Pulsar
Pulsar
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Because SBMM is miserable for people who are good at the game.
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2543844#Comment_2543844
Nerf the only good thing about his power? No thanks.
I feel like you didn't see the "buff the other stuff" part.
Here: BUFF THE OTHER STUFF SO WE DON'T HAVE A RE-DO OF DEATHSLINGER'S NERF WHERE THEY NERF THE ONE GOOD THING ABOUT A KILLER WITHOUT ADDRESSING HIS GLARING WEAKNESSES.
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It's Legion or Twins.
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He still sucks because he relies too heavily on his box.
Without his box, he is nothing.
Nerf the box, buff his other stuff.
However the worst part is that he still can't come. Let him come :(
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2543696#Comment_2543696
Should probably clean it man. I had a router that fried on me but I wasn't taking care of it and had poor air ventilation, In retrospective I should have been checking how hot it was getting. The second one works fine though.
Nah, they fried it because they were upset.
Also booted me offline repeatedly before that.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2543694#Comment_2543694
Really? Most I find in this game is occasional hate messages and teabagging but compared to overwatch’s match throwing and chat or even for honor’s messages dbd ain’t too bad. You play on PS4 right? Maybe Xbox is just less toxic overall
I play on Xbox.
I get hate mail most matches.
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2543665#Comment_2543665
Yes as I previously mentioned there's an Anti toxicity tool called keep your steam profile private and don't read post chat lobbies :^). Too bad the developers aren't gonna make a patch for you guys where the Survivor gets a broken leg and an arm for pressing their right click and crouch button too fast lmao.
If only there was a way to protect my router from angry Survivors :(
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2543398#Comment_2543398
I guess when I’ve come from games like for honour and overwatch (which added an in game chat to consoles) I’m just accustomed to this sort of thing. Even then when I play killer hat messages are very rare. Only recent example is someone accusing me of cheating because he didn’t know what retribution did
I also come from OW, For Honor, Siege, Black Ops and more.
The amount of toxicity I find on a daily basis in DBD far eclipses those games.
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@Phasmamain said:
Dbd is pretty tame compared to other games imo
Still the only game I've had my router fried on and still the only game where I get messages like this every other day.
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2541296#Comment_2541296
So, do you think it would be more fair that Boon-Totems spawn at the beginning of the match, exactly like Hex-Totems. That Boon-Totems make sub-audible crackling sound exactly like Hex-Totems. Survivors can see the Boon-Totem, just like Hex-Totems. And that the Killer can break them, just like Hex-Totems.
I bet Killers don't want that at all, do they?
Seems better to me.
Random location, recognizable noises and I can permanently disable them?
Count me in.
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@FeelsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2541911#Comment_2541911
Yeah because this killer - especially with this build is even less fun to play against than Thana Legion on a small map with green button addon.
Also sorry for interrupting the killer main circle-jerk in here with my non biased post!
It might help if you stopped suiciding on hook.
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@FeelsBadMan said:
Totally balanced to 4k every game! I can't wait for the devs to nerf the ######### out of Pinhead. He is HORRIBLE to face in solo queue and until then I will just continue to suicide on hook against him and this build.
....I think I figured out why he keeps 4K'ing.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2541890#Comment_2541890
It does suck when you're the one who starts something and then someone else takes the credit.
Nah, I'm mostly joking.
I mean, sure I'd love to be recognized but meh, it's just a build. It makes logical sense that the build would be strong and I'm glad other people have sort of proved me right.
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/2541882#Comment_2541882
Res stretching reminded me of I and my friends went to Laser shooting gun game. That Im the tallest of all and I was the only one can see my friends over walls.
Easy flanking.
That's kind of a good example.
And small story, the last time I went to play laser tag was after my high school prom (after-prom yay) and it was a huge two story arena. Anyways, I was Junior and all the guys were super competitive and one of them may have dove off of the second story to escape. Also, people started climbing the obstacles to set up kill zones and traps.....I may have been the guy who dove off of the second story balcony.
Anyways, we were basically cheating to have more fun and totally ruined the game for everyone else.
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@Gladonos said:
If killers were the ones with stretched res I bet they would argue that they need it and this forum would happily defend it.
No, people hate the stretched res Nurse and Blight players too.
