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Shipthebread

Shipthebread

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Shipthebread
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  • @Zanfer said:

    @Amanda55 said:
    Wouldn't be a problem had the devs just gave us more information other than "it's still in certification". You do understand that they can ask Sony on the progress of it and relay that information instead of giving rubbish excuses right?

    I mean they don't have to tell everyone everything. They are like any other company. If they want to keep things under wraps than they can.

    Usually when companies don't tell their consumer important information, they don't last long.

  • @Well_Placed_HexTotem said:
    If the unhook lag from last year and mass disconnection issues from the New Years event made it through MS certification I shudder to think what could have caused this to fail.

    The unhook lag was a massive issue. That lasted for what over a month? Making the game unplayable, we got as a thank you?? Nothing from my memory

  • @Nos37 said:
    @Shipthebread You mean like a console-ation prize?

  • Part of me hopes that most people will end up doing what I will do which is grind and get the DLC with shards when I have enough of them. I bought every DLC with the exception of the cosmetics. Maybe if their sales numbers on console go down they might show some love to us. What I find even a bit more discouraging is that they don't even throw in a little something. Sorry about the wait but we did our best, we know it hasn't been easy here is an extra 100K BP's or some shards or 50 Auric cells I donno just something to make console people feel somewhat appreciated.

  • Because nobody plays killer on PS4. Joke aside, I tend to see it a lot of my games and as Killer I run it on every one of my killers. Might just be a case of you not remembering the games

  • I have been playing on PS4 since release, this is fake news. There is little to no camping at higher ranks. You guys are just suffering from negative thought bias. I cannot even remember the last time I have been camped. It didn't happen once last season and I played it through to Rank 1.

  • @ThePloopz said:
    Daddy_Doctor said:

    @not_Queen said:

    They are PC exclusive, DG is only on PC.

    What happened to no exclusives?

    Wait they meant that for DG as well?

    I am not sure if this is all trolling. If it's a PC only game who cares?

  • @MrsMaliciousX said:

    @Zombiella said:
    The .its harder to pip as a survivor than a killer..i can pip without trying as a killer.

    Of course it is, any of us can double pip from ranks 20 through 10 probably perkless. Please take the time this season and play killer to rank 1 and come back and make the same arguments.

    Survivor pip'ing is easier, it's hard at rank 20 through 15 due to killer ability and noob teamates after that it's way way easier to pip

  • @MrsMaliciousX said:
    Shipthebread said: know

    @MrsMaliciousX said:

    @Shipthebread said:

    @Master said:

    @MrsMaliciousX said:

    So uh how about this...

    Get rid of survivors (op perks) killers gotta either give up noed or nurses..and once you hooked a survivor you can not hook that survivor again for at least 1-2 mins..

    Killer mains cry about the perks that survivors have yet they have noed..nurses..BBQ (which you can not counter) and blood lust..yup blood lust main be for the pallet Loopers but if you're trying to get rid of SB and all our good perks you can't go any fast either...or have any perks that make you go fast like fire up..fighting fire with fire isn't the way to sovle a problem..but here are the killer mains yet again bitching about the op perks that survivors have yet yall have some too..

    Just chop off our arms and legs so we can't move then maybe y'all would be happy..

    But then again you'd find something to ######### about....

    Noed and BBQ can both be countered easily, you dont even need a perk to counter it, just some brain :wink:

    But sure, I will gladly throw oaway Noed and BBQ and fire up if we can get rid of survivor meta perks, any time :lol:

    LOL He says they can't be countered. 1 has a hard counter and the other can be countered fairly easily with mind games. Then says by giving those up we got to allowed 1-2 min between hooks. So when someone gets hooked they get off and area allowed to do 1 gen before being allowed to be hooked again? The comment by this survivor main shows just how out to lunch some of the survivor community is.

