Pulsar
Pulsar
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3989174#Comment_3989174
Probably bites and picks them up with organs. Supposed to have sharper teeth or fangs
Oh no not the flying spaghetti monster lol
What will they add next
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@ShanoaLegendaryPlz said:
Someone mentioned it might be a Krasue due to the fact that they said it was supposed to be very gory
https://us.v-cdn.net/6030815/uploads/K9NEQ8ZCL5W1/minasako-himiju-by-broken-orange-d4s0lnv.jpg
Floating head + intestines that flies around eating peoples insides.
But who knows if thats what itl be lol
ngl thats kinda goofy.
Not that we don't have other goofy stuff but it legitimately made me laugh
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@halcyondays93 said:
Sitting in the menu is definitely more taxing on my PS5 than being in a match, as well as there being occasional lag when switching between characters and screens. I also remember playing back on my PS4 slim 3 years ago, before I upgraded. It would barely make noise while I was actually in matches, but whenever I was in the menu, the fans would be crazy loud.
There are definitely big optimisation issues, but because they've existed for years with barely anything being done to remedy them, I doubt Behaviour will address them anytime soon.
Something tells me they will not.
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3988017#Comment_3988017
Very well-worded. A good read. 😎
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3988104#Comment_3988104
To be fair, I feel like the powers have been recycled in different ways for years now. I think they're starting to run out of combos is all.
Yeah, well, when the game can't handle any creativity you start to do the same thing over and over again.
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@PigWithTvs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3988559#Comment_3988559
Legion counts as a "support" ?
and i was talking about trapper/ Ds/ nemi/ ghosty
I would say so.
He usually isnt the one directly downing people.
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@PigWithTvs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3988552#Comment_3988552
nerfing 2 aspects are quite frankly bs, is not gonna make it worst
either that or killers that are "support" need buffs
Yeah, nerfing two aspects of a role already seeing participation problems IS gonna make it worse.
I was unaware that Killers like Legion were in need of buffs. You probably should've led with that.
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@PigWithTvs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3988543#Comment_3988543
the reason why the queues are high is not mainly because lack of survivors is because everyone wants to play killer, since killers always play alone, so now that they have a chance to play with someone, everyone floods in, its not mainly from a balance standpoint
and tbh from my survivor exprience unless there is a legion present, most people have fun
And making the Survivor experience worse affects things positively?
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@PigWithTvs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3988519#Comment_3988519
Tone-deaf comments are likely to be met with derision.
sure…..
When we have queues of 20-30 minutes for Killer, and the general consensus is that 2v8 Survivor isn't very enjoyable; any talk about nerfing Survivor in that mode is going to be met with some serious disbelief.
so every arugment so far is "queue time" its not the fact the lone role is queueing up a lot because they get to play with others, not it must be the fact that its unfun for the survivors….
seems legit.
Could you restate this?
I do not understand.
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@PigWithTvs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3988514#Comment_3988514
u can disagree all you want, saying i said something when i didn't is another thing.
and let's not act like anyone who suggests a buff to a killer in these forums gets hounded by downvotes.
Tone-deaf comments are likely to be met with derision.
When we have queues of 20-30 minutes for Killer, and the general consensus is that 2v8 Survivor isn't very enjoyable; any talk about nerfing Survivor in that mode is going to be met with some serious disbelief.
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@PigWithTvs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3988509#Comment_3988509
i didn't suggest anything, i just suggested some things need to be nerfed on the survivor side so all killers have a chance…?
i didn't say kill this or kill that?
is any mention of nerf to the survivor side just forbbiden in this site now?
People disagreeing with you does not equal censorship.
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@TheGoone said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3988236#Comment_3988236
Springtrap camping is insanely strong since he can just hold his axe if you get hit by that axe while going to save you HAVE to remove the axe first
Yeah, he's absurdly good at denying unhooks. He's also absurdly good at ignoring BT or OTR, since using the Axe actually speeds him up.
