Ramxenoc445
Ramxenoc445
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That build was atrocious, noed and you're not even devotion 1. You won't be missed. You were hardly here. Enjoy whatever game you move on to.
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The lack of patches focused on game health itself and the servers. The entire point of dedicated servers, server side hit detection, and 60 tick rate was to mitigate or eliminate the amount of unfair looking or obviously unfair hits. Yet a killer with bad ping or one that is just too far from me especially if they were a console killer they still hit me without being near me period. I've had so many games like this. I had a legion swing at me without even being within eye sight of me and they downed me. Had a doctor down me through a window after i had activated lithe already and run away from the window where that distance is a guaranteed whiff/ window slap. Even downing me while not being behind me. Now hit detection seemed to work REALLY well in my experience before the "fix" for Oni but every since that its been crap. Hits are still as they were before any of this was implemented. Its also really unfair that people with bad connections get rewarded for it while people with good connections have to actually earn their hits. Its not even really earning your hits the hits are working as intended when the connection is good but its so frustrating to deal with for this many years. I'd much rather they just make hit range shorter to compensate for the ######### internet users or just not allow people to play if internet speeds aren't at a good standard or something. Games with ######### connections make me not wanna play more than try harding killers with their best add ons and mories. Like i can at least escape or learn something from a try hard. I can't escape a person that's gonna hit me through dropped pallets or hit me through windows from 20 ft away
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I love him. I haven't played him much recently but playing against him is fun to because if the player knows how to use him he can feel oppressive but its also based on how good you are at predicting his run direction and dodging the hits. I also just love watching him run or try hitting me and whiff. He's def a weak killer in the hands of someone new to him but he's got potential to be about as strong as spirit or billy maybe even nurse
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Survivors choose more options. Killers use the same couple of perks and that is probably why killers get nerfed. In games like this the killer only becomes the power role when you learn to outplay the survivors. They are the majority after all. Feel like most people play killer expecting that they should be the one always in control. There are definitely ways to take control for a bit but killer isn't meant to just be " I am going to ######### on you for free" The game wouldn't be as fun if killers were the more powerful side. Back to perks though if more killers used different perks the meta perks would prob get nerfed less.
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@Hyd said:
https://forum.deadbydaylight.com/en/discussion/comment/1872677#Comment_1872677
The problem with that is you could be facing a total noobie that doesn't know any better strategies, or rather, what the best strategies are, depending on the situation. So you're bullying a low rank noobie into, potentially, being discouraged from touching Killer or the game ever again. In my first few games as Killer, I'm sure I pissed some people off camping and slashing them on the hook because I legitimately thought slashing them made the hook progress go down a bit more with each hit lol. I quickly learned it doesn't work that way but still, I didn't know any better at the time.
Even for experienced players, there are plenty of situations where tunneling or camping are simply the most viable choices, and sometimes the only choices. In addition to this, as a Survivor, it's not always easy to determine if someone is purposely tunneling or camping.
In my very first month playing this game I got all sorts of hate mail (been gaming a long time btw and I've never before received as much hate mail in any other game as I have in DbD...in just 1 month lol). It consisted of all the typical stuff like "wow can't get a kill without tunneling/camping, real pro" and other similar messages, all because I faked leaving a hook while knowing someone was nearby and turned right around when they went for the save, lol. What am I supposed to do? Let everyone get free saves and free heals before I'm allowed to attack again? C'mon...you weren't stealthy enough, so, sorry, you may be punished for it from time to time. Why go running off in search of survivors I don't know the location of when there are some I DO know the location of close by? Yeah, depending on the situation, I'm turning around, sorry!
Also viable strat though i assume you didnt have many options there anyway In the perk department. Nowadays playing killer i tty to get them to that point of no return though nowadays i only play killer when i need challenges done or when im grinding to p3 a new survivor. Killer is fun, but its frustrating at times and i understand why people usually don't play it.