    It has nothing to do with being a survivor main. It has everything to do with killer mains crying about the swf and the voice chat..when half the time the random survivors are more deadly then the gosh darn killer..this is make it so that the hooked can't just be farmed..i get that they dont get the points..but if i cant stop the survivor from doing it what the heck is the point? yeah borrowed time blah blah they are randoms they dont care if they have borrowed time or not..and for killer mains they dont see it this way, they see it as well they were hurt more than the others so im just going to tunneling them until they are dead, when most of the time the hooked survivor didn't even stand a chance lol

    The arguments you are making reek of low level survivor gripes. I don't mean that as an insult, honestly this will happen often in lower ranks because of bad players and trolls. Though I took time to think about it over the weekend as I played and honestly not once in solo queue this weekend was I taken off the hook at a time that I would say was piss poor on their part. Some might not have been optimal but they were not blatant farming. I found the hardest ranks to get out of in the new emblem system were the 15 to 10 ranks where people are good enough to know better but are still a bit brain dead / don't care. Once I was past that everyone else seemed to want to survive, they know that meant giving themselves the best chance to do that, survivors alive, healthy and doing gens.

    Biggest farming issues I had was in a couple of SWF games where they were overly altruistic, managed to play 2 before I couldn't take it anymore and gave up on the squad.

    I'm a rank 6 survivor lol I know how to play the game..and I know what I'm talking about so uh my arguments "reek" if they may they are valid arguments..

    The killers lol complaining about pallets and ######### like that..dumb reason to #########..lol

    This constant farming / Tunneling thing you are talking about isn't a big issue at those ranks. Sorry I am not buying it for a second.

  • @fcc2014 said:
    At this point i don't care when we get it. I'm not buying it. I will grind it. Another weak loadout of survivor perks just like Tapp and Quentin. The clown is meh. His perks are not anything i would switch out what i currently use. I will grind it just to have it. 

    Not only that, they released it on the PTB on the 29th and still can't get it right. They keep saying that they have QA team, when will they fire the lot is beyond me.

  • @onark said:
    If the DLC costs 7$ or 5.69€ then 50$ of the 6.000 Auric Cells pack cannot costs 50€.

    I bought 8250 auric cells for 70€ (82.29$) when the real price must be 59.55€ (70$).

    Can I have my proper auric cells like the rest of the world, please?

    I imagine this again is an oversight by them that they will fix. Certainly Euro's will be compensated.

  • @Mathen said:
    I love David without a shirt ;D

    And the Claudette recolour outfit which makes her even darker xD

    Cool story, you have a blog I can subscribe to in order to get even more of your hot takes?

  • @Star99er said:
    It’s a very situational perks and isn’t even that strong when it’s in effect. A cool idea would be to reduce all survivor action speed by 20/30/40% when in the basement in addition to what it currently does. Or make it apply to all hooks and remove the reduced escape chance.

    Wait you propose that if someone is hooked in the basement everyone else is 40% slower?

  • @hMM said:

    @LatexT said:
    Before the update the first gen popped a little after I hooked the first guy, which takes from 30 seconds to 1 minute, now when I hook the first survivor almost always 2 gens pop, and almost 1 gen is completed per hook. Even using ruin won't prevent the first gen popping instantly, I tried several times.

    Since they have made playing as a survivor way harder, people tend to just escape as quickly as possible. I have noticed this by myself too.

    How is playing way harder? What are you on about m8

  • @onark said:

    @Shipthebread said:
    Why would you buy it? Have some willpower people.

    Because I thought that they will fix it. But instead a response from them, I have people questioning me, great.
    This is really annoying.

    My point is why would you not wait? Clearly something didn't add up. Could you not help yourself for a couple days?

  • Make everyone that quits time out from getting a new game for 2 minutes, then keep doubling it for every quit after within the 24 hour time period. That would show them. Frankly I quit sometimes to de-rank to get games, losing my rank quicker would only make me happier.

  • Why would you buy it? Have some willpower people.

  • @lopezradio said:
    Was there ever a promise of a Bunny Feng?

    Yes

  • @ZombieGenesis said:
    @Shipthebread LOL I'm not "new blood". Been playing the game since it came out 2 years ago. Just commenting on what the devs themselves said on their own stream. That's all. :)

    since when is word from the dev's ever credible :)

  • Another DLC launch and more problems.

  • @ZombieGenesis said:
    They said during after they got full control of the game that they'd be releasing across all platforms at the same time, so sometime today unless they're incompetent liars!

    Ahhhh new blood. since the game has been out on console, there hasn't been a DLC or event that has been launched without some type of massive issue. They got the Pig timing right across all platforms (at least as best as possible) so it made me think that they would get it right going forward. Sadly they broke that promise again.

