Pumpkinbros
Pumpkinbros
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Survivor: Felix
Killer Ghost Face
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@FilthyLegionMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2972638#Comment_2972638
It should benefit people that are good in chase so I think that should be the prerequisite for about... 90/80/70 total seconds of chase to get a smoke bomb. That sound good?
I think that's a very steep number, a large number of people can't loop for even 55 and that's high MMR. no, I think I would take it down to 70/60/50 that sounds a lot more reasonable, and possible to attain more than once. But a chase prerequisite doesn't sound like it would work, we need to flow with the already established terminology, so most likely you would still have to craft one in a locker, doesn't really help you much if you were being chased to get it right? I think my original idea of it being an item attainable in anyone's blood web, remember this doesn't stun the killer nor does it blind them, it doesn't need to be difficult to obtain one, since it's not that OP in the first place, it's just a last resort get away
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@Annso_x said:
https://forum.deadbydaylight.com/en/discussion/325501/new-survivor-item-smoke-bomb
*stares at killer* *throws smoke bomb* *vanishes into thin air*
Fr tho it's a really nice idea, it doesn't sound like it would be too strong but could offer some good plays opportunities (it would even nerf facecamping) and create entire new playstyles. I like the idea of having it as an item with mutliple charges, with add-ons to bring more or make the AoE bigger. We could also get a perk similar to Leon's to craft smoke bombs during the trial.
Would the killer be stunned by the bomb going off? If so it probably would be too op, so I'm assuming not.
and honestly the memes would be hilarious.
I mentioned that it DOES NOT stun the killer the same way a flashbang does, so no you can not get saves with it, that would not be fair, because of it's radius, it obscures vision, and I actually really like that you bring up countering face camping, I never even thought of that, but that definitely helps for sure!
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Oh really? so the fog simulation that is constantly playing throughout every single map must be incredibly taxing as well right? DBDS ENTIRE THEME IS FOG!!! sorry that's just a funny argument to me lol
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no bet, we totally manifested it lol
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@Impalpable said:
I like it in a way, i agree that survivors need more items but of course we have to see it in relation how it would influence the killer gameplay. I can see killers like huntress being denied of some range shots here with creating these visual walls but how obnoxious would it get over the whole spectrum for some killers and could it even be considered a big enough influence to call it a nerf for some type of killers.
Beside that little concern i wonder about the usual item creation. Current lobby equippable Items usually have a depletion rate and there are perks which can influence them and re-fill them for example. Items like flashbangs are perk items which are created in game - so wouldnt it be more of an perk item the way you describe it? If not we might have to take a look how survivor item perks could effect these new items as well.
counterplay
Well, I think this could be a creative way to counter trickster and huntress, but of course, you don't know which killer you're going against until you get in the match.
Item form
I noticed you mentioned the idea of this being in the form of a perk, and while that sounds nice, I see this as more of a one-time use item such as the firecracker, that's why I created the add ons.
but yes I'm also not against the idea of it being a perk, but seeing it be reusable to me sounds a bit annoying. a compromise could be having ammo, so you spawn with 3 smoke bombs, or you spawn with 2, since it doesn't affect the killer in a grand way, I wouldn't view the notion of survivors having multiple bombs as an issue.
Perk form prerequisites
Obviously if this were to be in the form of a perk, it would need a prerequisite. I think some ideas could be cleansing totems, being chased by the killer for a certain amount of time, or healing/unhooking others. 3 seperate ideas, all different ways to nerf or buff how easy it is to gain a Smoke Bomb. If they really wanted to make it difficult to earn, they could set the prerequisite to taking protection hits.
Thank you for the ideas!
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@Zenologic said:
https://forum.deadbydaylight.com/en/discussion/comment/2972145#Comment_2972145
What Pennywise video?
https://youtu.be/CVxiqiMmg_8
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@Lekitzul said:
Honestly, this game has given me so many hours of gameplay, I don't mind spending money on it. (Keep in mind I'm a big Playstation discount gamer lol) It's a game and they actively do new events and chapters and stuff, they deserve the money. If you want free, you can basically get the basic pack and play and not buy add ons.
to me it would be understandable if the base game was free to play and they're doing that type of business scheme, but its a paid game with 100$ worth of dlc on top of it
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Evil Dead is overhyped. I've played about 30 hours of it, and from my experience number 1 stop comparing dbd to evil dead, it feels a lot more like an rpg than a dbd clone. it's also nothing like dbd and everything like evil dead. Voice chat was a bad idea in this case especially since it's not proximity. it also feels like there's no actual strategy it's just sort of spamming hit buttons until you kill the demons, it's also weirdly too much like fortnite with the way you collect weapons throughout the map. I love evil dead, so I love the game regardless. but I've just really disliked this whole petty attitude of telling everyone on BHVRs Twitter that you're switching to evil dead. my advice: play what you want, don't be petty
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@Hex_Ignored said:
They could give players a discount on all of the "old" original chapters, but why would they give away the NEW chapter for FREE? BHVR, as far as I know, is not a charity but a company
dead by daylight only makes 5$ off each new chapter, but 10$ to 15$ on every individual cosmetic. trust me they have money to give out free DLC. but there are so many characters and very little that new players can use
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@Clockwork_Enigma said:
https://forum.deadbydaylight.com/en/discussion/comment/2972178#Comment_2972178
That was patched out; now it's just a totem spot that can't be cleansed.
