ShinobuSK
ShinobuSK
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- Username
- ShinobuSK
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Comments
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Running in circles several times until pallet is dropped sounds like a lot of fun too
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This happened to me many times before but not recently
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I think its at least 2 weeks away, PTB was last week. Its usually 3 weeks after PTB
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Since you know they dont like it, means you are watching them saying it?
Why not ask them? Or why not watch some of the many YT videos about this topic, where said streamers express their opinions and go into big details about SBMM?
Oh yea, that would mean no "haha, no more ez kills for streamers LMAO" comments you are looking for here.
Enjoy
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2544070#Comment_2544070
https://forum.deadbydaylight.com/en/discussion/comment/2544073#Comment_2544073
But the killer has like 2downs and we have already have 2 gens done and more being worked on.
Like game wise we was doing well and far ahead of the killers objective it's so stupid, we also got the ruin etc. Early as hell
Hard to tell, if they didnt said why they left after the game.
You said the game was going well...but was it really going well for the person who killed themselves?
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Because they are already high enough rank and dont have anything to play for? Its easy to suicide on hook if match dont go their way from the start.
Cant see their mmr and even if they did, no point in raising it more. I think people will get to a certain point every rank reset, when they stop caring about the outcome.
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Sbmm working as intended, thats all you need to know.
Source: dude trust me
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Lmao this forum is better than reddit
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I use good old streamer build.
BBQ, Infectious, monitor and corrupt.
A bit slowdown at the start, and then its up to you building your power fast enough to snowball survivors into never ending slug, hook, healing hell.
Its focusing more on chase and using your power so its up to you if you want to use it or change it a bit. I like it and find it very fun for Oni
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It used to bother me if it happened to me several games in the row, but not anymore.
You see, after sbmm is out, there is no point in taking the game seriously. Nothing really matters what happens. I cant derank, I cant see my mmr. I dont have a reason to get high mmr so only thing that keeps me playing is those old tome challenges.
Once they are gone, Idk what will I do.
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Killers can count and use their memory to remember who was hooked how many times.
Survivors cant
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Why are we assuming this is the end and survivors wont ask for more nerfs?
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That cooldown is ridiculous
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PH hitting multiple survivors with punishment
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My survivor games are fine. What we need is BP gain increase for survivors
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I think it will be on Thursday this week. Dont @ me on it tho
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2542086#Comment_2542086
Well they have the blighted goo and due to them being so old-fashioned they do kinda stand out. At least if you pay attention. I actually like most of them at least some of the pieces.
I will check them in the store when I get back from work, thanks
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Why arent people here telling OP to just play casual and you wont get sweats because thats how sbmm works in their heads?
On the topic, you just need to lose....maybe few times, maybe dozens of times even.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2542076#Comment_2542076
They are not as distorted, just ‚older‘-styled clothes with blight stuff on them.
the first batch were Claudette and Dwight I think? Jake got an Outfit the second year. Yui, David and Felix also have some, probably more? Was that Feng outfit blighted?
Hmm first time I am hearing this. Maybe I should check ingame store lol.
Its possible I already seen these skins but as you said, if they arent really standing out like killer blighted outfits, I may have considered them as normal skins
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Even if I played killer more I wouldnt call myself killer main. Same as Im not calling myself survivor main when I play more survivor.
I hate mains lol
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Are survivors getting blighted skins too? I thought its just for killers
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No. But I never played him cause I consider him not fun even before the nerf. So no need to pour BP into him for me now
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Solo survivor is the most chill mode in this game. At least for me.
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Never thought I would see adding sbmm into this game before new game mode.
But here we are
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Dunno about before, but they should let us see swf after the game at least
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Not really. Maybe I buy her in the future for perks but now I have multiple characters I need to level up first. And these are those I will be actually playing as, unlike her
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It is weighted against add ons you desperately need and for add ons you never use
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Split the map
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Step 1) close the game chat and never open it again
Step 2) in that scenario, do only whatever YOU want
Step 3) profit
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Its not the worst, check some older tomes what ######### was in there.
But this one is still horrible, agreed
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In a words of chat filter?
A bunch of ####### #####
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Welcome to the sbmm
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I feel the same for a while now. But it has nothing to do with midchapter.
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Healing speed is fine, it should be strong and stack.
The problem is that same totem can be used by same survivor multiple times while killer dont have any means to destroy it completely.
Thats the only part that should be looked at
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Swamp and red forest are repeating for me very often lately
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Spirit is already easy to locate in loops now, you want even visual cue? Is your headset not working or something?
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2536749#Comment_2536749
That doesn't work. Unused killers start at middle mmr so you will get meta survivors and the long q times.
Did devs or anyone addressed these long queue times whatsoever yet? If never used killer is on average MMR then this is very bad design. Also on the last sbmm test the queue times were normal so Idk what the hell did they do before live release
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2536260#Comment_2536260
The q time has nothing to do with killer numbers and everything to do with SBMM. I have a killer that i have down ranked so hard that games are instant and the survivors run past pallets into dead zones.
When i hop on my old main killer the q time is back.
The long queue time is whats bother me the most tbh, not gonna wait 10min for 5min games, makes no sense.
I have some killers I never played in my life so I may try them out when I get home. If the queue is short then I will be pissed even more lol
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Entity vision, no matter what you have on your face you can still see in 87 FOV and can get blinded even in welding mask or with big metal pyramid on your head without any holes in it
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Is there a code for this charm now? Where did you hear about this?
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My escape rate is over the roof and survivor gameplay is boring and easy as hell ever since sbmm was introduced. And killer queue times are horrible ever since that too.
Perfectly balanced I guess
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@TragicSolitude said:
Cool, faster killer queues for me.
Wish that was true. Its 3 weeks after Pinhead and killer queue times are still horrible.
Is it because of too many people playing killer or because SBMM takes ages to match your killer with someone?
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Remove basic attacks requirement or lessen cooldown to 30s and its great
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I like posts like these, keep it up
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Her phasing sound cue is enough to pinpoint her location almost in every loop. I suggest using headphones if you think theres no cue
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Unless its No mither or Speed limiter gamers, I welcome them every time
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I remember only few forum members and the rest are just random internet people with random names I never pay attention to, nor do I really care about. So not really
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People who want casual games and sbmm at the same time are people who never played a sbmm game before.
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PH and Oni
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People are saying that the change is good and you can run other add ons now.
But like, what other add ons exactly?
