PrincessPoop
PrincessPoop
About
- Username
- PrincessPoop
- Joined
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Comments
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@Dr_doom_j2 said:
Stop it. If you're a fan of SH, you know why this doesn't work.
People said the same thing about stranger things and look how that turned out. Also no need to be rude and condescending for no reason.
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@MadArtillery said:
Disagree. Cosmetics are a good bit of funding for a long term game like this. You don't need cosmetics and there's actually a pretty large selection of free and shards cosmetics already. They are pretty generous with that as is. Most games aren't this generous.
It’s not 80% tho, which is what they originally said it was going to be. And there are a lot of games I can think of that are more generous than DBD when it comes to paying for content.
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@LALYTHIA said:
I have experienced several instances of being exposed while looking right at him, in range...being exposed through walls/rocks. That ######### is broken AF. I do not like GF from either side.
Yeah that’s another issue that I’ve seen happen plenty of times, but my biggest gripe is still the reveal mechanic because of how often it doesn’t seem to work.
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Add a built in totem counter and that would solve 99% of noeds issues
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I would stop running DS if I didn’t have to use it so often, but as of right now I end up having to rely on it almost every other game due to killers who tunnel off hook.
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I don’t think this cosmetic will ever be fully fixed 😂
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@Kellie said:
I don't know who I'd ship, but if someone says "David x Dwight" I'm gonna scream.
David x Dwight :)
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@Peanits said:
That's an awfully big blanket statement, and those don't tend to help anyone.
Yes, sometimes people just don't bother cleansing the totems in spite of the match going very well and then get hit by NOED. That's not all matches, though. There are times when the match is really close and they simply don't have time to go look for all the totems. Especially when you've got someone using a strong killer with 3 slowdown/regression perks on a map with very well hidden totems, stopping to go find all five totems is easier said than done and would probably do more harm than good.
To dismiss them all as lazy is a pretty lazy excuse.
What are your thoughts on the effects of Noed in a solo q match vs a swf match? One of the reasons I dislike Noed is that it punishes solo q players the most.
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Just say you don’t have friends and move on...
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David and Dwight because of reasons. :)
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Ebony+ Noed on an already strong killer. Its pretty much just a gg for the survivors.
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@BattleCast said:
Why though? Hook vacuum doesn't offer as much benefit as pallet vacuum did.
Hook vacuum shouldn’t exist period. Why is it fair that a killer can glide to a hook even when they are 3 ft away? I’ve been 99% wiggled only for the killer to get a hook vacuum.
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@Zarr0ch said:
https://forum.deadbydaylight.com/en/discussion/comment/1214430#Comment_1214430
He comes across as an arrogant a-hole to be honest.
Probably because every David I come across solo unhooks in front of the killer, runs around the map looking for chests and doing nothing, but messages are calls you terrible because you didn't run across the whole map to take the aggro.
Well...perhaps that's just my experience with them :)
I will not tolerate this David slander 😤
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I think they’re in a much better spot now. Seeing four toolboxes before the nerf almost guaranteed a loss.
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Solo q is an awful experience. Even duos can be bad due to randoms. 3 man or 4 man squads is the only time I have fun playing survivor. And playing killer is always fun for me which is probably why I haven’t even touched the new survivor yet.
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@Mandy said:
I wouldn't mind shorts for him either :)
Rugby Uniform when???
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@LadyGodiva2 said:
https://forum.deadbydaylight.com/en/discussion/comment/1064445#Comment_1064445
"at the very least" bruh, let's not heap on the bi erasure as well as all the cishets being upset that us gays exist lmao
nothin' straight (or "at the very least") about being bi!
And plenty of Gays have had a het relationship - especially when it was frowned upon/illegal to be gay
Sorry maybe I worded it poorly but what I meant is that there IS a possibility that David is bisexual. There’s also the possibility that he’s straight. We won’t know for certain unless BHVR were to confirm it.
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People are really getting upset at this question? Ughhhh... Some of you easily triggered guys might not like it but sexuality is a valid topic to explore within a character and is done through out all of media. Beside we already have multiple canonically heterosexual characters in the game so it makes sense that people are wondering if there are any gay/lgbt characters.
With that being said I don’t think David King is gay. If you read all his lore entires online, one entry talks about him having an ex girlfriend so he’s most likely straight or at the very least bisexual.
