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Sally_S_gay_son

Sally_S_gay_son

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  • the best-designed killer in the game, every after him has just been going downhill


  • this thread makes me want to equip double range and startstuck and go slug teams at 5 gens

  • They are the most fun item in the game though, the simple reason it's the thing you use against the killer, not on a gen/yourself/other survivors


    The only other fun usage you get out of items is using toolbox to sabo the hook in the killers face while your teammate is wiggling

  • Super excited, I am ready to be Ada main and loop in heels

  • @GrimoireWeiss said:

    I'd personally find it very distracting and actually harmful for people who are already used to her muscle memory. It could be an accessibility feature that you can turn on if you want to.

    Same, i had a very hard time learning Nurse

    because people told me to use it, once I stopped is when I got better.

  • Yep I am ready to be Ada main


    I hope her perks will be amazing

  • lmao I was confused a bit

    but yeah these guys wiped the floor with that Nurse, it was actually kinda boring, because the Nurse player probably figured out after all those gens popped at the same time she is not getting more than 1k and was reduced to just tunneling for that 1k like your average m1 killer


    And it's pretty clear the only thing you need to do is do gens, the chases Nea had were not even that long, it's just pure coordination, and can work in your average pub game as long as the survivors are not dumb, which they mostly are, so combine that with the fact that Nurse power is the way it is and people will scream for her to get changed just because most players are bad at the game

  • @Milo said:

    https://forum.deadbydaylight.com/en/discussion/comment/3105921#Comment_3105921

    It is in the game. Till endgame. And lack of counterplay makes sense. If you haven't been tunneled for 5 gens the perk already did it's function.

    It does not make sense to me sorry.

    Once again that could have happened because the killer decided to, it's their own choice not to eat ds early game.


    This was done only to artifically help killers who at that point were probably doing badly or were looking at a draw. Unhooks in end game happen mostly when at least 2 other survivors are alive, and if they go unook and then perfectly coordinate a ds play by body blocking, everyone included deserve to escape.


    gen speeds were increased, other qol life changes implemented to all killers, powerful survivor perks being disabled end game is not only an overkill but honestly sad.

    The only acceptable way to disable perks would have been to also time limit other killer perks end game perks like noed/rancor and nerf blood warden and no way out duration at least


    I also forgot to mention, there is counterplay to ds end game - mori.

  • @Milo said:

    why was the hook near the gate, and why was not it in the basement? Why did the unhook happen to begin with at least without a trade? Why did the survivors reach end game? If the killer played ''fair'' and did not eat ds during the game earlier it's their choice - not the survivor's fault

    Aaand you lost me. Also fyi you could also escape even from the basement on certain maps.

    All of this is on the killer, once again survivor finishing their objective of doing 5 gens is literally resulting in a perk slot removal. It does not make any sense and no if/buts/lack of counterplay will change the fact that this is a fact. If you designed the perk let it be in the game or remove it altogether

  • I got 3 spirits today and 2 yesterday


    I am sorry @TheGannMan 😂

  • I agree


    if you did not use ds up until that point you played with 3 perks all match (which is what people use to defend noed), DS is a one time use powerful perk and if it grants you an escape it is what it is, it's actually killer's fault they were in that situarion to begin with.


    This change is actually the only truly bs change from this patch, it's like here let's go extra way to help bad killers for not being able to get kills before the gens popped

  • Yes to Joel but also Ellie

    Buffy

    Sidney Prescott

    Also I know it's a strech since TR is not horror series but Lara Croft, I think she would fit perfectly with the rest of the cast

    Scream Queens's Channel lmao

    Lana from American Horror Story 2

  • I do not camp or tunnel when I play as wraith, but I do bring pretty nasty stuff


    silent bell + all seeing


    starstruck - this plus all seeing is so evil

    spirit fury - exposed people will waste pallets even against wraith

    nurse calling - that silent bell value when you down a self caring caludette


    devour hope - As long as they do not find it

  • it's not like killer can even get proper kills, every just suicides on hook or dcs lmao

  • overzelous, inner healing, built to last. prove thyself or fast track or windows if I want to have one chase perk + 32 charge toolbox + 8 charges + BNP has been my solo queue gen jockey build and I found a lot of success with it

  • Legion are like MC Donalds of the killer roaster, if you actually want to fine dine you go play some more sophisticated / harder killers like Blight, Nurse etc, but if you just want to mindlessly go stab people around they are fun and easy, I love to play them, but yeah playing against them is so boring, because at least other killers chase you, down you and you are dead. Legion will delay everyone at the start and probably won't get a hook 2 minutes in but no gens will get done either everyone will just around run around mindlessly and then the first downed person will be like screw this I am out and dc and the gen you are working on for 5 minutes already thanks to than is not even at 30% yet

  • I was waiting for the forum to get ahold of this clip so all Nurse haters can see it because right there in this very clip you can see Otz doing well against good Nurses and actually countering their mind games, he said it himself there was NO reason to give up, his teammates were just dumb as #########

  • No worries, in my games at least people are remembering how good sprint burst was, I am running vigil + sprint sb myself, soon the entitled killer mains will blame their lack of skill on this perk now

