ShinobuSK
ShinobuSK
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- Username
- ShinobuSK
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Comments
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2252590#Comment_2252590
Yeah I know they do get annoying, but she’s my favorite killer and I want her changed so I can play her without feeling bad.
So play her with out add ons? I agree she needs some nerfs but I dont want Hillbilly 2.0 out of her. And I dont even play her.
Add on rework would be nice but we all know they will nerf her base kit as well.
Can't wait for posts like these 30 times a day will be finally about another killer that people want to nerf after her
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Another spirit post? Yay
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It could use some slow regression over time
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@Luciferr_2nd said:
https://forum.deadbydaylight.com/en/discussion/comment/2250534#Comment_2250534
There's many many many maps where totems are hard to find, so totem perks are useful.
Many many many maps? Other than some really unlucky and well hidden spawns on Midwich and Lerys? Which btw any experienced survivor already knows about them?
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With the totem spawns in this game...does it really matter what anti totem perks are survivors using? They don't even need any
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What logo change?
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No you can get healed, its just you cannot heal others or you will lose DS
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Who camped you? It was Bubba, right?
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No. Just fix the horrible totem spawns.
That's what they should have done in the first place instead of creating old Undying to fix it for them
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Iron will and stridor needs to exist as long as there is different volume of sound to different survivors.
Spirit relies heavily on sound unlike other killers, thats why stridor is good on her specifically. Even more so when Iron will is meta as #########
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People have no idea how much of tiles and map surface is covered in grease until they try to play Blight
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Seems pretty far fetched reach, however even if it was true I wouldn't really care and play the game
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@Schardon said:
https://forum.deadbydaylight.com/en/discussion/comment/2249899#Comment_2249899
I have a similar experience. When I started playing I mained Killer (still kinda do, but I also play survivor regularly). Got to rank 2 within my first 40 hours of playing. Then I got either absolutely stomped by rank 1 survivors who looped the living sh out of me and I didn't kill anyone, or I got an easy 4k because survivors didn't know what to do. The match making in this game is honestly just non-existent.
I recently saw a video from OhTofu (Link with timestamp down below) He compared the ranking system of DbD to ladder systems like Overwatch or LoL, basically saying that anything from rank 20 to rank 2 is within Bronze to Silver compared to Overwatch and Rank 1 basically is this HUGE pool of players ranging from Gold over Platinum, Diamond and Master to even Grandmaster.
So in the end you have about 50% of the player base between rank 20 and rank 2 and 50% in rank 1.
And tbh, I agree with that. That's how the game feels playing in red ranks. I wish there was a proper matchmaking system in the game right now which catapults me back to rank 8 or something so I could enjoy balanced matches and gradually improve my own gameplay instead of being stuck in this weird pool of players I either absolutely demolish or get absolutely demolished. You know...just... FUN games.
Yes I actually saw that video few days ago and completely agree. Before we try to balance anything, first we need reliable matchmaking. Hopefully MMR will be better than this
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Yui, Elodie, Feng, Rin, Amanda
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Math moment
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Exactly, people need to need to get a grip and keep their drama in DMs
I just want to play the game
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Depends if we talking about "tunnelling" or real tunnelling
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2249822#Comment_2249822
lmao this you can gen jockey save like 3 people a game maybe get some stealth for gold chaser and be absolutely ######### at everything else and get to like rank 3
Yea I was rank 1 survivor after 1 month of playing the game and I had no idea what I was doing lol
People want to buff solo and nerf swf but whats the point if you gonna get matched with red ranks noobs anyway
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Thats because 50% of playerbase is in red ranks. Red rank doesnt mean the best, even tho its including the best players as well.
To put it simply - its too easy to reach red ranks
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Far from the worst or hardest lol. I fid it in single match. Those Plague challenges were nasty tho
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This skirt on Feng? Dunno the name
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It doesn't matter how most swf play and if they are good. We should judge swf and killers by the most extreme sample, which in this case is swf with very good players. And they are at the top of the ladder in this game no matter how often you get them or not.
That said I don't want them nerfed or solo buffed, we need to wait for MMR to see how it plays out first
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@HuDawg said:
Killers always do that
They do? First time hearing this and never saw it in my games
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Good luck lol
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2245264#Comment_2245264
You're forced to choose between chasing survivors or kicking gens, so against a good, patient team it's honestly not worth it. Agression and passive slowdown perks are better on killers who lack mobility.
That's not to say it's a genuinely bad perk, it's just that in a normal trial agaisnt a good team you probably won't get more than one or two uses out of it.
What slowdown perks you recommend on Pig instead of Pop&corrupt?
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@Nebula said:
I hate to do this but, @ScottJund if you would ever consider attempting playing on console to experience it, or reading through this thread and possibly starting a discussion on it, I think that this could help.
I know that this a lot to ask so feel completely free to ignore this. I don’t know much, but if I do know one thing it’s that you have a voice in this community and that when you create a discussion, people tend to give it attention. The more that this discussion is out there, the harder, IMO, it is for BHVR to continue to ignore the problem.
Why him? He was making fun of console players his entire stream when crossplay came out.
He is the last person I would want to be represented by ngl
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@MadLordJack said:
The fact that you're getting away with using Pop on slow AF m1 killers is rather telling. Surge? Absolutely. Pop? No, you're relying on survivors to screw up a fair bit and 3-gen themselves while you massively drag out the trial.
Is Pop not good on M1 killers? I use it all the time with corrupt because Ruin gets cleansed super fast lately
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Rank 3, nurse huntress and blight. Nothing out of ordinary
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You got some loose definition of what toxic is. You can find the real toxicity in the endgame chat, where someone will wish cancer upon your family just because they lost in a video game.
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Escape doesn't really mean that much. You also often pip even if you die.
Killer needs 3 kills to pip. So I wouldn't really care about kill/escape statistics unless they change pip system
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ThE gRiNd iS FiNe
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On these forums? Killers
In the game? Survivors
Honestly I hate survivor main this and killer main that things.
Its so tiring and annoying. Even tho it can be the same people acting like that when playing both sides. Who knows, this game is played by many immature players
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Never
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None. And probably never even try, its not something I would find fun to do, especially on killers
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Maybe? Theres no way of knowing that
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Why? To savour feeling of victory before their next match which will be vs god nurse or basement bubba hopefully
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I also think buffing solo or nerfing swf is pointless when matchmaking is horrible as it is.
I really hope MMR will be good
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The new OoO? Not at all.
The old one was probably the only perk in the game I would consider calling toxic
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Silent hill. Great killer, survivor and map.
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Blight only needed POV change because it was bugged for 6months since his release
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Why are we acting like totems are hard to find without perks?
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How is this Scotts idea? The idea was here long before he even talked about it.
Nonetheless killers cant even see hooks on survivors so I doubt they would let them see swf. It would also mean that swf team queue times would skyrocket.
They could at least show who was swf after the match, I don't see a reason why not
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Nuke the swamp and somehow make it reach Badham too, thanks
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My favorite Nurse main talking about Blast mine, you love to see it
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Depends on the killer but mostly not worth it. At least not as a Plan A
You can run Ruin with Pop so you have backup after totem is gone.
And other Hex perks shouldnt be something you can rely on either, just a bonus to your build
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Pig has now speed to crouch/uncrouch same as Ghostface.
gg ez
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Because she is dead, not deaf
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Surprisingly, this is very normal matchmaking in this game.