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He is extremely good at camping and tunneling, so take your pick on those.
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3987973#Comment_3987973
When they do non dash killers they get complained about until they get nerfed into uselessness or reworked into a dash killer. Look at all of the "most hated killers" and almost all of them (outside of recent ones like ghoul) were always about the "non dash" killers:
- Twins
- Old Skull Merchant
- Release Knight
- Sadako
- Singularity
- Springtrap
Twins have some of the worst implementation of an idea that we've ever seen.
Old SM needs no introduction. By far the worst thing they've ever added.
Knight isn't really that far behind old SM, but he's slightly more tolerable.
Sadako has gone through so many iterations because she had one strategy that was pretty strong, but the rest of her kit was weak. Then they ######### it up repeatedly.
Singu hasn't had many significant changes, iirc. He's extremely strong, but he requires a huge amount of pre-knowledge in order to access that strength.
Springtrap is just turbo ass to play against.
What we actually need is for BHVR to implement real engine changes. When I heard that the game couldn't handle any verticality, I think this was a Dev comment right after Ghoul, I kinda knew that they were out of ideas creativity-wise. Everything from this point on will be a rehash, because the game will actually self-destruct if they try anything new.
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Yeah, all of those Killers are also older.
Billy has been around forever.
Oni has been around for almost six years.
Blight for five.
Wesker for three.
We also have Demo, Chucky, Dracula, Houndmaster and Ghoul.
We can chill on dashes for a while, unfortunately, it seems like BHVR can only do either ranged attack or dash.
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All my homies hate Boil Over.
Good to see DH properly placed.
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@not_Queef said:
Pretty much everything with EAC uses EOS these days, and there is no way to know the extent to which Unreal provides support to DBD or any other games that use EOS.
Arderpa is just cashing in on the recent climate of rage that has infested this community of late with another poorly informed take. His """""expert""""" didn't seem to offer any pertinent information, either.
I'm sure the developers are scratching their heads or more likely laughing their asses off at this bollocks.
Btw, the game had cheaters long before they switched to EOS.
You must admit that offering the game for free to keep on EGS was perhaps the worst possible decision they could've made.
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@I_Cant_Loop said:
I’ve said this many times before - I don’t think BHVR is going to do anything differently unless they start bleeding players. Their player count recently shot up to all-time high despite some really messy content releases, a couple notable PR disasters and what some say is an ongoing problem with cheaters (to be fair, I haven’t seen a blatant cheater in a very long time). There’s no incentive for them to do anything differently unless they are put under financial pressure to do so, which apparently hasn’t happened yet.
Which is unfortunate, because when there is financial pressure, the game will be in an almost unrecoverable death spiral.
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@CompetitifDBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985527#Comment_3985527
Thats what im saying. The game has obviously been survivor sided since its release. Thats never gonna change if Solo Queue doesn't get a VC and then survivor is nerfed to compensate. Then the devs will just keep balancing the game under all 3 ways to play forever, never coming close to making a fair game.
Absolutely wildly incorrect take.
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I didn't find her particularly difficult to get value from, she's not really fun but she isn't an instant loss if you pick her.
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@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3986569#Comment_3986569
Right! The em dash has always been around, at least for those of us who are bookish. I was baffled the first time I heard someone say "Only AI uses dashes" lol
@cogsturning said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3986573#Comment_3986573
I'm not on social media so I'm oblivious but that's absurd. Sure I'm not gonna use a semicolon in a job app just it has its place. You can barely get most people to even place a period at the end of a sentence nowadays. Just look at the mile long rambles we occasionally get on this forum. Pretty soon all correctly-structured sentences will look like AI if we get dumb enough.
@100PercentBPMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3986573#Comment_3986573
as a semi colon enjoyer and ellipses appreciator I feel called out; I always had a hunch I was a bot and my parents just didn't have the heart to tell me...
I will be honest with you all.
Despite being described as, "The only literate engineer", I never learned how em dashes or semi-colons worked.
