Sackboy123
Sackboy123
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- Sackboy123
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Comments
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Let's not mention Spirit Fury, Enduring and Hubris. Rewarding Killers for failing a mind game and getting an instant down
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Not rewarded really, you sacrifice a health state, vulnerable just to get some benefit out of the perk
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Always buying the rift, it's motivation and goals to work towards and the new chapters on top of that keep me engaged in the game longer
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It's the only way Survivors get the Bonus BP, so gen rush galore
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@the_voices said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3505785#Comment_3505785
This is the theme for the modern tales collection. The Meg skin is part of that collection. They are currently giving old collections unique lobby themes like the Greek collection and the Fire moon festival collection.
If that's the case, then what about the Artist? She has the same theme, despite it not being a recolour
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That's a typo, you just have to heal 1 Health state
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Both Yoichi and Sadako have been getting mobile exclusive cosmetics
Hopefully we see these get added to the main game in the future
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I feel like this a typo, has anyone done this challenge yet?
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Dodge three chains and then solve the box
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If they Plot Twist, then just go and hook them. They're literally killing themselves
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There's two options
We have an Alien tome for both the Survivor and Killer
Or we don't have an Alien tome but we still get Rift Cosmetics, Similar to the current tome which has Nicolas Rift cosmetics but the House of Akham story in the tome could be a potential Nicolas story
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That's just asking for toxicity, no thank you
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Just give us a Chapter 3 with Jack Baker or Lady D as a Killer and then Mr X can be a Legendary
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The other Variant of the Swamp Map, The Village? Hopefully when we get the Swamp rework, this would be a nice surprise and addition
Maybe more maps for the Withered Isle realm? They did say in the Roots of Dread Anniversary stream, that more maps would be in this realm related to other character's lore, this hasn't happened yet
Hopefully with all maps reworked now, we can see some more maps again. This has been something I've missed since the Blight chapter
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@the_voices said:
Could someone post a video of the music? I don't feel like paying for the rift
https://twitter.com/redfield1345/status/1687807269461794816?s=20
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@ThatRedPyramidThing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3505707#Comment_3505707
Yea Nea doesn't either.
It's just Artist and Meg so far.
Wonder if Wraith, Nic, Gabe, and Singularity do...
I wonder why all the outfits from this country collection don't have that new lobby music.
Makes me wonder if it's actually the Alien lobby music and if this is a big where Meg got mixed up with the themes for Ripley and the Xeno
I was maybe thinking that it could be a bug in the coding, and could actually be part of the Alien chapter. The cosmetics are spaced themed, and they could be a more of the collection available in the store for other Survivors and Killers once the chapter launches
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Don't count on it, Haddie doesn't have one; and neither does Kate. It's a mystery why Meg has it but not Kate since they're part of the same cosmetic set
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I noticed this too, Just unlocked the Artist's skin in the rift too. She has the same theme in the lobby as Meg's
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I thought that was the case, bit of a debate with my friend
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Ghostface has always been a weird one, there's times I've revealed him when I'm not looking at him. Then there's times where he will never get revealed. His power has always been quite glitchy on the Survivor side
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Played since the console release of June 2017, and still play it just as much. The one game I will never give up
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It happened on the meat plant. Spawned at an exit gate where a totem spawn is. Camera finished panning and had no tokens because of Undying
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Update - Just unlocked Wandering Musician Kate, she's also part of the Space Travel collection but doesn't come with a lobby theme. Why is it only Meg? This has sparked my curiosity, Is it part of the Alien chapter that got slipped into the game build early? Tin foil hats everyone
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@Seraphor said:
They just need to do away with de-pips outside of DCs. There's no reason why you should move backwards on a system that is purely for your own personal progress. They can make it tougher to gain pips in return, just remove the frustration of de-pipping.
Don't DC, it's that simple. Net issue DCs is kinda different. You don't always lose pips from those kind of DCs
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I really hope this happens, Chris' Casual from RE1 REmake, Code Veronica Chris or even Made in Heaven Jacket Chris. So many choices, so much money for both Capcom and Behaviour. I hope we aren't just restricted to just the Base character getting skins. Give the Legendaries some love too
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@Satelit said:
Sheva and the other legendaries could have additional outfits if Capcom really wanted to
I really hope this happens. I don't care if it's the same price as a Legendary. More Cosmetics will make me happy for Chris, Claire and the rest
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We usually get warned before cosmetics leave the store, or if they're limited time cosmetics. Could a dev confirm if these are going to be limited time cosmetics or will they stay in the store?
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I'm going to assume not, as they're technically licensed, but the Crypt TV skins were but they with Shards. Guess we have to wait 4 weeks to find out. was it 4 weeks?
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If we do get The Evil Within as a Chapter, I hope it's for the Anniversary so we can maybe have both Seb and Kidman
Killer should be Ruvik, he could have a power that let's him deploy Ruvik Clones to patrol a specific area alongside teleporting
But Legendary skin of The Keeper for Trapper
Chainsaw Guy for Billy
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@MandyTalk Can you confirm
I think we need an updated FAQ marked on these forums too. Having all this information in one place would be nice
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2464891#Comment_2464891
No. They're going to be made generic. You don't get to keep the icons/names.
