Slayer
Slayer
About
- Username
- Slayer
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
BBQ + Bamboozle with strong addons is all you need to win as top tier killers
-
@Karl_Childers said:
Lol an edited clip to complain about gen rushing....now I’ve seen everything!
Killer mains can do worse
-
Folks , Does it only wokr if you break a chase?
-
Why remove 3 gen setup?
-
@thekiller490490 said:
You were a little crazy for me and then you lost me on making hag 115%, you need to calm down. Killers are supposed to have downsides but that doesn't mean they shouldn't be viable. As a killer main I have to say that these are crazy and need more thought put into them. Like said earlier, you just made every killer perfect. That's not what needs to be done.
Killers suppose to be OP logic
-
@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/452291#Comment_452291
In all honesty, you'll find that most killers and solo survivors want the same thing: reducing the advantage that SWF has compared to solo players. Any of them who want blanket nerfs before closing that gap (in a way that actually has impact) are being biased.
That said, its a very hard gap to close. Multiple half measures have turned up either pointless, or just as detrimental to solo players unintentionally. Just keep in mind us daywalkers who play both sides tend to play solo survivor much more than swf (if at all.)
Its not really hard to close that gap.
-
@KaoMinerva said:
https://forum.deadbydaylight.com/en/discussion/comment/453511#Comment_453511
Survivors have 16 perks vs 4.
Hillarious argument
-
@Hag.is.Dtier said:
Those Huntress buffs are made for noobs who can't be bothered to take the time to learn her. She doesn't need 115% movement or crosshairs if the player is actually good at playing her, all she needs is QOL for the hatchets (buff wind-up or full charge time). As for the lullaby, just make it non directional, problem solved.
Op doesnt play huntress i guess
-
@USADave85 said:
Make self heal a standard ability and not a perk.
Killers hex would still be more powerful than that
-
@ShyN3ko said:
https://forum.deadbydaylight.com/en/discussion/comment/452081#Comment_452081
Trapper: M1 + (M2)
Wraith: M1
Hillibilly: M1 + M2
Nurse: M1
Shape: M1
Hag: M1
Doctor: M1
Huntress: M1 + M2
Leatherface: M1 + M2
Freddy: M1
Pig: M1
Spirit: M1
Legion: M1 + (M2)
Plague: M1 + (M2)
()= They cant down them or its rly difficult
Solo players suffers too just like those killers
-
Dont act like genrush is something killer cant handle gitgud
-
@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/452062#Comment_452062
Behold!
The ideal candidate for DBD Class on Discord.
Abandon all game sense, ye who converse with them!
"I have nothing to argue so lets just troll the guy whos right "
-
@CallMeSpidey said:
Even Nurse will be facing the wrath of MoM when that patch arrives.
"Cant see Killers getting kills with some effort"
-
@ShyN3ko said:
https://forum.deadbydaylight.com/en/discussion/comment/452062#Comment_452062
Survivors:"Just adept, you shouldnt get easy 4k".
Killers:"How to counter MoM"?
Survivors:"JuSt aDePt".
Well i just told you why mom not an issue. And its obvious that killers with advanced attack can counter it
But Killer mains dont even listen or you cant read?
-
People that complain about MoM dont even play killer thats a fact. They just salty about free state. As a killer in order to have chances to 4k against decent players you need to apply pressure so obviously perk that MAY activate In the middle - end of a game does nothing to killer. Horror movie fanboys are salty that its hard to play killer. For them getting all survivors killed should be easy just like in the movies.
-
Its just that its been so demoralizing playing against it seeing people get away when I'm just there playing like normal.
Play killers with advanced attack
-
@yeet said:
as an M1 killer?
you literally need to hardcamp them on the first hook or bring an ebony mori
yes, it's that ridiculous
Lol
-
@yeet said:
https://forum.deadbydaylight.com/en/discussion/comment/450540#Comment_450540
it's exactly on the level of old DS except for the fact that there's EVEN LESS that M1 killers can do against it
watching you defend your new OP perk so desperately is beyond pathetic
I like it when people bring that argument "but the most weak killers suffer" . Them missing advanced attack is an issue not Mettle of man.
-
Trapper lost to solo players...
Noob swf!
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/450419#Comment_450419
If Billy is charging up his chainsaw you can either continue the loop because he just slowed himself down or still drop it early. Depending one when and where he begins charging it depends which one you do.
And lol at Bamboozle being "the best killer perk". Especially when it's been bugged for 2 months.
Simply drop pallet early doesnt counter it thats what killers want.
I didnt say the best killers perk did i?
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/450356#Comment_450356
Uhm, I can see if the killer has NOED after the match you know.
It's pretty easy to see if I successfully countered it or not.
