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Ryan489x

Ryan489x

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Ryan489x
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  • It's not really a tweak on the boon per say but it would make sense if the killers got points for snuffing the totems and it actually destroyed them so that the same one couldn't be blessed over and over again.

  • because the majority of DC's I've seen when I play killer aren't because of camping or being toxic. they're because they no they're about to die and don't like it. I've had people DC as I'm about to pick them up from a legit down more then once. It's being selfish.


    DCing is not a solution to a problem and that person made the choice to do so most of the time. so they should pay the penalty for that choice.

  • the funniest name I've seen on DBD in a while was pornhub CEO

  • @GannTM said:

    https://forum.deadbydaylight.com/en/discussion/comment/2739882#Comment_2739882

    I’m sorry but I’ve just seen a lot of people say they’re dropping Spirit for Sadako so it’s making me feel that way.

    I mean I'm going to start playing pinhead more when the voice lines come back to main game just because but that doesn't mean I hate other killers

  • I actually had a game yesterday where I was looking right at a ghost face and the game didn't even try to break him out of his power and he was able to mark me. it might be bugged or they changed something when it comes to breaking it.

  • @brokedownpalace said:

    I'm pretty sure that first one is a deleted scene from The Exorcist. What's the middle one?

    the middle one is JU-ON / The Grudge. That scene was restored in the 90's re release of The Exorcist

  • it's been shown in all those movies that even though the characters crawl in scenes they can also stand upright too. so there shouldn't be an issue

  • @SuzuKR said:

    There's no way to punish it that isn't easily abusable. Devs have tried the ideas people have suggested before. That is WHY they scrapped those ideas.

    very true

  • after playing for quite a while now, I can say that parts of the game are survivor sided yes but it's more the mechanics and rules of the game that are the problem. No I'm not talking about the survivor rule book BS.


    I mean what actions take priority over another and killers only being able to hook from the front but the hooks will turn for survivors to save from anywhere but behind them. the fact that dead hard works when running though traps and over hazards. the fact that killers can be blinded while breaking a pallet when your locked in an animation.


    The fact that survivors can body block a killers movement and prevent them from hooking someone if they're in the right position. Effort has been made to not allow killers to body block survivors but not the other way around.


    these things can hurt survivors too I'm not one siding this. but since the OP is talking about things that hurt killers I used those.


    An example for survivors would be the game not letting you drop a pallet when you know you hit the button in plenty of time or the game throwing you on the side of the pallet with the killer making the drop pointless.


    PC players can manipulate the mechanics of the game to be able to move in unrealistic ways but changing mouse settings ect. There's no counter for that.


    Sadly if people can take advantage of how a game is coded and structured they will. It's the age old question

    "why do they do it?"

    "Because they can."

  • @CyberDragoon656 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2737768#Comment_2737768

    Guess someone used the mask on you then. First off, I don't know 100% for pinhead cause he's the only dlc I do not have and with the way the game is now I can't justify buying any more since most dlc now is not worth the prices.

    Secondly, and this I need to make sure you understand I don't even have the masks so I don't care but spouting delusional nonsense about this being some sort of positive act might as well been a slap in the face cause here's a question for you "how many people even knew this was a thing?" And instead of fixing the report system, going after people and banning them for EGC and actually implementing a system to curve this kind of behavior, they decided hey this one thing that most people probably never knew about yeah let's have that be the first step.

    It's not that I am against the idea but it's damn near pointless since it will change nothing at all.

    Yeah I've never heard of or seen issues with the leather face masks. and yeah it is a blanket solution. I don't have the masks anyway but I know a slash and burn solution when I see one. Again arguing about it isn't going to change anything. and it wasn't the goal of the topic. It's the classic instead of punishing the few they punish everyone. it happens all the time and it's sad.

  • I play both sides. survivor more then killer. and I do feel is survivor sided in a few aspects.


    SWF is very powerful. communication really helps survivor teams do a lot of things.

