RaSavage42
RaSavage42
About
- Username
- RaSavage42
- Joined
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Comments
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Making a perk Basekit causes me to ask
What are you going to do with Lurie's missing perk?
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@lagosta said:
Corrupt is too good to pass on prep killers.
Or any killer... it shrinks the map off the start
allows you to look unblocked gens for survivors running to them
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I use Corrupt for the most part
It's not gen regression but map/ gen pressure early
I am using PGTW on clown and legion (not really caring if I get any use out of it though)
Pig: Sloppy, Corrupt, BBQ and Whispers
I do sub Sloppy out for STBFL on some killers
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Pig: I'm a fan of the SAW series
Huntress: Lore was unique enough (Little girl losing her mother, grew up to hack limbs and kill a group of soldiers for being nearby... But so fragile at the same time... Sidebar The lullaby is well done)
Spirit: Rin being a victim of her fathers rage gave way to her own (and lore showing that side of her is cool to)
Plague: (I don't know how to spell her name) She tried to save her people only to succumb to it)
Oni: Oh how the mighty have fallen (only to come back in a bloody rage... See what I did there)
I can make a reason for all of the original killers except for Ghostface
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I would tend to agree with the idea
Though I don't know if they would put it in word for word
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@Squirrel_Thicc said:
People make such a huge deal out of lobby dodging but I really don't think it's an issue.
I see that as well
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"Just because you don't immediately pick someone up and wait 60 seconds does that make you not a tunnler? ofc you tunnel, with the difference you wait 60 seconds."
So has a killer straight up waited the 60 seconds chasing you and (Bad Word)
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It wouldn't change much
Some survivors wait till the last second to leave anyways... BW activating EGC gives them more reason to stay
I would say EGC should start when the last gen is done and extending the timer to 3-4 minutes
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I have to play injured like all the time
cause I don't want to bring in a medkit and not use it or bring selfcare and deal with Sloppy
Or find a teammate with enough time to heal me without the killer being on my ass
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That kind of stuff happens to me when I play survivor
Also I don't go out of my way to do those things (but I lose my thought process a lot under pressure)
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I am usually the first to die so no hasn't happened to me yet
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One way I think can fix this is to start EGC when the gates are powered not opened
It will make the endgame go quicker (IMO)
Also perks activate when the gates are powered (except for No One Left Behind) so it makes sense
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The emblem system has been outdated for awhile now
The need to improve how scoring goes... and what the game actually wants (though I don't see any of that happening anytime soon)
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Unrelenting is one of the perks that's supposed to be basic
None of the other basic perks are complicated (I think)
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Yea... Clogging the bloodweb seems to be what it is
Cause we asked for less
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It's not just console players...
There's more survivor players to match up with less killer players
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There's a lot that is "To hard to implement"
But... IMO Nerfing keys would mean changing how the hatch works as a "free escape"
If there's gens left an unlocking the hatch takes 5 (or so) seconds
If there's only one survivor left Hatch works as normal
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Got Killer reset to yellow ranks no rewards
Survivor back to brown
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@Xzan said:
Don't want to get tunneled? Stop making yourself a target. Blame your teammates if they unhook you with the killer behind them.
Want to stop camping? Stop rewarding it. Do gens. Get out. If someone dies, so be it. Better 1k then a 4k because the whole team decides to hookrush.
A tactic (be it scummy or not) is not bad, if it works.
If more survivors would do that... we might be stepping in the right direction
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Bubba and Freddie
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IMO....
No they don't, Ruin/Undying needs Map Pressure to get value
Corrupt/Pop same thing
You do need to know the killer you're playing in order to get the most out the perks you're using (which is why I seldom change mine)
People sat Spirit is easy (Headset 4head) but you do need to know her power and how survivors react to get the most out of her
People say Pig is weak (and their not wrong) but investing time into her can yield a great deal of knowledge of the game and some survivor habits
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Healing other should give survival points (keeping the team alive increases survival chances)
Also Gen completion should be rewarded to all survivors
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It's just random (first come first served)
But with the killer lock still in place they're collecting the data for it's return
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Have you done it?
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I already have a headache.... I won't survive that...
Thanks though
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Expanding the ranks...
Adjusting the emblem system...
Adding limitations to MM (like lower ranks can't be matched with higher ranks)...
Adding Ui showing the number of hooks under the survivors...
Adding a new tab in the store to: Buy, Sell and/or Trade... Items, addons and/or offerings
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1) The match itself is more important then end game screens
2) Try everything at least once or twice
3) Learn how the killers powers work and how survivors react to the use of them
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Yea he is due.... But they found that the killers mentioned in the Q&A were more of an issue
Clown: shown to have multiple tonics (maybe hinting at a few addons that change or give him the other tonics)
Huntress: Iri Head stacking with Infantry Belt is not fun
Demo: His addons are just too weak... his best addons are brown (with few others worth mentioning)
Also Pig needs an addon pass (so there're more killers that need to be looked at)
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Wish the best...
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I use Corrupt all the time... on most killers... the others haven't gotten lucky enough... Don't need it
Pig, Huntress, Clown, Spirit, Deathslinger, Hag
Pig: Sloppy, Corrupt, BBQ, Whispers
Huntress: same^^
Clown: Corrupt, Pop, BBQ, Whispers
Spirit: STBFL, Corrupt, BBQ, Whispers
Deathslinger: Gearhead, Corrupt, HL, Retribution
Hag: STBFL, Corrupt, BBQ, Whispers
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I go back and forth... from playing the game a lot to not at all
I do enjoy the game for what it is but not much past that
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Cause they have a schedule to keep... and damnit if they miss it
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I bought The Twins with Shards
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@Larz02Barz said:
https://forum.deadbydaylight.com/en/discussion/comment/1784435#Comment_1784435
Man alright everyone says they forget whos who especially when its a swf running the same character but its like y'all forget to look bottom left after a hit it only takes a second trust me this is how I avoid ds bottom left tells you who's healthy hurt or dieing and its only four ppl down there and guess what the names of the players don't change down there
Until they add Hooks in the HUD... that'll always be the case
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1784292#Comment_1784292
It does have Counters.
