Predator3174PL
Predator3174PL
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- Predator3174PL
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By the ranks I can say that 4k is normal there even with weak killers. Come back when you will hit purple-red ranks
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@Reaper_xx said:
They might as well remove the killers and make it just survivors doing gens and escape
Gen simulator 2020
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Well… If they add Outlast killer it will be no problem. You'll just outrun them with ease! :D
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@Star99er said:
It may not be at some people’s ideal pace but they are buffing/reworking weaker killers. Freddy is now a strong a well rounded killer and Doctor is performing a lot better as well. Personally think the next Killer they should rework is Bubba. You can’t buff him without making a more efficient camper. They need to figure out how to make him better a applying pressure while making him less effective at hook camping.
or butchering them...
*looks at Legion*
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No, it shouldn't.
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@DocFabron said:
https://forum.deadbydaylight.com/en/discussion/comment/1065699#Comment_1065699
I don't know what else survivors think need nerfs. It's not hard to pump gens out anymore so you don't have to be able to loop well.
I think giving them M16 would shut them
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Yeah sure, it's not like that even good killers like Tru3 or Otz that play game daily struggle with "fun" and "diverse" builds for killers and have to tunnel and slug to pressure survivors which is not fun for them. It's not like that nowadays if they win and 4k they do it, because they meet "red ranks" survivors.
I try to watch them daily and the thing I start to see is that usually survivors they fight against lose, because they play more like green rank than red rank.
While Ruin change made some killer players to fall of (which is good/bad thing, depends on perspective), this change also made weak survivors red ranks, which is beginning to be a plague of some sort and that makes data even more unreliable.
Toolboxes became more common which makes games for survivors even easier for survivors, I just watched one of Otz's games and oh boy, even tho he played Billy (one of the strongest killers) with uncommon build (your beloved diversity in builds) he still lost 2 gens IN FRONT OF HIM WHILE DOING PRESSURE and lost 3rd one while just downing and hooking one survivor and then going to the survivors at the next end of the map (they had only 2 toolboxes btw). If one of the best killers if not best is struggling, then there might be a tini tiny problem...
Let's play against only few killers with green ranks in disguise of red ranks survivors, it will be fun for sure.
In my opinion, this change is slowly showing of which side is really the power role and have easier time piping and climbing up to red ranks (all hail DS, DH, Adrenaline, BT, Unbreakable and toolboxes!).
I know you probably will say "I dont care what you think" BUT hey, you posted this on forum, so now enjoy feedback and discussion, because that's what forums are for btw.
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@Mikeasaurus said:
I'd rather go against a Spirit for the challenge of her mindgames. Legion just... Hits you? Sorry Legion Mains! I still love you all when I see you!
Me: But... But...
Inner me: No. No... He's got a point....
And I love you random player!
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Nah, Billy is still in holy trinity (Spirit, Nurse, Hillbilly)
-Billy doesn't have to set up his power like Oni, so he basically has his power for free.
-Oni is still loopable like Billy and basically M1 killer like Billy if survivors actually know what to do.
-The only thing I can think of that sets Oni away from Billy is ability to track survivors by trail of blood that survivors leave behind, but he needs to hit them in first place.
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Well… depends on survivors you play against and a map you play in. On maps like The game or Lerrys, it might be good, but on other maps? I don't know chief… You would have better use with Thana, Dying Light, or PGTW. I still think that using simply Discordance instead of Ruin+ Surveillance would give better effect because it would show where half of their team is, because "red ranks" still repair one gen together.
Also while yes, they lose some progress while mending etc, it's still does too little to be really effective.
Also at this point argument like "but look at ranks. It works in red ranks!" is nowadays invalid. I've seen how some "red ranks" play and, chief, I'm sorry for true red ranks survivors.
BUT, if you find it effective. Go ahead, use this build, no one should be able to stop you to play like that. Each player has their own playstyle
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Just make his attack during FF to count as basic one and he would be decent, the loss of some perk synergies made them even weaker in comparison to killers like Nurse or Spirit (or even Wraith..).
To make them even better it would be nice if stun was 3 sec not 4 sec.
Also I would get rid of this stupid power gauge loss after basic M1 attack, I wont down survivor with FF attack BHVR, you don't have to worry about it, you made sure DW is useless!
Rest is fine I guess..?
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Why just BHVR wont delete whole ability. they dont need it anyway
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HELL NO
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I've read the entire post, all the comments. And what I get that killers are angry, because Ruin was changed without changing the state of the game just to take care of newest players, even tho they are at their supposed age capable of learning how to hit greats in like 2-3 games? Or was it just me?