    Survivors pay very little for mistakes. they have 3 others to back them up and and a lot of third heath state perks. Killers do have some counters to this but not many.

    With killers making one mistake can cost you an entire game.


    The map design favors loops for survivors to keep running untouched.

    I've played on survivor teams that enjoy harassing killers, and as soon as they can't they get quite upset about it.


    Survivors can ruin the fun by gen rushing. sometimes even if a killer was doing as good as the game will allow the rush on gens can still happen. and with. technician survivors can blow skill checks and you'll never know. Had a match against a feng that had every stealth and killer monitoring perk she could. I only ever saw her once.


    That's just an example.

    The major problem right now is the hacking/cheating on both sides. killers are doing it survivors are doing it and if you really want something that's hurting the game it's this.

  • @ThanosPAWG said:

    Yesterday I got accused of making a match unenjoyable. The funny part about it is that I wasn't tunneling, camping, or slugging and the person who accused me tried to sabotage the hook when I was going to hook someone.

    no different then a survivor DC's when you down them legit and they're about to die. was playing a game as Pyramid head, downed someone who thought they were safe on the other side of a dropped pallet. DC's as soon as I pick them up after a ranged hit.

  • @TheDarkTyrant said:

    https://forum.deadbydaylight.com/en/discussion/303729/losing-leatherfaces-masks-suck-but-as-a-horror-fan-we-got-something-great-imo

    Yeah the voices are cool but people really need to push back against dumb decisions. I love the Texas Chainsaw License and removing content is horrible to me and won't stop until they are returned.

    Oh I agree. removing the masks is stupid since it's the players causing the problems not the cosmetics. Like I said before arguing that point isn't going to get us anywhere. and I was looking for a silver lining in a cloud of stupid.

  • @Mr_K said:

    https://forum.deadbydaylight.com/en/discussion/comment/2735737#Comment_2735737

    From what I could tell, face camping was also a tool used. BHVR removing that? How about the end game chat where most of the nasty words were said?

    No, this is PR stunt with no real impact.

    removing the end game chat would solve a lot of problems for everyone.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/303729/losing-leatherfaces-masks-suck-but-as-a-horror-fan-we-got-something-better-imo

    I don't agree "we got something better", as a fan of TCM as well (Leatherface)... this is not better.

    I'm glad you like Pinhead's voice lines, there's more to it than that. This problem that complicates the fanbase, why would you say it's better, I can understand that you like Hellraiser more than Texas Chainsaw Massacre.

    It's not better, it would have been better if both licenses were not affected in any way. Each fanbase deserves everything from their chapter, removing something is never good and making a comparison like this is stupid imo.

    you're right maybe I shouldn't have used the words better. I'm a fan of TCM too. I don't like that we're losing the Leatherface masks either. Like I said it still sucks. Voicing my opinion on the whole mask situation won't change anything so I'm trying to find the silver lining in a cloud I think is stupid.

  • @Canas said:

    I'm sick and tired of the bad MMR, I can't put up with the blatant bullying and belitting from survivors who abuse broken map design and even more busted perks to make my life completely miserable.

    Three gens pop during the first chase and I can't even get to tier 2 of my power with Nemesis... meanwhile what are the devs doing? They're nerfing Nemesis instead, a killer who (like many others) struggles severely against any competent survivors who also happen to be in a group of premades.

    https://us.v-cdn.net/6030815/uploads/E1OS9TUB8ZRF/nemesis-getting-laughed-at.png

    This is a common occurence whenever I try to play any other killer besides Pyramid Head (the only one who can deal with this obscene meta), it's truly ridiculous. BHVR's lack of understanding of the meta has contributed to creating an environment which heavily promotes the ongoing dehumanization and bullying of killers, it's simply disgusting.

    None of these players feel any shame for what they're doing nor do they bother to reflect on the root of these issues. Playing killer isn't fun, it's absolute hell. I wish there would be ANY empathy from the survivor side of the community, but there isn't.