In a bizarre twist of irony, that is exactly how I was able to show my professors, and the department head, that my work was not AI-generated. After all, what AI would be dumb enough to use exclusively commas?
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I actually really don't want Berserk in the game.
I'm genuinely not sure why, but I don't feel that they'd adapt the tone well, at all.
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Stranger Things 2
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@4thdslip said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3986536#Comment_3986536
I assume you aren't actually using AI, yeah? Just based on the way I've run into your posts here, I'm honestly surprised you've gotten 4 flags!
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3986537#Comment_3986537
Ahhh, okay, makes sense that its OpenAI watermarking. I was thinking of it as a whole, as I know ChatGPT and Gemini do not do anything of the sort, which is almost certainly why we see way more of those sorts of things than OpenAI posts.
yeah, obviously my academic writing is very different and I put, you know, real effort into it lol
Still, they've been on my ass about it because I'm an excellent writer and because I'm in engineering.
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@4thdslip said:
https://forums.bhvr.com/dead-by-daylight/discussion/454301/can-we-get-a-ban-on-posts-made-with-genai
I am wary about this simply because people will use this reasoning to report posts they don't like, and without the obvious tells (see the discussion in the AI thread about the various obvious tells) it is harder to identify right off the bat if it really is or isn't.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3986529#Comment_3986529
This... literally isn't true, and you should never use those AI checker things because they are just as prone to hallucinating as the actual AI are - because they're the same things. It's similar to how you shouldn't use Nightshade/Glaze, as its also just a AI image generator, but with all functions besides img2img turned off.
tell that to my college.
Got flagged four times this semester for AI use.
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There probably isnt a way to make him both fun and fair in 2v8.
Sucks, but it is what it is.
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3986130#Comment_3986130
It depends on how bad. High turnover can conceal a lot of that. A lot of people bought into the Resident Evil edition and couldn't play the RPD for the entire duration of the chapter, but it was still a huge success. Walking Dead has been a nightmare, but I'm willing to bet it's performed well enough.
I remember RE.
There's only so many new players. The consistent bad press the game gets for banning players for being tunneled, or the constant hacking, or DDOS'ing or the inability for the devs to release a functioning update is definitely hurting them.
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@crogers271 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3986073#Comment_3986073
A company that does other bigger companies work for them.I think that is still what the majority of their workforce does.
it would explain why DBD is constantly in a bad state.
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3986073#Comment_3986073
I think BHVR is aware that DBD can last indefinitely as an advertisement for other things, so they know they don't have to do anything. But I also I think in their minds they're still doing their best.
Not if it breaks every update.
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@100PercentBPMain said:
I wonder if bhvr is imploding because idk how their golden goose gets zero effort. this is what, the 3rd 2v8 weskers had a game breaking bug?
Yeah, idk.
This is their only successful game, you'd think they'd put more time and attention into making it last as long as possible.
because once it's over, they go back to what they were before. A company that does other bigger companies work for them.
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@tes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3986050#Comment_3986050
Still, I just feel they need completely rebuilt their game for technical terms…
That's the thing.
They are damned if they do, and damned if they don't.
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@TheGoone said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985975#Comment_3985975
Can't believe Wesker killed dead by daylight
this is somehow not the first time Wesker has broken stuff.
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Didn't fix the Wesker grab and it didn't take long for the rest of the game to break lol
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@crogers271 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985535#Comment_3985535
I'm probably not the only who finds it very funny listening to a few people in their early 20s reminiscing about the good old days.
I am sure we will look back in twenty years and these days, and those days we consider the "good ole days", will be indistinguishable from each other.
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@Coffee2Go said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985505#Comment_3985505
Dont get me wrong high bracket is sometimes fun not as low mmr bracket or avg bracket.
I do get players at now 78-80% that sometimes decide to just call it in a win for me if they are last two survs and they see its unwinnable they will just say alright he beat us as myers lets give him 3k and take 1 escape as a deal to not go for extended chases.
