Royval
Royval
About
- Username
- Royval
- Joined
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Comments
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please stop comparing DBD to Fortnite. PLEASE.
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@Xernoton said:
Legion is a bit of a difficult case. Small buffs can bring their power up so much that they become unbearable to play against. So making these 3 addons base kit is probably not a good idea. Maybe they could do some fine tuning to the base power but overall Legion's balance is just too fickle to make any huge changes now.
Myers unfortunately hasn't aged very well. He is a remnant of a very different game, that feels forgotten. A complete rework of his power probably wouldn't be the best idea. After all, they did a pretty good job in capturing Myers' abilities.
If I recall correctly Freddy was anounced to get a rework at some point. In the mean time they at least gave 2 of his addons a rework and actually made them pretty useful.
what 2 add ons? Every single add on Freddy has is ######### he has the worst iri in the game black box
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this has been a problem for years. It’s even more nasty with OTR + DS protection hits should count as conspicuous action.
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none would be possible if they just deleted the pity trap door
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@LapisInfernalis said:
With the cages there is no pallet saves, FL saves, no sabo no altruism whatsoever connected to the pick-up or carrying process. That results in more gens being worked on.
So I don't think cages are a good idea.
good point
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@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3774832#Comment_3774832
I've never understood why FNaF fans always get so defensive when people state the obvious. Like the target audience is kids and teens. That's always been the primary fanbase of the games. I can't help but think that the lady doth protest too much.
it blows my mind
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stop what? It’s the truth.
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Why such a little kid franchise.
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@VomitMommy said:
Nurse, Singularity, Blight, Wesker?
Nurse definitely fits the most for this description.
wesker does not benefit imo
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what difference does it make?
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@Hex_Ignored said:
No. Much like old bnps and old keys, old moris allowed killers to simply skip a large part of their objective just by bringing a specific offering. It was changed for a good reason.
I wouldn’t compare those to old mori back then perks, loops and everything else for survivor was busted I’ve played games back then where I would get 2-3 hooks when all gens were popped. I would think it would not make a huge difference in today dbd.
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I’m a killer main and it’s obvious that he’s overtuned and takes little skill in certain situations its tweaks not nerfs.
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@ShanoaLegendaryPlz said:
Its not gonna happen since they are alredy taking away multi moris and making it into a finisher mori for the last survivor of every round
still kinda sad it made survivor more intense back then and I kinda miss that element lol
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@Paternalpark said:
I'm still gonna get bled out to the last second. Only diff is I'm gonna get mori'ed instead of placed on hook.
lmao
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why would it be bannable
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Still not fair how PC gets insane sens making killers like Billy and blight downright overpowered on mnk the 100% bs on console is super outdated.
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The skill is not what he said why Wesker is getting frustrating to play as. The problem is maps like new Ormond variants it’s almost impossible to get hits in bound because it’s loops then random trees and small fences.
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I’m having the same problem and have been forced to go afk on certain maps because I know it’s gonna be impossible to get hits with bound he needs gloves basekit.
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I still don’t understand why pc players still have advantages with killers like Billy in todays dbd
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What do you mean by the undetectable is too much
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3772781#Comment_3772781
Hopefully Skully doesn't get completely neutered.
Oh she's definately getting deleted. Survivor complain about her 24/7. She has highest kill-rate, The dev LOVE to balance around kill-rates. that is how Sadako/Onryo got nerfed. She's definitely going to Freddy tier section for "Unfun for survivor reason". Remember freddy STILL has not received any rework or changes so your definitely not going to seeing Skull merchant for 2-3 years after whatever changes. They even said they're suppose change him but you still don't see him for like next 4 months.
Idk distortion is good stealth perk but my concern of nerfing distortion is that they'll nerf distortion right but now they'll also nerf Nowhere to hide.
-Nowhere to hide has 24 meter wall-hack
-Moves with this killer
-Has no cooldown
You can easily see them
→Reducing radius to 16 meters
→Not moving with the killer
→Added cooldown 45 second
This is going to be innately a killer buff and than it is going proc a killer nerf. So even though it looks like a good change, it is not.
Bloodrush has potencial to be game-breaking. reset exhaustion for free? Like what is this, dbd 2016 with multiple sprint burst per chase. Like this perk is either game-breaking or nobody is going using it because drawbacks are so bad that you can't use it.