The hook spawns haven't been fixed for like 10 patches.
you're also supposed to spread out your hooks, if you use hooks just like 3 genning yourself, you need to think about these things, but idk, if it gets mention more they'll do something about it, I've never really had this issue, but I'm sorry you have
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yeah i'm sure if there are infinite spots, dbd will get to it eventually, and maybe even silently lol, no need to worry, it's being fixed right now because of the current un hittable spot above the stairs.
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I personally hate it
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I'm 100% sure you're getting this idea from the pennywise concept video.
but yes I agree I've always wanted a subway tunnel map, always sounded so fun!
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@IlliterateGenocide said:
I would love if you could place smoke bombs on pallets or vaults beforehand so i really like the idea.
it's a harmless way to just sorta getaway, or a lazy way to get the save without actually getting the save
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well looks like my post got reposted, so unfortunately there are 2 of the same post floating around lol, I don't know how to delete dbd forums, so we'll just have to deal
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@WeenieDog said:
You could always grind shards to either buy an original character or wait till it's in the shrine.
lets talk about the grind for iridescent shards shall we!
to purchase a single killer with iridescent shards, someone grinded as much as possible for it and it took them 300 hours to grind enough, there are 24 killers in the game. that's 7200 hours in order to unlock every single killer the standard way, seeing you don't spend any of it on the shrine of secrets that is. and not to mention the 31 survivors that you also have to unlock., it's getting a little out of hand
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@IlliterateGenocide said:
How do you think companies make money? giving stuff away for free? no.
cosmetics, auric cells, base game cost, the 20 paid dlcs they already have in-game, giving new players more variety to choose from is helpful for building an audience, not to mention BHVR is also a vfx company and has done work on movies.
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Dredge is a manifestation of nightmares and dark thoughts, which consumed an entire town, since it was a monster before it consumed everyone. it can't have they/them pronouns because of it technically being an entire town of people because of this, so as I have been using throughout this post, I deem its pronouns to be it/itself, but I also agree, stop calling the dredge a "he"
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She's not really a stealth killer tbh, just has a small terror radius.
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Jakes that sabotage hooks after they get saved.
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I think people need to be cursed quicker, she literally gets 0 pressure from tv's because if you don't pay attention to them, not thing too significant happens, I remember in the PTB when everyone was turning TVs off like crazy
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freddy's fun to go against, more people should
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@GreyBigfoot said:
I do like that they're slowly improving each Tome, the originals were a little bit lifeless.
Unrelated but also, people making YTPs and sentence-mixing the Archives narrator is an untapped goldmine of memes.
you're devious...
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If you watched through otz's video on this topic you'd realize it's quite the opposite, this game is only survivor sided if you let it be, all those survivor rules mean nothing you can ignore them, camp tunnel run noed, it doesn't matter, if you want kills you can get them if you decide to play nasty. otz played 50 games with 0 perks equipped and ended up with a 3 kill average.
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@darkcloudlink said:
Escape the trial using ONLY No Mither and NO OTHER PERKS? Are you joking?? This challenge exists solely to make people endlessly throw games! This challenge needs to be removed. It's literally worse than going into a match perkless! Especially for solo queue, this challenge is so incredibly unfair to rest of the team, and because it's a tome challenge you run a huge risk of 2+ people in a single match running the perk over and over. This was a terribly designed challenge.
being that the tome is about the David this challenge was inevitable, they make you use every single one of Davids perks for challenges, that's how it's always been. just keep playing till you get it, who knows you could get it on your first try maybe
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@Nathan13 said:
As we all know it was determined that self care was one of the top “meta perks”. And we know these perks will be undergoing changes which will happen most likely this summer.
But how can BHVR change self care because I feel like the perk is fine when used properly. I use it a lot in solo queue whenever I need to heal myself in certain situations.
I would hate to see the healing speed nerf cause I sure wouldn’t wanna use it anymore especially if the killer is running sloppy or any other slowdown mechanic.
