Remove Hook Vacuum

Hook vacuum should have been removed when pallet vacuum got removed.

Comments

  • Why though? Hook vacuum doesn't offer as much benefit as pallet vacuum did.

  • @BattleCast said:

    Why though? Hook vacuum doesn't offer as much benefit as pallet vacuum did.

    Hook vacuum shouldn’t exist period. Why is it fair that a killer can glide to a hook even when they are 3 ft away? I’ve been 99% wiggled only for the killer to get a hook vacuum.

  • @PrincessPoop said:

    https://forum.deadbydaylight.com/en/discussion/comment/1218265#Comment_1218265

    Hook vacuum shouldn’t exist period. Why is it fair that a killer can glide to a hook even when they are 3 ft away? I’ve been 99% wiggled only for the killer to get a hook vacuum.

    You are not suppose to wiggle out.... that can only work in rare occations where the killer is too greedy and wants to put you in the basement or where survivors body block.

    I think removing the hook vacuum would have to mean other things have ot be changed as well to keep the balance like longer wiggle timers and maybe a light build in version of Mad Grit, ultimately negating anyway what you are trying to achieve here.

  • I've literally never heard this complaint before.

  • You do realise "hook vacuum" is still in the game because devs (or more likely survivors) didint want to give killers the advantageous swivel hooks too? (Well, devs because it might look weird with automatically turning hooks and survs because they wouldnt be able to bodyblock 270° hooking angles)

    I might remindnyou survivors were teleporting instantly around corners and through the pallets from the very corner of the "activation area", sometimes even through the killer.

    Whereas hooking still is a lenghty animation that still needs to visibly walk the killer towards a specific point before actually hooking?

    You didnt wiggle off, the killer activated the hooking prompt before you got off.

  • Let's try using our brains for a second here and think about what it would mean to actually implement this. There's only 2 ways this could be done.

    1) You have to be precision perfect facing the hook at the exact angle and exactly directly in front of the hook. This method would mean that killers wouldn't be able to hook survivors until they spent about 10 seconds constantly rearranging themselves and smashing the hook button. This is obviously stupid.

    2) They make changes to hooking similar to the changes they made to unhooking where you can hook from different angles instead of the hooking taking place in front of the hook. This would be a killer buff that enforces the very situation that I'm sure led you to complaining about this issue in the first place.