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@Impartiality said:
https://forum.deadbydaylight.com/en/discussion/comment/2694148#Comment_2694148
Self care takes 32 seconds to heal. COH takes 14 seconds to set up then 16 seconds to heal. You also need to find the totem. It also has a limited radius. It also can get snuffed out by the killer. Please tell me how your idea wouldn’t make it the worst perk in the game bar no mither
And why it should for other people? Making it working only for owner will be still powerful. SWF doesn't need any more busted perks. Thank you.
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They should make all survivor's perks work ONLY for owners. Thanks to this, solo Q will be have stronger viablity of perks and SWF will not exploit broken stuff.
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Boons should only works for owners. Period.
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@Impartiality said:
https://forum.deadbydaylight.com/en/discussion/comment/2694080#Comment_2694080
Lol at amazing, that would make it a worse perk than self care which is already terrible
Self care lets you heal at 50% rate. Boon totem at 100%. It's not a worse self care. It'll be only useful for skilled solo q players, not broken SWF.
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I agree the grind is sick. They should at this point remove the tiers for perks. They're just making our lifes harder.
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Boons should work only for the owners of these perks, and while killer is snuffing the totem, it breaks giving killers a change to left a hex: pentimento, and if not the totem is respawning again after 30 seconds or maybe even longer.
Mods if you're reading this, take this amazing feedback to your team.
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2694060#Comment_2694060
A secondary ability wouldn't solve that problem, and the one you're proposing is a little too derivative anyway. Which leads us to the same thing I said at the start: They either need a complete teardown rework, or some light number adjustments, because they're really hard to balance properly due to what a mess they were on release.
It would solve a lot. The knifes wouldn't do anything against healthy survivors, only will working with people that has deep wound. And Legion then would finally have a skill cap with awesome reward.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2694012#Comment_2694012
Yeah, would be nice if you would not call me "Honey". First of all, I am not your "Honey" and second it is pretty disrespectful to call people like that when you dont know them.
But, yeah, it is even bad enough that Killers can already stalk profiles, this should not be possible. There is already enough cherrypicking done by Killers to get the easiest games, so it should not be enforced anymore by showing SWF in the Lobby.
What's wrong with honey? Well, anyway
It's good that killer can see survivors profile, because I don't want literally anyone to get games where SWF are dominating over killers. That shouldn't be even a thing. But well this is supposed to be fun for survivors so meh
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2694043#Comment_2694043
Which is legitimate design, IF they're actually good at doing the stuff they're supposed to be good at, which they currently are not. If Legion's power was for mobility, tracking, and easy injures, with light slowdown, that'd be a perfectly legitimate killer- albeit a weak one.
Right now, though, they have extremely minor mobility, tracking, and slowdown, with only the first injure being guaranteed.
That would require a increased movement speed for Frenzy, duration, decreased cooldown for Feral Frenzy, longer time mending etc. he was that once and everyone was so bored of them, even killer mains.
It was so boring to play against because it was basically a mending simulator. Everyone didn't like that, even the killers, because survivors were rushing the gens while being injured, because they knew that their power was absolutely no threat regarding to down them.
He needs a second ability like throwing knifes at survivors while they're affected by deep wound. One blade will result in 50% decreased progress of deep wound, second will down them. It should be something better than huntress but worst than trickster.
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2694004#Comment_2694004
Well, Legion does need an addon pass as well- their addons aren't particularly amazing, they only have a few good ones.
What I suspect we'll see, or at least reasonably hope we'll see, is shorter fatigues, shorter cooldowns, faster movement and animation, and maybe a few other tweaks here and there.
Honey, he needs a second ability to help them down survivors. Their power is literally NOTHING for a survivors.
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Nope, because according to the stats about a kill rate, their reasult is above 50%, so they're gonna be nerfed. Expect a 5 seconds cooldown with 6 seconds duration of Feral Frenzy
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2693604#Comment_2693604
This would only be acceptable if there would be a penalty for Lobbydodging. Otherwise Killers would just dodge Lobbies until they get a Lobby of 4 Solos which they can stomp.
