Nyaren_Chan
Nyaren_Chan
About
- Username
- Nyaren_Chan
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Comments
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Sidney Prescott from the Scream movies ( or that good ol' pal Dewey )
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@hinoutoumei said:
the wording is off. It does not need to be a mori. It does not even need to be by your own hands. All you need to do is have all 4 survivors leave the game in any way that is them not escaping. IE
3 survivors sacrificed, 1 dc - quest done
1 survivor moried, 1 dc, 2 sacrificed - quest done.
all mori'd - quest done.
3 survivors sacrificed, one runs out of time during end game collapse - quest done.
etc etc.
if it's not working, it's either been patched since, is bugged or you let someone escape.
Can confirm, if three people DC and you sacrifice one, it will work. I have done this challenge last week and that's unfortunately how i got it.
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Well the Entity has its own world with its own rules. I am sure there would be a way to justify Pennywise ending up in its world regardless.
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@sekkima said:
https://forum.deadbydaylight.com/en/discussion/comment/812339#Comment_812339
The spirit does not require skill, I have seen 100 hour players be in red rank just for be spirit.
It doesn't require much skill to play Spirit, but it does to counter her properly
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This will sound pretty naive:
Why disconnecting against a killer ? I don't get how that helps. Isn't that better to learn how to counter the said-killer and try your best ?
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I know it's a troll but meh, to be honest Meg is pretty good for beginners, i love Sprint Burst and Quick & Quiet. Even Adrenaline is pretty decent, can't deny.
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Well, sometimes it isn't necessarily about " submitting " by force to the Entity. I believe a few killers such as Pig, Myers and Ghostface accepted just for their own pleasure/scheme. Amanda Young for example saw this as a way to test people, without giving them too much of a chance to be redeemed ( she ended up disagreeing with Jigsaw's Philosophy but still pay some form of tribute to him ).
In a nutshell, you don't have to get your butt kicked by the Entity to accept to "submit" to its will, then again, what is Pennywise's purpose ?
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I like to play against the Demogorgon, mostly because i like his audio theme, i know it sounds silly but i like the ambiance there is when in a match against this killer :D
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I voted for Spirit but i would like to see reworks around the Pig and Leatherface as well.
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Yes, i like them BUT it kind of makes my games way more stressing
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Fully finished it as well. I think it should be next week?
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At the end as long as i manage to do at least one thing to help somebody or contributes, i am happy. That's exactly the point, in this game you will get ######### games and sometimes die in the first 5 minutes without doing much..
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One side is gonna say ruins ( such as Hex: Ruin ) ruin the fun and are op, but they are easily counterable.. I disagree with the idea of a buff though.
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@KillermainBTWm8 said:
So which one of yall is 0 years old :3
People who were born to play this game :p
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Never. It's good the way it is. Would make the game way too toxic, and there are already other ways to "communicate" in the game, especially if you are playing with friends.
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Always. Or at least, as soon as i see a good perk. This week's shrine has BBQ and Haunted Ground for instance.
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How about she was a witch and then she became a Wendigo after dying ?
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I don't know. Seems to me like everyone would be punished because of some people disconnecting.
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Red Forest ( both Temple and Huntress' map ), The Game, Preschool, Haddonfield and Hawkins Lab.
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I've said it many time but how are you supposed to know where precisely she is while chasing you because of her ability ? You can't even really know when you are truly safe, expect when using Spine Chill.
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Well you posted it in " off-topic ", it's not, it's about Dead by Daylight, since you are willing to discuss about such character being added as a Killer.
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What do you think should change exactly ?
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Didn't you post in the wrong thread though ?
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Hey i've gotta say, as someone who managed to complete a lot of levels in the Rift, it's pretty fun, it adds a new objective to the game and a new feeling of progression. Yes some people have many cosmetics, or got many items from the Rift, so what ? I think it's a good thing and it shows people played for a long time and love the game ^^
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I'm still Brown Rank as killer, i takes me something like 10 to 15mn before actually finding a lobby.. to end up playing against Green/Purple ranks..
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I think the Entity enables/allows that because it feeds on the hope of survivors. Maybe they just can't fight back, maybe they can't in such world.
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@PolarBear said:
https://forum.deadbydaylight.com/en/discussion/comment/809166#Comment_809166
The rewards are only worth it if you finish it. No reason to buy it now since you won't know if you'll complete it. I am barely level 16 after completing all but 1 challenge from the tome.
Exactly. It is worth it if you can at least manage to reach a good level or even finish it. I am about halfway through it so in my point of view it is worth it, but if when it closes you didn't do much levels, then yes, it's pretty much wasted money.
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You can if you want it to make it faster, but no, i don't think you need to pay to go to the next level. Although of course you do have to spend some money ( to buy the Pass, because the rewards are worth it ).
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@Stevo said:
Particularly 7 And 8 I have the most fun in, the killer’s are competent, as are survivors, but neither side take themselves too seriously. Also, RIP Yellow ranks (13-16) :(
This ^
As a survivor i find it very fun to play in Yellow ranks
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I would say it doesn't matter to me as long as i play with friends. But if had to choose, i would honestly say i enjoy the game at "yellow ranks" ( i'm currently rank 15 ) when i play Survivor. As for killer, it doesn't matter because even though i am brown rank, they keep putting me against green/purple ranks.
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They should give more original Mori animations to killers like Trapper or Wraith to be fair. But if we could buy custom ones ? Hell yeah, i would buy those.
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I actually disagree. I believe i am around level 39 at the Rift, it is easy to progress since you always do while gaining XP. The Archives challenges help at this a lot.
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I find it too hard when getting chased by Spirit, it's difficult to know when it's safe to stop running, or when you're even safe at all. Well, except when using Spine Chill.
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What about shirtless David?
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She is hard to play against, especially when you start playing the game. But she is easilly counterable, using Spine Chill. Regardless, she should have some changes because i find it too hard when getting chased by her..
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/804085#Comment_804085
I get matched against purple ranks sometimes as a level 18 killer. Not the most fun, especially with no BP in my killers.
Can confirm, i mostly played as a Survivor, but i'm still relatively new as a killer. I am rank 17, and they keep putting me against purple and green ranks.
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I've just created an account on this forum just to reply to this topic. Yeah i agree, these challenges are insane, and as someone who really wants to know more about the lore, it shouldn't require you to do insane stuff.
I think those single trial challenges should be removed, or as stated before, still being a thing but with a better and alternative reward ( more BP ).
I hope they will change it, making it less difficult or at least not in a single trial, which would make more sense. Imagine even for that flashlight save challenge, it would make more sense for it to be about saving two persons, but not necessarily during the same trial.