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Someissues

Someissues

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  • @Blueberry said:

    If you really want camping and tunneling gone the game needs to be balanced better. We should also give better blood points to incentivize leaving the hook.

    Punishing campers and tunnelers is the last thing we should be doing. A majority of them don't camp and tunnel because they want to, they do it because they don't have a choice.

    I also want to see something like 500+ points for hitting a new survivor instead of the old one, something like that could help with tunneling. Killer is unplayable right now, i suggest all killer main to try out survivors, solo its quite hard to rank up when there are idiot teammates/ people who keep farming hooks

  • @Mellow7 said:

    https://forum.deadbydaylight.com/en/discussion/70509/penalty-when-a-killer-is-near-the-hook-needs-to-be-much-higher

    I haven't gotten camped all week, what are you on about? All my survivor games have been pretty fair, I'm rank 5 survivor btw atm.

    You are lucky then, UK here so EU players, i don't camp like these killers do when i play Killers, so its disheartening to see people resort to such tactic. 3-4 Gens popped, and then the killer just camp on the hooked survivor, leaves when hes dead on hook

  • @Pike_Trickfoot said:

    Are you talking about purposefully proxy camping?

    Or being forced to 'camp' because of altruistic people?

    They're gonna keep doing it because survivors will continue to feed them points even if you 'punish' the killer. Then again, those who hard camp don't care about pipping anyways. You'll see it anywhere as long as survivors don't adapt and punish them. That's why they will continue to rank up with camping.

    purposely camping, i only play Solo so i don't get altruistic players often, most ppl just leave me on the hook to die, but most of the time killers still camp on high rank

  • @OMagic_ManO said:

    Sometimes I gotta camp when there is a large altruistic SWF trying to get a unhook as soon as I turn my back.

    Yeah I understand since i am a killer main, but i play Survivors solo only, and Killers still camp on high rank, at least 7/10 of all Killers i faced on this rank Camps

  • @DrDeepwound said:

    Killers who camp dont care about points or rank.

    your punishment theory wont do anything to stop camping

    It will because campers like them really shouldn't belong to this Rank, they will get derank back to 10-12+ to where they belong. Less emblem points for camping means they will derank and lose pips

  • @se05239 said:

    Here's the honest truth.

    A camper will camp, no matter what sort of punishment you inflict upon them. Camping is a mindset most of the time.

    Then they will lower their rank, I mean as a Survivor on Rank 7 normally ppl would expect less camping, but people still do it and still on this Rank

    Penalty as in Emblem points, so it won't affect killers who go for new survivors, but it will only affect campers

  • @DarkGGhost said:

    Why not a rewording killer for leaving the hook instead of punishing them if they are close?

    For example, you get more point base on who far you are from the hooked survivor.

    Sounds good, more point when they go for a new survivor instead of old. I don't ever camp so its really annoying to see fellow killers doing the same, the penalty to emblem is very little atm and doesn't seem to do anything to discourage killers

    Note this was on Rank 7 and Killers are still doing it. Circling around the hook for 1-2 minutes until the Survivor on the hook is dead. I have to be forced to play survivor now since the killer queues are insane atm

    (30 minutes per game, then someone DC at loading and you wait another 30 min)

    or you get a bugged lobby then another restart required/ infinite loading

  • @dannyfrog87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/537377#Comment_537377

    lol main playerbase ... without killers there is no game or dbd. this doesnt get fixed asap people will stop playing and killer population will decline

    Killer population decline is actually good dude, queues right now are 30 minutes, we have way too many Killers

    I want the days when i get 10-15 sec queues for Killers back

  • 60 sec is fine as is, too many baby killers

  • He also cant stalk through corns, but survivors can reveal u out of it

  • @PolarBear said:

    https://forum.deadbydaylight.com/en/discussion/comment/537008#Comment_537008

    tbh I wouldn't risk it, they were banning Legion players for using the mend time addons.

    Wouldn't be surprised if people get hit with a temp ban for using wake up :P

    Devs actually made official announcement before it becomes bannable, people who stopped using it after did not get ban

    A ton of other exploits no one got banned, perks related

    Mend is bannable cuz its 10+ minutes mend time, which is very serious

  • Everyone wants more BIlly + Nurses every match

  • Double blade combo still works btw, that is bannable cuz its 10+ minutes mend which is different

    no one got banned when tinkerer was bugged, same with clown addons, devs will make official announcement before it becomes bannable, there were other exploits as well, like the gap on garage where you can go through walls etc, no one gets banned

    Survivors are the main playerbase, unless you want killer queues to go higher

  • Sounds were bugged before, before you really couldn't hear a thin

  • You cant get grabbed from hatch anymore, are you new?

