PrincessPoop
PrincessPoop
About
- Username
- PrincessPoop
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Comments
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/898344#Comment_898344
Sure, BBQ&C can be baseline aswell. It would be actually very healthy for survivors aswell since its discourage camping and tunneling (if the killer cares)
Exactly BBQ is one of the best, if not the best designed killer perk as it gives super helpful information while promoting a much better and more fun game flow.
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Itll never happen but Pyramid Head would be my dream killer.
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This might be my most controversial opinion but I think BOTH Kindred and BBQ should be baseline....
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These poor Adam mains...
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I personally LOVE Esca’s idea of pride charms for DBD.
https://twitter.com/escaplays/status/1197690414175784960Aside from those I would also love to see more tiny survivor/killer charms like the Claudette one, I would love a rose charm for David, and maybe some flag charms aswell?
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I really don’t understand why the devs are not acknowledging this.
They don’t have to give them out for free, but why not put them in the store just like all other event cosmetics? Or at the very least put them in the rift so people have the option to earn them again?
Seems like a perfect compromise that doesn’t exclude people while also keeping the cosmetics value.
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@blacknite15 said:
@Peanits Honest question, why can't they be released in the store like every other event cosmetic? If not (out of respect), why not allow future chances to attain them like the blight sets?
This is the question that has yet to be answered by the devs.
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@yeet said:
https://forum.deadbydaylight.com/en/discussion/comment/894457#Comment_894457
should have played during the events
Okay but why are those events so special? I’ve played during other events where I had to earn my skins and they are in the store to buy. (I honestly don’t care they’re in the store, but I’m just making a point)
I feel like all events should be treated equally since they all took the same amount of effort to earn them.
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Yikes OP.
Also @Peanits, have you guys considered putting the event cosmetics in the store to be more consistent will all other events? Either that or letting people earn them in the future via the rift? Seems like a fair compromise. And thank you guys for the free 18 cosmetics btw.
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Is this something you guys are considering? Seems pretty reasonable to make all event cosmetics more consistent. Either this or let people earn the cosmetics in future rifts or events perhaps?
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Yeah I don’t want to sound ungrateful since they are still giving us a ton of free skins, but I was really looking forward to that David jacket since I never had the opportunity to earn it :(.
Hopefully they let us earn the event cosmetics in the future.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/886746#Comment_886746
If giving people a ton of free cosmetics and then finding a better way for the ones that people had to earn makes someone lose faith, I don't really know what to tell them. At that point it would be an awfully selfish thing to do to get upset about not getting those last four.
As far as recolours go, we aren't looking to do that at the moment. Some of them are recolours of existing cosmetics to begin with, so a recolour would just be the default cosmetics that are already available. But in the end, giving everyone a recolour doesn't change the fact that you don't have the original (if you didn't earn it).
Will you guys allow people to earn them through future events? That way people still have to earn them and they’re not given away for free?
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They are not, but I hope the devs give players the chance to earn them in the future.
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@Fibijean said:
It's not impossible, but if they were going to confirm one way or the other I suspect they would have already done so, so for now the best we have to go on is "probably not". For two reasons:
1) They said before that events for the forseeable future will be mainly bloodpoint-based with themed cosmetics available through the Rift. Although it's possible that they might put previous event cosmetics in the Rift, they seem to be leaning more towards original outfits.
2) The way they worded their statement in the Release Info - "As it was mentioned by many players, these cosmetics were earned during events and were representative of the player's dedication to the game" - makes it sound like they want these cosmetics to remain exclusive to those events for the sake of the players who put the work into earning them at the time.
Of course, if a dev wants to come along and tell me I'm wrong, they're more than welcome to do so.
Well hopefully they see this as I just want an answer, one way or another. Don’t want to keep my hopes up just to get them crushed again.
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We should at least have the option to earn them again. If you were upset that they were giving them away for free then letting people earn them should be a perfect solution.
Some people weren’t playing during the time of the events so why exclude them from ever getting the chance to get them?
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If you didn’t see the problem with the challenges then you are blind. These changes are great.
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I just want it to be more than two characters. I don’t want to have to wait years to get lore for certain characters.
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Can they fix the doctor treatment mode exploit?
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This x1000. Thanks for this post :)
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Imagine being this pressed over cosmetics. Yikes.
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Good.
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@Mr_Digi said:
https://forum.deadbydaylight.com/en/discussion/comment/835296#Comment_835296
how would you like it if you found out that something you spent a long time trying to get, working your ass of to get. was given for free to everyone later on...
Good to know that we dont need to do ######### in other evets though, we know we'll get it for free later on anyways now
That’s literally not even what you said in your OP but whatever. I wouldn’t be that upset anyways because I don’t get mad when other people can enjoy things.
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Imagine actually spending hundreds of dollars on a virtual costume and then being upset that they later became free. That’s your own damn fault lmaoo
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Just be happy that you are getting any cosmetics for free and stop being so entitled.
