Sngfun
Sngfun
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- Sngfun
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Literally the 1 reason im buying jason is because 3 moris in a trial is too good to pass (and they are very gory and interesting)
But because this game has no competition they can get away with forcing a different mori on 15$ skins. Oh well.
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Killer sided devs smh
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@Firellius said:
whereas when the fog vials worked at their strongest they were much more in favor of the survivor because of how big their radius was.
As a survivor item, is it not supposed to be in favour of the survivor?
I mean it wasnt a 50/50, more or less a 70/30 in favor of the survivor. and it got worse if you were in a map with lots of hallways like midwitch or RPD, where you would have more choices to do and less of a chance of getting the right path as killer
This doesn't happen with Fog Crystals because of their reduced radius
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It got nerfed. That's why. It's worse than a basic attack, it got a 30% nerf or so to the minimum distance (you have to fully charge it now) and Maximum distance by 50% (full charge is even worse and useless for distance)
But hey it feels more lungey now!💀
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This kinda just nerfs the synergy it had with Infectious Fright… I personally don't like it and don't see how it will make people use it more, if anything they just made the description harder to understand :/
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If you struggle against pallet vaulting powers in 2025…
I mean, the killer is unable to break pallets while out of her body, and mushrooms spawn each time she swaps bodies, this literally just raises her skill ceiling by making pallet breaks deny her slowdown.
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@TheSingleQuentinMain said:
Honestly, when a new killer comes out, I don't think add ons should be remotely top priority. In fact, I kind of think they should treat add ons as, "Okay, some time has passed, and we want to remix a killer's power to add variety, and now that we know how these killers actually stack up in game, here's some new add ons." So on release, they can be crap as far as I care.
Yeah , but what I am suggesting is that they do the same thing they did with survivor items and add less, easier to learn and more impactful, addons. Honestly She could have realeased with just the purples and iris and I don't think anything important would be lost :/
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They BARELY nerfed wolf form. Oh yeah the 0.05 second nerf is really making me reconsider using other powers.
TBH I would really be careful with the downsidless iri addon now. I already used it before this patch and now It has 2 extra pillars, check that one before you think they nerfed hellfire tbh.
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/453460/this-is-a-cheater-right
What did they do that was cheating?
How many P100 don't know that syringes and syptics don't work with each other? How many p100s choose the name u would give a burner for an account they dedicated SO much time? I suspect they were subtle cheating because I struggled to catch in fillers as wolf form dracula. But seeing that after the game, OMG, its so suspicious right???
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https://mobile.x.com/DeadbyDaylight/status/1786419146973925388
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Nevermind it wasn't Killswitched then... For some strange reason they were unable to Killswitch the perk and got a lot of flack for it…coincidentally while another map was killswitched...
https://mobile.x.com/DeadbyDaylight/status/1786419146973925388I think they may be unable to Killswitch more than a single thing concurrently? Or are terrified that it has mayor consequences so they just limit it to a single mechanic at once? If you check all their Killswitch updates they never ever have more than a single mechanic killswitche???
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The weirdest thing is we had THE EXACT same exploit and it was kill switched a year ago, but this year something changed apparently and it isn't game breaking anymore?
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5, 2 or 0
5 self explanatory
2 because people fall apart when the killer successfully tunnels out a survivor for some reason
0 because 99% gates are my most hated feature in the game
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3938658#Comment_3938658
I find it quite funny that you mention that Babysitter is overpowered (it is not) and then in the same sentence say that Survivors dont want to run altruistic Perks, since Babysitter is a purely altruistic Perk.
And your post in general is just outright wrong. One thing is clear - Killers overreacted (once again) when Duty of Care came out, panicking and maybe trying to bring the Devs to give some "compensation" to Killers. And once again the Perk turns out to be mediocre at best and barely used.
