ShinobuSK
ShinobuSK
About
- Username
- ShinobuSK
- Joined
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Comments
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I think she needs much more skill and is very add on dependant against good survivors or on large maps.
Since the nerf you cant end chases that fast, not because stand still mindgame is gone but basically most mindgames at loops are gone since you can only rely on your phase speed.
And if you as survivor are not sure how to loop her, just pre drop and run away, that playstyle kills her now.
Her problem is that she is slow 110% killer so on big maps you need to use power not just in chases but also in map traverse and you are on cooldown all the time. So if you mess up phase hit in chase, the punishment of time lose is big.
Therefore she needs add ons more than before. And we are talking about current Spirit, they may even add those visual cues to her phase positioning next update for all we know
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Well yes. Survivors after unhook usually just jump on nearest gen like hyenas.
I always try to get healed first rather than sweating gens injured and then cry tunneller
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What server you play on? My surv queue during day is pretty fast, it gets slower in evening. Killer queue is the opposite. EU server
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2651481#Comment_2651481
Hope you enjoy facing ruin-tinkerer Blights.
I rather face ruin tinkerer blights with good team than tunneling pigs and bubbas with bad team
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No clip? Shame
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Russians are cool
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Where bloodpoints now?
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@Seraphor said:
Stop worrying about your MMR. If anything you should want to keep it low. You'll only end up complaining about how sweaty the game is if you keep driving it up.
I am enjoying good teammates, if anything I want to keep my surv mmr high as possible
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How does it counter DS?
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I stopped playing pig because not only shes a weak M1 killer with no chase potential, but also no survivor respects you, even go out of their way to crouch and point at you to be extra rude.
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I used PWYF, ruin, corrupt and undying.
Got a big open map yamaoka family residence.
And got really lucky that I found obsession first due to Undying aura and got not only full stalk survivor early, but also all 3 PWYF stacks.
If you get good map and early game, first 2 kills are not hard. Third one can be tricky and last one is the hardest due to hatch or simply people hiding and getting into lockers to force a grab.
You just need to try over and over and pray for good RNG
Good luck
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1245, and maybe 400 of it is killer
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2649893#Comment_2649893
No it didn't, they just said they no longer have an ETA for when it will come.
Which could take year or two at least? Might as well be cancelled
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Sorry but Switch to PC cross progression got cancelled.
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Killers should have shared MMR and gives us back switching killers in the lobby. Individual killer MMR is a joke
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I love his streams, the sweat on survivors in his games is incredible to watch.
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@hiken said:
with her dumb new addons wich just got buffed instead of nerfed i gladly will say no
You should probably read patch notes. She got nerfed and is in good spot now.
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I think he is in good place now, maybe the most balanced killer in game.
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I ve seen him 2 maybe 3 times and I think he got total of 1 kill in all 3 games.
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Is this legacy? First time I ve seen it today, he even hard tunneled me so I could had better look <3
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Im not buying NFT, sorry.
He also sucks on controller
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Almost every game I win. Unless I am doing 4k challenge from archives.
If I have 4 BBQ stacks and 3 people are dead, last one is always mercy sometimes even 2 last survivors if we are on last gen and it wont take long to finish
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Elodie because shes perfect
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You re joking right?
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@Vampwire said:
https://forum.deadbydaylight.com/en/discussion/comment/2645672#Comment_2645672
okay but is every killer constantly playing against comp teams?
You dont need comp team, all you need is a swf team of same skill level as yours and if you dont have meta killer or good map, the match is gonna be painful
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@alaenyia said:
https://forum.deadbydaylight.com/en/discussion/comment/2645757#Comment_2645757
I just wondered because you can put a boon on a lit up hex totem. So thought maybe NoEd could share one as well.