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@humanbeing1704 said:
I'm pretty sure you could hear it before I know you can get stake out and pebble on both hook states
Yeah you used to be able to hear it during struggle phase, so I’m pretty sure it’s a bug. I don’t remember reading a change about it in any of the patch notes.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/817477#Comment_817477
You don't have to throw the game, you need to play altruistically. Hop in and take a hit for someone who's about to go down, block the hook when someone's about to wiggle, etc. If you get two or three survivors doing that, it's a game changer.
Yeah but effort it takes to get those hits and the time required to get healed back up just isn’t worth the current reward. Taking on hit while injured and then having your aura revealed afterwards it’s not a good enough reward.
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Yeah BHVR have done nothing to close the gap between solos and SWF and it’s honestly so disappointing. I can’t even have fun playing survivor anymore unless I’m playing SWF, because I feel like I’m at such a disadvantage. I end up just playing killer to relax.
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@Auron471 said:
just give us more xp from emblems lol
This is also a good idea.
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@xRem said:
https://forum.deadbydaylight.com/en/discussion/comment/813648#Comment_813648
If its directional it would kill one of the best parts about her.
Yes I’m agreeing with you. It shouldn’t be directional. You should just be able to hear it at all times.
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@Joao_Bandicoot said:
https://forum.deadbydaylight.com/en/discussion/comment/812772#Comment_812772
Actually the Spirit was first released with a bug that caused that and the phasing noise was directional. I was reading the forums from that time and everyone agreed that she was really weak and this was destroying the concept of the Killer.
https://forum.deadbydaylight.com/en/discussion/comment/812482#Comment_812482
While I was there I also noticed that before the buff she received, she had a 20 sec CD on her power. I guess people don't like when a killer gets buffed so they want all the changes reverted.
I think the phasing being directional is a much bigger deal than just being able to hear it. Even with my proposed change theres still plenty of room for mind games, but it just makes it feel less cheap for the survivors.
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My idea to fix spirit would be to make her phasing noise audible everytime she phases whether your in her terror radius or not. Prayer beads would then be changed to get rid of her phasing noise while within terror radius.
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@joker7997 said:
https://forum.deadbydaylight.com/en/discussion/comment/710933#Comment_710933
God they ruined this show for me with the last 2 episodes. Just. Terrible. I was a huge fan. Now I hate the whole thing.
To be fair the entire last season was absolute trash. Season 7 was pretty bad too. Season 1-6 were great.
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Steep learning curve? Hahahaha spirit is one of the easiest killers to play. The secret to learning her is to buy a pair of headphones.
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@bacon said:
will try again thanks
put on a grandmas cookbook offering. The main buildings have tons of crows. I completeled that challenge in one game.
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You said yourself that not everyone runs these perks, and besides this build really only works on low rank survivors who don’t pay attention, or twitch streamers too busy reading chat.
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These need to be adjusted before it goes live. These are ridiculous.
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Yes, specifically when I try to listen to the narration. It’s happened three times to me so far on PS4.
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It’s not that big of a deal, but it would be nice to see them changed.
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@Th3Nightmare said:
https://forum.deadbydaylight.com/en/discussion/comment/796863#Comment_796863
so do u think the next pass will have the same things "rewards of 25 and 50 cells" for buy "free" the next one?
I mean I can’t say for sure obviously, but I would assume yes.
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If you complete the pass then you will get all your auric cells rebated, meaning you could buy the next pass for free technically speaking.
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Lol did people really think that the delay was going to make this update bug free?
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Posts like these confuse me. Obviously no one wanted the devs to release the update in an unplayable state, but it’s fair to say that they made some mistakes and criticize them for it. As long as you are not attacking individuals personally or just being overly negative, then there is nothing wrong with a little bit of criticism.
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I don’t really have a main killer that I love the most.... I probably play billy the most though.
As for survivor David will always be my #1.
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Depends on the context and situation.
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I love being able to play as a bunch of horror icons with super interesting powers all in one game!
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This is something that would help bridge the gap between solos and SWF so it should definitely be added.
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Nah, we need rugby David.
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From their statement today it’s obvious they knew they wouldn’t have it ready by the 22nd, so I don’t know why they waited until the very last minute to announce the delay... just seems very unprofessional imo. Overall I’m still excited for it, I just really hope we get it before Halloween.
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Why aren’t survivor perks allowed to synergize well with each other?
It would be like saying that if you run enduring, then sprit fury shouldn’t work because they work well together. It makes no sense.
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@Peanits said:
Splinters have been retired. Well, not retired in the most literal sense, the existing ones are still there, but we don't make new ones. When the store came out and you could start buying killers for shards, they were discontinued. There's no plans to bring them back at the moment.
Can you guys retire the active ones too? Or at least make them stop appearing for characters you already own? They just take up space in my blood webs and I have to try to actively avoid them.
