Piruluk
Piruluk
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@Eelanos said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3347365#Comment_3347365
He's a soloq stomper, and contrary to popular belief, 90% of matches are usually against uncoordinated soloq players.
Free serotonin with little to no effort required about 90% of the time. The Eruption of killers.
I notice that I almost always face SOLOQ teams, its extremely relaxing to play killer.
Sure I sometimes get stomped by proper 4 man on comms, but its like about 5-10% of my games.
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@EntitySpawn said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3347925#Comment_3347925
All I ever play is solo Q, I'm a survivor main and I escape more than I die.
I'm just not gonna lie, I understand the games balance and the potential one side has over the other. Using bad players as your whole purpose isnt reasonable...
Games killer sided because people cant play or do gens is a stupid stance, people physically dont do their objective and wonder why they lose...
There are countless great survivor maps filled with loops and tiles that are safe and just waste the killers time. And if you're trying to change my mind dont talk about bad players losing... bad players should.
The fact is if matchmaking actually worked correctly every survivor would win far more but as it stands you will have a mixed bag of teammates.
Like the example I always go back to, if versed the same killer player with the same killer, perks, map, addons but had 2 different teams. 1 we wont easily and he got barely any hooks, the other team lost at 4gens. The difference was the team because of matchmaking.
Okay this is I agree with, the game would be survivor sided, if the Matchmaking would work as it should.
Because if all of the 4 survivor is good, then the game is very survivor sided.
However in practice, most of survivors are bad, or mediocre, only a small fraction of them are good. And add the fact that the MM is very bad, and 1 bad survivor can doom the survivor team.
So if this the case I do agree, the major power in SWF, that the 4 good player can be 100%, and if thats the case, then the game is very survivor sided.
The problem is cant balance around that because of the majority so bad, and they would just stop playing.
So yeah at high level killer has to suffer, no other way
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@EntitySpawn said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3347059#Comment_3347059
Good job you cant read, if you could youd understand matchmaking doesnt match people correctly at all and if you think a highly skilled player shouldn't win bad survivors then theres no hope.
Game is survivor sided, just because people cant loop or do gens doesnt mean it's not.
The game has and always will be survivor sided at the highest level and killer sided at the lowest, and theres no point saying its killer sided because of bad players...
people still find a way to go down at safe loops. The game is survivor sided, they just have to learn the game and apply it.
Edit: you also make up numbers, killer have gone on winstreaks as have solo survivors and swfs. Except alot are actually lies and/or cheated in it by deranking mmr off stream etc. Like the 300winstreak demo. You show me one continuous live stream of someone winning 100games as a single killer without a draw/loss. I bet you cant, and I also bet you alot of these experienced killers arent versing 4 survivors of equal skill and there will be 1-2 weak links on the team who shouldn't be in that lobby.
But here is the thing, about 85% of playerbase, playing very badly, so 85% of the games are killer sided.
I bet you never played SOLOQ survivor, so you have no idea, worst game balance ever, killer is extremely relaxing to play, thats why I main killer now, you can play the OP SOLOQ survivor
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@foxsansbox said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3347913#Comment_3347913
Absolutely irrelevant. The needle is in fact beneficial in several situations, and not why Deathslinger is such a dumpster fire of poor design choices and balancing.
He needed to be gutted, because was extremely oppressive in 1 vs 1.
Had no counter
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@BlueRose said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3347886#Comment_3347886
I didn't realize you guys speak for me and so many others who like her looks. Guess I just shut up now even tho I like her design and I like twins also. :P Have a nice day guys enjoy complaining into the void... Have a bless day o7
Yeah, I also like her design, I would be really mad if she were reworked to be an ugly cyborg, just because some wants to
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NO
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@VoidOfMe said:
dude, if they don't care, they lose their players, which mean they lose money
do the math, would they rather have a playerbase to buy their stuff or not?
this "they don't care about us" is so ridiculous, they've done TONS of changes to the game lately, changes the community asked for for. Yes, it's not always a win, but they're trying, the new killer is ugly? boring? bad power? It happens, the next one should be better, just don't play this one.
How annoying.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3347669#Comment_3347669
Let's be honest, the game has 30 killers, if you don't wanna play any of them, the new killer isn't the problem for you, stop pretending. lol
Yep there is a playstyle for everyone, if nothing good enough, one just doesn't like the role
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@Xendritch said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3347545#Comment_3347545
Yeah she's very similar to Predator in concept and I love it.
Having a radar to track survivors has been fun so far.
Yeah, 100% agreed
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@Xendritch said:
Killer I'm getting with shards and getting to p100 as a Tracker was on the short list of killers I really wanted.
Survivors I'll skip as neither appeal to me and I can live without thier perks granted bloodrush is a cool idea.