Then your "argument" about Survivors not running altruistic Perks… You already contradicted yourself with Babysitter, but here are a few Perks which are altruistic and used more than Duty of Care (1,5% on Nightlight):
- We Will Make it, purely altruistic, 8,34%
- (You might want to argue that Flashbang and Background Player are altruistic since they are used for Saves, both sitting at 4,91 and 4,07%, but I can see them not count as purely altruistic, even tho it is about saving others)
- Were Gonna Live Forver, altruistic, 3,85%
- Do No Harm, purely altruistic, 3,64%
- Saboteur, one of the weakest Perks in the game, 2,04%
- Breakout, 2%
- Babysitter, purely altruistic, 1,92% (OP-Perk, but only used so little? Strange…)
- Reassurance, another Perk where Killers were scared of and panicking (this time suddenly caring for Survivors being held hostage, lol), purely altruistic, 1,58%
- Autodidact (lol), 1,55%
And finally, Duty of Care at 1,47% usage, the 59th most used Perks, even lower than the first Perk Slot being empty and around 10 altruistic Perks above it.
So OP. Much wow.
And one last argument against your point of Survivors only running Perks which benefit themselves… Before Basekit-Endurance was a thing Borrowed Time was one of the most and at one point THE single most used Perk… A Perk which only protects the person being unhooked.
Even if they weren't op, both duty of care and babysitter are super unhealthy. 15% and 25% difference can only be dealt with by the stronger killers and have no counterplay from lower tier killers:
- Blight , Ghoul, Nurse, Billy don't struggle that much because they can make the distance difference lost way quicker than anyone in the cast
- Every other killer in the cast literally can't chase because they are balanced without bursts of speed taken into account
this perks just incentive playing the top tier killers reducing variety.
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I would personally make it so the intense red effects would also be able to be seen by survivors exposed to killer instinct, teaching new players the following:
If you have "red effects" you are vulnerable
If you don't, you don't need to worry about being hit
When a survivor mends, they will see these effects again, understanding the importance of staying in mending
The only exception would be that on the fourth hit, survivors are shown these effects regardless, to indicate that you can be downed
No need for map wide cooldowns if you can tell when you are vulnerable and when you aren't on your first, match, right?
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It's useless against top tier killers duh
- Nurse can't be bodyblocked
- Blight is to fast for the difference to matter
- Same with Ghoul
- Same with Dracula
- Same with Twins
- Houndmaster counters bodyblock with snug
the list goes on
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Singularity makes this perk insane but it will mostly be useless with other killers
make yourself the following question: is new knockout better than rapid brutality? They are both insane on singularity but they activate at different times, and stacking them leaves you very vulnerable gen-pressure wise… so which is going to be the more consistent choice?
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If only we had an accessibility feature for people that struggle to hear the TR, then this wouldn't be an issue at all!
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Is the difference even that big in the context of a wiki?
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FNAF and is not even close.
This game is not going to be the same after that I'll tell you that...
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Live Wires (from singularity) on nemesis, Wesker and plague would be insane
@UndeddJester said:
What an interesting question... I choose to interpret the add-on to be as written, rather than vaguely alter the add-on to apply to the respective power, so some I will throw into the ring while I have a further think...
- Chucky with Soldier's Putee from Huntress to be a permanent 4.6 killer.
- Wraith with Iridescent Seal from Plague to get her Corrupt Purge. If I assume their powers overlap on button press Wraith would be busted... charging a Purge while uncloaking or cloaking would mean he dashes forward at his high movement speed while puking. 😱
- Jigsaw's Annotated Plan of Jigsaw's Sketch would grant an additional Reverse Bear Trap to any user... and since Pig boxes only spawn with Pig... that's a gg death right there on anyone xD
Soldiers putee works when out of hatchets, so only when your powers in cool down for Chucky... Pretty good still!
I don't think killer powers would be able to transfer, so those 2 would be kidnap pointless...
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Anti camping is being left for phase 2 for a reason: It is the hardest one to pinpoint.
I hope once it is implemented they can properly buff hag and trapper to be map control killers that can't cheese kills with hook camping
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The point is gathering data to be able to determine how to properly please players to play survivor in 2v8, that's why these are being tested in both modes
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I wish, haven't gone against one in a month. At least that killer requires mastery of the power so a good Blight is rare.
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I already reported them, compressing files to send it here because it was pretty funny
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It's a bit impractical, and I honestly don't recommend it unless you can guarantee your team is on gens.
It is a thigh window but you can get it, most people use flashbang and background player to be semi reliable to your team and not end up being a one trick pony
Have a plan b in case you aren't tunneled or you're slugged before you can reach a locker, that's what I mean
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With medic class he is honestly pretty easy to counter, but without it he is insane.