  • I have been getting better games recently, escaping more even 4e in solo, first 2 days were horrible though. People still dc and give up on first hook but it is what it is

  • yes it's the best thing about new patch, its soo goood

  • Okay for some reason ever since I posted this thread I actually have not been getting campers/tunnelers at all lmao


    They have been replaced with 3 Legions in a row with thana so I am not sure what's worse

  • I also got 3 legions this morning but the first match was even bigger FU to me as it was Pinhead with thana and that add on that does not show you the box aura, amazing to face in solo queue

  • I am using lithe / windows of opportunity / coh / kindred


    2 perks for team help and coordination 2 for chases

  • I would be surprised if she does not make a comeback, which I guess I am okay with since we never had a Spirit in this form


    she was either OP or nerfed to the ground with her major counter (IW) not being touched


    Now we have Nerfed Spirit vs Nerfed Iron Will, let the games begin

  • @Sadako_Best_Girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/3058511#Comment_3058511

    The whole nerf nurse bandwagon didn't really start until recently. I rarely saw people complaining about nurse, when she was nerfed all I remember from reddit were complaints about the devs taking it too far with the power gauge.

    it was a couple of months after they reenabled her that people started to complain about it (and the whole omegablink 2.0 thing). My guess is that people actually got to see what going against a competent, bugless nurse really is like.

    my theory on what started this new wave of nurse hate is the spirit nerf

    EVERYONE was hating on Spirit and her lack of counterplay combined with OP add ons that people actually did not care for nurse at all during those times. You would get stomped by a good nurse once in a while but since Nurse is way harder to play than Spirit people were just constantly asking for Spirit nerfs and how she is so much bs, esp because people were playing her all the time on all skill level and getting easy kills. Actually before Spirit nerf people also did not care about Blight and his add ons that much either.


    After Spirit Nerf it was clear as day who #1 and #2 killer in the game are and here we are...

  • Devs just buffed aura reading perks with Lethal, which realistically benefits her the most, why are you guys under the impression devs are even thinking about Nurse these days when the game has much bigger problems

  • @Adjatha said:

    BT was meta before and it's way better now. I don't expect THAT much of a shake-up.

    Maybe one person per team brings Saboteur, just to hard-counter any scourge hook build.

    Oh I forgot about saboteur, I def think I will actually run sabo/breakout more now


  • Also the game can have some super good hex spawns hihi

    @squbax said:

    https://forum.deadbydaylight.com/en/discussion/comment/3061190#Comment_3061190

    Go down the first time, totem gets cleansed in 30s and pre-drop for the rest of the match.

    Reminder to the customer, this technique doesn't work against nurse.

    if you get a good Sally on the game you are DEAD even if she plays perkless lol, it's my favourite Nurse map by far

  • @dspaceman20 said:

    I think this fully depend on killers. If they continue to camp and tunnel even through the basekit counter (which realistically isn't enough) then i will still use the same perks that help against that.

    Also can we expect killers to use different builds? This can't just he on survivors


    Both sides want fun matches, most people do not like to tunnel if they do not have to in order to get like 1k, with gens speed increased and some other qol changes I think people will end chases quicker than before and in time hopefully realise they can pressure more people which will improve gameplay for both sides. I am sure most people who play mostly survivor just want to have fun back and forth match and do not care about dying, and would rather die than hold m1 against a camping bubba and then exit to the gate


    People will always tunnel and camp, it's the most effective way to win esp for people who are not good at chases and macro gameplay and majority of people are not good (same with survivors - most people are causals and do not know how to connect tiles), but all of that was happening with all these powerful perks and was effective and will be effective again.


    At least people who are bad at killer cannot use the dead hard excuse anymore

  • What ? It's super powerful, legit can end chases in an instant.


    What is survivor going to do if you have blood favor on the game lol

  • No, SWF benefits from boons so much, as the person above me described, having a boon guy to make sure everyone stays healthy and coordinates unhooks and taking aggro while healthy, body blocking tanking hits while your teammate is in a chase etc then setting up exponential plays and giving the time for someone to pick themselves up while you are bothering the killer is literally broken and the killer can feel powerless because of it. I mean imagine someone is on a pallet and you see survivors around you, you have to chase them off but while you are doing that a 3rd person is there healing them in COH range or they are just up with Expo.


    I mostly play solo these days and I always bring COH, that way I can stay healthy all the time and go for the unhooks or I do not have to bother healing someone when I unhook them and can just take the chase

  • of course I will bring dh and iron will every game now esp since I am soloing, once those are gone and you get ######### on by competent survivors who will move on to different perks you will just ######### about other perks since that is always easier than to learn from your mistakes

  • yeah all my survivor games have been horrible

  • wow so much effort

    imagine if these people used 50% of the time they waste by asking for Nurse nerfs actually learning to play her/against her where would we be

  • I have 2500 hours in the game and I am all for harder games, using other exhaustion perks in a creative way in chases like Balanced or Lithe however I think the devs will regret this in the long run.