At the same time Dev's are still going through all of their bullshit, trying to justify it by saying "BuT wE cHaNgEd EmBlEm" and by saying that in their tests Ruin was working… Yeah I saw on Monto's video what skill some of devs have... No no… If you want to do tests, do it on high rank players that know what to do too, because you lack basic skills to make judgement yourself…
It seems that only time it really works is if you play against potatoes that ran away only when they hear heartbeat or when survivors get 3 genned with Ruin somehow still up?
Yeah… I wonder why killers complain so much...
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We tried with Legion... DIDNT WORK
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They killed Ruin and now are coming for BBQ... for some reason. Killers get too much BP from it I guess?
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OH MY GOD WHY?!
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@SupaSlay3r20 said:
https://forum.deadbydaylight.com/en/discussion/comment/991429#Comment_991429
I stopped playing the game for awhile and came back to being around rank 12. I've gotten up to rank 9 so far and have constantly been put up against red and high purple ranks. I don't know if it's a matchmaking issue or a player base issue though.
might be combination of both
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HAHAHAHAHAHAHA... HAHAHAHAHAHAHA... Oh wait are you seriously asking THEM to buff Legion? Some of the hope you have…
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@[Deleted User] said:
Imagine saying DS, BT and DH aren't as powerful as BBQ which has seven ways to counter it despite it being one of the weaker tracking perks in the game because it has seven ways to counter it.
I'm just going to leave this and hopefully you have the decency to actually watch it.
https://www.youtube.com/watch?v=yMmJU4IuKKg
And before you complain, the video creator is a survivor main with thousands of hours.
I'm pretty sure this is a bait post but to be honest I've seen even more ridiculous stuff posted in the past few days that I can't even be sure anymore.
As a former killer main… That was painful to watch. My God, this gen speed, but yeah Devs, it's more frustrating for survivor to actually learn to hit great skillchecks. Like, I wasn't even good as a survivor (never passed above yellow), but I could hit 80% of great skillchecks, because I actually cared about learning to play
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no visible ranks, you cant tell if you played with higher or lower ranks. So you can't complain about bad matchmaking, just bad teamm8s.
No complains means there is no problem right?
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PGTW goes out of the window, because you can't kick regressing gen.
The only good combo with Ruin is Surveillance, but Ruin being still hex totem makes it one of the weakest perk combos in game.
Tbh. now the best combo with Ruin is trash bucket or something… Just start using corrupt or something else
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Jokes on you… I already left
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@goat10em said:
And maybe I've calmed down a little. He has a good point. People complain about gen speed. If they change gen speed do you think people stop running ruin? No. They won't. So change ruin, see how it goes then change gen speed. That actually makes sense and if it is the plan it would be cool for someone to tell us. I'm still skeptical because it requires doing what makes sense. When you have people in your own fog whisperers program that say "think of what makes sense, and bhvr will do the opposite" I'm not going to hold my breath. But there is hope this will turn out ok?
if they nerfed it after fixing the gen speed and maps, I would not care less.
BUT, looking at current state of the game, this changes are a joke
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/117814/something-about-the-patch-notes
Was joking earlier about being able to protect your totems as Huntress by chucking a hatchet across the map on Lerys. I then read the bugs section and realized you probably could... It states hatchets can fly through some walls.
*reloads hatchets*
yippee ki yay #########
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@oh_0k said:
You can't stop to take feedback from your community at least one time. Is it so hard to see that you are balancing to much around survivors and not giving the killer side of your game any attention? Something needs to change maybe testing changes a lot of people suggest like rule set No. 2 base on pig you do have a test server so use it more!
*looks at a huge history of Legion changes feedback from Legion players over the months*
*looks at current Legion*
No. No they can't…
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@DBDfan12 said:
https://forum.deadbydaylight.com/en/discussion/comment/970940#Comment_970940
LOL. youre not important
you just repeated yourself… It gives nothing into conversation. It is ad hominem and it is the lowest type of argument in arguing with people
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Julie.
AND maybe Plague when you see her render before the illness (*looks at her healthy render* Oh my..)
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Yeah it might be strong… FOR 1 MINUTE
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@Bustanut_Champion said:
Hey, at least it's easier to get gatekeeper now, so inexperienced killers will have an even easier time ranking up and finding disproportionately experienced survivors in matches. It's genius really.
When you put it that way… Devs are hidden geniuses
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F
Sadly I won't help you my fellow killers with avenging our old friend… Destiny just gives me too much fun right now to go back to this… THIS
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After what they did to Legion, which was mediocre at best before changes, I cant say I'm surprised.
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We just started World War 3 here
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Imagine my shock...