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@Hyd said:
https://forum.deadbydaylight.com/en/discussion/comment/1872677#Comment_1872677
The problem with that is you could be facing a total noobie that doesn't know any better strategies, or rather, what the best strategies are, depending on the situation. So you're bullying a low rank noobie into, potentially, being discouraged from touching Killer or the game ever again. In my first few games as Killer, I'm sure I pissed some people off camping and slashing them on the hook because I legitimately thought slashing them made the hook progress go down a bit more with each hit lol. I quickly learned it doesn't work that way but still, I didn't know any better at the time.
Even for experienced players, there are plenty of situations where tunneling or camping are simply the most viable choices, and sometimes the only choices. In addition to this, as a Survivor, it's not always easy to determine if someone is purposely tunneling or camping.
In my very first month playing this game I got all sorts of hate mail (been gaming a long time btw and I've never before received as much hate mail in any other game as I have in DbD...in just 1 month lol). It consisted of all the typical stuff like "wow can't get a kill without tunneling/camping, real pro" and other similar messages, all because I faked leaving a hook while knowing someone was nearby and turned right around when they went for the save, lol. What am I supposed to do? Let everyone get free saves and free heals before I'm allowed to attack again? C'mon...you weren't stealthy enough, so, sorry, you may be punished for it from time to time. Why go running off in search of survivors I don't know the location of when there are some I DO know the location of close by? Yeah, depending on the situation, I'm turning around, sorry!
Well i generally try to be nice, but getting camped brings out the worst in me with this game so i turn into an ######### in game. Its rare im toxic in the chat and if they're on PC and i see they're likely new I'll apologize and tell them gg or say nothing if im too mad to say anything good. Though when i started I proxi camped so i get it a lot of us typically start out that way. They sent me messages I got a lot of them because after i stopped camping i started tunneling instead. Though I really only tunneled obsession since i was using Freddy with dying light (2016-2017 btw) But I'm not often bullying low rank players below green. Its super rare. Anyone above yellow ranks I'll be honest and tell you they def get teabagged at gate a lot when they camp me.
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@yobuddd said:
I’m not saying to not have fun with some jeers against toxic killers, I’m saying there’s no need to BM killers who are CLEARLY less skilled than you. You know, the ones where you can guess their rank pretty accurately long before you see the match results. The ones who could have easily dodged and extended your 20-minute wait, but decided to play against you anyway despite the obvious warning signs.
I’m a 13, you’re a team of 1’s and 2’s. You stomped me. Good for you.
So why the circles and taunts and pointing and t-bagging and exit-gate-butt-scrape and clicky-clicky and constant vaulting....
There should be no doubt in your mind that my skill does not match yours. Please just open the gates, leave the match, and gg.
I think the killer role is fun, but I’m not skilled. I play it much less now because I only have a good time in maybe 1 of every 5 matches. For this reason I don’t really have the desire to BECOME skilled, because it’s not enjoyable anymore.
I play mostly survivor now, and I do so respectfully, but queue times are getting to be overbearing. Still, when I see a killer below my skill, I know it’s not their fault. Just bad matchmaking. So I play, throw them a couple easy hits, leave, and gg. Why can’t this be the way?
I know, I’m ranting. I’m just unhappy with people’s behavior in general I guess. The game just really isn’t so fun for me anymore.
I will say though. You should try to get better, because nothing feels better as a killer than killing most if not all of the ######### that tried to bully you.
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Only bully low ranks when they try to tunnel or camp me. I don't play nice until I can see they aren't going to play like a #########. After that then sure i'll give em the easy hit or the hook whatever. But none of that taunting and such long as they played nice/respectfully
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@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/comment/1859484#Comment_1859484
This isn't true at all. I've been in many red rank games where the survivors got decimated by NoEd.
Guess I should've just said against none potatoes.