Its not sharing though. If you bless hex totem, that hex is cleansed forever and replaced by boon
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Probably using "hard match = high MMR" logic
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Noed needs a dull totem so its if its taken by boon and no other dull totems are in play, Noed wont even procc
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Badham
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@Zachcjjj said:
https://forum.deadbydaylight.com/en/discussion/comment/2645648#Comment_2645648
i definitely worded the original post wrong i mean in the current ruin undying meta
Tinkerer with pop on most killers is fine.
Tinkerer with ruin on most killers is fine too.
Its only problematic on nurse and blight but people starting to learn how to play against it most of the time, unless the killer has very strong map on top of that too.
It is annoying with ruin undying on blight and nurse? Yes especially in solo queue. But OP? I dont think so.
Boon meta is on and even if you dont use boons yourself, many others do or they at least interact with totems a lot every game. I think hexes were semi nerfed with boons just cause they forcing people to focus on totems and learning totem spots more and more.
And lets say we nerf tinkerer so it activates just once per gen. Can you as a killer imagine using it still? It would be worthless, not meta worthy and instead of current tinkerer ruin undying we would see more corrupt ruin undying
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Every brown bp offering is utter trash
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I don't think people understand what OP means
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Never used hawkins map offering
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Noone says that ( I hope )
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Ask me again when I see the final version of it
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@Mooks said:
Unpopular opinion but I don’t like Events that change/add game mechanics like the pumpkins. I would rather see something new like that added to the base game. (I miss the pumpkins…)
Events gens/hooks/dekos, Lobby, items etc are great. But people will still say BBQ event was better than modern ones even though they were functionally the same.
Event tomes should be added to the archive. Missing some BP and didn’t read all the story’s from Midnight Grove..
Midnight grove tome had story?
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Gen spread, gen speed but both of them would be fine if some maps were a bit smaller.
So I think maps are the source of all unbalance in this game
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We need hooks, vaults and skillchecks hit validation first
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Legion, Doctor, Blight
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You can prestige whoever you want.
I did it because I personally like his P3
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Yea healing boon became perma part of my loadout. Not only its strong and meta af, it also gives other teammates info and a safe space for heal/reset.
Depends where the totem is located it can last whole match and in indoor maos it can be actually broken with the area of effect applies to upstairs and downstairs layer as well.
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I dont like this aspect of sbmm, since its invisible. You cant tell if its bad or working or if they changing it or if its bugged at the moment.
I will go with the last option because since rank reset the disparity in skill is unreal even for a broken matchmaking, so I think its currently bugged somehow
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@Kira4Evr said:
I hope there will be a Christmas event. But not like the one we had last year, I don't even want to call that an event lmao
Do you know what would be fun? If you could collect something in the trial, like a Christmas hat. And if you escape with it, as a survivor you'll get the ugly sweater for that character for free, and for killer, you'll unlock a new ugly sweater for that killer. That would be awesome
I dont care about ugly sweaters but now I want santa hats for my survivors lol. That would be dope
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I only play for BBQ stacks and get some good chase here and there. Especially after introduction of SBMM.
And my only slowdown I use is Corrupt and nothing else because theres no reason to sweat 4K anymore. Unless you have a challenge for it.
I would want nothing more than another game mode. Make ranked mode with old emblem without SBMM and make ranking up in it much harder. And leave casual mode without ranks but with SBMM just like we have now.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2644380#Comment_2644380
It's a tricky example there because Tombstone add-ons are total BS, and the best stalking add-on means guaranteed hook trades, but other than that Myers is in need of some serious buffs.
I would love to see his basekit somehow buffed a bit and tombstone piece nerfed.
Maybe it should able to kill healthy survivor only if they were hooked once?
The other tombstone is fine imo, it makes game more exciting because killer is using different playstyle for a change. However it also sucks because if tombstone game is successful for killer or not, everyone will get basically no BP even if they survive it. That should be somehow changed to get survivors and killer score events that make tombstone game worthwhile.
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But how else do I get my hatch trophy?
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Uhm, yes thats how distance works from day 1. Whats the point?
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No and it was a mistake buying her knowing they won't.
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Thank you