Tracker?
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3347521#Comment_3347521
The OP is unhappy about this chapter. Care to explain what is "woke" about it this chapter?
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3347532#Comment_3347532
I was going to say the same thing before I got sidetracked. These type of boycotts rarely work. Sure if someone wants to not purchase because they are unhappy with the company/product more power to them (I do it myself at times) but you have to be realistic and know it probably won't have a impact.
Yeah, its strange I find nothing woke about this upcoming chapter.
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@Xendritch said:
I have like 18k shards so I have enough for the killer which is all I want anyway.
That being said irregardless of me technically going along with what you're saying consumer side boycotts are a joke and literally never work.
Yeah 99% buys the killer anyway, also even if they only buy with shards its win for devs.
9k shards is about 35 hours gameplay, which keeps the game alive
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@AlyssaaMac said:
This is the first chapter in a while that didn't get leaked months in advance so everyone let their imaginations run wild and are mad the killer isn't what they imagined. This is the first time in a while we went almost completely blind into a ptb and the player base can't handle it because they set their expectations with no information and are blaming BHVR for it. No matter what happened with this chapter people would've been upset.
100% agreed.
This won't be the first time either.
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@FengShuiExe said:
I played a few games as the new killer in ptb. Honestly she just doesn't seen worth it, her perks are too situational to be used and her power is visually nice but performs poorly. ( I don't want to 3 gen 30+ min matches). And I don't see myself ever using either survivor skin or perks.
(Minor note, I also don't like the Skull lady mask, it looks silly to me. It looks like she wears it for fashion over practical reasons. I mean unless her other eye Is cyber'd.)
Mikaela also wears glasses for fashion, yet people loving her lol
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I will only get the killer
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@Tsulan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3347415#Comment_3347415
No, the issue is, that the new killers design aims at locking down a 3 gen. Which isn´t particuarly fun. Not for survivors, nor for killers.
Its true but desired by the playerbase to play as.
I mean most popular playstyle is gen defense.
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@jajay119 said:
https://forums.bhvr.com/dead-by-daylight/discussion/365018/new-killer-negativity
Literally every killer I've seen announced on here gets this reception. Every killer has been 'absolute trash needing immediate buffs' for a while now.
Unfortunately BHVR have invested way too much in map warp and anti loop killers for too long now and no one imo is going to go back to an M1 killer like this..
Yeah they want to get extremely overpowered killers like Blight, so of course everything will be declared as trash.
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@Blinckx said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3347365#Comment_3347365
That's why, Tombstone or Iri or even Scratched Mirror for meme jumpscare build and he is iconic.
How many Twins or Clown have you seen recently ? Hag ?
Hag is unfun to play as.
Twins is the rarest, when I still played survivor I kept stats, and Twins were so rare that I got one in every 300th games.
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@Saiph said:
I wish the devs gave more details on MMR, especially commented on this issue. If MMR was working, everyone should get about 50% winrate. And yet, the average killrate is 60%. How is this possible? And that's assuming the official killrates are accurate to begin with, but I know very few people who escape their matches mine is probably around 35% and that's because I'm feeling lucky, but in the past I remember it was common for me to play for several days without winning once.
Something I realized is that these loss streaks only happen on specific days/times for me, so the solution is just to stop playing when I feel like I got 2-3 unfun matches in a row. Then the next day I'm suddenly getting baby killers again. Very weird.
Yeah, but any game with DC isnt counted into statics.
So in SoloQ there are a disconnect in every third game, so you lose, but actually according the stats that game isnt even happaned.
The 60%+ could be real if you dont count DC
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@Rudjohns said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3345980#Comment_3345980
Which is the real problem with this community
People who don't play both sides
To be fair I also stopped playing survivor.
I only play killer, and have to say way more relaxing and fun than soloq survivor lol
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@HugTechLover said:
I never used eruption, and still did just fine. I warned people not to crutch on that perk because I knew this was coming. 🤷🏻♂️ Now they’re all throwing fits.
Yeah its usually very easy to tell what will get nerfed to the ground, thats why Freddy got nerfed too, since he was very easy to use, and had very good slow down addons.
So if anyone wants to avoid bad surprises its best to use things that require skill, because the majority wont be good enough for those, so wont get nerfed.
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@Rudjohns said:
Just play survivor then
They never play survivor.
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Can you loop Blight with top tier addons, after 50 hours?
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@squbax said:
Thing is and this is coming from a very biased killer main, you can a 100% still win without gen regression or using awfull regression like pop, why is that? Because wether you like to admit it or not most survivors are really bad at the game, hell people somehow manage to go down in less than a minute against m1 killers, I play a joke killer (slinger) addonless and the only regression I use is pop, I still win a fair amount of matches, because im skilled? Because slinger is good? Because pop is good? Hell nah, because my opponenets are playing incredibly bad, people still manage to get snipe by slinger LMAO.