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Self-Care and Self-Care.
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Same tbh. If they wanna be a ######### teammate then I can be a ######### teammate too.
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I wish they would do deals or bundle packs or something. I’d buy a lot more skins if I was able to get them cheaper
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I just hope that when they nerf moris and keys they don’t announce it beforehand. Just outta the blue one patch BAM keys and moris are nerfed.
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@PapiQuentin_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1027807#Comment_1027807
Hold on!! David protected his mother and that's how his mother responds? #########?!
Unfortunately it’s very common for victims of domestic abuse to stay with their abusers.
Here’s a link that goes into detail about it:
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Yeah I’m not gonna lie I was a little disappointed that they went with daddy issues.... AGAIN.....
Like it’s good that they were trying to flesh out the reason for David’s aggressive nature, but i was hoping for something more... original? Idk. :/
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@PapiQuentin_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1026916#Comment_1026916
Wait did I? For real?
I've only unlocked one piece of his lore at this point in time. I really did call it?
Yes you did. You can read every entry already on the DBD wiki.
***Spoilers***
King's father gives his mother hell for talking back for something he didn't quite understand. It's always the same crap. King grinds his teeth. Blood and warmth rush up his face. Every scrap. Every single one he won, because he saw his father's face on his opponent. He wants to lash out. To say something. Anything. But to say something is to be cut off. But this time he's not thinking straight. Or maybe he is. His father raises a hand to strike his mother. It happens faster than the thought to perceive it. One moment he snatches his father's arm. The next he's beating him black and blue for years of accumulated #########. He walks away while his mother tries to help his father up. You're out! Never show your face here again! Ungrateful bastard! Get out!
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@PapiQuentin_ said:
https://forum.deadbydaylight.com/en/discussion/comment/966654#Comment_966654
Watch us see that David was reckless of and violent because of his dad 😂
You ######### called it. I guess it’s safe to assume every character BHVR creates has daddy issues...
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I would be sad since I love this game but would probably move on to something else.
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@Springey said:
https://forum.deadbydaylight.com/en/discussion/comment/1017025#Comment_1017025
It is fair because they were announced to stay in store.
Then so should the other ones imo. Things shouldn’t be exclusive unless there’s a really good reason for it (aka legacy).
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@Pepsidot said:
https://forum.deadbydaylight.com/en/discussion/comment/1016906#Comment_1016906
They weren't difficult to earn like legacy was, but lots of people grinded for them for the same reason people grinded for legacy. Because they were limited time cosmetics.
Releasing them now in any form would nullify the fact that people earned them in 2018. Same as releasing legacy now would nullify the fact that people earned legacy in 2016.
What about the cosmetics I’ve grinded for? Why is it fair that those don’t remain exclusive? Either all event cosmetics should be exclusive or none should. I obviously want the latter and the devs said they want it too, so it would be nice if they showed that.
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@Springey said:
https://forum.deadbydaylight.com/en/discussion/comment/1016824#Comment_1016824
The same thing that makes legacy special.
No. Not at all the same. Not even close. Read my post above if ya wanna know why. Y’all are really trying to make it seem like you went thought hell and back for these but they were not difficult at all to earn. Let others earn them too.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/1016635#Comment_1016635
Do we really have to rehash this yet again? The devs have made their decision. Move on.
The devs themselves said they want to do away with exclusives, and this would be a perfectly fair way to allow others to access them. It’s sad you guys really have this big of an issue with it when it doesn’t effect you in the slightest.
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@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1016824#Comment_1016824
Their exclusivity does
But why do they deserve to stay exclusive?
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@Springey said:
https://forum.deadbydaylight.com/en/discussion/comment/1016777#Comment_1016777
They wanted release them for free with all the other cosmetics, but didn't because people complained, they also will give it back to people that lost it. You may not understand that but some people care about them and worked for it, even tho the grind wasn't that big, it's still an achievement for some people.
Okay but I’m not asking for them for free....
Let me ask you this: how does giving others the ability to earn something that you earned take anything away from you? Again... you guys aren’t answering my question. What makes these cosmetics more special than other event cosmetics?
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@Springey said:
https://forum.deadbydaylight.com/en/discussion/comment/1016747#Comment_1016747
It was stated that the cosmetics will stay in the shop unlike the howling grounds outfits, which came out before the store, and the kate top and hillbilly hammer.