A lot of people are misunderstanding what bhvr is saying, the word rework. For example, Haddonfield was not decreasing the number of vaults or windows, Haddonfield was REWORKED. meaning these perks are going to be completely changed, new ideas to change the meta, not just nerf it.
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@IlliterateGenocide said:
I have many problems with knockout (solo queue bully perk)
but my major issue is that god awful muffle that it inflicts its just horrid on the ears.
I would rather a killer bring noed then to be slapped with that awful noise
this is the same sound effect that plays during a blast mine. I don't really know tbh, it's not the worst sound effect in the world but I can understand why someone would dislike it, I'd enjoy seeing it change to something different.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2962627#Comment_2962627
But you can still give survivors hatch just don’t down them.
a lot of you in my replies aren't understanding that I'm not talking about pre deciding to give hatch, I'm talking about that one moment where hatch will spawn as you're carrying a survivor
and you have to make that decision right then and there, you can't change your mind cause you'll just mori regardless, idk, just kind of sucks that it's just gonna be an immediate mori, no decisions lol
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THIS IS THE EXACT REASON I THOUGHT TO MAKE THIS FORUM POST LMAO
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2961586#Comment_2961586
Death to this pawn of the Salubri.
Alright we get it man, you don't like the horse lol
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@WesCravenFan said:
I want to Mori the stupid horse.
:/
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@Aurelle said:
Funnily enough a long time ago (back before Father Campbell's Chapel got reworked), I always ran over to Maurice and spammed the "come here" emote to make it seem like I was petting him. But I would love an actual pet prompt for him, he's adorable.
"and while 2nd taunt does the job just fine" I mentioned this in the og post, but yet i agree 100%
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Hey, just chiming in. ports aren't like the simplest thing to create there's no "upload to steam deck" button on UE4 they have to do a lot of work to get it to work on these devices and make sure they work with the live versions on all the other consoles, give it time, the steam deck literally released this year, they'll get to it, I promise <33
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@Seraphor said:
At the risk of opening a can of worms... (because we all know how these threads like to attract the "less than helpful" posts)
We have 30 survivors. That's a pretty sizable roster, and covers a diverse selection of individuals, different ethnicities and religions, and now, sexualities too. Statistically, it would not be unusual for there to be 2-4 other non-heterosexual characters within that number.
So there's room for more LGBT+ representation, that wouldn't be out of place.
So who would you like it to be?
Existing characters, or new characters?
Gay? Bi? Is there scope for trans?
And why?
I think Yui Kimura would make a good option. Gay, bi or pan.
Kicked out of her home for flouting her mothers preferred gender stereotypes, joins up with an all-girl biker gang with a side mission of protecting women from stalkers and abusers. There's more than enough room in there for a romance with one of her biker pals. Sure it falls into a couple stereotypes, but sometimes stereotypes are true, and these aren't exactly negative ones, they're empowering ones.
New Survivors SHould get the representation
I'll be honest final answer. new survivors. with David, his pertains to his tome lore which is great. if other survivors get to be a part of the LGBT it should be the same thing. tome lore, explains their sexuality rather than having another jk rowling situation, concrete representation is better than being told something is true and never elaborating on that. With new Survivors, it is a perfect opportunity to create a built-in story that mentions their sexuality.
Headcanon
While it's a very lovely thing that David has come out of the closet for us, and just to clarify I am also gay so I come in with no harmful intent. When old characters are just announced that they are gay, it feels lazy. I would rather have true representation. and BHVR has mentioned that they have left a lot of characters nameless in sexuality in order to give people the freedom to create those headcanons themselves. There is room for more LGBT characters and it's my favorite thing to see in games. but as I said before lets not force them to jk rowling this situation
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/321357/victor-needs-to-count-as-a-chase
Very good suggestion from someone with only 30 posts? Someone go check on that snowball in hell that Patrick is safeguarding.
Lol, I haven't been up in the forums up until recently. I used to dump all my ideas in long paragraphs in my friend's DMS but realized oh hey, it's probably smarter to just do it professionally in the forums right? so that's what I've been doing. I'm just over 1k hours and I'm constantly hanging on every word of those bug notes, I'm just here to be apart of the conversation!
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@Zeidoktor said:
https://forum.deadbydaylight.com/en/discussion/comment/2935224#Comment_2935224
I don't think you need to be playing as the Twins for that challenge, just using Hoarder. You could do it on Pinhead just fine.
The only ones that require Twins are the ones for Victor's Pouncing survivors.