    Unfortunately, most people are not that good at survivor (not that people are that good at killer either esp people who complained that they lost games ONLY because of dead hard or something like that), however, I genuinely believe this update will cause a lot of people who played survivor to leave who were causal players.


    On top of that this game is already extremely hard to get into as a new player and it will be worse now (for survivor side at least)


    Someone already wrote this in the other thread but the compensation Survivors got for the meta nerf (DS and DH in particular) is not enough, the only perk that got buffed to be meta now is Off the Record, nothing else, tunneling and camping will be worse than ever.


    I personally do not mind getting tunneled, chases are the only thing I care about these days so if I have 1-2 good chases I can die and just move on to the next game but I do think the game will be more unfun now for Survivors

  • Billy for me personally is way harder than Nurse but one thing people conveniently pretend to ignore every very single time Nurse is discussed


    Billy without a chainsaw like everyone else can chase survivors normally


    His power unlike Nurse's is INSTA DOWN, you need to hit survivors twice to down them with Nurse, so yeah I do think his power should be harder to use. That's why everyone plays Bubba instead - way easier to use with far less effort.


    Every killer who has insta down without perks/add ons should be hard to use

  • becacause he is hot


    jk I prefer Ghostie, but I love to play endurance spirit fury forever t3 Mikey from time to time, I like his big...lunge

  • @Gratxla said:

    https://forum.deadbydaylight.com/en/discussion/comment/3051641#Comment_3051641

    All You need is less than 30 games to learn the muscle memory and the distance, and you're able to use those addons and play like a boosted nurse. You don't need "5k hours, 24/7 DBD" like some people here make it out to be.

    Seems to be nurses mains don't want people to learn her, so they realize how much of a broken mess she is.

    lol, all nurse mains actually want people to learn nurse so then they can realise how to make chases against her longer so we do not get this kind of threads on a daily bases

  • In a game where you can get camped by Bubba or get tunneled by Pig with active trap on - things that actually have 0 counterplay I have decided that people who claim Nurse has no counterplay are just bad survivors sorry

  • @versacefeng said:

    https://forum.deadbydaylight.com/en/discussion/comment/3051571#Comment_3051571

    You don't have to be good at nurse to use double range addons efficiently.

    yes you do, give someone who is not good at blinking double range and they will still get juiced by the most basic double back

  • Do not waste time - if you are not on a gen, unhooking or in a chase you are 100% useless.

    The only time it's acceptable is if you are looking for a hex which once destroyed can give a team huge advantage as killer is now one perk down or when healing

    It's always important to be fully healed however if the killer is chasing someone else on the opposite side of the map you better hop on a gen with someone if you are injured and then when popped heal

    Never be afraid to trade - the user above me gave you good advice not to unhook in killer's face, however sometimes unfortunately it will be an only option, if you are at 1 or 0 hooks just go and trade, never waste time roaming around the hook, just unhook and try to get to a pallet if no it's okay to go down now the team has more time to smash the gens while your hook timer is going


    Never open the gate unless you are fully aware of what's going on. When the gate is open survivors are the ones under pressure, the killer has all time in the world still. For example person who is not on death hook is in a chase with all gens popped and they are on the opposite side of the map from the gates, just 99 the gates and the when they are hooked make sure to have the entire team go in the direction of the gate after unhooking that way even if the killer gets one more hook you are closer to the gate and there is more chance for everyone to escape if coordinated well with bt and body blocking


    Sometimes it's better to take a hit than to waste a good pallet, getting hit means getting speed boost and you can go to another loop instead


    Do not forget to dead hard only for distance while you still can :)

  • I like to play default Meg when I am in the mood to get chased / tunneled all match, I equip the vault speed / some sort of looping build and hope they will think I am rank 20 meg head


    I also play p3 claudette.


    Other than that I paid too much for all the cosmetics and most of my other Survivor mains are serving fashion icons (Jane, Yun Jin, Elodie, Feng, David) so I am def not going for default look

  • The biggest issue I have with her is that tapes/condemnation feels absolutely useless. If it was oppressive like Pigs traps she would be a perfectly fine killer

  • No, Survivors should never be able to choose who to go or not go against.


    I understand some killers are way more fun than others but the variety and rng and surprise factor is part of the appeal

  • I agree, Freddy's ability to teleport to gens can be super oppressive paired with the right perks, he is far above a lot of the other killers

  • I do not understand why people always go in the diretion to complain about her add ons


    you still have to be good at Nurse to use them properly


    Alchemist ring, mother daughter ring, pinky finger, tombstone and similar are bunch of actually BS add ons to go against and feel way more unfair

  • My top 5


    Nurse - her power is the most fun one in the game to me by far

    Ghostface - being able to stalk survivor is fun and his power feels more interactive than the one Myers has for me

    Hag - letting the survivor finish all the gens on one side and then getting them one by one while I defend my 3 gen is amazing, unless I get screwed over by map rng

    Huntress - who does not like to hit your average toxic nea with a hatchet straight to her annoying head

    Legion - just going fast stabbing people is so mindlessly fun



    Special mention to all seeing / silent bell Wraith with Starstruck

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