  • That's one of the most useless items for the survivors

    I never get blind by a firecracker

  • Its a nasty bug that needs to be fixed, same with tier 1 tier 2

  • He is A/ B tier now, he is still weaker than Nurse/ Billy/ Spirit, he can be looped, and on higher rank he still gets bullied

    I reached rank 10 the other day and im starting to lose against SWF Groups

    Now show us your rank OP, otherwise these OP threads are pointless, at rank 15 i can get 4 kills every single game playing any killer

  • @Visionmaker said:

    https://forum.deadbydaylight.com/en/discussion/comment/536597#Comment_536597

    They should absolutely get banned for that. It's an obvious exploit and easily tracked, so they should be consistent with their policy.

    If people got banned for abusing Tinkerer 2, then they should absolutely get banned for abusing Wake Up.

    Not a single person got banned for using tinkerer, are you even here when that happened?

    Legion addons were bannable because you can legitimately let the whole survivor team mend for 10+ minutes, and its back btw, yes its back, tried in KYF and it works

    Survivor is the main playerbase, also why Ghostface is getting nerf despite all of us been saying, banning them will only increase my queue time

    Clown exploit on infinite movement speed were not banned, people abusing infinite wasting my time for 20 minutes not banned, people staying on Exit Gates refusing to leave and just hides not banned etc

  • DS is fine as is, No

  • I lost mine, to be honest not too bothered by it, survivor skins literally makes you stands out more so you get chase more often

    I prefer paid skin over legacy

  • @Dreamnomad said:

    It will be a very minor nerf. Read the patch notes. Or like one of the other half a dozen threads already talking about this.

    8% is not minor, it makes him get revealed much easier, since a split second from survivor will reset the counter

    Here's a Video from a Streamer that shows how to spot Ghostface

    You can see it here

    https://clips.twitch.tv/UninterestedColdbloodedClipsmomDatSheffy

    and they are nerfing this

    https://clips.twitch.tv/TolerantGrotesqueLarkPlanking

  • If the devs really decide to go with this

    image.png image.png


    they really will lose the community's trust

  • Some clips from streamer who figured out Reveal Ghostface

    90% of survivors right now just press W and doesn't know how to play against GF

    Devs solution - Nerf

    @Peanits plz send these clips to the Devs to let them know this is the right way to reveal Ghostface, people ain't doing this right, your character needs to be facing Ghostface to reveal him

    https://clips.twitch.tv/TolerantGrotesqueLarkPlanking https://clips.twitch.tv/UninterestedColdbloodedClipsmomDatSheffy


    8% is huge, and it is going to make him weaker

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/535002#Comment_535002

    This isn't quite the case. You can move your camera while revealing Ghost Face, but you'll need to keep him within the detection area. If he's outside the detection area, you've only got a short window to get him back in the detection area or else his reveal progress will start to regress.

    Can you guys actually start to work with Experienced Survivors/ look at matches at high rank, give it some time before nerfing Ghostface with detection system

    Here's a video from a Streamer showing how its done

    https://clips.twitch.tv/UninterestedColdbloodedClipsmomDatSheffy

  • Here's a Video from a Streamer that shows how to spot Ghostface

    You can see it here

    https://clips.twitch.tv/UninterestedColdbloodedClipsmomDatSheffy

    and they are nerfing this

  • He forces people to use basic tricks you should learn on your way to rank 15 but no one seems to be able to do.

    Agree, ppl literally doesn't know how to play against him, though i am currently only Rank 12

    Devs should wait 2 weeks to give it more time, then check the statistics and kill rate for higher rank

  • the 8% easier to detect Ghostface should really not go live, Devs really should wait for statistics before dropping a nerf hammer

    First 2 weeks should never count since ppl are not used to vs him

  • @WickedMilk03 said:

    https://forum.deadbydaylight.com/en/discussion/comment/535174#Comment_535174

    Thats why I dont want my change to be implemented unless he is buffed too. I want him to be able to tp inside of lockers but be easier to spot so it encourages stealthy gameplay instead of "you can clearly see me but im crouching a bunch so theres no counterplay" HOWEVER DEVS SHOULD ONLY MAKE HIM STRONGER AND MORE FUN! Not weaker and more fun. Bc that wouldnt be fun for everyone.