I nod and let them escape win win.
I do give a challenge too dont get me wrong i wouldnt be in that high bracket, i myself used to do esports in another game unrelated to dbd.
I am a quick learner but do i have time to main dbd or any other game ( no i do not ).
Sad as it is im 24 and got two jobs and barely any free time for anything outside of work.
Back when i was 17 that was peak for me gaming and comp
I'm only a couple years younger than you, so I get it.
I played in tournaments when I was in college a few years back, I'd come home and get on my Xbox and play, then go to class the next day, tired as hell lol.
Now I'm back in school for a second degree, and I find I don't have so much time to game anymore.
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@Coffee2Go said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985496#Comment_3985496
Yeah fair enough, i dont play tournaments or comp in any way, i just wanted to see and feel how it is againts actual resistant squads.
I dont get them that often most of them are not 4 cordinated only 2 so that helps.
But yeah the fun build is always fun for me if i dont end up with them, the WR can always be made to go high if i wish to do so, been having a blast on ghostface too
Precisely. You do not play in tournaments and it sounds like you dont want to. I don't blame you. I have had a blast in every tournament, but it's HARD. It is mentally and emotionally draining.
Knowing what's up at higher brackets is fine, but I will ALWAYS tell players to focus on fun over winning. If that pushes you down into "low mmr" who cares? It's a game, its supposed to be fun!
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@Coffee2Go said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985470#Comment_3985470
Like i returned to my scratched mirror build because i cba i tried it out, it works the meta perks work to the certain extent like you said they would, but its hell its not fun and one mistake i can kiss goodbye to a draw or even a win.
My build though is very fun it gives funny giggles when it simply works, scratched mirror is insanely fun if played to full extent
Which is why you should go full in on it and not care about winning or "doing well".
You have a build that lets you win more, but you don't have fun. You have a build where you don't win as often, but you have a blast.
Seems to me, your highest value is having fun, ergo, you should focus on that.
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@Coffee2Go said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985460#Comment_3985460
I am at that point to because i dont want to play anymore it sickens me, even if i play for fun i will still get players who trick the mmr system and ruin the fun (yes its not every game).
And playing for fun when nobody wants to "play along" is not fun either its just me with scratched mirror going around doing minimal damage.
I dont want the winrate of 90% i want to just not have to sweat, like do you get that part of memo im putting down, i dont want to sweat sweat i can play for win but playing sweaty and tryhard perfect pathing just to tunnel and draw 2k or 1k is not viable in general thats what ive been saying why play michael then at high mmr since he is intended or should i say according to BHVR devs all killers should be balanced 50/50.. yet there is so much variety between michael and ghoul.
So don't sweat?
Quite frankly, nobody gives a ######### except you if you win or lose. Nobody else can see your stats, you will never see those players again, and even if you do, they won't remember you. The only person making you "sweat" or play to win is yourself.
Play a lore-accurate Myers build. Try to scare people. Don't even try to win, just try to jumpscare.
It sounds like you want to play for fun, but care too much about what random people think.
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@Coffee2Go said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985453#Comment_3985453
If you read my post and quote me on the stuff i said and i explained what "viable" is.
Its to give or make weak killers more modernized in dbd since everyone including streamers say that majority including myers is outdated and not worth playing at high mmr and that if you really want to win and be 80-85-90% like fully reach that top 0.1% you require nurse or blight and strong game knowledge and full meta perks.
So i made a post about michael since he is my main (yes i tried other killers and yes it is more viable to play blight or nurse or ghoul or tp killers at high mmr).
But i do enjoy myers because he is iconic he is fun to me for me he makes me feel like i am actually a killer as cheesy as it sounds or corny i enjoy coming home from work and booting up my ps5 and run myers only with my own build that makes me feel like lore accurate myers.
but again you will probably misinterpret my explanation for what viable means, what it means for me is: "playing michael shouldnt be him tunneling from start and he should not have to sweat that badly at spreading hooks"
You realize you can play for fun without winning 90% of your games, right?