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Doesn't work much typically in my games. Probably because i'm there though. I'm almost always running Inner strength and I don't give noed users satisfaction if i can realistically help it. I'll stay just to cleanse it and save. But it shouldn't even surprise me it works for you considering how bad most survivors are and how they refuse to do totems unless its ruin..Oh well more power to you
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@Moxie said:
I live to see the day.
A Killer power that actually increases the speed of survivors.
Enjoy.
If you're bad at the game sure it'll make you unable to catch them because you make poor bottle throwing decisions. Just don't throw it to where they can use it without you punishing them for it
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Doubt. They'll just tell whiners to do bones which is exactly what they should tell them. Nerfing DH wouldn't really accomplish anything unless they were to remove the mori ability or the one shot and they're not going to. If anything (which won't happen) They'd make it require more tokens
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Not sure what rank you're in but it won't do you any good in red ranks assuming the survivors aren't dumb. Any rank lower than that you'll prob have a field day
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I like the new hud. Def gonna make everything small though
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You guys are babies. MoM was changed in like three to four weeks which is pretty fast considering how long they take to usually do these things. 2 April 2019. Is when Ash released and the developer update for when they announced the Mettle of Man nerf was coming in the PTB was the very next month of May. It was not "a while" so that part of your post is a lie. DS isn't as easy for them to change outside of the sake of just nerfing it for babies like you. Its gone through like three other states they also already mentioned that they were looking at ways to make it not able to be used to abuse or bully the killer. You're just complaining because you rely on undying ruin and now its nerfed so you get one chance of keeping ruin and are mad that a survivor perk you don't like didn't get nerfed as well. Shut up and wait till they've actually decided what to do with DS because your whining about it here isn't doing anything but making you look foolish.
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@VSchmitt said:
The thing is, if Almo, the lead in the balancing team, don't know how to counter one thing, this will be nerfed. Even Huntres Lullaby got gutted, Undying lived a long life, now it may rest in peace with old ruin and 15s taken from Pop, god fobid killers having any kind of good perks.
They're still good you just can't be oppressive with them is the point
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@nursewannabe said:
https://forum.deadbydaylight.com/en/discussion/comment/1859187#Comment_1859187
PH got buffed while his fake wasn't touched at all (yes he can still fake) so no, he's not fine. Also "coincidentally" every PH i played against lately played exactly in the same, boring, tunnelly way using the cages
Yeah I know its still possible, but for my experience I haven't seen any outside of the first few days of the changes actually doing it or pulling it off and i hardly play against PH players anymore so I take it as he's not easy to exploit and get free kills with anymore so he's fine. As for the tunneling cages thing just gotta deal with it sadly.. At least until they change something but doubt he'll get anything else at least anytime soon
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Its not that bad. Ive also said before that anything that lets killers use ruin way better than they should its going to be nerfed. They dont want killer gameplay to be ruin nearly 100% of the time.
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@nursewannabe said:
Healthiest change for the game since a while. Now delete PH and the twins and we're back on track
I think PH is fine now. I can actually dodge him if i pay attention and i agree with the twins though.
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@TeabaggingGhostface said:
Literally the only change it needed was the aura reading not working on dulls
Kept telling people they said they were going to nerf it and people came at me saying "ThEy DiDnt SaY ThAt" look who looks dumb now. Though it got a buff on top of a nerf so thats cool. When i tried to use it i was using it with devour. So this will be cool now for that and for Huntress' Lullaby
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@Trashmaster said:
New iridescent head will give infinite hatchets instead, watch it happen. Gotta wonder what they'll be doing with the other iri add-on though
I'd love that. Or just let them recharge like bubba's charges
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@RamblinRango said:
https://forum.deadbydaylight.com/en/discussion/comment/1849878#Comment_1849878
Pinky finger is 100x harder to pull off than the iri head and isn't an instadown
Lies
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Don't take my iri head plz ;-;
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@Traslogan said:
Seriously.