    The devs 100% will not buff him at this point, and if he ended up being weak, it will take 1-2 years for them to revisit him

  • @Boosted_Dwight said:

    Can someone explain why these changes are bad? It's just a slightly bigger detection range and a few add on changes. I don't see anything wrong with that :P

    8% increase in easier detecting Ghostface is not small dude

    I agree with devs on rest of the changes but not this

    Ghostface is broken right now due to infinite stalk on marked survivors, and that needs to go

  • Its something the devs refused to fix sadly


    Survivors can get you out of stealth through Corn, but you can't the other way around in Stalk

  • Its because you guys are not using your camera correctly, you will hear the sound if you are exposing him, 90% of survivors does not know how to play against him atm

    If you move your camera out of Ghostface even one, it will reset

    Also, he can have you marked at 99% then stop, then mark you again for immediately Exposed, Myer can also do the same thing, stalk u at 99% then one hit kill

  • People need to understand you can't move your camera at all when getting him out of Stalk, if you move once it will reset

    90% of the survivors does not know how to play against Ghostface atm, he was trash on the PTB when survivors can detect him out of stealth in 32 meters

    Hes broken now due to one Bug, Infinite Stalk Duration, due to being able to stalk marked survivors.

    Also, Ghostface can just marked you at 99%, then mark you immediately later to get u fully marked, like Myer

    Even if you see him, if he has you marked at 99%+, you will get exposed, there's no way to get out of this

  • I have play over 30+ matches as Ghostface since his release, I can say almost 90% of survivors does not know how to play against Ghostface

    when they are running they do not point their camera at me, meaning i can get infinite duration of stalk because of this.

    I agree with the changes on everything, that marked survivor being able to stalk is OP and broken, needs to hotfix asap

    But the 8% increase in detection is going to hurt Ghostface, you only need 2-3 seconds to get reveal. During a chase its actually really easy to Break Ghostface

    Its just the fact that Marked survivor is bugged atm, so you can get Infinite Duration

    Remember Freddy? ppl don't know how to fight against him at first and there were so many OP threads plz nerf

    Please give it more time Devs before nerfing him, (I am talkin about the 8% increase), the rest of the changes honestly sounds fair

  • You need to point your mouse towards him and it will work, for 2-3 seconds i can get him out of stealth every time

    sometimes you can reveal him through walls by looking up

    and he's getting nerf because of it

  • Progress is not shared for PC and mobile, meaning u start all over, no thx

    i already had 3k hours on DBD, why would i want to start over?

  • He is getting nerf atm, i wouldn't recommend getting him, He's A / B tier now, after nerf he could be B/C tier

    UPCOMING HOTFIX PATCH

    DEV NOTE: We have made some slight adjustments to Ghost Face following the second PTB. Unfortunately, they have not made it into the current patch but will be introduced in an upcoming hotfix in the near future. Thank you for your understanding.

    BALANCE

    The Ghost Face:

    · Stalk rate add-ons (Telephoto Lens, Night Vision Monocular) are slightly reduced.

    · Pallet stuns will now break Ghost Face out of stealth.

    · Marked Survivors may no longer be stalked.

    · Killer Instinct base duration slightly increased.

    · Killer Instinct add-on (Marked Map, Victim’s Detailed Routine) duration slightly increased.

    · Detection area of screen slightly increased for Survivors attempting to reveal Ghost Face.


    I agree with the Devs changes except the last part

  • Agreed, he will be A/B tier, but the thing is, the Devs are nerfing him...


    UPCOMING HOTFIX PATCH

    DEV NOTE: We have made some slight adjustments to Ghost Face following the second PTB. Unfortunately, they have not made it into the current patch but will be introduced in an upcoming hotfix in the near future. Thank you for your understanding.

    BALANCE

    The Ghost Face:

    · Stalk rate add-ons (Telephoto Lens, Night Vision Monocular) are slightly reduced.

    · Pallet stuns will now break Ghost Face out of stealth.

