OrangeBear
OrangeBear
About
- Username
- OrangeBear
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@FeelsBadMan said:
Ngl the event is kinda garbage. Last year the snowmen were added cause it was the way to earn some ingame cosmetics. This year they literally do nothing. I am gonna finish the tome challenges and then go back to play other games.
They are part of some tome challenges but in level 1 they are optional.
-
I like it. Rewards are fantastic.
Hiding as killers is pretty funny. Yes snowman camping is not healthy for the game but you can already do a very similar thing with perks or a few killer powers so it's not a huge power boost or anything.
For survivor i think the changes are fair. They are more fit for purpose. They are supposed to be for hiding not body blocking. They did make them move a lot faster though which is appreciated.
Overall i think it's a great event that definitely took in the feedback from last year.
-
I wouldn't say it's the best. Fall Guys and Fortnite's battle pass are jam packed with rewards, even rewarding you with more currency than it costs (you pay 950 show bucks and can get 1500 back) those games are free to play.
I think DBD's is okay. Not terrible like OW2's but it's not as good as it could be for a paid game. Also in a game with so many characters the battle pass rewards often do not feel very meaningful because there might be rifts where you don't get any rewards for the characters you even play or own.
It is very achievable though (however it's not usual that we get 3 tomes during the rift) and i think the most recent rift with the improved charms and bloodpoint rewards is great.
-
It's not working for me either. I am on Steam.
-
I would like to get the event rewards but if snowmen behave the same towards killer powers as last year then i am going be a bit disappointed.
-
@Mandy said:
I will be updating Avatars - will be removing a lot as well as we are running out of space for everything. It also needs to be sustainable long term, each chapter with at least two characters, at least 6 perks and each one of these avatars have to be created.
I may drop the perk avatars completely, have all the characters that I can, plus have some charm ones in there. It's something I'm hopefully going to have completed by the end of next week, but as you see in the screenshot we have some people away at the moment so I don't fully have the time to complete everything on this, would have liked to have had them ready for the forum upgrade but that wasn't feasible. I'm hopeful by the end of next week they will be ready, that's my target date at least.
Will the stranger things icons need to be removed?
-
@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3290757#Comment_3290757
That should be switched on prior to the weekend! You will have the option to ignore a user and you won't see their comments or DM's.
You can also have group DM's on the go.
That's great 😄Thank you
-
@Mandy said:
I will say, I will trial it - if it's something that becomes abused, then it will go. But it was a highly requested feature
Is there a way to block people from DMing you? I worry that people who make some discussions will get harrassed in DMs for their opinions.
-
when the hotfix is too hot
-
I do not spare anyone, the satisfaction of the kill is too much to resist.
-
@WesCravenFan said:
Killers, stop tunneling.
Also also, don't camp.
Also also also, don't run Eruption.
Also also also also, don't slug.
Also also also also also, don't strat a 3-gen.
I would ask if they want me to just stand there and do nothing but they don't like that either.
Nobody even asked that. Op even said "I dont have an issue with the players"
It's a game design issue.
-
You said you weren't going to lie
-
Definitely worse.
The new meta gen slowdown perks are just better than the old ones.
Lethal Pursuer buff makes aura reading very powerful and now stealth is much less viable as survivor.
Thanataphobia was also straight up ruined. I don't even use it on legion anymore, only plague sometimes.
With survivor perks DS nerf caused tunnelling to become such a problem for me.
In general i just feel like the game became less interactive. Also with the progression rework i no longer have any long term progression goals. I would probably still be playing for hours a day if the old system was still in.
-
The only killer i play anymore is Mastermind. He's just the most fun to me but i still don't really have that much fun playing this game as a whole anymore sadly. I tried knight once on PTB and i don't feel like trying him again.
Before 6.1.0 I was playing killers like freddy, myers, pig and legion. But that was mainly because those were the killers i had all the perks on because the old progression system was a thing then. Now i just find them really weak and frustrating for some reason.
So to answer your question... how do you have fun in this game anymore... i guess i don't lol. There's just nothing meaningful to progress anymore. It's fun to check out new content i suppose but yeah.
