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Predator3174PL

Predator3174PL

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Predator3174PL
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  • Never used them until today, just to do challenge. So it doesn't bother me as much, but I can understand some peoples dissapointment. We already have quite a lot BP bonus offerings, why the hell we need another? Why change at all?
    I don't see people bothered by them now since they changed them to kill survivors on 3rd hook?
    Am I missing something?

  • Yeah it's rough for other Legion member mains.

    At least default Joey's skin is in top tier of Legion skins imo, beside Never Stop Slashing and Blighted Legion, so I don't complain that much.

    Btw. when you plan to add Never Stop Slashing skin, BHVR? I'm begging you to do it at this point!

  • @Chocolate_Cosmos said:

    Where is that Legion glass weapon from Rift?! I feel like they release anything but not that skin. Even skins that I collected from newer rifts are now in the store lol.

    Yeah... Just give us this skin BHVR and take my money!

  • Just look to your left.

    You'll see there very clearly survivor icons. When Legion hits anyone with FF attack, hit survivors will have yellow bar. If you count 3 of them and Legion is coming for you, you know that if he manages to hit you, you are pretty much dead.

    You get that? Good.

    GOOD LUCK!

  • If they do I guess we'll go back to Nurse/Blight games. As always...

  • @shelobster said:

    Been gone a long time and just came back without reading any patch notes. So can Legion now down with Feral Frenzy or did I just encounter a bug?

    It's a feature now. If you manage to get 4 hits (which may be difficult agains competent team) you may hit one survivor with 5th Feral Frenzy attack which will down them and kick you out of power.

    It gave Legion some lethality they needed for some time.

  • @Carth said:

    So let's review.

    Strong 1v4 power : Nope, not fun( proven via pinhead complaints and nerfs)

    Strong anti-loop power: Nope, not fun(proven via Sprit, Pyramid Head, Nemesis, Deathslinger, Artist, etc.. complains and nerfs)

    Strong mobility: Nope, not fun(proven via blight and nurse nerfs)

    Strong area defense power: Nope, not fun(proven via leatherface and twins complaints and nerfs)

    Strong time waste power: Nope, not fun(proven via new legion)

    What exactly DO survivors have fun playing against?

    Yes. That's the point. Not all, but a lot of survivors seems to want killers to be at level of Trapper or Sadako which is fun for them, but horrible for killer players. They want variety, but they don't want strong killers. Killers want variety but there is not enough strong killers to just play and relax. Sooner or later you will enter sweat fests and lose all the fun with your fav killer that will be looped and bullied until daylight. That's not fun.

    Can Legion be bullied and loopet till daylight? Yes, but at least he is now a little bit more fun to play as and if they will nerf them it will be just another Wraith situation and we will be back to sweaty Nurses and Blights. How fun!

  • @DrDeepwound said:

    nah survivor mains are complaining about Legion this week, Oni is next week

    Wait, I thought we complain about Legion for 2 weeks, then Nurse, then Blight... Then maybe Piramid Head. Oni was supposed to be the topic of complains in July.

  • @FairyKingGloxinia said:

    https://forum.deadbydaylight.com/en/discussion/comment/2933073#Comment_2933073

    Would pain resonance be a good perk to switch with tremors since they more or less do the same thing?

    Yeah that can work too

  • Depends.

    If you want go "Anti-bullying" Legion then you go with ir button/Julie's mixtape and for perks you should get Enduring/Spirit fury/Bamboozle and last perk isn't as important I think... You can watch some Tru3's videos, because that's his fav build for Legion at the moment.

    FarmerJohn for instance is using "No DH" build. Never sleep pills/Legion button and for perks you go Enduring/Blood echo/Mindbreaker and Bamboozle which basicaly erases Dead Hard from the match.

    For me works combination of Never sleep pills/Mural sketch with Bamboozle/Corrupt intervention/Thrilling tremors/Thanatophobia. It gives you consistent chain hits (sometimes even 5 hit chains), some gen control with Corrupt and Thrilling tremors that also gives you information on which gen they are working on when you pick up survivor and Thana is there to slow down everything, so you have some breathing room.

  • Not really. Victory requires sacrifice.

  • Is it another Wraith situation?

    They buffed him a little making him viable just tiny bit... And then they nerfed him throwing him again into the depths of tier lists.

    Do you survivors really want Blight/Nurse only? Because that's how you get them.

  • Yeah they all look great. There will be a lot of room for Legion players to experiment with different combinations!

    I don't think this will greatly improve his gameplay at high levels, but at least he won't be miserable.

    Legion players rejoyce!

  • Typical... One step foward, two steps back...

  • Random pallet out of nowhere and random chase music in corn make me jump as a killer.

    Haven't experienced any scare as a survivor yet

  • I played some games with Discordance and didn't notice much of a change.

    However, I still don't get it why they gave it range

  • @Hamburgerlar said:

    But, but, but the survivors handbook for killers it clearly states you shouldn't.