Honestly haven't seen people struggle to heal against em so I think they're fine
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@NarkoTri1er said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3883261#Comment_3883261
depends on the vault spawn, if the vault is next to the stairs, you can't get there as killer (unless you are playing Legion or Wesker maybe?
Only legion in that case since Wesker doesn't keep velocity after vaulting, he stands in the air like a Looney Toons character and then falls lol
Also victor can get there
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Bhvr added the win condition with mmr, before it was up to interpretation mostly
Still, today there are people that have to define rules when considering a win streak, so it is obvious that it is still mostly up to interpretation.
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@TonTon said:
Hens shows early footage of all the news changes and new mechanics to RE 2V8 massive buffs to Wesker and Nemesis and Legion including
Herbs
Greens heal health stares
Yellows heal hook stages
Killers
Herbs gives speed boosts
Ps: The people saying it was gonna force two bots into the match you were so wrong
They clarified that the 2 bots thing will be in extreme cases to shorten queues, this is a custom game, swf will be unaffected too.
Sprays take both infections at the same time(both killers need to spread their infections individually) wihch is probably too discourage 2v1s
If nemesis and Wesker end up being popular I'll probably play survivor, but I'm worried about the bots thing
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A ######### ton of perks and killers got reworked and released, try the old content that changed(New Myers for example)
Look out for Shoulder the Burden, it invalidates tunnelling but it doesnt remove normal preassure, it will be a challenge against swf if you rely on tunnelling
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They are adding legion at the same time they're adding 2 bots to matches, imagine doing your best just for the brainless bots to gift chain hits to the legion.
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Playing giant oni was so fun I miss it sooo much it was a really goofy mode
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Don't forget regional problems that are an incentive to vpn:
Africa has no servers
Asian servers have so many afk players that you can end up wasting a lot of time before a proper match
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Nevermind she's still bugged
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Condemned to never post again, rest in peace Shroompy
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Instead of booping the snot you rub the head to get spared
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I don't know what where they cooking with the controls, the amount of button smashing for basic results is soo tedious I can't imagine how annoying it must be on controller.
Try setting pallets up at the start and take your time to activate them when a survivor is getting close to said pallet.
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Hell maybe try other asymmetrical games (Pillar Chase for example)
Or just don't play SoloQ... Join the official dbd server and you can get an SWF in no time.
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Play something else while waiting for the content that hasn't arrived yet.
I am eager to be a Springtrap main but until then those 4.5 million BP will be left alone , and in the meantime I'm playing ULTRAKILL.
Ask yourself the following question: What videogame genre have I never played before? And play it. It's that simple.
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If you can't deal with a group of survivors that interact with you constantly you aren't as good as you think.
"Bully Squads" are a trial of fire for the killer: They will either have the easiest match of their lives or the hardest, success rate completely depends on the killer.
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I think it is steamid64, which in that case that should be enough with the clip
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@ReverseVelocity said:
Reports are done here:
https://support.deadbydaylight.com/hc/en-us/requests/new
Get their SteamIDs from this website:
I am not getting the steam id, I am getting STEAM_0:0:0 for both, is it id3?
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Spirit has been bugged for 3 months. Houndmaster and Blight are literally unplayable since last update.
Why did you buy a skin for a killer that has been neglected for so long? @francotorra
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Well there's a market for people that do not want to grind...
https://youtu.be/kZABhAt6a98?si=fGdVicHf9AxNV2mE5 bucks per month probably sounds really worth it to people that have family, work, etc. Even if you pay the absurd amount of money you still have an even more absurd grind to chew through.
The more content that is added, the more viable these programs are. Doesn't help that we live in the golden age of cheating
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@katoptris said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3877006#Comment_3877006
Yet Freddy can get smacked by own dream pallet....
That's not a problem since pallets being ruptured can't be thrown. The problem is they are no longer fake pallets
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I'll miss my dream pallets... It's what it is
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We haven't had a lunar new year event last year , pretty sure they're gone forever outside cosmetics?
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Fnaf's killer is probably guaranteed too, since 2v8 has long since been a thing before the announcement