Your entire game is built for the solo 4v1 experience. Why should we deal with SWF cheating over comms? Your rank system is a joke, there is no incentive to rank up at all (and it's ironic because you lazily made all deterrent based on rank). You put killers of all ranks against rank 1 SWF, and then they use comms to perfectly daisy-chain their gens, they tell each other what you are doing because they just say what they see when hooked, and it's simply a joke of a game when SWF is involved.
Survivors wait 3-6 minutes for a game, killers wait 3-6 seconds because no one playing killer. almost like SWF has truly killed the killer side of the community (and if you're going to blame broken matchmaking, just leave because that has been the go-to excuse for literally years now)
There is nothing but reasons to quit against SWF.
Its funny people like you whine about SWF. I've had killers like you quit and leave the match or come to end game chat complaining that we're SWF when i primarily play solo and we're not SWF we're just not stupid and know how to play the game and you dont like it so you come here and shout about SWF killing the game when you're just not as good as you think. or you simply just got outplayed and can't accept it. Quit all you want it honestly just makes me laugh to know i made you that mad.
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Because you made their chase more frustrating when they ran to that area i guess. Whenever they put that challenge on the tome i do the same thing though. Just throw em i do not care. Only one i wont throw is shack. Anything else free game
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They removed feral frenzy activating perks too so no reason that perk should be stacking with any powers.
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@chieften333 said:
I main blight on console... I am painfully aware of the poor optimization.
They told us about 2 years ago that they're targeting 60fps for all available platforms. You can clearly see how that has not been met if you hop on any last gen console.
It is downright disgraceful that the devs have ignored these issues for so long.
They had it for a while, but after a certain update all that beautiful optimization went out the window. Played on a ps4 pro and it was great until whatever update ruined it. Though I've been on PC for like two years so its been a while.
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@Trashmaster said:
FPS really doesn't matter much, if you get above 30 the game runs fine. Though great skillchecks become pretty hard to time
Gonna assume you've spent all your life on console and or a Nintendo switch. FPS makes a huge difference in everything. Games regardless of genre and movies and shows.
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Also because people dont cleanse totems
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I hate it because getting seen as a punishment of running near a totem is bullshit. Or cleansing it is bullshit. The aura part needs to be removed or thrill of the hunt needs a buff/change.
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@Gay Myers (Luzi) said:
If no one was forced or griefed into it, it generally is okay, but it always needs to be looked at if all parties were participating in it or not.
Also, the report system works, but keep in mind it's people working through all of the reports on a case by case basis and there are thousand of players reporting all sorts of things daily, including false reports.
They are looked at and not thrown away like some want to believe. Sometimes people report things that have not broken any rules or keep sending false reports, because they think it should be bannable - that is still time the ACMs need to spend looking through said reports.
Why not start giving warnings for false bans and deliver an in game message on why they're getting the warning? I assume there needs to be a system added to do this but i think it'd be a good idea so as to lower the number of false reports.
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@GannTM said:
Design wise: Spirit
Lore wise: Spirit
Gameplay wise: Spirit
Waifu wise: Spirit
Cosmetic wise: Spirit
Basically it's pretty obvious who I love the most, and that will never change. #spiritmainforlife
She is pretty hot though. My friends call me weird everytime i say it though
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@DawnMad said:
If the intention is to keep survivors injured you can just play Legion or Plague and save 4 perk slots. Personally as a survivor I don't heal most of the time anyways, it's generally a waste of time unless I'm against one of those killers that punish staying injured like Twins, Oni, Deathslinger etc. If you think about it each time you heal you trade half a generator worth of time for safety, good survivors don't need that.
A lot of people try that and it doesn't work that well. Not if you mean going the whole game without healing. If you mean stay injured till i finish this gen then sure I'll agree with you.
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I don't like that idea. Just because it makes the perk completely useless if you've not been hooked until that point and that's not fair.
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@AetherBytes said:
https://forum.deadbydaylight.com/en/discussion/comment/1836832#Comment_1836832
I actually prefer him because of this. He's actually scary to go up against.
