’ve just fixed the haddonfield loop by putting a wall in the myers house.
the nerf is exactly what it means to be a “bandaid over the problem”
worst change yet to see in this game imo. was pointless.
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ive been depiping like crazy because of this bug. i really hope they fix it soon because its even more annoying than the broken window bugs.
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@LushyBunny said:
https://forum.deadbydaylight.com/en/discussion/comment/888078#Comment_888078
It's not tunneling. DS is active for 1 WHOLE MINUTE. BT gives immunity for 15 SECONDS. It allows for stupid plays and survivors to do whatever they want for a full 60 seconds with absolutely no repercussions. I could down the savior, initiate and end a chase, and decisive would still be up on the other guy, giving him free rain after I've hooked two people. DS isn't a camping/tunneling counter, it's a get out of jail free card for your skill less survivor, making a mistake.
devs already confirmed ds wouldn’t be getting another nerf. at this point it’s just beating a dead horse.
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it’s not a bug, it was a feature. it was a very good feature. RIP to seeing lobby ranks 3.3.2 - 3.4.0
:((((
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@MegHasCuteFeet said:
the game gets boring when there are no changes
i hope ds and bt receive nerfs too so the meta shakes up
why though? that’s like me saying i want ruin and bbq nerfed.
it’s pointless to nerf metas bc the devs will just have to bring out new (unfair) metas like MoM to compensate.
if everything stays as it is, the game will be balanced.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/887979#Comment_887979
are you insane ebony mori's aren't in a good state lol
and neither are keys. but both level each other out. if one gets nerfed, the same goes for the other. so why don’t we just stop nerfing things that already balance eachother out.
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no. no nerfs at all. both are in good state where they are. no killer nerfs or survivor nerfs at all.
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@anarchy753 said:
"I would like a full year where nothing gets balanced, because I would like to not have to keep finding the next most broken thing to abuse before it too gets fixed."
Nah.
i never said i abuse anything.. you’re inferring that i like broken mechanics.
Nah.
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seriously????
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i really like it. they should just make survivor cosmetics brighter and maps darker. adds to the horror theme.
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@[Deleted User] said:
You’d like a chapter based off one of the most rubbish movies in existence?
i think the haunting is so underrated actually. yeah, bad acting in the 1999 remake, but still a good “original”/book. why not?
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weird. i love how bhvr will let killers see our rank but we can’t even see the ranks of our own teammates. seems biased and definitely killer sided imo...
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he’s so balanced right now. just learn which pallets are fake and real, and you’ll be fine.
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i honestly think survivors should be able to see the killer and their name. if they can dodge me, i want to be able to dodge them.
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camping is a strat, but needs more penalty. like say for example if you camp the whole match you actually go into bloodpoint debt and have to pay
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oh no. not another one of these!
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Decisive “stabby” Strike is my favorite!
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how do u think survivors feel lolz
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haha. but no. i’m hoping for a future change where killer will have to work for it-like MoM. fair enough!
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/867375#Comment_867375
And if the killer dunks on your team with 3 perks and uses NOED to clean-up the last 1-2 kills?
Is that bad gameplay?
I guess you can always blame your teammates in that scenario.
No, that isn’t bad gameplay. I would just like to see killers have to work for noed, just like survivors have to work for MoM with protection. survs shouldn’t have to go out of their way because of a killer perk. the killer should have to work throughout the match to activate it. this, imo, would be more fair.
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Because it rewards bad gameplay, at the cost of us having to spend time to prevent it in the first place (cleansing totems).
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honestly though, when it boils down to it, both ebony mori and keys should be nerfed at once, equally. fair enough imo.
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now i have to play F13, which i really DONT want to do. lol. I love DBD!
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they’re working on it...
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i just want the winter solstice music. that theme is just so satisfying to the ears!
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Spine chill, DS, Iron will, and Adrenaline. this build is uggghhhh omg i love it!
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he’s honestly overplayed. other killers need a buff so we can widen diversity.
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yes. totally agree. i will visually see that the hatchet flies past me yet i’ll still get hit. the hatchet should have to hit you directly (coming into contact with player model) to register.
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what would you like survivors to do? just stand there and die? you said you want loops reworked, but looping is technically the only way for survivors to live. killers are faster.
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@Triumvirat said:
Somebody got pwned by a jumpscare myers on the game.
this made my day. you’re funny lol. thank you!
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@FluorescentLemon said:
Are keys, hatches, Unbreakable and Adrenaline really not enough already?
keys are limited and situational, breakable is weak and very situational, hatch is out of the question since killers slug the 3rd man to get a 4k, and adrenaline doesn’t dictate what will happen in endgame.
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i like this idea. i feel like so much time is wasted with slugging and honestly, please hook me. I would rather play another game instead of being on the floor.
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@Mercury said:
https://forum.deadbydaylight.com/en/discussion/comment/859293#Comment_859293
No it reveals all auras, not just yours.
okay this makes sense. thank you i didn’t know. the description confuses me.