[Addresed to legion hater/mains and devs] Why Legion is still bad with/without lethal power.
This thread will talk more about why Legion is bad and why devs should listen to us. First before starting i want you to know that i will post two videos from me showing a current lethal legion and showing all the biggest issues legion have that make them so bad.
The points i will hightlight are Frank's Mix Tape , Stab Wound Study , Cooldown , Fatigue , Basic Attack Penalty and base Frenzy duration. All those will be shown on those videos and show how a lethal Legion will be bad with the current situation legion is.
Let's get started.
https://www.youtube.com/watch?v=N5gz7AsldbM&feature=youtu.beThis video show how the performance of Frank Mix Tape work on bad survivors. He take an estimated time of 136s (2min16) if survivor is running otherwise technically should take 96s. This also show that the cooldown is 24s and not 20s from what the devs are tell us because the recharge start after fatigue so (4s fatigue + 20s cooldown = 24s cooldown).
https://www.youtube.com/watch?v=Ox48DnueRFo&feature=youtu.beThis one pretty much cover all the issues Legion have with his power.
For those who prefer to read below is the full issues shown and how to fix them.
- Frank's Mix Tape : Allow to down survivors like before with 5 hits in frenzy. This add-on is with Stab Wound Study the worst of all. Why ? because you have to hit with frenzy 4 times, the first one only apply the DW effect then every others hit deplete moderately the deep wound timer but stop frenzy each. Depleting the gauge and stop the frenzy which result in a 24s cooldown. Why ? 24s you will ask because the cooldown only recharge after fatigue. he take 96s to down someone that play bad but, way more for a good player it's simply not viable.
- Stab Wound Study : The worst add-on of the entire add-ons list. He reduce considerably the DW timer of each survivors. You have to know that base timer is 30s this add-ons don't even reduce 25% of the timer but 15%. He reduce 1 hit combined with Frank Mix Tape.
- Cooldown : He take 24s to recharge opposed to nurse his cooldown only recharge after the fatigue. It's way too long if the cooldown were 15s the cooldown would be 19s that would be way better at least.
- Fatigue : 4s long that is too much 3s should be the right fatigue. Add-ons should be touched so the CD add-ons don't stack to not be overpowered.
- Basic Attack Penalty : Each hit you do while not in Frenzy (m1 attack) deplete your power gauge by 50%. This should be removed or at least reduced to 25%.
- Frenzy Base Duration : He last 10s if survivors are far away or scattered you will never catch at 75% of the case. a slightly increase could help.
The point of this thread was to prove that lethal was never the issue only the add-ons and the exploit (moonwalk , Oblivious etc...). He also show that the power itself lethal or not are bad due to the reasons above.
@Almo @Peanits I want you to review this and have your personal thought about those. I mean these videos was played at red ranks but not against the best players. Don't you think that Legion have truly a issue.
Legion is not good to tunnel with frenzy being lethal, his power don't help for chase because they are non-lethal, His power don't stall as much as before and his power against strong team only punish you for using it.
Comments
They don't care. They won't even bother to listen.
Yes i know but we can still create legion threads if they get annoyed they'll listen.
go for it. Go with the Blessing of Legion.... even if that means nothing now.
Honestly,fix aim assist and Legion becomes 2 times better
Yes but devs told there is no aim assist on DBD.
Sad thing is the devs could even give us his og ability and he'll still be ass. Deep wounds doesn't go down in tr or outside of tr so no more moonwalking. But noooooo they just gonna make him worse and worse and worse.
If they revert everything without the moonwalking exploit, believe me he will be viable qt red ranks. I was a legion main before his rework and I know his potential.
At this point, they should just rework DW into something else.
Even without his moonwalking he was just average. Not super strong but not a clown either. I personally loved running around with him, was my first killer who i bought cosmetics for lol. Honestly this would have all been solved if the devs would have seen that glaring issue
My biggest problem is that people only realise all of these things now when legion has been like this for 7 months now.
These videos help a lot for the people that dont play legion to understand how bad he is.
Along with what you said, missing a hit would drop the power and put you to fatigue and increase the duration from 6 to 8 seconds and he would be mid tier i think.
Why stop the power when missing a hit? It's the only way survivors have to counter him if he vaults windows and pallets. Also removing aim assist while in Feral Frenzy would be good to help with the counter.
This would be a really easy fix instead of what they did to him.
For deep wounds, it should only go down when within a 20 meter FIXED radius or while mending.
Thing is survivor mains don't want that because they think old legion will be back so.
It makes me sad :/
Wathever ,we both know what we're talking about ;and that needs to be fixed
Agree but sadly we know they will not do anything...
Yes friend but maybe in an alternate timeline where DBD have fortnite devs.
After recent "buffs" I gave up with BHVR and Legion.
I would prefer disk space used by DbD to be used by other games