SMitchell8
SMitchell8
About
- Username
- SMitchell8
- Joined
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Comments
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I played 5 survivor games with no issues apart from playing 3 doctors in a row and a legion before them. Played 2 as killer, second game didn't load, so 1 out of 8 aint bad tbf.
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They nurfed Scalped Top Knot ffs. Its hard enough at high mmr without them reducing a perks effectiveness by half. Played 1 game as Oni last night and it was the worst I'd ever played as him π
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@latinfla4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2578483#Comment_2578483
Why on trapper and hag? To know where to place your web?
To know that they didn't see you set your web.
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I've had some pleasant viewings as killer actually, was complemented on a recent one. My last one was just 75% sexual innuendos about Oni and his Kanabo π
As survivor, I've barely had any good games when a TTV player has been a survivor, killer always seems to paste them/us. As for TTV killers, Ive only faced a couple and they smashed us π
I like facing them unless they have Toxic in there name πΆ
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Pretend that didn't happen - Failing a skill actually grants a great skill check reward.
Fat ****rd - When being carried for the third time in the trial, the killers arms give way causing them to drop you
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Would have liked to have seen a Halloween exlcusive killer, Halloween challenges that are different from the tome. Double xp or certain maps or with certain characters, in match collectibles to find for prizes.
As someone said, kicking pumpkins is a start π
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Second objective = kicking a π π€£
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Played against one last night and he was pretty good. 2 escaped and I should have aswell but he was pretty accurate. He's fun to face and I hope he makes a comeback
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@dragobv said:
Lethal just isnt worth it tbh but thats my thoughts on any perk that doesnt last for almost the entire match but corrupts good for the time it gives i guess
I genuinely find survivors immediately when a trial starts. LP to me is almost pointless. Its good for Hag or Trapper perhaps, but blocking 3 gens hurts a lot more than knowing where they are does.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2572477#Comment_2572477
Do you think oni would make a good baseball player?
He is is quick as **** and has experience handling a bat so id assume he'd be half decent yes.
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He didn't need a nurf. He was fine how he was and I don't even play him. He's rare to face, now he'll ultra rare.
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I like RPD, even as Oni. Its awful for him but I still like the aesthetic.
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@latinfla4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2566617#Comment_2566617
Even if you miss out on some time I doubt the game will change that much...well except for boon totemsπ€
Rank wont change, just a few new killers and nerfs that's all. Game has gotten a little stale, a break is just what I need. Got 0 interest in the Hermione granger chapter, Pinhead or All kill so I won't be missing much.
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What is all the outrage all about? I'm genuinely not up to speed
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It's actually Prey surrounded by 4 predators.
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Haven't seen or used a mori for months. They were annoying but now totally pointless unless you wanna prevent a DS during ECG. There's a lots of hype around moris when a killer is released, but what's the point in them now.
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4 megs with flashlights or a team with a Bill in it. The Bill is always the weakest player but tactically a pain in the ar5e with BT and unbreakable
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@Clevite said:
It is the ultimate compliment a killer can pay you. The face camp after a long chase.
It's an acknowledgement of how much of a thumb in the ass you were during the game.
And bonus, no raise in your MMR.
Congrats!
Yeah, that's the π₯ moment. Even better when they stand there smacking you for 2 minutes π³
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Why don't self care users bring a medkit thus allowing them to bring an actual useful perk?
Special mention to those that continue to heal even if I'm standing next to them waiting to heal them π
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Cod Vanguard comes out in 3 weeks or so. Will be a nice break for anyone on here that likes a COD game. Usually keeps me hooked for 6 months, so I'll miss a broken chapter or 2. Will try to play a few games in between
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I agree fully. The upside is however, you aren't forced to play regularly to keep high. For example, if you want to take a break for whatever reason, you don't come back and find yourself at rank 20, especially when you don't get to play that much.
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Penalise 360Β° juking survivors
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@MrCalac123 said:
Game isn't balanced, simple as. Survivors at high levels are too strong and have too many good things going for them.
Yeah. I even played really well as Oni and still only got 1k. I just laughed as I had literally no regrets, they just had 16 perks to my 4 π
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I used to like playing semi competitively. I was rank 12 so had a good balanced game more often than not. I didn't mind sweat or bully squads once in a while, but since this the mmr I now can't play casually at all. Im being given the run around every game. Maybe it'll make me a better player, but its certainly made me a more angry one π
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2564971#Comment_2564971
Pinhead is super weird, because I assume most people agree that having a power that is almost certainly useless is annoying on the killer side, whereas the lament configuration being a side objective is annoying on the survivor side. I can only speak for myself, but that design seems not very healthy.
Played one yesterday who had the pink addon which made the box hard to find, and the green one that makes chain hunt happen faster. Add Ruin and Undying to that and he was more than annoying π
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Think he could use having Legions ability to vault pallets. Played GF last night on coldwind and he has 0 stealth whatsoever in broad daylight. Would like his power to reward landing hits whilst in NS. Missing a hit against a juker is dam right annoying.