DS+Unbreakable has counters, but every time someone gives you a counter you move the goal post and cover your eyes and ears and ignore every possible advice people actually give.
- Go for someone else.
- Go for the unhooker.
- PATROL GENS.
- DON'T OPEN THE LOCKER!
SEE?! I just negated DS+Unbreakable.
Ruin+Undying doesn't compare to DS+Unbreakable.
Now, cover your eyes and ears and give me an excuse.
1) Ok I do that then 2-3 survivors have DS active... what then (especially when I don't remember who's who at this point)
2) Ok... so what if I can't find that survivor (I won't spend time looking around when I know someone else is injured)
3) So if I find a survivor (with ds active) on a gen what then
4) And let that survivor get out and work on a gen till DS deactivates
I understand why DS is in the game... But 60 seconds is quite long
Unbreakable is easier to deal with... Slug enough and they'll use it
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Killer Perks:
1) No one Cares- Damaging a gen causes it to regress at 100%/150%/200%... cooldown 80/40/30 seconds
2) Inner Pain: Missing a healing skillcheak causes deep wounds to appear when survivor attempts to heal themselves
3) In Your Head- While in chase for 30/15/10 seconds killer TR increases and decreases at random and red stain flickers until survivor is lost or is hit
Survivor Perks:
1) All I can- increase repair speed by 2/4//6% while no one is within 36m/24m/20m of you
2) Hard Work- Hitting 4/3/2 great skillcheaks activate this perk... for the next 10 seconds you see all gen auras that have progress on them (under 25%)
3) You Can't Break me- while in chase for 30/20/10 seconds while injured increases recovery rate of exhaustion for 3 seconds... activates after chase is lost
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@savevatznick said:
Buff Trapper, Buff Wraith, Buff Pig, Buff Clown.
Tweak Spirit, Change Legion (again), Bugfix Nurse, Tweak Ghostface (fix the reveal already).
Give Huntress, Demogorgon, and Freddy an Addon pass.
Edit : Also balance the maps, holy heck. Not just the map designs, but the randomness of each spawn. Sometimes there are a ton of safe pallets or structure chains, sometimes there are huge deadzones. Some central structures are plain stupid. Map balance and consistency will make the game far better and should be a priority more than any killer buffs or nerfs
You can buff Legion as much as you want, they're still going to be hot garbage on Cowshed if the long tractor loops spawn.
So make maps less RNG... yes
I'd like them to design a map themselves (without using RNG)
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Nerf one of Huntress's addons
Iri head
The rest are good
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/1782493#Comment_1782493
How would you buff Oni? Imo he's one of the most balanced killers in the game
Honestly... I have no idea... the few killers at the end I had to think of who they were (lol)
I'm terrible with him (so I stay away)
If you want to to I'll change it?!?
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I started playing this game with a friend (so finding more who want to play would be good for me)
Then as I played I got curious as to how far I could go (got R1 right before crossplay)
Now it's getting 1 million BP and spending half of it on killers and survivors (shards for any non-licensed DLC)
Basically max out BP then spend some (I save at least 500,000 BP)
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Pig- Buff
Spirit- Nerf
Trapper- Buff
Nurse- Fix
Clown- Buff
Huntress- Addon fix (iri head nerf)
Wraith- Buff
Billy- IMO Good spot (maybe clean up his animations)
Bubba- IMO Good Spot
Freddie- Nerf
Plague- Buff
Hag- IMO Good Spot
PH- IMO good Spot
Demo- Buff
Bight- IMO Good Spot
Deathslinger- IMO Good Spot
Doc- IMO Good Spot
Micky- Buff
Ghostface- IMO Good Spot
Oni- Buff (maybe)
Legion- Buff (figure out what DW's are supposed to do)
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well I voted
Hope it helps
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/1781064#Comment_1781064
See this I don't understand. Killer is stupid easy yet I get the feeling their just aren't that many red rank killers, like why not?
Cause I won't sweat my (Bad Word) off to get something I dont get rewarded for
And MM already puts me against red ranks so I am "artificially" a red rank
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Its artificially increased cause of some not all survivor players waiting till the last second to escape/leave their match so the players can queue again
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He's a fun killer
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/1780685#Comment_1780685
True. The ranking system is so damn weird though.
Yea that needs to be fixed... but can't say first
I would expand the ranks (10-1 for each color)... then fix how points are allocated and earned
But that might be too much
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@JoeyBob said:
https://forum.deadbydaylight.com/en/discussion/comment/1779311#Comment_1779311
There's no reason to get all perks. Most are trash.
But what's the fun in using one build
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/1779683#Comment_1779683
Yeah sometimes I like to play the support role on my team so I'll run a build that improves healing and the like. But what's so frustrating is that even if I do well at healing others and cleansing totems, if I don't manage to also get into a chase with the killer and do a lot of gens, then the game sees that as a failure and gives me a pitiful amount of blood points. It sucks!
It is hard to find any sort of system that is rewarding for multiple playstyles
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Wow... I didn't think I would make another list
Thanks @Xyvielia
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That's nice... it can be the same on console (if you take the time)
Had a match a week or so ago playing survivor... Map was Dead Dog Saloon
Killer was a new nurse player... it was rough for that player so I had EGC take me...
Had a conversation after that