  • @SovererignKing said:
    At least I can watch some Streamers play Clown and vs. Clown so I have an idea how to play as him and vs. him so I’m not flying blind with/against the new Killer. 

    Ive always liked PC getting them before console, that way I have guinea pigs to test things for me, so I can see what works and doesn’t work, and I can use that to my advantage when it comes out >:)

    I find that the worst part. So now all surprises and learning curves will be solved for you and that's a good thing? you were the kind of kid who grew up using cheat codes on games during your first play-through?

  • @Asssthetic said:

    @Shipthebread said:

    @Asssthetic said:

    @Master said:

    @Asssthetic said:
    They should definitely remove certain pallet loops and infinites (using this word loosely) in upcoming patches, but as a console player, we have certain delays within the game that causes loops to not be as good as PC players. Playing on PC and playing on console are very different and it should be taken into consideration during patches.

    Delays? What are you talking about?

    When jumping through a window or pallet, you are kinda like frozen in the animation for like a split second before you actually jump

    that's not a delay, that was changes made to vault timings in order to make them more balanced. If you time them right (which you aren't) it's not an issue.

    I understand that that was a change made to vaults, but the console version is not as smooth as the PC version regardless of timing.

    that hasn't stopped pallet looping. No offense but you probably aren't god like at it is a ll. We all ######### on it because most people are good / above average, it is a skill in some regards to be able to be god like at it. Not everyone can do it quite like the top tier people do.

  • @Asssthetic said:

    @Master said:

    @Asssthetic said:
    They should definitely remove certain pallet loops and infinites (using this word loosely) in upcoming patches, but as a console player, we have certain delays within the game that causes loops to not be as good as PC players. Playing on PC and playing on console are very different and it should be taken into consideration during patches.

    Delays? What are you talking about?

    When jumping through a window or pallet, you are kinda like frozen in the animation for like a split second before you actually jump

    that's not a delay, that was changes made to vault timings in order to make them more balanced. If you time them right (which you aren't) it's not an issue.

  • @EpicFailTryHard said:
    Shipthebread said:

    @EpicFailTryHard said:j

    none of the killers require skill.  nurse is muscle memory.  the rest simply require some intellect and decent reflexes.

    So this game has no skill?


    nope.  only exaggerated egos.

    Muscle memory and reflexes are not skills?

  • @EpicFailTryHard said:
    none of the killers require skill.  nurse is muscle memory.  the rest simply require some intellect and decent reflexes.

    So this game has no skill?

  • @m3dicookie said:

    @Runiver said:
    Dead Hard is definitely fine.
    DS is more debatable, and in my opinion, very broken and mostly : UNFUN.

    Dead Hard at least, has some counterplays, and is arguably not super strong, while still being very useful to have.

    wait what no counter play to ds hmmmm dropping a player to the hook seems to be their counter play , and the new ds will be better because no more healing up so one hit kills sweet .

    You can't always drop and even then that's a lame thing to have to do. Also the new proposed changes IMO would be a buff, like a free get out of jail free card for all end game play. I don't run DS but with the proposed changes I would run that just as an end game sure safety net. You all think people would actually use DS now at their first hook and be no mither rest of the game.

    It would just make the end game a living nightmare.

  • Doc isn't OP. Git gud does apply to OP

  • @Runiver said:

    @Shipthebread said:

    @Runiver said:
    Would be fun.
    I heard Nurse is getting heavily bullied on consoles. Would be fun to see console players to get bullied by PC nurses for a change.

    No one really plays her on console. Tough to kind of gauge that. But yeah, in 1 year of playing on PS4 I ran into 1 good nurse. But you can honestly go a week without seeing one.

    As survivor at high ranks, I can hardly go an HOUR without seeing one.

    I should clarify, when I say good nurse, I mean one that just wrecked me. Other than that, the rest of them can be juked by running back into the blinks, something I know doesn't work on PC. But I think given that you need to use controller it's hard to quick blink into the ground move so they can't really counter it well.

  • @Runiver said:
    Would be fun.
    I heard Nurse is getting heavily bullied on consoles. Would be fun to see console players to get bullied by PC nurses for a change.