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@BugReporte said:
People are saying to stop complaining that killers are bots without ruin. We're not bots it's called they nerfed the perk, and turned it to complete sh!t now what are supposed to do for genrushing nothing right? Hag is are best bet being the only pressure killer that can be everywhere at once.
"everywhere at once"
*BHVR breathes*
Me: DONT YOU THINK ABOUT THAT
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@Peanits said:
I would definitely say give it a try first. Having played around with it, it can be pretty nasty once you get some pressure. Combine it with Surveillance and you also get some outrageous tracking (since generators automatically regress). You'll always know which generators are being worked on.
Ruin is still hex perk. Check.
Hex are destroyed in first minutes. Check.
Ruin is supposed to be late game perk…
Yeah… because Lullaby and Devour Hope needed a friend in "niche perk" list out of all Hex perks
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@Alice_pbg said:
Disclaimer: There's way too many threads already about how it's effect isn't good enough for hex or how this was a bad idea etc... this isn't the thread for that.
I have just one question that I can't find an answer to.
By behaviours own admission, ruin was used to slow down gen progression in the early game.
Quote: "Beyond the obvious desire to slow down generator repair, Hex: Ruin functions as one of the very few perks effective as slowing generator repair in the first couple of minutes of the Trial."
But, the change to ruin makes it weak early game, but strong late game
Quote: "It is less useful in the early game, but very useful in the late game."
So here's my question. Why change ruin to be better late game instead of early game, since that's what it was used for? Specially considering how rarely hex perks survive to the late game in the first place.
It's survivor sided change. There is no logic
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@BoopDaSnoot said:
https://forum.deadbydaylight.com/en/discussion/comment/969817#Comment_969817
Yeah I am prolly gonna go back to grinding Destiny 2 if these changes go live
*reloads Thorn*
Ah... Man of culture I see
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@Peanits said:
I'd hesitate to call the Doctor and Lery's updates nerfs, especially given you haven't had a chance to play them first. I would say give it a try once the PTB is live. That's the point of a PTB, after all.
Yeah just like mending changes and basic attacks changes to Legion "weren't nerfs" but drastically changed the way, for a lot of players for worse, you play him.
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Don't worry Mathieu! I already have found some games I have more fun playing that DbD!
All of your decisions only make me play them more! Keep it up!
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@RIP_Legion said:
https://forum.deadbydaylight.com/en/discussion/comment/969662#Comment_969662
Don't worry I've already lost all my faith when they decided to buff borrowed at the expense of Legion (shorter mend time) and think the detection range addons aren't worthless.
https://us.v-cdn.net/6030815/uploads/671/HSGAADZ31L6V.jpg
^That's a dev btw^
You can't be serious… Dev really said that? Did he/she ever talked to Legion players?
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I guess after Legion's latest "rework". FF speed and vault speed buff were ok, but FF attacks not counting as basic attacks and shorter mending time threw me off Legion and so from the game.
I was playing the addonless slowing game Legion (with perks like Thana, SB, PGTW...) and I just cant force myself to use addon that does the same as SB, but I have to pay for it with every bloodweb. YEAH, no thanks. They did such mixed job with him I can't even say if the changes were good or bad. Depends on player's playstyle.
Simple change to M1 attack during FF and I'm already out.
Ignorant reason for leaving the game, but hey... I want to have fun and right now many other games give me more of it than DbD
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In my opinion it should give you only sprint and maybe faster faster interactions overhaul.
Adrenaline is condition when body gives up basic instincts of flight or fight responses. In that state, body works faster and natural muscle limits are abolished giving you more strength.
With that in mind, I would give longer sprint burst after activation to compensate loss of a health gain, and make survivors faster action speed, because their bodies work faster and more effective.
But it's just an idea...
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there is no tunneling and camping either, These are legit strategies. You don't like them? You think these are toxic? TOO BAD. But unlike you, we killers get disadvantages by tunneling (DS) and camping (losing gens), while you can do nothing but gens and still pip.
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Tbh. there is only one counter to this perk that isn't slugging- Eboni Mori.
But it isn't fun for both sides (unless killer has mental breakdown or just toxic) and it isn't rewarding in rank or bp gain.
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Bring back his synergies with perks like Sloppy and STBFL and LEAVE him in that state.
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They won't buff him.
It's BHVR, don't expect miracles
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Yes it's coming and I'm worried… Just... Just look at Legion and you'll find out why
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After recent "buffs" I gave up with BHVR and Legion.
I would prefer disk space used by DbD to be used by other games
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Well, Halo Reach and Darskiders Genesis come out so gotta make room for them.