Leverage has potencial. Sloppy butcher lasts 80 seconds but leverage only 30 seconds, so it only makes sense for them to buff leverage to be 80 second to mirror their other anti-heal debuff. this could be good for countering med-kits. Again, they're only buffing this because they're nerfing skull merchant so they do this all the time where they nerf a killer, they know chapter won't sell so they buff a perk of that killer to make chapter sell. they did that on deathslinger where they turbo buffed Dead man switch and Hex:retribution and than later nerfed dead man switch.
This goes on to talk about Weave attunement. Since they're buffing leverage, they're nerfing Weave attunement since obvious franklin+Weave attunement counters med-kits. they don't need this perk.
I don’t think they’re going to nerf her I just think her drones will be changed in some way
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Example?
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@HaunterofShadows said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3772774#Comment_3772774
I mean if someone has a build built around blinding, lightborn nulls it
what is a blinding build?
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@Laluzi said:
My issue with Distortion isn't that it denies killer aura reading - people are too reliant on aura reading anyway, it's absolutely ubiquitous and most applications of it will chew through Distortion's stacks, so I see zero problem with limited denial of it. TR recharging isn't as good as people seem to think it is.
My issue with Distortion is that when people run it, they get their teammates killed faster because the killer's going to go after the people that show up on their radar. So if it needs a redesign, it's for that reason, not because it works.
what do you mean people are too reliant if you make a build with the purpose of getting aura reading NO PERK should have the power to completely destroy a build you should have value no matter what I hope they gut distortion like they did STBFL eye for an eye
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no gen slowdown buffs sadge
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@WolfyWood said:
SM nerfs please please please.
there’s nothing to nerf about her she isn’t even a good killer
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Blight feels extremely garbage to play now not fun whatsoever
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I haven’t seen an Freddy player in 4 months.
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I should’ve clipped where I chased a guy with hillbilly 4 gens popped in less than 14 secs was insane
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@mecca said:
It should honestly become a "feature" granted the epidemic of tunneling and the near 100% impossibility of that 2 or 3 survivors will finish more than two gens. Killers really have no idea what it's like to be at a disadvantage.
Its really not a world ending situation if one survivor escapes because of a bug.
Killers really have no idea what it's like to be at a disadvantage.
Have you played killer on the crow or garden of joy map?
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Everytime I load on Fathers Chapel I get sleepy for both sides it’s a snoozer map
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@100PercentBPMain said:
Removing lightburn from Wraith just made him be a snoozer
lightburn was zero skill tho
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another post suggesting the killer should get punished for doing it’s objective… that’s like saying gens should be repaired 20% slower after 1 has finished.
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Gives off envy
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hot tix is needed for some tweaks the 15 sec cooldown is so crazy
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I will say that they messed up a bit with him BUT he doesn’t feel as clunky to play as before. They need to remove the 15 sec cooldown no other killer have been affected with such and it’s so disappointing being a player who plays knight a ton.
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@MrRetsej said:
Your experience is very different from mine in about five games of live play with the new changes. All told, the new Knight has been an unfun mess to play. They should have kept the PTB "bug" that allowed hot-swapping guards. With that, the lengthy cool down on the guards made sense. As it stands with live, the cool down for the power is far too long to be viable.
perfect explanation
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I see the goat in that screenshot
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@Aven_Fallen said:
They said that Outfits are fine?
Do you base your opinion on the fact that the two Devs who played the Killers used Default-Outfits?when have they ever said that?
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@OnryosTapeRentals said:
You can't wear skins? Why? That's so bizarre.
no clue.
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yeah they ruined him they should at least have basekit map of realms
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make all totems not be able to be broken until the first gen pop.
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who’s the witch
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@Blueberry said:
I'll trade you that for Corrupt base kit.
same I don’t understand the need of basekit kindred just run bond.
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I don’t think you understand how important it is to just kill one survivor. It should never be a system where survivors can come back.
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why when there are perks that can make items better?
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how do you know they’re saying that doesn’t it blur it out 🤔
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@Nazzzak said:
Terrible. Old Haddonfield was killer sided outdoors and survivor sided indoors. They rightfully reworked the indoors to be more killer friendly, but the outdoors are (imo) even worse for survivors. Dead zones and ridiculous edge map tiles. I'm surprised the devs were happy enough to release it in that state.
I don’t think any version of haddon had any little bit of it being killer sided. The current one should stay.
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@Hannacia said:
Posts like this really show who are heavily biased towards one side and don't understand other side at all.
cook