Can't share it here but I'm pretty sure there was a leak that showcases the changed icons and names.
It's been confimed that people who bought the Chapter keep the teachables while everyone else will get the generic versions
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Not a base power, but maybe an addon possibly?
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Harry Mason, we need the original hero in this game
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I prefer it, only thing that keeps you focused while working on a gen and love the jump scares
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Dead Dawg Saloon, The Game and Blood Lodge are disabled until the Pinhead Chapter launches
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@Mandy said:
Yepp, I'm just double checking with the Team to make sure, but the DLC sale ends on 1st September and I believe the outfit sales end on the 8th September (the in-game sales)...that's the information that I have, am double checking that it's correct now.
Thank you for checking ^_^
@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/2462985#Comment_2462985
https://us.v-cdn.net/6030815/uploads/6RMDBGZUNAD9/image.png
All relevant dates, if you were wondering.
Hopefully that's still the case and no last minute decisions were made
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@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/2462981#Comment_2462981
That's what it says, yeah. You already posted the dates for the outfit sale in your original post.
Ah thanks, panic mode activated then. Don't get paid until Thursday so wasn't too sure that it affected the cosmetic sale or not
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So it's just the Chapter sale and nothing else?
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@MandyTalk Your assistance is needed here, can you clairfy what's happening right now?
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@GentlemanFridge said:
“Outfit Sale”. That does not include the DLC itself. A tad strange, but ¯\_(ツ)_/¯
Oh so the Outfit sale is still happening? I'm confused with all these dates
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2462896#Comment_2462896
How much was the service?
... ugh, I've never before had a game where I had to keep asking "How much?" to fix its issues so I could continue playing it. I had to buy an external SSD just so I could play because performance was so bad after RE. Why? Why did BHVR have to release this game on consoles? I could have gotten addicted to some other, less frustrating game that doesn't keep eating my money.
Sigh.
Sorry, that paragraph was directed at the universe in general.
£50, quite a fair price
Anything around £40 would be fair game but never over £60
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2462865#Comment_2462865
Like I mention at the bottom of my post, I opened the console up and cleaned it out as best I could, getting every speck of dust off the fan and out of the vents.
If this happened with other games, I would accept that it's the console. However, it's only DbD. Because Sony did not design the PS4 to be opened up, it is extremely easy to irreparably break the board when moving pieces around inside. I'm not going to risk that when DbD is the only game that makes the fans even audible much less loud.
My fans use to be like this before I got it serviced.
So you didn't do it yourself? (Honestly curious about this. Getting gaming consoles cleaned/fixed doesn't seem to be a common service, so everything I've come across about fixing the fan noises is DIY.)
I got it serviced at a Computer repair shop, they gave me before and after screenshots. Got rid of dust completely and replaced thermal paste. the only game that gave me problems was DbD but now no problems at all
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Think you might need to sort your console out, dust getting into the vents and blocking airflow or thermal paste needs replacing. My fans use to be like this before I got it serviced.
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2458137#Comment_2458137
Killers would be getting a whole bunch of extra kills once key's are nerfed. All the escapes the survivors got from keys and hatches would now be kills for the Killer. The Killer's percentage of kills per match would increase, then the developers would see that and nerf Killers, to bring the percentages back in line.
So yes, I'm all for removing keys. It's basically hiding the extra kills Killers are getting by basically giving survivors a consolation prize.
Exactly, the average is 2 Kills 2 Escapes. That's how the balance is. Remove Kills and the kill count goes higher, then that means Killers will get nerfed. But if that's what Killer mains want then I'm happy to sacrifice the hatch
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The only thing I hate about them is the small hitbox for Head On. They should have the same killer hitbox honestly
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Boon Totems will probably have a benefit personal effect rather than something that will help the team. Would be broken otherwise because of 4 Survivors
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Both are Toxic, but it's actually the Killers actions that change the outcome of the game and can cause them to win if they choose to camp and tunnel hardcore. Survivors can be toxic but it doesn't change the gameplay at all, tbag or a clicking flashlight isn't the end of the world. There's more problems in life
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Killers do it quite a lot. Apparently if you outplay them constantly at loops and mind game well etc then you get punished for it
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2461747#Comment_2461747
paragraphs come with one person and their perks nothing else. this one is coming with pinhead, his perks and nothing else
This isn't a Paragraph though, it's a Full Chapter
The Devs have said before that a Chapter can range from one killer, one survivor, one map but can also be Two Survivors, Killer, map or just a killer or just a Survivor.
Paragraphs drop during mid chapters like Leatherface and Ash.
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I miss the days when we got new maps with every chapter. Then the Blight Chapter came and the reason we didn't get new maps was because of map reworks. RPD was a nice change
However, what's the excuse of the Pinhead Chapter, no new map but no map rework either? We stilll have 3 realms left