    · Marked Survivors may no longer be stalked.

    · Killer Instinct base duration slightly increased.

    · Killer Instinct add-on (Marked Map, Victim’s Detailed Routine) duration slightly increased.

    · Detection area of screen slightly increased for Survivors attempting to reveal Ghost Face.

  • I mean it's fine to release trash/ bad killers if there was no ranking system, but the fact that we are forced to play on Higher Ranked is the problem

    If DBD has casual play whatnot, Devs does not need to buff any killers, but this game is Competitive. And with only Nurse and Billy being used the most/ most viable, shows that something is wrong


    Do people seriously forgot that bushes doesn't work for Ghostface, he can't stalk people, and survivors can get you out of it


    Also, hooked and down survivors can reveal you

  • @gantes said:

    I'm pretty sure the devs are just resigned to balance around green ranks.

    Thats one of the reason why i will stay as Rank 15

  • @Peanits said:

    The event only started at 2pm ET. If you were filling out bloodwebs prior to that, you would not have found any.

    BBQ is bugged right now, i cant ever get 4 stacks, its stuck at 3 stacks, please fix

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/532527#Comment_532527

    I've gotta' clarify some things here because there seems to be a lot of confuison.

    The range to break him out of stealth is unchanged. The detection area refers to the area on your screen that the killer needs to be in to start revealing him. That will be made about 8% larger. This does not make him easier or harder to reveal, it's just a little QOL change for those that aren't perfectly accurate (particularly helpful for those playing on a controller who are having a hard time keeping their camera right on him during a chase).

    The pallet stun is something we got a lot of feedback for. A survivor is meant to be reveal you once they've seen you. If they threw a pallet down on you, they've definitely seen you. (That, or they're just running around the map throwing pallets down for fun and just won the lottery.)

    Most of his add-ons are not being changed. His stalk rate add-ons are being decreased due to how powerful they were. It was possible to reduce the stalk time to under 1 second while leaning. The killer instinct add-ons are being reduced to compensate for his base killer instinct duration being increased. The rest of the add-ons remain unchanged.

    Can you guys please wait for the statistics to come in with Kill rate and such after a week, when people figured out how to play against him

    Look at the Statistic first on high rank after a week, don't just jump on the gun immediately, unless you guys want immediately negative reviews on the DLC

    image.png


    Wait and see how he goes first please? If he ends up being B/ C tier after Patch when he was A / B now many ppl will resent the Devs


    You guys literally took forever just to buff one killer, and it will take a long time before you guys are willing to buff him again, look on Leatherface, still bad etc

  • The changes to Ghostface is unnecessary, it's like Freddy again when you nerf him after Release. Speaking as someone with 3K hours, Ghostface is A to B tier right now, I would recommend to give it more time before deciding to nerf him so quickly, you will lose the community's trust

    Also please change the VFX on Killer's Stun, as someone who play Dead by Daylight daily, more than 5 hours a day, it's really damaging for our eyes and in the long term it will affects our health. Suggestion would be to change the Red VFX to Black screen instead

  • The Devs needs to understand with the buffs he is A tier and B, and they are nerfing him...

    Can't recommend the DLC since the devs will quickly do these balance changes, and we already tested the changes on the PTB

    Also Why the Killer VFX stun goes Live? That will really damage our eyes if you plan to play hours per day, it just hurts our eyes in the long term

  • Its dumb as hell, Ghostface was A tier/ B with the Buffs, now they are nerfing him

    And they LET THE KILLER VFX thing goes Live

    It will really hurt Killer Mains who play killers a lot, playing 8 hours a day eating Pellets will damage your Eyes in the Long Term

  • The devs don't listen but nerf Ghostface...


    ITS really bad for the eyes if you play Killer a lot for hours per day

  • I already saw ppl countering Ghostface on the PTB

    yes, that is MOONWALKING, however only skilled survivors can do that

  • Nice, really need to keep up to date with DBD to know these are happening

  • First one without the Kill part would be good

    Some survivors likes to hide too much, literally doing nothing, not doing gens etc

  • Please just don't make Freddy a add-ons reliant killer

    Killers like Billy, Nurses, what makes them good is that they are already decent without addons

    Some killers are unplayable/ weak without addons

    some become balanced with good addons, but u will eventually run out of addons

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