-
Well Written 👍
-
She falls into the same category as Hag for me. Both killers are demanding to play but high reward. The thing is there's other killers that are easier to play and more rewarding.
-
I mean limited time cosmetics is not the first FOMO thing they've done.
Battle pass is Fomo, the charms never come back.
Some of the charms are fomo, the code works for like a week and never again.
The meg pig mask might not come back who knows.
You could argue login rewards and blood rushes are fomo too.
It's just that adding limited availability to premium currency skins in a paid game is excessive.
-
@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/3287107#Comment_3287107
Alright, just to make sure as I don't play either of those:
Do they ONLY have bundles or are there bundles and standalone cosmetics? and if it's the latter, what's the pricing difference between them?
Well this is what the halloween shop looked like in overwatch 2
Both are available but it's often the skins in bundles are not available for purchase standalone.
100 coins is roughly = 1$
The discount is always different/whatever price they wanna try and sell it for
The difference between the witch bundle with a skin, potg intro, weapon charm, player icon and name card compared to other legendary skins is 700 coins/7$ The discount is artificial because those items were never for sale individually in the first place.
The defenders in the castle bundle in this screenshot is not actually 85% off it's because the player already had 3/4 of of those skins but full price that bundle was 4400 coins IIRC. So it was 1100 per skin
I haven't played apex in 2 years so i am not up to date with that game.
When bundles offer exclusive skins then they are usually just a way to make more money rather than give the consumer value. They are designed to look like they give a lot of value but in reality they don't.
-
Sorry but bundles are an even worse idea. They are a way to force people to buy other stuff that they didn't want to buy in the first place to get people to make a larger purchase. Apex and Overwatch 2 the communities have a lot of issues with them.
-
Yes sure they are cute and funny but they can be extremely frustrating to play against for certain killers.
As legion, survivors could just jump in and out of snowman to get rid of deep wound, skipping the mending.
As ghost face, going in a snowman and getting hit out of it removes marked
As trickster laceration gets removed like the marked does
As twins, pouncing on a snowman with victor allowed survivors to instantly kick him
After the novelty wore off the event was just a period where survivors got a free ability.
Hopefully they made changes this year but they were awful for killers last year.
-
Stop complaining about people complaining about the limited cosmetics, Just stop.
-
"Nowhere to Hide" really isn't lying.
-
This is why i barely play the game anymore.
Either the 1 killer is depressed they didnt get anyone, or only got one or two or all 4 survivors are pissed at the killer. It's impossible for everyone to be happy in this game.
-
After 1,900 hrs i never got over the fear of playing killer. The thing i found was that i am simply uncomfortable with the idea of playing an asymmetrical game where everybody pretends it's fair and balanced and treats each other accordingly. I just wanted a casual, reverse horror game but that is not what DBD is. It's a competitive asymmetrical game that is full of DLC and grinding.
At this point i don't play the game regularly. I think if you are scared of playing the killer mode there is probably a valid reason for that.
-
They are probably just going to make exit gate regression it's own perk someday.
-
I'm worried about the interaction with wesker's power. If bounding a snowman with a survivor in it just causes wesker to slap the snowman then im just gonna not play until the event is over.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3284658#Comment_3284658
Actually, I stand corrected.
https://us.v-cdn.net/6030815/uploads/XMS4Y39RE28U/20221202-172825.jpg
They're now taking away older outfits which previously weren't even time limited. Image source.
What the actual #########, BHVR?
Bruh the disappointment with this game does not end
-
@Lycidas said:
https://forum.deadbydaylight.com/en/discussion/comment/3284380#Comment_3284380
It's not okay, so let's try and convince more people to stop buying time-limited skins instead of having the "Yeah I don't like this but I'll but it anyway" mentality.
https://forum.deadbydaylight.com/en/discussion/comment/3284411#Comment_3284411
If you don't like it, then vote with your wallet, that's pretty much all you can do in cases like this.