    No one really plays her on console. Tough to kind of gauge that. But yeah, in 1 year of playing on PS4 I ran into 1 good nurse. But you can honestly go a week without seeing one.

  • What are you trying to determine?

  • @Blood_huntress said:

    @Shipthebread said:

    @Blood_huntress said:
    And in case anyone's wondering, yes, I'm a Killer main! Yes, I have Survivor main friends! No, I don't approve of camping unless I get looped!

    I never approve of camping. Be the change you want. Don't let them keep that camping crutch excuse.

    Ehh fair, but the thing is that they (loopers) think they can use Killer camping as an exucse but we're trying to tell them that they need to stop looping so we will stop camping.

    So don't chase them. Keep leaving them, their games won't be fun.

  • @Blood_huntress said:
    And in case anyone's wondering, yes, I'm a Killer main! Yes, I have Survivor main friends! No, I don't approve of camping unless I get looped!

    I never approve of camping. Be the change you want. Don't let them keep that camping crutch excuse.

  • Dead Hard is fine. DS is broken, I don't run either of them. DS because it's lame and Dead hard because I would rather use the better crutch that is sprint burst :P

  • Every now and again I will have a game that has me on the edge of my seat. Sadly that has mostly been in games where someone gets dropped so it's 3 v 1 and 5 Gen's. Honestly I think that's where the balance lies these days.

  • @thesuicidefox said:

    I am constantly getting safety pips in games where I do all the gens and escape untouched only to not get any points in Evader (which is a highly inconsistent emblem BTW) and none for Benevolence despite the fact that the killer camp the guy and I literally have no option but to let him die because any attempt to save him would result in his death and likely also mine (oh and people that kill themselves on the hook are basically say "If I don't rank up neither do you").

    The way around it for me was to go for Iridescent in Gens and Escape, run empathy and get off 1 or 2 heals on teammates (no need to unhook anyone), here comes the gross part that I hate, stand in the exit gates for the killer to show up and run out to get your 1 chase / escape. Should give you 2 Iri and 2 bronze and your pip. I did this to get out of the lower level issues I was facing.

  • @Blood_huntress said:

    @Asssthetic said:

    @Blood_huntress said:

    @Asssthetic said:
    Also, I mentioned doctor because as someone said, they want survivors to be stealthy and you can't really be stealthy against doc. I've had multiple games held hostage against doc as well with his annoying build (overcharge, distressing, unnerving presence, etc).

    If you see a doctor use that build (Which I do) then it's time to find ways to put distance between yourself and the Killer and repair generators as fast as possible. If you're pallet looping, you're eventually going to bore the Killer to the point where they actually do get the common sense to change plans and kill the repairmen.

    Certain maps do not let you do this strategy such as haddonfield, the game, and the preschool. And boring the killer where they have to leave you doesn't really work on console. I've seen plenty of gameplay on PC where killers basically let survivors leave, but on console (PS4 for me) killers just chase you until you go down.

    If you're stuck with a Doctor with that build on those maps, then you USE CABINETS.

    No, stop telling survivors how they should play. They should be allowed to just loop and make every killers game boring since sometimes the doctor is annoying.

  • @Runiver said:
    No one ? Really ? Okay here we go :
    https://www.youtube.com/watch?v=PCKPE8fku7Y

    Just break the pallet.

    On a more serious note : The lack of mindgames in pallet looping is the affliction of this game.
    It, indeed, needs to stop.

    I saw someone mention to make the obstacles so you can no longer see through. I really liked that idea, I mean survivors leave scratch marks and killers have the red stain, why make it so you can see them while you running around on coldwind wood structures or the killer shack. Make some real mind games.

  • @Asssthetic said:
    Also, I mentioned doctor because as someone said, they want survivors to be stealthy and you can't really be stealthy against doc. I've had multiple games held hostage against doc as well with his annoying build (overcharge, distressing, unnerving presence, etc).

    You know what they do that right??? Also that build isn't holding it hostage, you can beat it. But you actually have to work extra hard for it.

  • @TheXenoborg said:

    @Asssthetic said:

    @TheXenoborg said:
    Killers expect you to hide and gain distance from them, not run around in circles and exploit a poorly implemented game mechanic. It's not an alien concept since this is a hide and seek game.