Nevertheless, if you dislike ghost face, use spine chill. Its useful against most killers, so you're not missing a perk, and it counter GF nicely.
i use to run spine chill a lot but got tired of using it. Appreciate the help though. I usually use one or two sets of perks for a while and then change it based on what overall works for the time being.
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@JPA said:
Visually my favourite killer is Oni.
My favourite killer to play atm is Ghost Face, because he feels like one of the few Killers you can genuinely sneak up on people with, since most other Killer's are pretty obvious due to the terror radius. I've only been able to have success playing him in a hit and run style rather than a stalky boi though.
He's the only stealth killer I dislike playing against because he can actually sneak and it catches me off guard but i don't actually dislike him i just get mad because he jump scares me and i hate jump scares.
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@Heartbound said:
The Trapper. He's the only one that resisted the entity to the point of being tortured, still resists after being infected by the Blight experiments, and he even has a weapon description telling survivors to pay attention. (To be careful.)
He hates weakness, and fosters hope in the strong. I think he's happy when survivors escape the trial, but happily sacrifices survivors that are clumsy and foolish. Those that betray their team (Rift 1 was Trapper/Claudette. Claudette cares for her team. Trapper punishes those that don't. You had better free your allies from the trap, or perhaps...Krampus will punish you.)
If Evan finds a way to trap the Entity, just as the Entity trapped him, he will gladly take down the biggest prey of all. At least, that's how I see him.
Can't believe I missed all that. Thanks for sharing that. Makes me like him a lot more too. I always knew he resisted though it feels a little harder to tell who else did though I assume its not very many.
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@Angelicus23 said:
Demo because DemoPls
I really wanted stranger things to come to this game and I said I'd main him and to this day he has never gone beyond level 40 and I don't play him often still love him though I love hissing at people.
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@Xyvielia said:
All my girls are P3 lvl 50
Every guy is maxed lvl 50 with all the perks I prefer at tier 3.
Just rather have perks of preference at the ready for everyone, and then blow BPs stocking up on items/addons for everyone.
I rarely use prestige cosmetics on survivors anyway. Eventually I’ll P3 the guys just to say I did it, or to just have them all in my customizations, but it really isn’t top priority rn.
As far as the guys go: Bill, Ash and Quinten may look the best fully prestiged, imo.
Nea’s my bestie, but I feel her max prestige is sub-par. Jane’s is my least fav... I hate her pinstriped pants suit! Also, love the braids Meggers has, but she’s wearing that stupid belt for her prestige outfit.
Wish we could prestige whatever cosmetic of theirs we wanted.
Wish we could prestige cosmetics too but we'll probably never get it :(
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Nea Prestige 3, Quentin Prestige 3 (PS4) and Prestige 1 on PC, Kate Prestige 3, Adam Prestige 3, Jane Prestige 1 (ps4), Nancy Prestige 3, Steve Prestige 3. Yui Prestige 3, Cheryl Prestige 3, Elodie Prestige 3. All on pc minus the two on ps4 . Planning to Prestige 3 Jane , Jake, Meg, and David.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/215486/got-reported-for-farming-with-survivors
They’re probably new and misunderstanding the term “farming” in the report system, as what that’s meant for is when it tends to go hand in hand with working with one or two survivors to intentionally grief other survivors.
Probably but it was just funny to me.
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I've had this happen a lot myself. Its not fair at all but I'd say if you wanna keep it from happening more the people that are doing nothing just don't go to save them or if they're doing a ton of immersed hiding start doing the same and let them deal with getting chased and saving.
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@[Deleted User] said:
You could just say "I played against the Twins" and we'd know that you probably got camped. No surprise here.
Its actually the first time it happened to me. Was surprised how well it works
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@noctis129 said:
https://forum.deadbydaylight.com/en/discussion/comment/1827766#Comment_1827766
Face camp is rare. If ur that butthurt. Just stop playing this game.