Reminding BHVR (and the community) of the anti-consumer tactics they're employing every time they do is another very good option (in addition to voting with your wallet, of course)
https://forum.deadbydaylight.com/en/discussion/comment/3284492#Comment_3284492
There's a huge difference between physical goods and digital ones, comparing them makes little to no sense.
And even if you do compare them, you ARE able to buy Christmas outfits in June.
Fair point but it's impossible to get everyone to agree. Cause some people are truly okay with it. And some people will buy it just to spite the backlash. So i personally just let it unfold and act from there.
I'm pretty disappointed that they made the shard rule exempt though and i don't want to pay for outfit so i won't be buying them at least.
-
Welp... looks they have an exception/new rule...
@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/3284690#Comment_3284690
They will not become purchasable with shards, these themed seasonal outfits are exempt from that.
Good to know but it's really disappointing :(
-
@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/3284690#Comment_3284690
They will not become purchasable with shards, these themed seasonal outfits are exempt from that.
That's extremely disappointing to hear.
I believed that they would because previously released information stated that new non-licensed outfits would become purchasable with shards after 4 weeks and these are available for a little over 4 weeks so i told people that you should be able to, unless they make an exception or come up with a new rule... i really did not expect that would happen.
-
@Lycidas said:
https://forum.deadbydaylight.com/en/discussion/comment/3283415#Comment_3283415
https://forum.deadbydaylight.com/en/discussion/comment/3283418#Comment_3283418
Even if that turns out to be true (don't get your hopes up) the issue is not "They are Auric Cells only". We've had "Auric Cells only" skins for years in the game and there's no issue in that.
The issue is FOMO. FOMO is NOT okay.
It's "not okay", so what? If it earns them more money they will just keep doing it regardless of how people feel about it. It must have earned more during the halloween event so now they are doing it again.
If people are going to complain about it but still buy them anyways then i have to accept how it's just going to work now.
I am happy, that at least this time around it looks like i will still be able to get the cosmetic that i want for free in this limited time window.
-
Based on the information available this should be the case but it's possible they may have an exception or an unannounced rule or something so i too would appreciate a response from the devs.
-
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3283576#Comment_3283576
Oh.
oh no.
i won’t be able to get Yun-Jin’s sweater with shards? I hate this.
Should be able to on the 29th of december. That's in 4 weeks and they will still be in the shop then.
This is assuming they don't make an exception or come up with a new rule or something.
-
Yes, this should be the case unless they come up with a new rule or make an exception.
-
@BarnesFlam said:
Still no answers from BHVR, but don't worry! It's not gonna stop them from doing so: https://deadbydaylight.com/news/store-collection-release-chapter26/
There is a silver lining this time though. If it's going to be available for over 4 weeks that means they should become available for shard purchase on 29th december. Unless they decide to make an exception, but that would be unforeseen.
-
I have the same experience so i just gave up playing survivor. Since 6.1.0 the new killer meta is uncounterable gen perks. I miss ruin undying, with that you could just equip small game and deal with it and then boom you can actually finish a gen without it losing all of it's progress after someone goes down.
-
@Emeal said:
https://forum.deadbydaylight.com/en/discussion/comment/3280669#Comment_3280669
okay.
maybe you should try suggesting that instead of lowkey trying to hide your suggestion in an economic strategy that is worse than the current.
That's not what i was doing actually.
I made this poll to see if BHVR are doing what people actually want them to by releasing new killers every 3 months, seems like it is not, but it wouldn't matter anyways cause it is better economically for them to release as much DLC as possible.
-
@Emeal said:
https://forum.deadbydaylight.com/en/discussion/comment/3280603#Comment_3280603
How fast do you want those Killer changes?
Ideally every mid chapter or every other mid chapter. Nurse and Blight are always complained about and killers like Freddy and Myers are very outdated for a long time.|
Also twins changes were confirmed in january and we won't see them until next january at least. 1 year for quality of life updates on 1 character /30 is too slow.
-
@Emeal said:
👽 BOTH OFC.
This Post sounds a little like bHVR cannot do both changes to existing killers and have teams making new killers at the same time.