@Topic:
I would be for it, however, BHVR will probably not do it. You already get a lot of toxicity when playing in an SWF, would probably increase even more when Killers can actually see that.
And well, players who claim they only lose against SWFs (like some popular Streamers) will lose their excuse for losing if they cannot assume that every team they face is some 4 man SWF.
Em honey, people are doing that even without the in-game system that tell you who is in SWF. Just look into their steam profile - friends and if the players with the same nickname in game are also in their friendlist that means they're SWF. If they have private profile they also for 99% are in SWF. Besides if you want to implement penalty for dodging a lobby then have waiting for +30 minutes or even longer for a game as survivor. Or maybe you would prefer to bully a bot killer? :)
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I think we should see who's playing in SWF as the killer in lobby. Thanks to this we could quit and find a new bunch of survivors until they're solos.
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@rednightmare said:
https://forum.deadbydaylight.com/en/discussion/comment/2693426#Comment_2693426
How can I waste the killers time when I get downed damn near instantly with a face camping bubba even with BT. Please explain i'll wait.
Decisive strike + unbreakable will give you 60 seconds of immunity. That's like an one hook stage. If the killer picks you up in that time you can either loop him or he will stop trying to tunnel you.
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@CowabungaDude said:
https://forum.deadbydaylight.com/en/discussion/comment/2693405#Comment_2693405
oh geez, where to start? in what way would removing his ability to hit multiple survivors make him a worse billy? You said that like i removed an entire charge from his power
The change you proposed will punish a good bubba players that can down survivors with his chainsaw in one sweep. If you really have a problem with facecamping you can always use slippery meat + up the ante + decisive + unbreakable/dead hard. Survivor is not meant to win against 1vs1 but either waste them as much as possible to let his team to rush gens and win.
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I would make it so it should only work on the owner while self-healing. Decreased the progress while hitting skill check and give an increased chance to get a skill check while healing by 5/6/7% and done. You have a good perk for solo q and not being abused by SWF. Jesus I should really be a game designer duh.
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Killers are literally dropping bbq at high mmr for another slow down perk and you want this to be nerfed? lol
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@CowabungaDude said:
https://forum.deadbydaylight.com/en/discussion/comment/2693245#Comment_2693245
I wasnt trying to say that bubba was overall op. his ability to facecamp is the problem
You have literally a lot of second chances to use against facecamping. Decisive and unbreakable makes his facecamp strategy wasted. Besides that change would make him a worse Billy.
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@Afius said:
https://forum.deadbydaylight.com/en/discussion/comment/2693245#Comment_2693245
How does hiding in a locker work? If he tantrums you'll get downed when you try to leave or he just back pedals.
Side question does he lose charges when he hits a survivor?
You have a small window of time to escape from a locker after his tantrum/chainsaw sweep ends. It takes some practice and precision to succesfully do it.
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@CowabungaDude said:
just make it so his chainsaw cant hit multiple people. that would tremendously fix the problem
Hide in the locker, use the pallet, vault window if you have distance. Just think.
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Snowmens needs to go
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@oh_salutations said:
https://forum.deadbydaylight.com/en/discussion/comment/2691898#Comment_2691898
If you are talking to me I never said twitch prime is free I was saying that most green outfits have the option to buy with shards so you could get them for free by just playing the game.
It honestly depends on BHVR's mood whenver they want to sell outfits for shards or auric cells
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@Beaburd said:
I find it kinda funny that naming and shaming is against the rules in this forum to avoid bullying.
But jailing, which openly displays a user as being punished and implies they have engaged in shameful actions, is completely fine.
Basically BHVR Logic
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2691861#Comment_2691861
I've been playing Clown the most during this event, trust me, if you throw gas down then hit them from the front of the snowman, it's really not that much. Remember that they can also still be hit while they're entering the snowman, which will damage them and remove the snowman, so if you're worried about the "insane strong loops" take solace in knowing the snowmen make no difference to whether someone can reach one in time.