Human memory is not dependable. U remember those moments vividly, even though u just had 10 games where nobody facecamped. But u feel like u been facecamped all day.
Nobody is butthurt and you're not a therapist that ######### doesn't stay in your head like you've been face camped all day.
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@Gay Myers (Luzi) said:
I have answered this a few times before, but here is one of my responses to this:
https://us.v-cdn.net/6030815/uploads/27I9H5IT0YDX/image.png
On the forum we get to be more lenient than on the official Discord/Twitch as we don't have to follow Discord/Twitch TOS. But still, as a matter of fact, he is an undead monster and not a baby.
His size makes it easy to call him baby. But I guess on technical side of things he wouldn't be since he's a twin to Big woman who's name I don't remember so they'd be the same age. He's just a short gremlin since he couldn't grow outside of her.
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@Destructa said:
It's almost impossible to play as a killer, as soon as the game start 2 minutes later they finish me 2 gens, it's very pathetic and not healthy for the game, and some survivors tell me to do more pressure, but it's impossible to chase everyone at the same time, specially on large maps with too many pallets, when I chase one, 3 are free to do gens. I don't know if it's a problem devs are going to fix but I won't play as a killer till gen rushing got fixed, LIKE SERIOUSLY FIX YOUR DAMN GAME FOR ONCE.. disappointed.
You're complaining about something that has been complained about since this game released. It's not going to change much if at all anytime soon. Which means you need to get better at pressuring them off generators. You can slug, you have gen perks, you have perks like devour hope given it doesn't get cleansed, you have ruin, and all the other good killer perks.
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@noctis129 said:
https://forum.deadbydaylight.com/en/discussion/comment/1826659#Comment_1826659
We already know what the answer to camping is. Is to just deal w it.
NOED counter is easy. Just do bones. It gets rid of anything totem related. Survivors have the perks and the items to destroy all 5 in the first 2-3 mins of the game.
I totem rush half my matches. It's pretty easy.
People say just do bones from samination like it's religious. I know I use inner strength 24/7 do bones isn't the point. Do bones works when you have a normal game when you're against a killer who isn't face camping each time they catch someone assuming the chases are short because I'm taking time to cleanse these totems when I could be helping finish the gens before we all get face camped to death. The killer at that point gets a 2-3k and if they don't have noed it becomes a wasted effort for points. Now if they aren't face camping then yes ######### do bones problem solved. The mori with camping situation isn't an issue anymore since they nerfed mories.
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@Healthore77992 said:
Killers were and are still dealing with survivor BS perks with no counter for YEARS, now when killers finally get strong combo, which let's not forget can be destroyed in FIRST MINUTE OF THR GAME, let's also not forget that killer must apply pressure in order it to work, survivors are crying like there is no tommorow, pathetic really..
It punishes bad solos too much is probably why all the crying is happening. Undying is only good with ruin and noed. Its pretty ######### for any other hex because it resets tokens if cleansed. Personally If it gets nerfed I'm happy because I won't have to deal with it anymore and if it doesn't get nerfed then I guess good, but anything killers use to make ruin better will most likely be nerfed because they don't want everyone and their mom using ruin. Its a bit funny though they could've just slowed gen speeds and then nerfed some gen stopping/slowing perks a little to compensate and maybe the game time would be better. Though they take the Band-Aid approach and give perks to help slow them, but then when everyone uses it they nerf. Funny situation to me
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@Clevite said:
Who said they were nerfing undying?
They said in the last stream that the data was showing its starting to become used more and more as a combo and if the trend continued and it became a popular combo like ruin itself was before where used in most games they'd nerf undying. But a quote from memory " We're watching undying carefully and if it continues to grow in usage to a certain point we'll look into taking it down a notch" something like that. Which basically is if too many people use it we'll nerf it.
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#BUFFDISTORTIONPLZ