    Also, how do you expect survivors to hide against killers like doc who causes you to scream, especially when he has distressing?

    If you see sparks under your feet maybe it's not a good idea to sit in the same spot for 3 hours until you scream?

    I love how people tend to jump to the ''doctor'' excuse as the fall back argument. 1 killer can throw a small wrench into stealth. You only insta scream once and then as Xeno says it takes quite some time for you to scream again (so move). Since the doctor can make you scream it's acceptable to pallet loop every other killer forever since well you know... Doc can make em scream.

    Not to mention the survivors who no matter where they are on a map like red Forrest instantly b-line to the house as soon as the killer approaches them, so they can abuse the jungle gym.

    The longer this goes without being addressed the worse it's going to be for BOTH survivors and killers. Wait times are already long, load up twitch and try to watch a stream it's all survivors now, is this really interesting to watch? I am a survivor main, watching people pallet loop and repair gens to me is far less entertaining and less skill than watching someone use different killers and all the different skills needed to compete. Maybe that's just me tho

  • @SpaceCoconut said:
    Lowbei said:

    Up to perhaps 50% bonus xp if its 4 SWF.

    This doesnt hurt the survivors, gives the killer an incentive to not dodge the lobby, and solves the entire problem. Why hasnt this simple solution been applied?

    Extra bp does NOT make a match fun, fair, or balanced.

    I really don't see why people aren't understanding that.

    Consistency is really what I would most enjoy. Perhaps I am alone, but I tend to find that I go safety, safety, lose a pip, double pip. Rinse and repeat that formula or something similar. Like I battle to safety against SWF and when I finally get only a 2 man swf or all random game, it seems all of a sudden I am actually an efficient killer for some reason.

    Also the new emblem system for killers didn't do anything other than make killers feel less bad about ######### games.

  • @MrsMaliciousX said:

    @Shipthebread said:

    @Master said:

    @MrsMaliciousX said:
    So uh how about this...

    Get rid of survivors (op perks) killers gotta either give up noed or nurses..and once you hooked a survivor you can not hook that survivor again for at least 1-2 mins..
    Killer mains cry about the perks that survivors have yet they have noed..nurses..BBQ (which you can not counter) and blood lust..yup blood lust main be for the pallet Loopers but if you're trying to get rid of SB and all our good perks you can't go any fast either...or have any perks that make you go fast like fire up..fighting fire with fire isn't the way to sovle a problem..but here are the killer mains yet again bitching about the op perks that survivors have yet yall have some too..
    Just chop off our arms and legs so we can't move then maybe y'all would be happy..
    But then again you'd find something to ######### about....

    Noed and BBQ can both be countered easily, you dont even need a perk to counter it, just some brain :wink:
    But sure, I will gladly throw oaway Noed and BBQ and fire up if we can get rid of survivor meta perks, any time :lol:

    LOL He says they can't be countered. 1 has a hard counter and the other can be countered fairly easily with mind games. Then says by giving those up we got to allowed 1-2 min between hooks. So when someone gets hooked they get off and area allowed to do 1 gen before being allowed to be hooked again? The comment by this survivor main shows just how out to lunch some of the survivor community is.

    It has nothing to do with being a survivor main. It has everything to do with killer mains crying about the swf and the voice chat..when half the time the random survivors are more deadly then the gosh darn killer..this is make it so that the hooked can't just be farmed..i get that they dont get the points..but if i cant stop the survivor from doing it what the heck is the point? yeah borrowed time blah blah they are randoms they dont care if they have borrowed time or not..and for killer mains they dont see it this way, they see it as well they were hurt more than the others so im just going to tunneling them until they are dead, when most of the time the hooked survivor didn't even stand a chance lol

    The arguments you are making reek of low level survivor gripes. I don't mean that as an insult, honestly this will happen often in lower ranks because of bad players and trolls. Though I took time to think about it over the weekend as I played and honestly not once in solo queue this weekend was I taken off the hook at a time that I would say was piss poor on their part. Some might not have been optimal but they were not blatant farming. I found the hardest ranks to get out of in the new emblem system were the 15 to 10 ranks where people are good enough to know better but are still a bit brain dead / don't care. Once I was past that everyone else seemed to want to survive, they know that meant giving themselves the best chance to do that, survivors alive, healthy and doing gens.