TLDT: this is a hard cap, most survivors are so bad even trapless trapper can seem as a good killer.
Survivor is extremely hard to learn, like you have to waste of your life 5k+ hours to learn looping.
And you would still lose vs good killer if even 1 your teammate is bad.
So yeah playing killer is for most part easy and relaxing, at least for me. Survivor is good for memes but if you like to have control then killer is the only choice
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@ThanosPAWG said:
Nah the leaker quit bc he was tired of leaking. I agree though not knowing what the next chapter is going to be is pretty exciting.
Strange, he is quit after his Bubba leak confirmed to be fake, it was a trap to get out the leaker, the truth is no there is no longer an insider who can leak these
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@KingFieldShipper said:
I think killer is the only fun role in the game for me. I generally play 50/50, depends on the time of day and the season. Sometimes I wonder why I even play survivor though.
Lol, I was like that few days ago, why am I even playing survivor, switched to main killer and now very happy so much more fun compared to survivor.
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@wydyadoit said:
i would argue that it's flawed to assume balance is based on play rate. or that there's a causation factor there. there might be a correlation factor, but causation is almost impossible to determine based on play rate and location
Before the 6.1 patch, one had to wait 15+ minutes for a survivor game, at evenings.
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Still +25% on survivors on right now, even though its almost night
However I had few good hours on killer +100%, so I guess better than nothing
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Fixed! Works fine now!
Thanks
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@legacycolt said:
Does it work again? TheKller is playing and he’s from EU
Barely working, I would wait until fixed, lot of people still reporting problems, takes very long to find games
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Yeah a week ago when I still played survivor I saw those Doctor bots, almost everyday
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Its very fun, lot better than survivor
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@burt0r said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3344849#Comment_3344849
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3344854#Comment_3344854
Please include your regions in the future for any meaningful comparable discussion, like the others.
You might know each other's region but it makes comparison with one's own experience basicly impossible.
We are talking about EU
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@Tsulan said:
So you don´t want killer buffs because most people play after school/work?
Also, yesterday the bonus for killer was at 100% at 17:30.
For a moment yes but later fallen back to 50%, and eventually no side had bonus, only around 19:00-20:00 got back to 100% for killer.
And yes I fear that there will be too many killer and isnt enough survivor, and I am not fan of playing till midnight or after midnight to get bonus, I would love to have it as soon as possible.
But anyway thanks for the hint, I will check more often for the incentesives, sooner.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3344206#Comment_3344206
This. The same thing will happen with Blight if his add ons ever get addressed. The skilled players will still do well.
Yes its only matter of time, Blight addons will be nerfed, the only question when
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@illNicola said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3343594#Comment_3343594
Killer is unplayable, surv is really chill. I'm at top mmr both surv and killer, surv is really chill, killer is stressful as #########. In fact killer is so overpowered that lots of killer mains are becoming surv mains. Yes switch playing killer but don't play only nurse, play every killer at top MMR and tell me how relaxing is. You will regret soloq, trust me
Well I wont play m1 killers, so bad, relics of the past but yeah sure I also wont play Nurse.
I need to experience how true the complaints are, I think killer still lot better than SoloQ survivor, when you have 0 control because of matchmaking isn't fun that teammates throwing games. At least with killer is all on me.
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She is the strongest killer in the game, she should have extremely loud music, so finally balanced.
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@Warlord1981NL said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3343609#Comment_3343609
They'll never give killers anything worthwhile, they are hard survivor biased because most players are survivors so that is where most skins are sold so that is where the money is at. Killers are considered second rate customers and are only given scraps when the survivor queue gets too long.
And, what do you think would happen if they would upset 80% of playerbase? Those players are leaving the game, or convert to be killer main.
Will you queue to play survivor instead of killer after killer buffs, to be punching bag for killer mains?
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@illNicola said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3343568#Comment_3343568
Tell me you play in low MMR without telling me you play in low MMR. At top MMR you find like 99% of strong swf, rarely you find soloq.
But at top 5% MMR the killrates are even higher than on all mmr.
Or do you think that the game should be balanced around those who playing 12+ hours a day, dont work, on their life to play dbd?
Its like 1% of playerbase, if you buff killers even more the game will shutdown, because survivor is unplayable, in fact I will switch to play killer only, so much more relaxing, because SoloQ already autolose.