There's just fewer of them, that's all.
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@Apexgnifrums said:
https://forum.deadbydaylight.com/en/discussion/comment/2541480#Comment_2541480
Cringe emoji, already know what type of guy and age you are. No surprise you cry about that stuff
Well, if we are making assumptions about people based off of shoddy indicators....
It shows a lot that you put so much emphasis on age and the "type" of person people are. Perhaps you're projecting?
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I got to it first :( and my build is more reliable too
am i salty, no maybe kinda
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2541387#Comment_2541387
Sometime in late 2018 🥰
I need a DeLorean then, I think I'm in the wrong timeline.
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@Sakurra said:
https://forum.deadbydaylight.com/en/discussion/comment/2541669#Comment_2541669
Idk. I'm sure they will do something about it. That will be good for survivors, tho. They will go back doing only gens. Not blessings totems if it will be only one bless per match or smth like this.
Yes, Survivors will be off gens for 14 seconds to cleanse a totem, but the time and pressure they save by being able to heal and/or quickly lose chase is so much more powerful than that.
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@graveyard_7777 said:
https://forum.deadbydaylight.com/en/discussion/comment/2541682#Comment_2541682
If you don't mind me asking how was he on release? I started playing when Ghostface came out.
@Tatariu made a great video about this (two actually) and they explain it way better than I could, plus, it comes equipped with some old Legion gameplay.
https://www.youtube.com/watch?v=3CgzGnbAALI&ab_channel=TatariuOld Legion was the single worst thing to ever happen to DBD.
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Just a small update.
These are the only two things (other than Wraith coming out of his cloak) that I've observed to be consistent issues for Killer. Please note that this doesn't mean other things don't happen, just that this is what I'm experiencing most often.
https://youtu.be/dTEUAnKjsHs https://youtu.be/HTHdCjIVRH4So far, it's been a big improvement over the last few months/years. I'd still like to know when 60 FPS is going to be added though.
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@graveyard_7777 said:
https://forum.deadbydaylight.com/en/discussion/comment/2541674#Comment_2541674
Legion still sucks imo
He sucked on release too, but he was completely and totally broken.
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@dspaceman20 said:
With the feedback they received I'm sure they will do something about boon totems
Legion got plenty of feedback and still shipped.
Trickster also got plenty of feedback but was still awful on release.
Twins got plenty of feedback and I don't even know if their bugs were fixed on release.
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The game is addicting.
Plus, if you get tired of CoD you can go play another First-Person Shooter. If you get tired of DBD you can....go back to playing DBD.
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@Sakurra said:
You can't compare ruin/undying with boon totems. Even if you can bless again and again it's a waste of time.
How can you say that?
Being able to heal yourself (and others faster) is one of the strongest things a Survivor can have access to. That's why Med-Kits (after the Key nerf) are indisputably the strongest item a Survivor can bring.
You either waste precious time trying to search for and destroy the totem or you lose the war of attrition.
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@[Deleted User] said:
I don't agree totems are objectives, they are perks.
Well, what are you going to do, ignore it?
That's like trying to ignore Ruin, it really isn't practical.
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@Sakurra said:
Huh?
One reason Undying was nerfed was because it had the possibility of needing to be cleansed 5 times.
Boon totems are infinite.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2540796#Comment_2540796
looked at the "Top" questions. first 9 of them since that's how many would fit on a screenshot.
https://us.v-cdn.net/6030815/uploads/7WUDW6LED994/image.png
Of these top 9, green represents a technical question, teal a grind question, aqua a balance question, and fuscia a different type of question.
Of these 2 questions on balance, one is advocating for a survivor nerf (from PTB to live, so not really a nerf, but they want boon totems to be toned down/hex totems to be buffed), and the other is asking which characters will recieve add-on passes next.
How incredibly survivor sided.
(I did it for the next 9 as well... nothing survivor sided).
I just wanna know about 60 FPS for Consoles :(
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It sucks.
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Old Undying is more fair currently.
Sure, it COULD take 5 cleanses, but it usually didn't and you could ALWAYS permanently destroy it.
Boon totems cannot be destroyed and can always be replaced. The Killer has no way to stop them permanently.
Thwt being said, they are both massively unfair.