I've practically quite DBD because I pushed myself to win every game.
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@Coffee2Go said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985447#Comment_3985447
I never said to buff killers to have 80% where did i say or quote thats what BHVR has to do.
I made a post about michael not long ago because i never hit that such high mmr lobbies before (as a new player) and upon swapping out few perks its a bit more viable but it ruins my entire playstyle or forces me to actually tunnel to win rather than spread hooks, spreading hooks is not viable at all not even with meta perks on m1 or weak killers.
I just stated i stand for weak killers to get equalized along side stronger killers that not necessarily need the meta perks to win.
A lot of people misinterpet my stance on this but yeah, weak killers need to be modernized and i said in my post that "the shape" should get a viable gameplay change that makes his any playstyle viable in high mmr unlike now.
Once again, you said that you had a 78% WR and yet you called that non-viable.
So, what is a viable win-rate?
You won't use good perks, you won't camp or tunnel, you won't use strong add-ons and you won't play any other way but your way.
You want to win, and enjoy the benefits of winning, but not actually play to win. It sounds like you want to play against bots who offer minimal resistance.
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@Coffee2Go said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985433#Comment_3985433
I said it needs to be viable to push through the cap but you do you to misinterpet it wrongly.
Yes i did write that post and i still stand by it that the high mmr at that WR is not viable to run non meta killers and non meta perks.
There is always going to be a player like Pulsar that has high hours and say "yep game is balanced it is just because i have high hours and played game since start".
If you call me out for gatekeeping i dont mind calling you for gatekeeping just because of your playtime and being og player.
It isn't gatekeeping to call you out for being entitled when you claim that a 78% WR is "unviable".
What is a viable winrate then? 80%? 85%? 90%?
Do tell us.
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@Coffee2Go said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985426#Comment_3985426
If i recall you said you are 15k hours in game? If im not mistaken
4K, I believe. Possibly more if we are combining accounts/platforms.
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@Coffee2Go said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985426#Comment_3985426
I am just fighting a fight for people who dont have such playtime and time in life to main dbd to build up such hours and for those who dont want to run meta perks that ruins the spirit of the character you are playing.
Like i wont deny that running the perks you suggested me and addons did not boost my killrate, yes it did but at what cost?
You understand that buffing Killers to have a 80% KR, which is what you asked for, without perks means that they will be killing damn near everyone with perks?
You do not see how that is an issue?
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@Coffee2Go said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985417#Comment_3985417
I mean hey thats impressive i wont lie or back off, playtime also matters too when your average is 85% WR which again i dont know which perk or addons you are using on those killers.
I tried your suggestions earlier and i got myself to 80% on myers but i refuse to play meta perks and tomb build, since its only perks that help reach 80+% which proves my point further corrupt is needed.
Do clarify how corrupt would ruin the playerbase?
Nowhere did I say that having basekit Corrupt would ruin the playerbase.
Here is the direct quote, "No. We do not need basekit Corrupt. Having all Survivors spawn together, consistently, is a good enough change."
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@Coffee2Go said:
Yall who dislike my post, what even is your win rate / kill rate and escape rate?
Why do you guys so badly want low tier killers not be viable in high mmr lobbies where its a must to protect and not give free gens at the start, all you guys say is to run corrupt and meta killers with mobility, dash such we nurse or blight or ghoul to travel to the map in seconds.
Im starting to think you guys who downvote my reason and logic are sub 60% WR or sub 70% since at that level playing killer often gives you 3k if playing right and dont resort to tunnel.
Just saying even tombstone build does not work at 75-78% WR unless u fully run meta perks which becomes unfun and even then its close call if one wrong missinput or time loss occurs it wont be winnable and most likely results 1k or 0k.
You all can hate me all you want i am saying it how it is lol at my killrate /wr on myers at high mmr lobbies where all 16 perks are second chances that nullify tombstone or any exposed effects.
Once survivors do reverse snowball and prevent any form of winning its game over.
