Sludge
Sludge
About
- Username
- Sludge
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
Oh boy how exciting, can't wait to dunk on M1 Jason.
-
isn't it obvious
-
Yeah it is and they can't stop it. Their only hope is to constantly release the game on different platforms and milk the new arrivals until they realise how busted the game is.
-
@Carth said:
I think that nothing is quite as funny as survivors who claim that "the game doesnt start until 2-3 gens are left". We should just remove a hook state because "the game doesnt really start until you are on death hook" from the killer PoV.
Hook states are starting to look like a dated mechanic at this point
-
@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2907612#Comment_2907612
I'm almost inclined to agree with them but not for the same reasons they have , with the DMS scourge meta the devs will never be able to properly nerf the gen speeds because these perks exist, you're going to see more and more gen rushing because of this, but I do believe if they ever get nerfed, gens should be nerfed right along side of them so it balances out
Don't worry they were never going to nerf gen speeds in the first place, especially when they can keep selling regression perks.
-
F that lawsuit for ruining a good thing
-
Here's a basic fact; there are 4 survivors and 1 killer.
-
@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2904378#Comment_2904378
Do survivors get a buff when killers run hexes?
Yes, the killer loses a perk slot for the rest of the game whenever the survivors decide to remove it.
-
Maybe the Megalodons could butt their giant foreheads against each other until one side falls unconscious
-
devs should lock all SWF and Nurse lobbies together as a bandaid fix until they get around to buffing the killer roster some time in 2026
-
Yeah remove the pre-game lobby I dare ya
-
He's not as OP as Wraith I can tell you that much
-
@Hex_Ignored said:
Correction: swf is op, solo needs some big qol changes
Hopefully SoloQs will finally get the QoL changes that they need so they can beat those SWFs
-
You can tell who watches Jund just by their posts
-
@Puddles said:
Bro, if I get nurse I just suicide on the first hook.
Keep up the good work
-
Wraith is OP
-
She needs to be gutted like a fish
-
@Zozzy said:
Survivors working hard to get nurse and blight nerfed i see. Even in my games people just dc as soon as i blink or down them.
Lets hope the devs don't cave in and prove that disconnecting will get any killer nerfed into oblivion.
All my favourite killers were nerfed to the ground or never good to begin with so I don't really care what happens to Nurse or Blight.
I trust BHVR to use the statistics wisely *snickers*
-
@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2908382#Comment_2908382
It's unfortunate if those killers chose to camp you to death, since they're probably the only killers who have the potential to consistently win without playing that way. But that's not exclusive to those 2 killers. Literally anyone could play that way, and they get away with it too if your teammates are inefficient and don't punish it.
They don't camp me I just die on the first hook every single time
If they're good enough to get the first down then I concede
-
They gas lit their audiences with "It's only tournament level brah, you're just bad"
Then they claimed MMR didn't work
Then they started complaining and quitting
-
Nurse and Blight are so strong I always die on first hook, it's crazy.
-
@_AdamFrancis_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2908341#Comment_2908341
I would argue that the game was more balanced when infinites and five blink nurse were in the game.
It was always a broken mess MMR just exposed the flaws to more people
-
I made a streamer bleed out after they annoyed me all game with flashlights and the usual SWF antics, he told his goon squad to report me for holding the game hostage while he cried to his twitch chat, lol.
Don't use a flashlight if you can't handle the consequences
-
@Sylhiri said:
https://forum.deadbydaylight.com/en/discussion/comment/2884798#Comment_2884798
I do not have the memory to remember all that and since I solo queue and have no way of coordinating with my team or know how many totems are still on the map I'll just leave the match or kill myself on hook.
Killer can take the 1K.
Just wait out the hook timer, someone will most likely figure it out, you'll get rescued, then you can Tbag the killer at the gates together.
If they don't? meh, It's only 1k. That's the nature of SoloQ, nobody wants to put any effort in then they complain SoloQ is too hard.
-
@Tsulan said:
Why do people behave like this is a 1vs1?