That's true but I don't have time to get the teachable and level up another character Ik it was in the shrine, but like, obviously if you need to use hoarder and you're not a killer main, you're probably gonna play twins right? there's problems beyond the challenge, i just used it as an example as why it sucks that it doesn't count
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2935233#Comment_2935233
im not gonna spoil but youre in for a treat with this tome
huh??? wait is there a way to read the tome lore early?????
devious person don't tempt me
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2929334#Comment_2929334
"Just chase them"
Let me just waste ~90 seconds worth of Generator time just because of 1 Perk that can and usually is run by at least 3 Survivors per Trial
I'm just not sure what kind of nerf you would want for a perk so simple, like LITERALLY so simple. some people can mess up with it, and some people are god-tier with it. it's a skill-based perk. give people props for a good dead hard! stop complaining, live an optimistic life <3
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@wreaver said:
https://forum.deadbydaylight.com/en/discussion/comment/2929298#Comment_2929298
I rather have the "boring" default music than the new headache inducing printer sounds.
Did anyone tell you that a dev came onto the forum saw the complaints and updated it so it doesn't sound like a printer??? cause it doesn't btw...?
kinda awkward lol
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2928324#Comment_2928324
I dont have any issue behaviour can do whatevet they wish i just stated a different idea to approach lgtbi+ issue plus adding more diversity to lore but if they prefer that way their game not mine
ok, but then why did you post this forum in the first place if you're ok with it. tome tier 2 hasn't unlocked yet but so far in Davids's story, I'm seeing themes of love and affair, so I'm assuming they did it to be a part of the tome lore, it's not just an "oh yeah this character is gay btw" jk rowling style, it means something to the character. I don't think they should just willy-nilly say this character is gay and this character is gay, but it was just 1 character and it pertains to him. I don't think having separate sexualities between realms is relevant or makes sense
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@Tsulan said:
https://us.v-cdn.net/6030815/uploads/784C9VB8P5N7/who.jpg
You guys are getting matched against Twins?
Yeah I get it no one mains twins, just since the tome came into play this seems to be a more prevalent issue, I mean they have a challenge that's literally chasing after hoarder activates, but let's be honest who's gonna chase with M1 charlotte over here.
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@CryptoMiner said:
https://forum.deadbydaylight.com/en/discussion/comment/2929305#Comment_2929305
Ah yes. Point the finger at the person pointing out the mistakes. Be bold, brave one.
To put it simply. you're not helping anyone by just pointing out that a game's numbers are dropping. they know that, and they literally just don't have content to put out at the moment. but to even solidify that point bhvr has literally addressed every single issue with the game you mentioned.. so I'm just not sure what you want from them, hackers will slip through any encryption that goes without saying that's every single game. it's ignorant to blame dbd for something that's for the most part out of their control.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2929327#Comment_2929327
This is where you are wrong.
You're looking at it from the perspective of DH being used to dodge a hit, which is the wrong way to use it.
It's uncounterable when used against most Killers when it's used for distance
still don't see why gaining distance is such a huge issue, just chase them?
personally, as a survivor I don't run dead hard I find it a bit disingenuine to get good with a perk that basically counts as a free 360 so I learn to 360 the right way. however, if you know how to use it well, I can for sure give those survivors props for a good dead hard, just like otz, killers will play relentlessly so will survivors in a strange way it's balanced
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2929316#Comment_2929316
"Just bait it out"
Stop, everyone knows "baiting it out" doesn't work when it's used properly
...yes it does? i'm saying wait the hell out of dead hard let them spin you, still don't swing. best way to down someone easily, NEVER SWING but yes sorry if you don't believe me but uhh
BAIT DEAD HARD!!
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Legion used to be the lowest-tiered killer in a game, we all know his buff was coming. there are ways to counter all of these things, complaining instead of trying to get better and play against these buffs just doesn't get anyone anywhere, just like playing against a killer you haven't before, you gotta learn how to counter them
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Hey just like any other perk pro tip: just learn how to counter it lol
The best way to avoid dead hard, is just never swing until you're right up on their back, it's pretty easy you just forget to counter it there are many videos on how to counter a lot of perks, but I just wouldn't get that upset about it. It's all a part of the fun of looping and predicting and though it can be frustrating you just gotta mature and focus on what you can, not get upset about the little things, and if all fails, just be friendly, I'm sure you'll end up with a game you can look back on and smile
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Haven't really had issues with hackers, hit detection has become less prominent tbh, and you also can't blame BHVR for lag if you have poor internet, they... can't control that?
I don't know how else to put it but you're the toxicity if you feel the need to point out their steam numbers since their all-time peak was only 105k
which isn't that much in the first place if you didn't realize that. Remember that these numbers are only active players, while the fan base who passively plays just not every day can totally be a lot larger. it's ok to stop liking a game, no one is forcing you, and BHVR can't make you like it through updates, if you're that peeved you can simply move on to another game
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I love it :)
at the very least it's not that boring default music it used to be I'm glad they went and changed it