NOED is in about 1/4th to 1/3rd of my games in matches that isn't against Nurse or Hillbilly.
https://forum.deadbydaylight.com/en/discussion/comment/450379#Comment_450379
How is it difficult?
You see totem, you do totem. If other survivors don't do the totems and NOED activates, that's their fault, not the fault of the perk.
May as well say BBQ is OP too when people do absolutely nothing to counter play the vision it provides.
If every survivor in the match did a dull totem they see, if they just spent those 14 measly seconds to cleanse it, I guarantee the amount of times NOED would activate would be incredibly low.
So all survivors encounter all five totems in total right? Without even looking for them
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/450324#Comment_450324
Spirit fury requires enduring to even do anything. And both can be countered by dropping a pallet. Two, TWO, perks, both countered by just dropping the pallet literally 1 second earlier. Wow, much strong.
Bamboozle doesn't do much if there's another window. Also, entity blockers have remained broken for 2 months now, so sometimes all it gives you is 15% vaulting speed only and that's it. By the way, on top of all of that, bamboozle is literally just a bandaid perk introduced to stop infinites instead of them fixing their crappy map design.
Seriously, what you're doing is comparing the power of the perks and not taken into consideration whether there's actual counterplay to them or not. To say NOED cannot be countered sometimes, when I quite literally counter it most of the time as a solo survivor because lo' and behold, I actually cleanse totems I see instead of rushing generators and completing them within 5 minutes.
Drop pallet early while Billy is chargin up his chainsaw or you want them to drop it when they hear his TR?
With bamboozle no loop to be feared as killer and the fact that you trying to say that one of the best killers perks has a counter is ridiculous
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/450293#Comment_450293
Weird, considering I counter NOED just fine as a solo survivor.
I see a totem, I do a totem. Killers who often have NOED never get it to proc.
Let us pretend NOED has no counters. Tell me how compacting uncounterable perks and bad game design makes the game healthy?
Survivors whine and moan how they don't want to face only Billy and Nurse only at high ranks and yet say perks like MoM which hurt 10/15 of the killer roster and most of the weaker ones at that somehow think MoM is completely fine for the game.
The fact people derank on purpose just to face different killers should be a giant red flag for people that the game isn't in a healthy state and perks like MoM definitely do not help. I feel like playing Wraith, but I don't want to get dunked on by a x4 MoM+BT+Deliverance+Adrenaline strike team which I see *a lot* as survivor.
Cleansing totems is not easy for solos you never know whether you cleansed all or not and if you want to check how many been cleansed you ll waste huge amount of time not to mention getting yourself in danger.
So easy to act tough on forums...
-
@Fearstrike said:
Protect your Ruin for as long as you possibly can, try to Mori someone if you have one, and making sure Discordance is running is extremely nice to slow the game down a bit. What sucks is that not all Killers are made equal, and the ones that can move across the map quickly will always be better at this than others.
Let me play two games in a row and i will bypass ruin easily in next games i advice you to not use that trash perk.
-
@TheRockstarKnight said:
@Slayer
You have heard of lockers right? You don't need Calm Spirit to counter Doctor, you can just use Lockers to avoid screaming if getting zapped really bugs you that much.
Even ignoring Lockers Doctor isn't that great a Killer. He's a 115% M1 Killer whose power is he finds people, prevents flashlight blinds & insta-heals mid-chase, and he can sometimes stun people to deny pallet or window vaults if he plays well and the Survivor has never learned how to play against Doctor.
Now if you play solo I can understand your complaints (because solo queue is full of people who go down in 10 seconds, miss every skillcheck when they dare to touch gens, and DC on their first hook) but you still need to stop complaining because it's not Doctor that's killing you, it's your bad teammates.
Unless he's 3-gen'ing (and that will usually end with the Survivors winning... it just takes 10+ minutes) there's nothing that annoying about Doctor IMO. Just do generators, loop him to the best of your ability when he finds you, and pray that your teammates will do the same.
Talking about chase . So your argument is thats fine that he negates juke ability because he s weak? Thats only your opinion that hes weak.
-
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/448796#Comment_448796
Except I said you could use the perk if you didn't have the necessary skills to juke the Doctor. I never said I was juked when I play the Doctor. I also just asked you for more details on your view before you shut down altogether. My guess is, you realized something about your opinion that you're just not ready to admit in public.
Just unlike you i dont get triggered when debating i leave whenever i want and reply whenever i want. Lets start from begining you said why Killers like Freddy miss a play against perk i said why not? Must have perk to juke killer iron will miss counterplay against Doc and its totally fine around here. You told me to equip calm spirit to be able to juke him but then in that case other killers negates my perk slot cause its useless against them. But you telling me that its possible to juke him without calm spirit so okay maybe but why you think MoM is a problem for better players then? Because you simply dont mind if killers having upper hand in this game. You dont care about balance for both sides
-
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/448755#Comment_448755
Exactly what? That you're wrong about me being a killer main, or that you're wrong about me not knowing how the Doctor works?