Oni can Demon Dash to someone after they get smacked out of the snowman, Wraith can cloak and catch up quite fast (though admittedly the uncloaking time is a problem there), Hag usually wants to be within her perimeter no matter what so she'll have traps to herd them towards, Legion has Frenzy, though they do have to wait for it to recharge so it's less effective than the others. Not to mention the powers that eliminate the snowmen, like Deathslinger, Doctor, I think Artist, and Bubba.
The snowmen are not a balance problem because they help survivors too much in chase, they really don't. Their problems are to do with unfair power interactions like Twins.
You know how long the succesful cooldown attack is for Oni's during demon dash? It's better to use M1 instead. Wraith is the same pointless, since all his attacks are M1. Hag strategy will also not work since survivors aren't that stupid to run into the trap. Legion has a 4 seconds cooldown, similiar to Oni it's better to hit them with M1, which is useless. Deathslinger, Cenobite, Doctor and Bubba can eliminate snowmens ez, but still I shouldn't be forced to play other killers in order to counter something that is broken.
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Don't play him. He's basically a nurse but way trash.
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They need to create a weaker loops and replace some of them in all maps. Especially if they're close to each other like in the middle of suffocation pit map.
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Besides... It's like 3 dollars per month for me so... I preffer to get few skins per month for 3 dollars than getting one for 10 dollars.
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Honey. It's not for free. For the next few months the prime will offer more content for DBD. The first 30 days are free trial, but for next ones you need to pay. It's only about money in this big disgusting world.
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Ghost Face is completely trash at high MMR, so no. I didn't see him as the survivor. I only see once a spirit with that ugly, overpriced skin.
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They need to replace some loops into a weaker versions. The 6 TL walls in the middle of map in suffocation pit is disgusting.
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They got banned by mods for having a true and destructive opinion. They want us to be like robots that only thinks about everything related to DBD like them. If you don't think that way then you're getting banned.
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Legion and Ghost Face are gonna be nerfed since they kill rate is above 50%
Don't expect any good for BHVR.
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2691814#Comment_2691814
Clown, Oni, and to a lesser degree Hag, Wraith, and Legion have in-built abilities to catch back up on the meagre distance that survivors make, so they're already fine.
As for the others, hit them from the front of the snowman so they come out into you, and then just catch back up because they really don't make all that much distance unless they're lucky enough to get a snowman spawn by a strong loop- and even then, the animation to get into them takes long enough that they'd probably be able to reach that loop without the snowman.
If you really struggle against the snowmen, run Save The Best For Last so your wipe animation is shorter.
Regarding the OP, I don't think all of that is necessary- this event would've already been basically flawless if they'd sorted a few unpleasant killer power interactions and possibly reduced the weapon wipe cooldown for hitting a snowman, and if you want to improve it for next time, letting killers hop into snowmen too would be a good move.
Survivors can still get a distance even if you throw at them a bottle as Clown. Oni, Hag, Wraith and Legion powers don't have anything that will help them to counter snowmans.
Save the best for last is useless, since the map is covered with insane strong loops.
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@Shirtless_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/2691459#Comment_2691459
It's no solution, the event is heavily flawed. Most killers are bypassing the snowman mechanic entirely by using their power on it, so survivors get no reward for the free M1.
I wouldn't call it 'Mettle of Snowman' in the slightest when you can easily prevent anyone from getting the rewards.
And how do you counter them as the Pig, Wraith, Trapper, Clown, Legion, Ghost Face, Myers, Oni, Hag and Nightmare?
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Same with playing the killer.
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@anarchy753 said:
He barely got a real nerf. It just goes to show how many people only play something because it's blatantly stronger than it should be, then jump ship to the next strongest thing. He's still an incredibly strong killer, the only thing that sucks about him now are that his add ons are universally uninteresting, but his power is strong without them anyway.
