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Psycho_

Psycho_

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Psycho_
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  • imagine thinking chrome dome (pyramid head) is better than demo,

    also legion/plague is literally terrible for me. higher than oni? interesting i guess.

  • @zip_zoobidy_bop said:

    I only played about 4 games all with my main killer blight who I consider myself to be rather good with. All my matches were the same, against 4 really really top tier survivors who I basically had no chance against. From what I am reading on this thread it seems to be either extreme. You are like me and get super super super good survivors or the MMR system doesnt know what to do and you still get kinda average survivors. My honest take is that this game doesnt need MMR at all and it just shouldnt be a thing.

    This game is far from balanced still and maybe some slight mmr to help the newbies out would be good, or an actual mmr system that lets people play killers they are learning but I just do not see them ever making a good enough system to make everyone happy. This system still needs some work and if they really want to go through with it please dont make the mmr super strict or too loose, it needs to be a happy middle ground in my opinion.

    I agree with this whole heartedly, i should be bullying babies all night, but its a casual game. I don't want meta squads all the time, like I did get. also I don't want babies. idk how you find the medium. For me it was a miserable sweat fest with my fav killer.

  • you would never get to play the killer you want to, ban perks, now that sounds fun. I mean i think spirit/freddy be pretty skill less but still you should get to play the game how you want.

  • Your doing well on most looping, keep playing without exhaustion perks so you dont rely on them later on.

    Alot of the mistakes are coming down to teammate misplays. like why did the meb throw god pallet. meb things i guess.

    I find more enjoyment out of getting better at running the killer than escaping, just make sure your constantly doing something and not stealthing. It's kinda boring for both sides.

    If your running the killer your buying your team time, if your hiding your wasting time doing nothing.

  • stab stab run away man, my lease played killer. chase interaction, can be very boring when it doesnt exist. When they do commit your in deep wounds and its hard to see. I think its more of a deep wound issue than a legion issue for me though.

  • i think exhaustion in chases as killer is boring as hell, having to chase someone holding w with sprint burst, or losing and outplay to dab hard istn fun. As survivor repairing and objective to get chased off by ruin/undying tinker or pop isn't interesting/interactive gameplay. I think that they are tied together, it feels like with all the exhaustion killers have to run that boring ######### too.


    I personally dont run get regression as killer, but gd it ######### me over sometimes.

  • most killers i dont run regression, bc i find it boring. still manage to be red rank... crazy.

  • @derppug said:

    https://forum.deadbydaylight.com/en/discussion/comment/1826214#Comment_1826214

    I tried to play Hag and it's too slow for me. I like games to be fast paced and chaotic. I'm slowly leaning towards Oni because his power makes it a slug fest

    Love oni man. im still a billy lover at heart but oni is worth it, im still improving with him.

  • aura reading is op on undying. the combo is very rng. sometimes yes/others no.

    I like pop/corrupt better.

  • Killers that are rewarding to master in my opinion/learn with a good skill ceiling:

    • Nuse
    • Billy
    • Oni
    • Blight
    • Huntress
    • Bubba (after his rework. I suck with bumping into #########)

    Dont learn hag... its just misery for everyone you play against.

  • I dont use exhasution perks bc i think they are crutchy. sorry i understand now.

  • I personally like how its easier to see, you only notice the deviation/wiggle because you can see it more clearly now.

  • you would rather bleed out and cause everyone to wait 3 minutes instead of going to the next match?

  • honestly when i get bt farmers... i just tunnel and slug to show them I dont care.

  • if we cant get a fix for people being silent on the floor... give us a weak deerstalker. like 10m or something. too often do i get bugged survivors on the floor without sound. fyi iron will should/does not effect the dying state.

  • its boring, but it has a counter... hold m1 OMG

  • wait wait wait, no counter to ruin/undying? like idk holding m1 which is the only object survivors have

    I find exhaustion perks and ds/unbreakable far more troublesome in the right hands and no one has fun playing against OOO.

    Let me slap survivors on the floor that jump in a locker? make ds deactivate after a hook? anything?

    just change Laurie's perks altogether, then we can discuss other perks, because it just aint fun. that's what we all want.

  • I think... you don't realize, when your mind gaming a loop you get bloodlust 1 ensuring you get that hit through the pallet. Its another skill cap for good survivors to learn. I imagine they will conclude at low ranks it has a large impact, and at higher ranks not so much. I will say I would much rather play a pallet for 15 seconds than break it if its a fair setup.