You just bad as him if survivors juke you when you play him. Your arguments are bad you simply told me to get some skills to be able to juke Doc . I can do the same get some skills to play against MoM as m1 killers.
-
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/448744#Comment_448744
Not a killer main, and I happen to play Doctor from time to time, but please, do tell.
Exactly you dont even know his power i guess
-
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/448738#Comment_448738
Calm Spirit has other uses, in case you didn't know. But yes, if you don't have the skill to counter the Doctor without perks, Calm Spirit is there for you.
Balance-wise, I'd say it's better for survivors to have to run one or more perks to help them counter certain killers than to have entire killers be countered by one perk. You can run multiple perks every trial. The killer player can only play one killer per trial.
Perhaps you dont know how doc plays then. No point to argue with biased killer mains
-
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/448731#Comment_448731
Yeah, buff those killers. That's gonna happen.
Calm Spirit, have you heard of it? Or just skill, really. People stealth the Doctor all the time.
So i should run calm spirit in case of doc? Then basically every killer denies one survivors perk right?
I should stealth Doc? Okay but when someone gets caught stealth play is no longer viable. So yeah he negates every stealth perk.
-
Maybe . Infinites are gone for me
-
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/448726#Comment_448726
Which perks does the Doctor negate, exactly, and how is that comparable to a single perk essentially shutting down entire killers that are already weak?
So buff those killers. Doc negates every stealth perk. Juking is part of a game so if he decides to chase you he will get you no matter what you cant juke him.
Buff those killers . Every killer should have advanced attack except for doc as long as he negates stealth perks.
-
He cant counter MoM but what s wrong about it? When some killers like for example Doc negates plenty of perks.
-
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/448710#Comment_448710
Viable counters, not so much.
If you re bad at throwing hatchets etc
-
@pushkina said:
https://forum.deadbydaylight.com/en/discussion/comment/447491#Comment_447491
That's not true. A good nurse will always get 4k.
2 blink nurse? not really . Play more
-
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/448697#Comment_448697
MoM is only countered by killer powers that inflict damage or otherwise hold down survivors. So that's, what, five killers in total, half of which aren't viable against non-potatoes?
the fact that it has counters
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/445825#Comment_445825
Great!
Now what do I do when I don't want to play Nurse or Hillbilly or the most bullshit stuff in the game
Just lose?
What an excellent and balanced solution! Not like both sides are tired of playing and facing the same two killers over and over and over again. /s
If you think the proper way to balance bad game design is to throw even more bad game design on top of it, your screws are loose.
Two wrongs never equaled a right. Nobody pretends Omega blink nurse with mori is balanced or good game design but people for some reason try to pretend MoM is.
Killers have advanced attack thats a counter. Mettle of man may never get to be used . You basically negate that perk in that case.
What you should do in that case? Dodge the lobby. Find solo to play against.
-
Nurse , Billy , Huntress, Spirit.
-
I do that so i know its not bannable offense.
-
@Sythalin said:
If you didn't adhere to the rules, then yes, you are a toxic killer.
Thank got i dont obey those or any rules
-
So someone taking a hatch who didnt do gens dont deserve it ? Why its so complicated in this game?
-
You dont have to break them all you know.
-
@Kenshin said:
https://forum.deadbydaylight.com/en/discussion/comment/446967#Comment_446967
"insta down is a counter" smh. then tell me how to counter MoM with plain m1 killers like wraith. and dont tell us now to bring a mori to counter it. please use your brain first before you writing in threads
Tell me how to juke Doc when iron will is must have to juke killer and that killer completely negates every stealth perk? Bad game design?Tell me why isnt it possible to juke Doctor? Isnt juking a part of a game?
-
@Darkskies said:
I depiped for playing tombstone myers I got a 3 k so clearly not supposed to do that 🙄🐷
Stay in game longer then you will pip
-
Its ping
-
@SunderMun said:
https://forum.deadbydaylight.com/en/discussion/comment/420857#Comment_420857
What about the 30 ms games where this has happened to me while not camping pallets? Care to explain those? (Including as killer tbh)
Killers has no latency at all. Killer s swing(not lunge) is faster than pallet drop animation.
-
To kill. Get as much kills as you can no matter how.
As survivor : either allow more escapes as you can or do anything to let yourself escape
-
Sponge bob meme?
-
@Auron471 said:
Claudette can literally be invisible on some areas of the map. Just the other day, i ran up to a gen to help gen rush, and i bumped into something and was like "######### whats this?"
It was the claudette.
Just straight up invisibility.
Claudette stealth > wraith stealth
Or you hear the music theme that says " Chase started " but you dont see anyone lol
-
Small built-in advantage that helps only on some maps