I just wish other people had the ability to enjoy something for the way it works and how it plays, rather than sheerly playing based on strength.
Then go, play him at high MMR if you think he's fun to play against well-organized survivors that are abusing badly designed loops. ;)
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It's boring, all about snowmans. Not bloodhunt, no special gift boxes on bloodweb, no auric cells to gain like in dbd mobile. Nothing interesting for killers as always.
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@Rizzo said:
https://forum.deadbydaylight.com/en/discussion/comment/2690011#Comment_2690011
I'm sorry and I don't want to turn this thread into a "bash on random huntress player" but I really wouldn't use this specific example to prove your point, the player missed very open shots even before Steve reached any snowmen.
I understand you don't like the mechanic, and it's fair, it's basically impossible to please everyone, but at this point it seems like you are reaching to find issues with the snowmen.
Why not just make a snowmans good stealth objects and remove completely that hit protection system? Everyone would be happy
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This is disgusting.They should remove that protection from being hit and make snowmans as the stealth helpers not chase abusers.
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@Rizzo said:
https://forum.deadbydaylight.com/en/discussion/comment/2690142#Comment_2690142
I agree that the cooldown on Victor after hitting the snowman is particularly punishing, hopefully the devs look into it.
What's the point? Before they will fix it, the event will be already over. Hope they're never gonna introduce that mess. I like the concept of snowmans, but it's completely unfair for the killers as every mechanic in the game. Balance before events.
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Boons in general are busted, they should work only for owners of this perk or something
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@Rizzo said:
This sadly happens in every multiplayer game, some people just play to ruin other players' fun.
From people spawn camping new players and low levels in WoW back in the days to these players who refuse to participate to the normal gameplay just to deny other people's unlocks.
Luckily not everyone is like that, don't let these players ruin your day.
I mean you we can always balance the game, because playing fair right now feels punishable. And playing like a ######### is very rewardable.
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@Rizzo said:
https://forum.deadbydaylight.com/en/discussion/comment/2689925#Comment_2689925
They only respawn if you hit them while they are empty, and if you encountered a bug, please use the Bug Report section.
Can you do it? I mean you're already a mod and you're taking a feedback so
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@Rizzo said:
This video has been posted already multiple times, it's 5 gens, the survivor basically used all the snowmen in the map (keep in mind they do not respawn if you get hit while inside them) and the real issue there is the Huntress missing most shots, Steve would've reached the loops no matter the snowmen.
They respawn no matter what. If not, then they're currently bugged like most of the features in the game.
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@Hippie said:
https://forum.deadbydaylight.com/en/discussion/comment/2688485#Comment_2688485
It's almost like the Killer could've just hit the snowmen to make them go away... and there's only six of them per game...
The sheer whining power of this community (over a two-week event) is wild. I would have been laughing my head off!
You realize that they're respawning shortly after they get destroyed right?
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Cool that you have fun with bullying simulator
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@Komi said:
https://forum.deadbydaylight.com/en/discussion/comment/2687894#Comment_2687894
Yes, but you get a free cosmetic for your troubles. You could just go about busting the snowmen before they get a chance to hop into one too!
''Hi, we're so sorry that our snowmens are an awesome shields against M1, here take this ugly charm consumer''
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@GoodBoyKaru How did you said it? ''You move at half movement speed and can't run bestie'' 😂
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@BabuDweet said:
https://forum.deadbydaylight.com/en/discussion/comment/2687648#Comment_2687648
idc what you want from the game in general but during the event is just weird and sucks the fun outta it for yourself imo.
difference of opinion is all
I mean anyway I'm glad that I will get that tasty free mettle of snowmans during chase :3
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@BabuDweet said:
https://forum.deadbydaylight.com/en/discussion/comment/2687648#Comment_2687648
idc what you want from the game in general but during the event is just weird and sucks the fun outta it for yourself imo.
difference of opinion is all
If you don't care then why you ask lol