Theres 4 survivors and only 1 killer. Who can´t chase all 4 survivors at the same time. So 14 seconds to cleanse/bless a dull totem, when you see one. Shouldn´t be to much to ask for. Or is it?
NOED is easily dealt with after it activates so no one really cares about it
-
BHVR is never gonna fix the maps or bring weak killers up to par just accept it
-
The 2K 2E mantra dictates all matches reach endgame so of course NOED is more popular
@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/2884581#Comment_2884581
"Do bones, but actually don't."
This community can never make its mind up.
"Do bones" is a troll and always has been.
-
I want stricter MMR with a higher cap. Let the SWFs wait in line to play against the same Blights over and over again. They all deserve each other.
-
Solo survivors have to decide if they want faster queues or better teammates, there aren't enough killers for both.
-
@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2883390#Comment_2883390
Killers will camp anyway.
Hard to say what all killers will do
I'll continue to assume every game is SWF and play accordingly
-
@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2883292#Comment_2883292
After the game is finished? Fine. Before? No.
That's not gonna stop you from getting camped though
-
@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2881396#Comment_2881396
Yep! I was camped in the basement by a killer and was told after the game that they did it because I was in an SWF group. We were all solo players... Killers blame their losses on SWF even if that isn't true.
I guess they better show SWF in lobby so no more innocent SoloQ players are punished
-
comp DBD is a joke everyone knows it
-
Just play survivor and enjoy the benefits
-
Looks like a fair match to me both sides have 10x the perks
-
@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/2881672#Comment_2881672
Maybe she used it to get extra points, sometimes if the game is already won because people suicided or DC I put one on the last person if I still have them because it gives around 500 BPs.
Or just poor decission making, sometimes you can only explain certain actions with "the player made a mistake because he did".
except it wasn't a poor decision
-
@Marc_123 said:
What are you talking about?
We heard countless times that the grades only measure time played as they are not used for MM.
So if you play much you "easy" get to Iri 1 you read here all the time.
But wait... maybe you still have to play pretty well to rank up your grades?
The funny part is that if you keep your MMR low it is easy. You get punished for getting kills, which increases MMR and gives you harder games which means it's harder to pip.
-
MMR actively works against the emblem system, survivors try to end games as fast as possible while the emblems tell the killer to hold back and farm, can't really do much about it. It's a frustrating juggling act.
TragicSolitude explained it best in your other thread. I came to the same conclusion Tragic did, 1mill BP ain't worth the effort anymore.
Also don't use Plague, you get screwed by your power and 1 hit downs.
-
If you play killer you can't get hooked
-
I'd block so many SWF and Nurses, it would be great.
-
Yo my teammates are doing the break 20 totems challenge better buff solo Q
-
I don't even pay attention to survivor perks, I just assume the worst.
-
@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2881828#Comment_2881828
They could alternatively lower the skill requirements.
I didn't realise it could get any lower, but you're right.
-
Here's a solo Q buff: Remove Tome Challenges
-
@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2881821#Comment_2881821
solo is still a nightmare for most players, which is why it's getting buffed.
And yet they'll still be bad, unless BHVR can teach them how to loop or afk on a generator
-
Well killers were going to be replaced by an AI eventually
-
It's not balanced around anything
I remember when League of Legends removed critical hits because they were too random. DBD is 90% random BS.
-
the killer can't predict the future and know for sure they'll catch you again, beartraps aren't that valuable, there's no reason not to place the trap.
What if you escape the chase and all gens get done without a trap on your head? They just screwed themselves.
-
@HectorBrando said:
I dont do that but I may attack someone with an active trap if I have the chance because they are easy targets, someone hurt/downed is free pressure and many people believe they wont be attacked so they are extra bold but getting out of your way for that is pointless especially if you may lose another hook or the game is heavily on your favor already.
Yeah, survivors get real cocky if you blatantly ignore people with traps on their head, instead of hiding from the killer and approaching boxes carefully they'll take the most optimal route right in your face.
-
If you're on death hook one less player in the game is the best slowdown. It's guaranteed that you're going to get the trap off and go right back to a generator...