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How hard is it not finding a survivor early? It takes seconds. Corrupt atleast forces them infield and prevents early gen progress. For me, LP isn't in the same league as Corrupt.
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@Sandt21 said:
No killer should be considered weak, and the fact that some killers are absolutely weak is concerning
Pre SBMM, not necessarily. Now however, absolutely agree
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2564530#Comment_2564530
Bro, on what map is there a locker every loop? Have you ever tried playing Huntress, sometimes there aren't any for miles when you need to reload.
Pretty much the only map where Head On is a problem even once you know about it would be... I dunno, Haddonfield?
Red Forest have plenty of them. Got a head on squad on there recently π«
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5th is widely debated. At there best, it could be Oni, Huntress or Bubba imo.
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They should revert it back imo. Nothing wrong with the old ranking system at all.
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Ive had games recently in which ive played quite well and still only got 1k. Any slight mistake or bad judgement is super costly at high mmr.
As survivor, I'm finding the games to be harder and most matches are ending with all players killed .....
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@drakolyr said:
I forgot, i will miss hawkins :( I hate to see maps go
Its coming up a lot for me atm. I ll defo miss it. Can't believe they going to bother reskinning it :/
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What would you people like to see? Apart from double xp on certian maps or with certain characters each day, I cant think of much else apart from a Halloween tome with unique challenges on it
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2561542#Comment_2561542
oh ######### really hmu, I'll send that 10k right away
Oh ok, was happy to help until I saw that you already have jt covered. If for any reason you don't have the funds, I ll happy help him instead, it won't be be necessary though as you'll get 100k back so...
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Its even worse for those that play slow start killers like Oni, Trapper and Shape. As Oni, in playing really well and only getting 1 or 2k. Not had a 4k for well over a week now. I was rank 12 before the update, so my games were quite balanced, some hard some easy, now its just coordinated teams who don't make any mistakes. If I make a mistake, they all escape.
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* Darker, claustrophobic maps with low visibility. Some will hate it but the uncomfortable nature of not being able to see will help instill a bit of fear
* More/Intense jump scares. Loud audio noises and environmental effects
* Remove terror radius
* More gore/disturbing environments
Unfortunately, this is a meme party game now and I can only see it getting softer and softer, see Trickster, twitter page and coldwin rework.
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3 kills in 5 matches ffs. I used to 3-4 with my main. Now it's just swf, flashlights, bt and the rest of it. Can't wait to take a break from the game. The game as killer is NOT fun, not anymore, been playing for 3.5 years and never had this lack of fun playing killer
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That looked amazing. Id take those graphics over how the current game is. Well worth it.
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Oni's hate medkits. They're very strong and players should take them, even if they just leave them at the start.
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@TheMadCat said:
Oni. Kazan's the coolest Killer of them all, if you ask my objective opinion. So Oni mains are cool.
Agree but they're also uncommon I find. Only faced a couple this year.
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@Jerek said:
All they need to do is just add a standard skill check when a surivivor begins repairing a gen that is regressing.
Just a standard check, no fancy effects or extra regression, this alone would help solve gen tappers.
Ok maybe a special check that has no great skill check spot.
Makes sense given that a brute of a killer has just bashed it about. It would probably react when someone then starts poking around with it.
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I fell for one the other day in where a Bill was standing injured right in front of a locker ....... Got head on'd about 8 times in that match. I was even being led in a chase past lockers and was getting hit.
I should use it as I run flashbangs and often get caught hiding in lockers anyway π
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@HaunterofShadows said:
No matter how bad the map is I dislike the fact we're even losing a map
This
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What if they made survivors first person instead of 3rd? Removing that advantage would be a start. Its kinda like playing 1v8 as each character effectively has eyes in the sky whilst they can hide at a corner or behind a gen at the same time. Survivors also have items, killers don't.
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I don't do it but for some reason, when playing killer, my camera just randomly shoots off to the left quicky. Doesn't happen often, probably once per match. It happened last game as I was carrying a survivor, they must have thought I was being a plankas as the hook was directly on my right π
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@R2k said:
It's fun for survivors and my experience as survivor greatly improved but also it revealed that killers are meh and more like a toy in survivors hands. Because either u win or lose it's all in survivor hands. If they play as a team it's mostly one-sided game, if they jerk around it discourages me to play the game.
Yeah, I've improved as a survivor a lot playing against better killers, as killer though, its a lot less fun.
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Im getting around 7-10 hooks per game and barely getting 2k. Playing cleanly doesn't work unless you are playing against poor players. Im even dominating early match and still only getting 2k at best.
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I got 2 kills off 10 and 1 off 8 in my last couple of games. Playing nicely gets you nowhere. Ive seen a lot of tunneling when playing survivor, they all get 4k doing that, it works.....
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Good build, still prefer the Snowball build of Monitor + Infectious with Discordance and Ruin. Took Ruin off and got mullered. Tinkerer is good on him