    All you get are "ez" and "l2p" or "uninstall" as endgame reactions from people who will happily abuse the survivor sided nature of this game.

    I've been playing as pyramid head lately. It appears people don't really like him even now. a lot of the time if I down someone with punishment of the damned because I know they're going to drop a pallet in front of me. or I know they're hiding behind a wall said person will DC as soon as a I go to pick them up especially if they're about to die.


    I think that dealing with the blatant hacking problems should be more of a priority right at the moment. They're there and it's ruining matches.

  • @Mandy said:

    The whole point of removing them is to remove a tool that people use to harass others with - unlocking it for everyone will not change that.

    I have never seen what is being claimed to happen with those masks. I've done what's being claimed to be happening with those masks. It must happen or it wouldn't even be an issue. As someone who doesn't think like that I'll never understand why people can do those things.


    for me it's just the removal of a cool aspect to Leatherface all because a bunch of racist ######### had to ruin it for everyone.


    Thanks #########

  • @Mandy said:

    Partly because every time we're transparent about what is being worked on people expect that to be implemented instantly into the game.

    We had it with Object of Obsession rework and we had it this time with Ghostface & Legion - we never said they were coming this mid chapter just that they were the next killers to be looked at. And past history has shown this happening time and time again, which is why we're more hesitant in discussing things until we're more certain about what we're able to implement.

    I feel like this isn't a fair argument on both sides. On the dev side yes being more transparent is risky but it shouldn't be feared. On the other side as players You want transparency but you need to be okay with what you hear. If you don't like it that's fine but it's no excuse to jump down a dev teams throat because they aren't doing what YOU want. you're not the developer. Don't let trolls get to you guys. I play the game too and there are things that annoy me. I'm vocal about them but I don't demand that Changes be made when I want them. don't let a minority of players get to you.


    If I had one complaint it would be that as cool as the Q&A videos are, the same questions are answered every stream without fail. Example shirtless Felix. That's a waste of a question yet it's been addressed the last 3 times. Anything to do with NFTs is just stupid but that's not my call.


    We as players need to remember that it's not easy being a team on a game like this since it's never over, the work is ongoing and only so much can be done at a time.


    the object of obsession change was handled well. so was the change to DS. people just didn't like what they heard.

  • does this not show that hit validation is survivor sided. No I'm not complaining about it. I know it's getting worked on but an example is if I play killer I get a clear hit blood scream and the weapon clean off yet the survivor keeps going. If it counts as a miss then why does the killer act like a hit?

  • @Laluzi said:

    I got stuck on a generator recently. No progress was being made, and the killer kept hitting me and it'd go right through me. It did wear off eventually (maybe 20 seconds later?) and the two of us sort of went "that was weird" and experimented a bit before resuming the match.

    I think it's server issues. Inability to pick up survivors is most frequently a latency problem (and can be deliberately caused, but if it's all four survivors, they're either a rare lag switching team or there's something wrong with the server-to-killer end.)

    that could be the case yeah. in my survivor situation it came out of nowhere and only effected me.

  • Even a survivor I hate when people 99 doors. the only time I do it is if I know someone is coming without the killer after them.


    It can screw over team members and it's just annoying as killers when survivors can one tap a door.

  • Member when killers used to respect the kobe? I member.

  • I play killer sometimes but a lot of them it's just no fun. The hit validation is somewhat annoying. I've had a few times when I've had a clear hit and apparently the game thought it didn't count and the survivor vanishes. MMR hasn't solved any problems in my eyes I'm a low level killer still being put up with survivors that can flatten me. Let's not forget about the players who DC the second you down them or they know they're about to die.


    Just today I learned that flashlights can blind you from the side when you're not even looking at the survivor so yeah that's annoying too.


    survivors still do the last second switch to screw with killers when it comes to items so you don't have time to counter. Killers can't do that.