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@Warlord1981NL said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3343562#Comment_3343562
nah survivors only complain about Eruption because they have skill issues
Skill Issue = they arent in 4 man SWF on comms
Eruption did nothing vs SWF
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@Jeromy137 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3343468#Comment_3343468
Oh I'm happy about the hatch nerf I was just making a list of more recent nerfs for the survivors
Survivors get more nerfs than you realize outside of perks if you saw how many pallets that used to exist and how broken flash lights used to be near the beginning of the games life you would understand what I am getting at it doesn't take years for a nerf it is just more difficult to nerf survivor side with some perks abilities and maps
The devs have to take into account how many survivors there are vs killer in a match 1v1v1v1v1/4v1/2v1v1v1 ect. Survivors are not a team unless they choose to play as a team so the devs have to look at each individual perk and how they are used
Eruption was hurting the game with incapacitation make a survivor only able to enter a locker or hide while for 25 seconds which hurts SoloQ and 2 person group players which is the larger group of the player base
I play killer and survivor I was just giving insight that it survivors used to be way more powerful in the past and were constantly getting nerfs for years in the early life of this game because survivor was unhealthy for years this game is starting to get more balanced out and just because a perk is getting nerfed on the killer side doesn't mean they won't look at survivor perks either they have limited time frames and have to work and they are still learning on what perks are super unhealthy
And the iron will was needed to be nerfed but they nerfed it a little to hard by making it 70% because people use this perk on specific survivors that are way to loud like Rebecca Jeff Feng min and a few others
Honestly survivor are just a very annoying role now, killer is way more fun, because you have full control over the game, sure one might encounter a very good SWF rarely, but the majority is SoloQ stomping.
Survivor is overnerfed to the ground, and only meant for SWF play now.
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@IlliterateGenocide said:
Since when have m1 killers had time to kick gens
Eruption carried the noob killer mains to high MMR rank where they dont belong.
The smarter ones never relied on a busted perk to carry them
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Sure but the his addons must be reworked, bye bye broken ones.
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It was obvious that the perk is extremely overpowered, and wont remain unchanged for long, the smart killer mains didnt rely on a perk like this, knowing that will be gone anyway, if few months.
I can also give a pro tip, dont get too attached to the Blight, once players getting better and better with him, will receive an addon pass nerfing his best addons, so dont abuse his 2 busted addons because will be gone too
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@Firellius said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3343459#Comment_3343459
How on earth would Exponential be fine? It's already garbage tier.
According to the killer mains, its balanced perk.
If they would have their way everything would Exponential tier on survivors
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@burt0r said:
Fun fact, if every killer player would focus on the top 5 killers, the only thing that would probably happen from that "protest" is the nerfing of those 5 killers 😂
Takes effort to learn them so 99% wont bother. They want effortless wins, with killers which anyone can pick up instantly
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Btw on some maps the game is unplayable during his ability, all I can see total darkness, too annoying
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I see a dredge after 100 games.
So its indeed rare
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@Nirgendwohin said:
love when killer is 100% on EU Servers. you get a killer with 4k+ hours, 3x survivor with 2k+ hours and one survivor with less than 200 hours.
cant we get a setting how long we like to wait? i like to wait longer and get a better fitting match, please.
Yeah I wouldnt mind to wait over 10+ minutes if I could get decent MMR.
Evenings is just unplayable as survivor on EU, well as solo, if u are in SWF no problem of course
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@RainehDaze said:
I'm pretty sure that the majority of time there's a Killer incentive on EU is like, 6PM to midnight. i.e. there's plenty of people who're online to play Survivor (often with friends) before going to sleep. When there isn't, chances are you've only got insomniacs and people really into the game online.
It's not that there's a shortage of worse Killers on, it's just that they're finding games fast.
Thats the issue, there are simply too many survivors want to play, and after a while the MMR search is so wide, that you will be forced to play against a killer, because the system wont let you wait too much for a game.
It was adjusted for the reason to keep games going fast, even if the game you get are extremely unbalanced towards killer
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@wydyadoit said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3338246#Comment_3338246
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3338993#Comment_3338993
it feels like a 1,1,1,1,4 because that's what it was originally.
long time players know that. the only people who believe it to be a team based game are the players that jumped onboard after swf was added.
and to be fair - that's probably a majority of the current player base.
survivors were never meant to be forced into working together. the original concept of the game was to do what felt natural in order to survive. and there are selfish people.
but i guess since the game has gone a different route since its inception it probably feels like s team game now. it's really not. that's why there aren't any specific rewards for ensuring your whole team survives. it's all about your own personal survival.
you're rewarded for: altruism, boldness, objectives, and survival. that's how bloodpoints are classified for survivors. emblems - which determine skill - are rewarded for generator progression, avoiding injuries, rescuing others from hooks, and winning chases.
nothing about that says you have to ensure everyone escapes.
If it were truly a team game, you would get a victory screen if you died but 2 other teammate got out.
But nope, solo mindset is rewarded greatly