    Biggest farming issues I had was in a couple of SWF games where they were overly altruistic, managed to play 2 before I couldn't take it anymore and gave up on the squad.

  • @weirdkid5 said:

    @Shipthebread said:

    @weirdkid5 said:
    They took down their report form off of the website to change it up. Right now, they actually expect you to upload a twitch clip or YouTube video BEFORE you leave the match, and then file the report.

    It's quite ludicrous honestly.

    There was a post by someone on this forum where they did the upload sent the link an 2 months later still no one watched it.

    That's actually hilarious. And also extremely sad.

    Yup he said he checks and the view count hasnt gone up

  • @weirdkid5 said:
    They took down their report form off of the website to change it up. Right now, they actually expect you to upload a twitch clip or YouTube video BEFORE you leave the match, and then file the report.

    It's quite ludicrous honestly.

    There was a post by someone on this forum where they did the upload sent the link an 2 months later still no one watched it.

  • @Mizora said:
    Isn't there an option for me to send the report manually? For example per Mail?

    Lol via mail?

  • @Master said:

    @MrsMaliciousX said:
    So uh how about this...

    Get rid of survivors (op perks) killers gotta either give up noed or nurses..and once you hooked a survivor you can not hook that survivor again for at least 1-2 mins..
    Killer mains cry about the perks that survivors have yet they have noed..nurses..BBQ (which you can not counter) and blood lust..yup blood lust main be for the pallet Loopers but if you're trying to get rid of SB and all our good perks you can't go any fast either...or have any perks that make you go fast like fire up..fighting fire with fire isn't the way to sovle a problem..but here are the killer mains yet again bitching about the op perks that survivors have yet yall have some too..
    Just chop off our arms and legs so we can't move then maybe y'all would be happy..
    But then again you'd find something to ######### about....

    Noed and BBQ can both be countered easily, you dont even need a perk to counter it, just some brain :wink:
    But sure, I will gladly throw oaway Noed and BBQ and fire up if we can get rid of survivor meta perks, any time :lol:

    LOL He says they can't be countered. 1 has a hard counter and the other can be countered fairly easily with mind games. Then says by giving those up we got to allowed 1-2 min between hooks. So when someone gets hooked they get off and area allowed to do 1 gen before being allowed to be hooked again? The comment by this survivor main shows just how out to lunch some of the survivor community is.

  • @theagitatedapricot said:
    Yeah that was a tough watch. You knew they had flashlights and just kept picking them up right out in the open when survivos were swarming around you like flies. You kept trying to throw hatchets through objects for some reason. And they spent so much time going for saves that they barely made any progress on objectives, which allowed you to kill 3 (I'd say the DC counted as a kill).

    Playing aggressive isn't "bullying." It's part of the game. Is tunneling bullying?

    Again wasn't my game. The point I was trying to make was that right now there is a lack of killers, the guy in question is rank 12 or whatever and these are the kinds of games he is getting. For a mid tier killer 2 DS and a lot of flashlights certainly isn't fun. Not everyone is playing this game for anything but some good fun, is the game in question fun or frustrating?

  • @Master said:

    @Setsune said:

    Before you Vote, ask yourself these questions;

    • Were the new changes good enough for you? (cosmetics, animations...)
    • Did the new killer/survivor reach your expectations?
    • How do you feel about the new perks, OP, underwhelming?
    • Did they solve the current issues? (pallet looping, other issues...)

    Do you feel the content shoud be supported with money or its simply just not enough and they need to work harder on the changes?

    https://strawpoll.me/15797852

    If you have that extra minute to vote on the strawpoll, please tell me 2 things in the comments;

    • Did you buy any previous DLC or will this be the first DLC you buy and you will keep buying them from now on.

    I'm honestly curious about what you guys feel, sorry about the long post.

    I will never ever spend money on DLCs again if I can acquire them with shards too, unless I want a licensed killer, but then I look at freddy and pig, well.....

    If I decide to spend any more money on the game, then this will be for aura-only skins, but at the moment I am still waiting for balance changes and wont spend any more money before they happen

    Sums up my feelings as well. I won't spend another penny.

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