    On the other side though as survivor the camping and tunneling has gotten bad in the last month. no matter what "Level" that you don't know you're at EVERY killer I've seen does it now. I use kindred so I see it even when it's not happening to me. They pick one target and that's it. or they slug for the 4K right off the top.


    Yes in some of those situations it's because the team doesn't work well or think defensively but it still happens.


    It's not just the killer side that's getting bad, it's all around.

  • @Woodywool said:

    https://forum.deadbydaylight.com/en/discussion/comment/2710485#Comment_2710485

    Ok, nevermind.

    Seems like that hackers created something new while I wasn't playing DbD.

    Damn, now I have less interest to play it :(

    it was on mothers dwelling actually

  • @VanitasRyuzaki said:

    Today has been a rather depressing time on DBD for me. I've had what I believe were hackers because I couldn't drop a survivor I was carrying even though it was an open area. The other survivor was standing near the killer shack and I couldn't drop the Claudette.

    This last one was beyond bizarre. I had downed a Kate near a pallet and saw a Claudette I went against last round come to save her. I went for the hit and my entire screen spun and I was soon facing a wall the opposite of where they were. It was only in that moment that my frames ever did something like that and it was when the Claudette was helping the Kate with "For the People".

    Don't feel bad. I was playing a game earlier where as soon as I dropped a flashbang near a killer I couldn't move for the rest of the match. I was farmed out of the match. if it's a hack Its BS.

  • @Woodywool said:

    Did the game freeze after you used flashbang?

    Or it just was like you pressed a button and immediately lose the control of the character?

    it was as I pressed the button and tried to run away I realized that I couldn't move at all and couldn't for the rest of the match. I could turn the camera though. I'm honestly leaning toward a cheat but I'm not sure what's up. Can cheats be used on consoles? the killer I was against was on playstation. everyone was except for 1 survivor who had the crossplay icon.

  • okay I just wanted to check before I put all the work in to report.

  • In my mind what's wrong with the game is that it's been the exact same for far too long.


    The tunneling is getting really really bad right now.

    the lag issues and hacking problems that we all know are there do not get addressed at all.


    and as others have said player entitlement is very real one side is always blaming the other for the state of the game.

  • This could shape up to be really really good based on the people they have involved and since it won't be crowd funded this time No one will have to worry about getting things that other people can't have.


    I was a backer of F13 and it really pissed me off when the lawsuit shut it down because my money was part of making it a thing.


    If they put as much love into this game as they did F13, taking the things they learned from that game and can do better this will be just as good

  • @Viscerynn said:

    Anybody else think they should add the scissor man and Jennifer simpson from the clock tower games?

    Right here man

  • @Aurelle said:

    I still don't get why they announced the new chapter so early. Artist literally just came out and now a new chapter that's not coming out until March has been announced. Really weird.

    They've done this before. Right after the all Kill Chapter came out the Threw Resident Evil at us with a 3 month down the line release date. why are people so shocked about this?


    @luvcraft said:

    BHVR: "New Ring chapter!"

    PTB addicts: "ah, cool, a new killer to try out in PTB next week..."

    BHVR: "...coming in March!"

    PTB addicts: 😭

    also if you're actually addicted to the PTB you should get some help on that one.

  • They should honestly just get rid of the endgame chat entirely. I play on console now and never see it. I'm glad I don't. XXS is right, you would have gotten the same response either way. if you won you would have been trash too because you killed them all and they didn't like it

  • Sure Tunneling is annoying. I don't like it when it happens to me but I've come to except that sometimes It just will.


    If I see a lot of it I'll bring in DS. what annoys me is when I'm not being camped and my team is just sitting on their asses. or hiding in lockers


    @Murgleïs said:

    No, I have never been upset about the killer tunneling because I don't ever get tunneled. To get tunneled you have to do a lot of rookie mistakes :

    • unsafe rescue
    • healing near killer
    • using BT as a weapon : yes the killer waste time but now you have no protection at all being injured
    • using DS as a weapon : now that you have no protection, you are a high priority target for the killer

    The only things upseting me are cheaters.