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@Apexgnifrums said:
Imagine crying about stretched res. Its just resolution, people need to get a grip.
Imagine excusing blatant cheating.
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Hmmmm yes 30 minute of Blight queues
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2539824#Comment_2539824
Not really. Most people just like easy games.
No, most people want fun games.
It just so happens that DBD is really fun when you are stomping people.
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@Mwasi said:
https://forum.deadbydaylight.com/en/discussion/comment/2538714#Comment_2538714
This should all be in a Youtube video. You have created such a comprehensive but simple to understand list.
Thank you <3.
Maybe I'll make one and link it here.
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@freak_115 said:
https://forum.deadbydaylight.com/en/discussion/comment/2539897#Comment_2539897
At least some1 who's Telling them
I'm not necessarily agreeing with you.
I'm just pointing out this person is being childish because they don't agree with the things you are saying.
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@Gladonos said:
https://forum.deadbydaylight.com/en/discussion/comment/2539897#Comment_2539897
No, what's childish is 1,000,000 threads complaining that survivors are all evil and stupid.
Where did they say all Survivors are "all evil in stupid"?
Because OP specifically says that's their own experience, not a reflection of the game as a whole.
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@Firellius said:
The problem with killers switching when in lobby, as far as I understand, is that matchmaking takes into account your competence with a specific killer. Which means that if you were able to switch, you could queue up as a killer you've never played, get matched with newbie survivors, and then switch to a killer you've already mastered.
Not sure if that's actually how the matchmaking works, but if it does, it'd explain why killers can't swap.
Do think that Survivors should be locked into their builds 10 seconds earlier so killers can adapt to their final choice.
It doesn't work like that. Already tested.
There's almost zero variance between a Killer you main and a Killer you've never touched.
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Which ever wins me the game.
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He definitely needs buffs.
I can't ever seem to beat Trapper, but I know he's still weak.
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@Marc_go_solo said:
It would be bad for game health, were that to happen now. A number of killers would dodge lobbies (understandably), meaning swf may have a long time before finding a match. If enough killers dodged, swf players may leave the game due to this, and I reckon that would be a dramatic reduction in numbers.
If this were to be a thing, the only way it could have worked may have been if this idea was put into place when swf was first introduced.
And doesn't that show a larger problem? Doesn't the fact that people would rather chance another 10 minute queue than play against a SWF show that there's an issue?
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Couldn't blame you.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2538708#Comment_2538708
Even the ones iv played like twice? Seems abit odd I'd be so damn high as them lol
If there is individual Killer MMR, it doesn't mean much.
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I'll put them into tiers.
Tier 1 is going to be Killers that have more potential and/or are easier to master on PC. Tier 2 are Killers that have some advanced techs that are only available for PC players, but their overall gameplay is not majorly affected. Tier 3 are Killers that I feel are not affected much by PC to Console differences. There are no specific rankings within each tier.
So, without further ado, in Tier 1 we have the following Killers:
TIER I
Nurse ~ Nurse can be played on Console, but my God is she a nightmare. The constant freezing and lag, not to mention her many bugs, hold her back considerably. Likewise, she cannot flick on Console, which is a massive drawback. Combine all of these things with the drastically lower FPS, and you have a recipe for absolute disaster.
Trickster ~ Trickster is an absolute nightmare on Console. His recoil is so difficult to compensate for and his aiming is just abysmal. He is walking proof of why Console needs response curve settings like almost every other game has.
Blight ~ Blight isn't as bad as he used to be. He can flick, sort of, and you can definitely get good value from him. However, you aren't ever going to be able to compete with PC Blights. They are going to be able to flick when bouncing, and you just can't do that on Console. This makes his plays at loops much more difficult due to the slower turn rate and when combined with the low FPS, it can be a thoroughly unenjoyable experience.
Cenobite ~ Pinhead is an interesting one. If we are talking about the way I play him, it doesn't affect me. I maximize his Box uptime and try to use that to win. However, playing him like BHVR intended (ie, using his Chains at every loop) gets a disaster. Many streamers and top players on PC have said that aiming his Chain is pretty difficult. It's damn near impossible to aim and control it on Console. You have to put it right on top of people.