KR/WR is not a reason to dissuade people from discussion and is something I was worried about happening post-stats.
I like the stats; they are cool and make me feel good when I do well.
But this idea of, "Anyone who disagrees with me, downvotes me or otherwise does not support me must be bad" is going to continue to gatekeep genuine discussion about the game
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@THE_Crazy_Hyena said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985417#Comment_3985417
Those stats are pretty impressive, I must say.
They'd be higher if it counted any of my time from 2018-2020, which was when I was most active on the game, tbh.
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@Coffee2Go said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985380#Comment_3985380
Not really no i had better matches when they were not together than now.
Corrupt is a must in modern dbd and i am starting to trust you way less and less pulsar since you dont mention your killer winrate / killrate and survivor escape rate.
You seem to be againts the only needed change that would help out SBMM and MMR system.
It would not harm the playerbase it wouldnt change anything except prevent 1 or 2 gens to be done before an m1 killers get to the far out gens.
People say it will promote camping? So what, it at least gives a chance to go from point A to B side of map and scout the area. It can only prolonge match as it should due to killer Q times
4 Survivors on a gen is far better than what we had before.
Corrupt is not necessary. It is nice and makes things easier but not required.
It seems you lack the understanding of how the DBD population will use and abuse the tools we give them.
As for you implying that I am unskilled or am unfairly biased or otherwise do not know what I am talking about…I dislike the need to prove myself, at this point. I don't mention my winrate or KR or Survival Rate because it is irrelevant. However, since you implied so nicely that I must disclose my stats to continue the conversation, here.
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@tannhauser said:
I've seen some people talking about certain effects made basekit for all Killers so I wanted to compile the ones I've seen, list some of my own, and share thoughts. Feel free to add suggestions.
- Corrupt Intervention (I do like this one, since it feels necessary on a lot of Killers, and would immediately go away after the first down. The perfect example of a buff that helps weaker Killers without being too oppressive on stronger ones.)
- Pop Goes the Weasel (I could see it being nerfed down to maybe 10%, but I don't hate it as an idea. It gives Killers more incentive to go for hooks rather than simply protecting their gens for as long as possible.)
- Deadlock (Would help weaker Killers a ton to prevent 3 gens from popping in the first chase.)
- Gift of Pain (I like this one a surprising amount. It gives Killers some incentive to spread hooks via forcing gen slowdown. The Hemorrhage/Mangled doesn't have to be included, of course.)
- Deerstalker (Maybe not super impactful but still possibly helpful. Probably with a lower total range, and of course, Plot Twist should be immune.)
- No Way Out (but it works in reverse. The more hooks you have, the less time the gates are blocked for.)
- Dying Light (without the buffs to the Obsession of course. A simple stacking gen-speed penalty that encourages hook spreading.)
What do you guys think?
No. We do not need basekit Corrupt. Having all Survivors spawn together, consistently, is a good enough change.
Giving 10% current progress would be basically meaningless, so I am not sure why we'd even bother.
Deadlock would just make camping even more easy than it is now. Deadlock is such a horribly designed perk.
Gift of Pain is an interesting one, but it works better as a perk since it is a powerful effect.
I'd be fine with Deerstalker on Survivors slugged longer than X seconds.
Hard pass to No Way Out.
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@Chilli_man2400 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3984918#Comment_3984918
but there’s 4 players and only 1 killer?
That’s what I was told which is why they keep nerfing killers cause survivors make more money than killers
They are always hesitant to nerf things that make them money.
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Ghoul makes them money, fog vials do not.
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@Coffee2Go said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3984548#Comment_3984548
Im not enjoying OTR, DH, medkit build that is in high mmr meta and where they cycle hits because of their external factors such as comms in real time 16 perks againts 4 of mine and just my one brain againts 4 brains
Hit them off hook. Run Leverage. Run Gift of Pain. Force hook trades.
Number of perks doesn't matter.
One brain is better than four.