    Yeah No. that's not the case at all. I've had it happen to me and seen it happen to other players. killers will ignore me and go only for that person. that list is your opinion and that's okay but it's not fact.

  • LOL so glad you got that. Damn Loch Ness monster needs to get out of our game

  • As long as she doesn't come up to us and ask for about $3.50 then I'm good.

  • I don't have a video clip of it but my favourite snowman moment was when I was playing on the game map and it was against a Ghostface and I was in the snowman, I slowly creeped up on him and he saw me but wasn't doing anything and I just kept coming slowly over to him and eventually got right up to him and he started backing up. I look to my left and there was another snowman with me and we just kept coming at him. Almost had him in a corner before he finally hit us.


    It was really funny. and the snowmen made my day when I saw them I didn't care if I lost the game or not, just messing around in them was fun

  • I had a lot of fun with the snowmen as survivor. sneaking around corners and stuff. and slowly creeping toward killers, I knew I was going to go down but I still had fun. some killers even played along, it was great


    I agree killers got the short end of the stick on this event.


    one charm and 2 frosted eyes. and I hate those damn frosted eyes. they're so stupid and any killer I've seen use them has been an extremely toxic player

  • @sadakiyo said:

    No! The remake sucks. An Onryo has the same clotes after her death and that's why she looks clean and tbh Sadako looks more realistic than Samara.

    If they're going by the Japanese version which they clearly are then the killer should reflect that version more. It's still creepy either way and fear is all based on the person. What's creepier a girl with long hair coming at you with a water damaged dress and pale or a girl with long hair coming at you who looks weird but not dead it depends on if you're going for straight fear or unease.

  • @IlliterateGenocide said:

    dragged into a tv. thats all i want honestly

    that would be awesome

  • @BubMickey07 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2701479#Comment_2701479

    Uh yes you should killers have powers plus perks plus addons

    Survivors have perks plus items plus add ons

    And why should i have to bring a perk to defend myself from the killers power

    But killers shouldn't have to bring perks to counter a ######### flashlight?

    you just answered your own question. you bring in perks to counter a killers powers. that's fair but having to bring a perk in to counter an item that can be brought in 4 times in total not to mention what's in a chest is the argument. if killers had perks that countered survivor perks that would make sense too. Remember this is the OPs opinion. The one thing I agree with is that there shouldn't be addons that make the blind duration longer oh wait was that even made? If you want to go for realism you shouldn't be able to stack two different batteries.

  • @dugman said:

    https://forum.deadbydaylight.com/en/discussion/296935/just-had-my-first-cheater-today

    They do but you do need to send them the video of the game since unfortunately they don't automatically save replay files on their end.

    honestly they really should start doing that. it would make things far easier on the player. I've reported Cheating before and the biggest example of cheating I ever reported got no response what so ever. I did it the right way too. I can't name the person due to forum rules but I'm sure others have run into them.

  • @StarLost said:

    https://forum.deadbydaylight.com/en/discussion/296259/i-think-sometimes-this-community-is-collectively-insane

    Let's...take a look here.

    Firstly, as others have mentioned, this community isn't one person.

    It's a gaming forum.

    Most people who post on gaming forums do so to express feedback, usually about something they want changed. People having fun mostly...just keep playing.

    Plus, I think you are mischaracterizing the nature of a lot of the current complaints.

    • What do you mean by 'updated survivor movement?'
    • They were right to do so. There are still too many infinite loops. The reason people complain about breakable walls is that they don't take too much power away from the loop - it still gives survivors a guaranteed escape.
    • Yes, the old keys were bogus. I can't think of a single thread recently where someone complained about this change. Killer and survivor...I think this is one of the few issues almost everyone agreed was silly.
    • I haven't seen a single mori complaint in months.
    • Yes, nobody likes being nerfed. Especially with how many survivors blame losses on 'tunneling', and DS being one of the two big 'anti tunneling' perks.
    • Probably none...maybe Sluzzy. Pentimento is...sort of crap. The complaints are going to be about getting CAWCAWCAW'ed on from across the map.