It doesn't look like they can.
Last killer updates we got was in april and last mid chapter had nothing in regards to balance changes cuz they were testing the mori rework that nobody really wants...
-
I think it's so that it's an incentive to play both versions.
-
Perks : Corrupt Intervention, BBQ and Chili, Bamboozle and Enduring.
Add-ons : Virulent Tendrils and Helicopter Stick
This build i designed to make playing him frustration-less as possible. It has no gen regression because i find gen regression perks make the match very tense and i don't like that but i do have corrupt so it reduces the chance of losing 3 gens on the first chase.
-
I would respectfully accept my fate against any killer
-
They rarely nerf information perks or add-ons.
Last time i remember they did it was plague's black incense, but you can effectively undo the nerf by using Lethal Pursuer now.
-
He probably has the best effort to reward ratio in the game.
Once you hit someone with a bound attack, they get infected which means they get slowed down and you get killer instinct on them later.
His power is also somewhat useful at countering the infamous "hold W" strat.
He is just very appealing to play.
Every single match is a Wesker running Eruption and all the other crutch perks. I can't bear it anymore.
What can't you bear though, the killer or the perks?
Cause if it's the perks than it's a bigger problem
-
So now Eruption and Pain Resonance worse than old PGTW + Pain resonance
Eruption now effectively causes 40 seconds from 34 gen progress to be lost and pain resonance effectively causes 13.5 seconds of gen progress to be lost for a total of 53.5 seconds of gen progress damage.
Old PGTW caused 20 seconds of gen progress to be lost and pain resonance use to cause 12 seconds for a total of 32 seconds of gen progress damage.
-
You're lucky. I don't enjoy playing nurse. In fact the killers i like a pretty low tier and as a result if i want to win i need to tunnel, and in doing so make people angry at me almost every round, in the end, im not even having fun. Such is the experience of DBD.
-
I didn't like playing him on PTB so i haven't tried him on live but i know he has two major bugs where 1. His power can become unusuable 2. he can get super speed for the entire match if he uses his power at a certain point.
The new map is bugged and spawns too many pallets. But aside from that the colour scheme makes it hard to see scratch marks and personally i don't find the map fresh to play on.
Haven't tried the new perks yet, but nowhere to hide and fogwise both seem incredibly good. Perk designs are alright this chapter.
Overall the chapter is pretty meh to me, but i was never interested in the idea of a medieval chapter to begin with so i am biased in that regard.
-
Playing Dead by Daylight feels like making the right decisions to do better in a match is toxic and makes you feel bad.
To be fair i think this applies to all online PvP games but the asymmetry of dbd makes it more apparent.
For example in Overwatch if you play the best hero, the enemy team will probably get annoyed at you in particular. However your team will probably appreciate you and the enemy team can you just pick the best hero too so it's barely an issue.
But in DBD none of that can happen.
For someone to win in an online game, someone else must lose.
It's effectively zero sum and it's why personally i am slowly backing away from online multiplayer games. When i want to have fun i want everyone around me to have fun too but this is clearly not possible with online gaming.
-
@Luceus said:
Facecamping still not addressed. Nurse still unchanged. Maps unbalanced. No perk search bar. Bloodweb still boring. No real in game report system. No transparency towards reports. No new game mode. More than half the perks are still useless garbage. And so on...
Actual good changes they made: bot in custom, perk rework, incencitives, prestige, loadouts, 2 tome challenges at once, streamer mode, BT
Bad changes: Perk reworks (yes, here too, since there were a lot of undeserved nerfs), Mori rework (basekit Cypress would have been enough), streamer mode (mostly used by hackers and griefers than actual streamers)
"Yes, I might have forgotten some stuff"
A lot of issue fixes and missing QOL changes have been requested for years but still not addressed.
It feels like they didn't put priority to the big issues, but that they rather worked on what they felt like working on.
(At least this year it feels like they are actually trying)
I have the same issues and it's why i personally didn't nominate them for this award.
-
The perks that you needed were in the shrine on the weeks that the levels were released. You missed your chance unfortunately