  • @zoozoom6 said:

    this is auto aim? i thought oni just faced you a random direction after the demonstrike?

    sometimes i swear it feels like it....

  • I did see in the next of kin ptb, you can adjust the quality somewhat.

    Having sidebars for ultrawide monitors would be nice, however, we should have a fps limit selector as this can be changed in the games json files allowing the fps you desire.

    I can think of many instances of aim assist for myself and others "streamers" that kinda drive you crazy.

  • @Moundshroud said:

    https://forum.deadbydaylight.com/en/discussion/comment/1752158#Comment_1752158

    So let me get this straight, you DON'T want a proper matchmaking system to come come back online because you don't want to fight against matches that actually challenge you and make you earn your victories? If you have to work for it, you are leaving? You know how that sounds right?

    I don’t want to constantly face sweat squads that abuse perks and waste 30 minutes of my time looking for a match because I consistently 4K. Yuppers. Sounds terribly unfun. Waiting 30 minutes for a game of constant sweat and slugging. No one had fun.

  • ohtofu has a great nurse guide...

    https://youtu.be/BwYQImUDgXo

    use plad flannel for about 20-30 games when you have the hang of it stop using it.

    shadowborn can help but is addictive I suggest against it so you can have more interesting builds in the future.

    also... be sure to slug, I've often turned a loss into a 3-4k because survivors rush and think I can’t blink and slug them all.

    just practice she’s worth learning. I play her sometimes and she’s insanely fun; however I like playing chase killers more for the loop interactions.

  • 90% of red ranks are doofuses. it takes nothing to pip up to rank 1 anymore. I got my friends account to rank 1 playing oni with no regression or slugging perks. I wish ranks reset like they used to, but I don’t mind slapping rank 10’s that are red rank survivors now.


    honestly not looking forward to mmr coming back. If I have to vs swear squads every game, that’s when I’ll stop playing.

    work in your chases and game sense man, it’s easier than you think.

  • why dont you just leave so i can get a new match?

  • Can we give the addons some kind of use.

    The only good addons he has are rat liver and rat tail.

    The rest do little to nothing.

    https://www.youtube.com/watch?v=4HNx3ed-_-0

  • Take for example, idk overwatch has a ptr and a experimental branch, since they did this... the game is the best it has ever been.

    Experimental branches would be great, I think that would be too much work though.

    The fact that progress doesn't transfer, kinda hinders it. it sucks.

  • 350hrs lost. rip. eula. rip.

    Im under the impression we will have some kind of serum collection thing as well. dont know what that means yet.

  • according to statistics we dont see a strong correlation between pick rates of noed and win rates of killers therefore we see no need to look at said perk

  • why another killer? we have enough. fix my fav killer

  • I'm not buying anything from the store until they start doing celebratory events like they used to... and you should to.

    The last good event they had was 4th year, we got free skins for logging in and tons of cakes(streamers).

    This is how events should be. Hell, I've gotten more from the overwatch event than this one.


    I also lost a considerable amount of shards bc of the changes, but... i expected nothing less...

  • fix the reload, why do I need to do the whole animation for one bottle. For the love of god. don't do a charge system.

  • I would love to see the original post of this... but a certain steamer of mine sold me on the idea of earning something unique. many other games do the same. I think we deserve clarity. thats all.

  • @Nicholas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1691242#Comment_1691242

    Yeah the charms will stay forever exclusives I'm sure, but most people don't care about them anyway. I meant as far as cosmetics. Maybe the free track will remain exclusive since everyone had access to that. I think it would just be nice to gain Clarity and transparency on the subject, and just list the items that are going to return and the ones that will be exclusive. That way people can make informed decisions about how they want to approach rather than the ambiguity of, is this item going to come back in a few months? Is it worth grinding for skin that I could just buy? Personally I'm driven more by exclusive and unique content, and without that I don't have much of an incentive to bother sinking so much time in The Rift when the items are going to be made available later.

    I whole heartedly agree with what this person has said... can we make informed decisions. even "whisperers" have been misinformed about this. imo. I'm not just stupid and don't read. neither do affiliates. stop judging me for not putting in the work. fyi i have never bought rifts. I've earned them...

  • @Demonl3y said:

    https://forum.deadbydaylight.com/en/discussion/comment/1691138#Comment_1691138

    Will they only be aviable for cells or also for shards?