    There are no rules when you play one man edgy gang

  • @JPLongstreet said:

    This still isn't fixed?

    It was for sometime fixed, but I noticed to see this exploit again

  • Wait, this game is supposed to be a horror game?

    Huh...

  • @justalilbit123 said:

    Every few games this happens and it's a total waste of my time. Down someone early? DC. Down a survivor while another is on a hook? DC.

    Can we have some meaningful DC penalties please? I've played 5 games tonight and 3 of them had ragequitters in the first minute.

    Mending bar appears? DC.

  • Another perk showing devs don't know their own game too well...

    "Oh I just got hit by the pallet with this hex in game? Not a problem, I would run away regardless and we will save this pallet for later! PROFITS"

  • @nursewannabe said:

    Undying shouldn't have infinite uses. A cleansed hex should be revived only once

    Umm... what? If you take Undying and another hex, you take 2 dull totems already, which means Undying has only 3 time uses if not cleansed first

  • @MasterofSFL said:

    https://forum.deadbydaylight.com/en/discussion/comment/1666774#Comment_1666774

    I didn't give a list of "Big bad killers" I gave a list of popular killers and a list of killers almost never played: I'll let you mull over which one's I prefer.

    You can disagree however much you wish, the fact is that feeding into the very thing that makes the game overall less enjoyable and then having a mild lament makes it an irony. Keep having DCs in your games if you disagree, I'll keep having full games with very few.

    There is a reason why some killers are less used than others.

    Not all killers are fun to play as in red ranks. Legion maybe isn't good at higher ranks, but he is still fun to play as and personally, I don't mind playing against him as a survivor. Legion just does what he was designed for

  • @kazoie1 said:

    Sorry for taking so much room in this thread with this discussion @Predator3174PL

    No need to apologies. That's what for these discussions are. To discuss

  • @katoptris said:

    I find that funny especially when you could easily jump over a pallet. A huntress is alot more annoying to deal with especially the hixboxes. The only other killer that I know causes disconnection is doctor. The problem is you down the Kate quickly. You're not supposed to down her that fast. You're suppose to let them escape and do bad in game. I'm gonna assume they don't like going up against a pro slinger.

    You forgot about Legion... So many disconnects...

  • @Apollohigh420 said:

    Well im native american,Blackfoot indian to be exact. It def wouldnt offend me or anything negative. Id love to see it tbh

    Maybe you wouldn't.

    But some keyboard warriors would be offended and would "speak in your name"

  • Well... I like to mix cosmetics for Legion, but the most used set is Joey one

    20201002154333_1.jpg


  • Yeah, introduction of Blight only highlighted Legion problems.

    With how Blight works, there is no reason on why Legion should have all of their drawbacks with such underwhelming power.

    But they will sooner nerf Blight to the ground than buff Legion and change cd or fatigue system

  • At this point I have no idea if they just don't know how to change things to be balanced and interesting for both sides... OR they just love gauges.

    Soon even Pig might get one for her charge mechanic...

  • It works as intendent. If GF uses his power, you can't see him with OoO. In the past you could, but with change made for stealth killers you can't do that anymore

  • At least hexes might survive now longer than a one minute if the perk becomes meta for SWF... Right?

  • @OmegaXII said:

    Is it tied with killer or the map?

    as far as I know, to the map

  • Give me the Legion skin! It looks so good!

  • His ranged ability is easy to dodge from what I've seen. Piramid Head needs to predict your movement to actually hit you.

    Cage can be avoided by not walking into RoT. However I've noticed that they are there for a long time. Reducing the time of their existing would help, unless he is supposed to be area control 115% killer like trapper is. Then... I guess it's somehow fine?

  • They are at the start of the match.

    I wish they were there for the entire match. I just love their sound!

  • I KNEW IT. I f knew it when I saw this 4. I knew it looks like his helmet!

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1281664#Comment_1281664

    The scariest part here is that I can't tell if you got the joke or not.

    Mathieu was being sarcastic. Bill is from Left For Dead.

    Good. Let the fear consume you.

    But for real, sometimes it's hard to sense sarcasm in written words. It took me a while to get it and made this joke.

    If Pyramid head won't be in game it will most likely be, because of money or legal reasons. Not because they don't want him in game.

  • Didn't they say that they won't (at least for now) add killers from other horror games?

    Pyramid head would be so cool to see in game though

  • "Oh, you mean like Left For Dead? No, never considerd it!" (Mathieu)

    RIP Pyramid head then…

  • Tbh… I would be much happier with changes to his power gauge loss after normal attack than seeing scratch marks after FF... It's a nice change, but it's not even close to fixing Legion

  • @Waffleyumboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1228548#Comment_1228548

    Thanks for being the typical biased main. "Just do bones forehead!" Just ignore the fact that it takes 70 seconds. "Survivor perks punish me for playing good!" Good players don't need to tunnel and don't care if a survivor punishes their greed with Unbreakable or Dead Hard. Please try playing survivor before you go out and preach about how survivors should strategize, it's really cringey when you don't.