Again just because the events happened before the release of the store doesn’t mean they can’t be put into the store now. Either that or put them into the rift.
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@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1016635#Comment_1016635
Its something people had to grind for in the past. Its like asking why don't they sell/let people earn legacy again?
New skins have always been in the store so the rules are different they have no meaning. The jacket and hound mask have meaning only people that were there have them.
Are you really comparing event cosmetics to legacy? If you think the grind there is in any way comparable then I don’t know what to say. Legacy was a whole other level of grind that would be impossible to replicate now which is why they deserve to remain exclusive.
Why is it fair that I’ve had to grind during other events to unlock my cosmetics and yet they are in the store to buy, but these ones stay exclusive forever? (I personally do not care you can buy them but I’m just making a point.) So again, why should these cosmetics in particular be so special that they should never be able to be purchased/earned again? Why should they “have more meaning”?
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@Springey said:
https://forum.deadbydaylight.com/en/discussion/comment/1016621#Comment_1016621
They never were purchasable during the respective event, unlike the blight cosmetics/moon rise cosmetics
They wanted to release them with the other exclusives but people complained so it stays exclusive.
So just because you couldn’t purchase them in the past means you should never be allowed to purchase them in the future? But also what’s wrong with making them earnable during this event?
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@BBQnDemogorgon said:
No. Those are event exclusives from years ago that can't/should never be purchase able or earn able again.
More exclusives are coming though from today until feb 8th for dwight, nea and trapper.
Why shouldn’t they be able to be purchasable or earnable again when all other event cosmetics are? What makes these cosmetics so special?
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The reason they are doing 2 survivors and 2 killers is because it would take too long otherwise. If they only did one survivor and one killer every 3 months then it would take literal YEARS before we got lore for some characters. Tbh I was a little shocked when they announced the first tome would only be Trapper and Claudette, so I’m glad they’re increasing the amount of lore per tome.
Also I don’t mind the characters they chose being random. I think it makes it more exciting and less predictable if you don’t know who’s gonna be next.
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I love when the whole team brings flashlights because I know it’s going to be an easy win. They will all be overly altruistic and most likely rush hooks for the unsafe giving you easy downs. Much better than see four toolboxes I’ll just say that.
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I feel like people don’t realize you can play both roles... maybe if more people did this whole “us vs them” would finally die off.
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And this:
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@Walker_of_the_fog_96 said:
I am very worried that there are so many characters in a single rift (jane, david, doctor and rin) it would bother me a lot that the volumes of each character were reduced to 5 instead of 10 as it was with trapper and claudette.
That could be a possibility but I would like to hope that would mean meatier logs for each entry. And tbh even though Claudette and Evan got 10 entries each, they felt a little bit repetitive so I hope the new tome varies it up a little bit more.
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What do you think of these changes? I’d love to get some feedback. :)
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@Colton147 said:
Moris.
This post isn’t even about moris. I don’t know what is with people on this forum and their obsession with whataboutism. But if you really wanna go there I 100% support nerfing moris, I’ve even made threads about it in the past.
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Agreed. Keys are the most broken items in the game. If you are playing solo queue, they are extremely selfish as you pretty much give yourself a free escape while simultaneously screwing your teammates over. We’ve all had that useless Claudette teammate who did nothing all game but still gets a free escape because she brought an item.
If you are playing swf on the other hand, they are just plain OP because if your team starts losing, you and your friend/s can just go immersed, group up find hatch and escape while killer is still patrolling gens. There is pretty much no counter play because even if killer brings franklins, you can always just pick it back up, and even if the killer tunnels the person with the key, your teammates can still grab it off hook.
I personally think the devs need to find a way to balance keys between solo q and swf without completely destroying their purpose. They also need to add more counterplay for the killer so it’s not just an insta lose if a survivor brings key.
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Nah not really but I almost always let David’s escape through hatch unless they were being super toxic.
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+1 Matchmaking is one of the biggest problems atm for this game. I saw a really interesting video by ohtofu on why he thinks they are so bad right now and it honestly makes sense to me.
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Why do killers always agree on survivor nerfs but never on survivor buffs?
Lol obviously people who main one side aren’t going to like when someone suggests buffing the opposing side.