    This is what i want to know, and will we be rewarded for efforts via cells/shards for obtaining them

  • Well, I just want opinions not arguments I realize it was "conveyed" I at least read that in the website post.

    Thinking about other games I play, its like someone buying bastet ana in overwatch, when they never played the event.

    idk.

  • Since the new offerings came out... 3 man, fast swap to key, used killer shack blueprint offering, used all the pallets, let random die on hook. 3 man escaped

    wish they would think of these things before people can do it and make the game, unfair/fun.

  • 1) rat liver base kit and addon updates.

    2) definitely fix the stealth ability to match other killers, not soo scary when he screams and then stomps around while undetectable. no value ever gained from that.

    3) I <3 demo... update him

  • If it is a console killer, 90% of the time me/my team gets camped and tunneled. I don't know why this is, but other have confirmed that on console its a rampant problem and common. Now that console killers are in the mix, its more and more common to get camped and tunneled. What's amazing to me... is a red rank console killers can just face camp with hag/spirit and rank up... I wish hard resets still happened for ranks, but I digress.

    Furthermore, the auto aim and latency issues I notice with console killers is ridiculous. I can be miles away from pallets/windows vaults and I get hit. I can throw pallets early and still get hit.

    I personally don't run ds or exhaustion perks, because I think they are cheap and require no skill. So I just die.

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/990734#Comment_990734

    https://forum.deadbydaylight.com/en/discussion/comment/990844#Comment_990844

    I’m guessing, tell me if I’m wrong Psycho, that he means because of time they waste for the killer...

    Each perk can extend a chase for a few seconds or even longer if they help you reach a loop so they’re strong. I don’t think They should go away but I can see a stance for it.

    For me I don’t use any at the moment, but Sprint burst is the one I’ve been using lately it helps if you get caught on a gen in a dead zone to get to a safer spot.

    I think they are a bail out for poor positioning and looping. Like “oh ######### the killer is catching up”. Press e and slam a pallet. The normal open field dead hard is different, but no one uses it that way at higher ranks. Same can be said about 99% sprint bursts etc. I think they are crutch for poor gameplay.

  • I use it because I sympathies being a killer main, that its the fairest and most interactive perk. I think all exhaustion perks should be removed, except headon. thats a badass perk.

  • Decrease the regression speed to half of what a survivor repairs it, maybe a quarter, and remove the hex part.

    Alternatively you could go the way of corrupt making it do something in 120s early game.

    This needs to be an early game perk that’s powerful, otherwise you need to get rid of the hex part.

    All hexes fking break in 9s-1m. It’s dumb to think you will get value without running thrill and guarding it.

  • False, I normally run plunders and get keys like crazy

  • Anyone remember when you had to do at least two gens to get the hatch? pepperidge farm remembers

  • I love all the productive conversions you all have brought up, everyone that thinks rebalancing is needed. Yes I play more killer than survivor. Bc survivor isn’t really that hard... I totally agree with Moris being changed, we do need to keep the fun factor for both sides and I realize this too.

  • We can expect changes to the emblem system, which has sucked since inception. I remember king saying that we can expect a rework to the piping system, personally I’d like emblems gone.

  • A lot of people put emphasis on surviving, they will literally leave everyone behind to secure their escape. In reality piping is related to how well you do in the scoring factors, altruism/boldness being one of the highest. Keep that in mind, when you wonder why you are what rank, and complain about not surviving trials. Just imo.



    just have fun and don’t be toxic whatever side your on. Bc we are all playing the same game. You should play both sides and be fair/kind to each other. I personally don’t run things I hate going against and you shouldn’t either.

  • His feral frenzy needed to go, singly handedly almost killed the game. Who in the world liked getting spam frenzy slashed to death. I think addons need reworked most all. Deep wound study is useless bc of frenzy nerf

  • Hex totems need to be replaced with just perks tbh. I prefer thanat/dying light/pop. Make more good gen perks please for the health of this game.

  • I had a lobby full of Dwight’s with toolboxes, thought oh well let’s try to get my leatherface daily done. Then a haddonfield offering came up. Guess who didn’t load in that time... nerf swf somehow. Or make it fair. Either way, I don’t dc on killer offering bc once they are gone it’s used up. Just imo. If You think I’m bad for dodging a team of brand new parts that brought a haddonfield offering to bully a random lower rank killer on stream like ochido.... your messed up. Honestly it goes both ways my dude...

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