Deathslinger (RIP) ~ Deathslinger also suffers from not being able to flick. Those split second flick shots simply can't be done on Console. His ADS also triggers freezes a lot of times (ask me for clips I dare you) and the lower FPS gives you less time to act when Survivors juke.
Nemesis ~ Nemesis is basically stuck in the same rut as Deathslinger. He can't flick, his Tentacle can freeze your game and the low FPS gives him less time to react to Survivor jukes. It's also weird trying to track with the Tentacle, something is just off about it.
Twins ~ Bit of a surprise pick, I know. Twins can't flick shot, which can really hurt Victor and every time you charge a pounce as Victor, the game lags. Most of the skill shots you can make with Victor are gone on Console.
TIER II
Hag ~ The only real difference I've seen with Hag is binding the teleport button to the scroll wheel to get faster teleportation to traps. That's a really high-level "tech" that doesn't affect most of the playerbase.
Demogorgon (RIP) ~ His Shred can freeze sometimes and it can be difficult to track, but for the most part, he's just fine on Console. You are only gonna have issues against really good Survivors, but then again, who doesn't?
Huntress ~ Huntress is gonna miss her flick shots, but from what I've seen, you shouldn't really need to go for those too much. Her long range shots are still there, and there isn't any freezing with her Hatchets.
Billy ~ Billy basically just loses his ability to quickly turn and chainsaw Survivors. Again, no flicking allowed.
Legion ~ Legion is a surprise pick. The low FPS can cause you to miss a Frenzy attack, which is absurdly punishing for no reason. Likewise, going into Frenzy will TANK your FPS. Ergo, Legion suffers from some painfully punishing issues on Console.
TIER III
Trapper ~ His traps are traps, regardless of you being on PC or Console.
Wraith ~ Bing bong go bing bong no matter the device.
Myers ~ *heavy breathing intensifies*
Ghostface ~ He still gets revealed through walls and can't be revealed when he's right in front of you.
Doctor ~ Shock go brrrrrrrrrrrrrrrrrr
Bubba ~ Chainsaw go vrrrrrrrrrrrrrrr
Freddy ~ He still places snares at every loop and always teleports to your gen because of course he has Tinkerer.
Pig ~ Traps go brrrrrr but I could see a case for her Ambush not being as good due to lower sensitivity. However, her Ambush is bad.
Spirit ~ *vacuum cleaner noises intensify*
Clown ~ He's still gonna eat every pallet in sight. Just throw gas, break pallet and repeat until you lose.
Plague ~ Her vomit is the same, so much as I can tell.
Oni ~ Oni is actually really good. His response curve feels great and I have zero complaints. I don't think the 180 flick is intended atm.
Pyramid Head ~ I could see a case for him being in Tier II, but as I understand it, you want to use his Punishment of the Damned at animation locks. You shouldn't be trying to flick it.
Anyways, that's what I've got. Hope this helps!
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Yeah, he's pretty undeniably one of the worst, if not the worst.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2535948#Comment_2535948
It happened before. I once mentioned it in this thread too.
It used to be longer though I think.
Now it feels like a micro-freeze
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/2535875#Comment_2535875
Well I mean it's only fair she essentially gets Dstriked every time she uses her power, feral frenzy being the most lethal killer power we've seen to date.
It's only natural.
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@Aneurysm said:
No hate to the mods but I love how the natural reaction to legion getting a useless buff to an already useless purple addon is still skepticism lmao.
Well, most of the time Legion gets nerfed, so we are very nervous whenever we see changes.
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@NekoTorvic said:
https://forum.deadbydaylight.com/en/discussion/comment/2535717#Comment_2535717
Ok, that's totally valid. But why?
This change kills high-ranked play where you need gen regression.
Any change implemented on the Survivor-side would make the game exceedingly boring for them or it wouldn't do enough to slow down the game.
Even with Ruin and PGTW, a good team can push out 3 gens in under two minutes.
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@JustWhimsical said:
https://forum.deadbydaylight.com/en/discussion/comment/2532952#Comment_2532952
You should definitely be a fog whisperer you are the best person for it! So have my vote, not sure if it means anything, but you can have it! >:C
Thank you <3
I'd love to represent everyone, but I doubt that'll happen.
Still though, thank you.
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2533249#Comment_2533249
Wow ... still trash lul
Does BHVR actually think that's helpful?