    I'm sorry it takes total of 70 seconds to cleanse all totems. That's why they are in game, to slow you down so killer has chance to apply pressure.

    Yes, good players don't need to tunnel or camp. However, that doesn't mean I shouldn't be able to capitalize on survivors mistake and in many cases, you can't because of all the second chance perks survivors have.

  • Just do bones… Jesus f Christ. It was said time and time again, but people don't seem to be bothered by this. As someone said at the beginning, he really used this perk 2-3 times? NOED is punishment for your lack of care for totems' existence.

    Meanwhile, I'm punished for playing good as a killer with:

    -Dead Hard when I catch up to survivor, hit him, capitalize on surv's mistake just to eat dust and see pallet thrown down, or their end of back behind window. But to be fair, most survivors just use it to avoid hit, and waste it most of the time.

    -DS when survivor gets down after unhook under one minute, even if I didn't tunnel. Seriously, we can't just keep up with who we hooked all the time. "Oh you are doing gen in front of my face, don't worry, I'll ignore you or I will get hit by DS"

    -BT when survivor literally runs to hook in my sight and unhooks another survivor in my range of heart beat. So now, instead of capitalizing on this dumb mistake, and downing unhooked one to slug him, I have to deal with white aura of immunity and unhooker than has most likely DH and if was hooked previously and 1 min didn't pass, DS. Oh wait, he can have Unbreakable too...

    -Unbreakable, when entire team gets downed, because they made ton of mistakes, but hey! With one simple button and few seconds, I can destroy entire pressure killer had! Isn't that amazing?

    And to be worse, you can combine all of this perks to become unkillable one man army.

    These perks were made with good intentions, don't get me wrong. BUT, survivors are simply abusing most if not all of them and killer can just negate some of their effects (there are no real counters to them other than wait it out or ignore survivor to not activate an effect). These perks just like NOED (kinda) can be abused by players and get bad reputation.

    NOED is just one and only second chance perk, one that is active only during endgame. And at least for know, it's only second chance perk with true counter. All you have to do is do bones. If you don't know how many your team took down, just run around map for some time. If you had time to do gens and loop killer, you will have time to cleanse totems.

  • So basically you want this perk to be for masochists. The further the gates from each other the worse it's for killer. Your logic is flawed.

  • This bait… I've seen many, but this… This is one of the best baits I've ever seen. Good job m8 :D

    (Yes… At the beginning I was caught by this)

  • @Zoldyar said:

    https://forum.deadbydaylight.com/en/discussion/142309/why-does-legion-have-a-cooldown-after-basic-attack

    It’s because he would be able to constantly injure survivors. Thus making the gameplay for survivors boring and annoying because they would constantly have to mend. By the devs adding this feature it makes it less frequent of a survivor having to mend all the time.

    well it's kinda his job. Keep you in injure and make you mend. His power isn't lethal, so besides annoyance, it won't matter if he will activate FF after hitting you normally, in most cases, you'd be saved by this, because normally Legion players are going after other survivors to chain attacks.

    @PigMainClaudette said:

    Imagine if Spirit damaged someone by phasing through them, then popped out of phasing and downed them within 5 seconds.

    Apply this to Legion and Feral Frenzy. There is your answer.

    I think you missed the point. At least what I understand, you compare this to Spirit using her power first, then damaging survivor with it and then downing him immediately after switching off the power. OP is talking about Legion losing his power gauge after hitting survivor with basic M1 attack, leaving them powerless. Yes, this was made so people wouldn't abuse bleeding mechanic, but now when it's long gone in the past, this is utterly useless and drags Legion down in term of his potential.

    As for OP, yeah I ask myself with that question too. Spirit and Hillbilly have so far more powerful abilities than Legion, and yet here we are… I guess survivors would just cry about being forced to mend after just being hit normally… HOW SHOCKING that killer, who's job is to slow your progress down and be any kind of threat, IS DOING THEIR JOB!

    However, how people would cry about it, devs wont change it, and even if, they would just reduce it to maybe 30-25% of power gauge loss, with the new changes to gen speed and map design. Tbh, if they removed this feature from them, I would stop crying about 4 sec fatigue after canceling power, damn, I would even accept 5 sec fatigue, just let me use my power more often.

  • If they didn't do it when they were "buffing" them and changing 2 addons and nerfing the good ones, they wont touch them. They showed what they want from Legion. They do not care, because they are too frustrating for new players. And it seems they look on new player experience more than for mid-high rank players.

    You are not the first who gave this idea. Literally it was said by everyone that suggested changes to them and still, here we are.

  • Just one tip. A tiny little one...

    DON'T DO IT. YOU ARE TOO YOUNG FOR THIS! YOU ARE TOO BEUTIFUL AND SMART FOR THAT! RUN FOR YOUR LIFE OTA... Really, that's your nickname..? Ok... RUN FOR YOUR LIFE OTAKUBURRITO!

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