    Again, people are going to complain about games they are passionate about, because the better something is, the more evident it's flaws become. It's Xeno's Paradox.

    This is not always a bad thing. Some change is indeed bad - the Wraith, Slinger and Cenobite nerfs, for example.

    First If you don't know about the short lived survivor movement update you're pretty new to the game and have no idea about it. that's fine

    Second for the keys and the moris I was talking about people I play with not the entire community. One of which quit playing the game because they couldn't use keys the same way. and the others complain about moris. Only 2 things on that list are personal focus.


    I agree the pin head nerf was stupid and wasn't needed. But the wraith was overpowered. The nerf was needed and he never needed the buff in the first place. I know there is no real balance. They made him faster and people exploited it The slinger nerf I don't even notice.

  • It's not even the right code that's why it's not working.


    ciphersalad" doesn't have a U V Z W or a J in it.

  • I don't think Pinhead is over performing at all. I've maybe faced him a total of 4 times since it debuted in September.


    Not a lot of people are actually playing him in ranked matches so the fact that it's being said he's over performing is a lie.

  • They got the line wrong anyway. It sucks that Pinhead doesn't talk in game but if he was going too it's too bad. At least get the line that you're going to use correct.


    The only killer who actually speaks in the game is the trickster. It's in Korean though so If you can understand it that's great.


    Just like the only survivor who actually talks in game is Ash and that's just on the menus

  • It's funny that Netflix is even trying to get into the game market. They're starting on Android mobile games. 2 of which are stranger things themed and at least 3 and 4 years old respectively. the other 3 of the 5 games are just pointless junk.


    Don't be surprised if anything Stranger things related gets pull down everywhere. like others have said they're just bringing it all in house.


    Are they going to lose money on it? yeah.

    Is Netflix getting into a gaming service a smart business decision based on how they're doing it? No.


    However Money talks and Stranger Things belongs to Netflix before DBD got to use it and Netflix pulled the plug.


    The only thing I will get on BHVRs case about is that they said that if you had the Stranger things DLC the perk names and achievements would not change for you but people who didn't have it would get the generic versions. That didn't happen and now I'm stuck with dumb names and just Chapter 13.

  • speaking of Shirtless Felix why do they keep wasting a question on every Q&A stream about that?

  • I haven't played pig in a while but I had habit of pulling people off boxes, moving them to a corner and dropping them. Kind of a jerk move but they're already trapped so if I can keep it on them that's good

  • @Aurelle said:

    At first I was okay with Boon perks and thought they aren't that bad, but after going against multiple teams with Boon perks made me realize that I was really wrong. Here are the reasons why I think Boons are a problem:

    • They can be infinitely relit: I know it takes time to relight a totem, but for something that is really strong and basically gives the whole team a fifth (or sixth) perk, 14 seconds is nothing. There needs to be a limit on how many times a totem can be blessed or the totem should be destroyed when the killer snuffs it.
    • Boons stack: Boon effects can stack on one totem. If a survivor has Circle Of Healing and Shadowstep, both of those perks are applied to the blessed totem. Hex perks can only have one effect applied to each totem (Example: Ruin and Devour Hope apply to two different totems), so why do Boons have all effects applied to one totem?
    • They cause issues on smaller maps: Smaller maps like Wrecker's Yard, Midwich, Dead Dawg, etc. are an issue when it comes to Boons. If there are 3-4 Boons, they will take almost, if not all, of the map. This basically gives the whole team a fifth (or sixth) perk slot for the rest of the match.

    I said something very similar to this in another topic and I play more survivor then killer.

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