NursesBootie
NursesBootie
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@Kolonite said:
https://forum.deadbydaylight.com/en/discussion/comment/1634966#Comment_1634966
That's an absolutely terrible analogy. See what I did there?
How is it terrible? Seems pretty accurate. Pain got many faces.
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1634474#Comment_1634474
I never said it didn't happen.
And if you get frustrated/offended by flashlights and t-bagging, that's a you problem. Not a them problem. Lighten up on your delicate sensibilities.
If i punch you and it hurts that's your problem. See what i did there?
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He's like oni, pretty good, but not close to S.
On really high ranks survivors start to use the dead angles of your power to counter it. So they don't even need pallets or windows.
Stretched res makes TLs pretty hard to deal with him occasionally.
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The worst map i played with blight is haddonfield. Even indoor maps are better.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1634582#Comment_1634582
So the better player winning is bad? Why do you think Billy was loved the better player wins the chase the problem with that is?
It's not about the better player, it's about the better team. Go play fortnite for some juicy 1v1s.
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Nurse is not as good aa people think. Former nurse main here.
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Trapper. I never face babys. Always trappers with brains like jupiter or some #########.
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@Johnny_XMan said:
Why are you complaining about Unbreakable when you can literally slug for as long as their dying state bar is up and whenever you feel like it?
The perk is literally situational, the only reason it has become meta is because slug rates have spiked.
You have games like RE where you CANNOT do that. The game resets that player to a different zone. They did it right because it stops people from abusing slugging.
Well, they have spiked due to the ruin nerf that revealed how unbalanced gen times really are.
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Myers in on their list. First off huntress will get something i guess. And in four years or so they maybe even fix one nurse bug!
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Sprintburst needs at least exhaustion managing skills. DH is one of the braindead second chances survivors get.
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@SmileBigGrin said:
https://forum.deadbydaylight.com/en/discussion/comment/1627773#Comment_1627773
Been playing since 2018, they are just the ones that give me the most trouble since I hardly get matched with them. When I do I normally am the first to die since there apparently is only one hook in the game and it needs to be patrolled regularly.
Then you're inexpierienced against them, understandable.
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I do this usually to players that player nice.
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Yeah i don't understand surge, cruel limits and some other perks. Infectious made oni viable, imagines what some other small buffa to underpowered perks on both sides could do.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1629657#Comment_1629657
I mean, long is relative ob course. But we are talking about 30-60 seconds "long".. not 10 seconds chases like Nurse or Deathslinger.
No i am rank 1 since week 2 i started this game. I am the guy who is the carry in your team and the killer you are here complaing about.
If you are chasing for 45 seconds average i'm definitly not afraid of you let alone complaints.
And 10 second chases with slinger are close to impossible, at least without STBFL plus certain addons.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1629516#Comment_1629516
Are they? I play almost every killer beside Spirit, Deathslinger and PH :D I want to earn my victory, i want to outplay my opponents, i want LONG and FUN chases, i want a challange. Because i think thats the point of the game.. right? Thats how i define fun.
So i dont think your statement is true, but i try to answer anyway like it would be true: Because they are lacy. And because they want to be powerful and have full control of the chase.
Now answer my question: Why are they even playing the game when they want the most fun part (chase) redused to a minimum with almost no counterplay?
It is like a fisher would fish out of a small barrel. Yea... they get the fish, but whats the point of that?
You manage to have long chases as killer...are you rank 15?
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@kaeru said:
Streamer Scott Jund said that good Deathslinger has no counterplay. And if survivor managed to juke his power it is not because survivor is good but because killer made a mistake. This is all I know.
That is all that happened. As if most killers wouldn't rely on survivors mistakes.
But i have my 2 ct about scott already.
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I usually GG WP <3 back. Love is always appreciated, if i play survivor or killer. :)
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Autodidact, Botany Knowledge, Selfcare, Empathy
There you go. :D
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Probably some days. Or weeks. Or months. Or years. BHVR is a bit inconsistent with their time they need to fix errors and bugs.
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It's more rewarding and players respect you for it.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/discussion/comment/1627343#Comment_1627343
^ this.
Also, Devs are totally against Killers and released a very strong and fun Killer with decent (and one of them Meta) Perks just a week ago. Damn, those Survivor-sided Devs!
Yeah man they totally not ignored the complaints of some people and release undying as it was.
No idea what op refers to honestly.
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Thanks dad.
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@SmileBigGrin said:
I think a nerf would be fine, I still die before first gen pops against her and Freddie so it doesn't make that much of a difference.
Welcome to DBD new player. :D
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If they would overhaul the scematics they're using for developement atm they would highly contribute to the games health. But hey that would take time and money.
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Yeah it's nice on small maps! :)
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@HulkHodn said:
You know how long it takes to get bloodlust 3?
Shhhhh just scream with him: "BLOODLUST OP!!!"
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Doesn't changed any of my viewpoints really. Coordinated survivors are freaking strong. Nurse is strong, but map and addon dependant. Spirit is the best killer in dbd.
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@Avarice10 said:
https://forum.deadbydaylight.com/en/discussion/comment/1619049#Comment_1619049
Perk has a CD of 60 seconds, so you can't deny this on a regular basis, it's just one hook that you can sabotage no more, and 30 seconds makes no meaningful difference, not to mention hooks are close by that typically the killer will make it to the nearest hook.
Sabo use to have real practical use now I wouldn't even call it weak, it's just trash. I can't even farm points with this pos.
They should buff the hook disabled time or reduce/remove the cool down, at the very least they can change the cool down to only activate once a sabotage action has been complete, because just tapping a hook will disable the perk, this is stupid.
They should only apply the CD to a successfull sabotage and make the hook auras permanent.
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The only problem is the stacking of additional health states. They should add some limitation like exhaustion for second chances to prevent people from stacking them, just like they try to make slowdown perks not synergize well.
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I see, a man of culture aswell.
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I hope they change the aura read to two seconds, but my guess is that they brutally overnerf it.
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@Jyn_Mojito said:
Thanks for the input, sounds like I can safely skip the Shrine this time!
@NursesBootie I envy you! It's got to be fun to have so many perks to play with.
It's nice, but the bloodweb gets a big grind! CD
See you in the fog!
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@Primalux135 said:
https://forum.deadbydaylight.com/en/discussion/comment/1620596#Comment_1620596
on which part I said I dont want other people play with friends I said I wanna have fun not BP
In my brain BP = heppy but i can understand your point of view.
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@Primalux135 said:
https://forum.deadbydaylight.com/en/discussion/comment/1620427#Comment_1620427
Nope as I said trillions of time I play to have fun if a solo guy or killer doesnt have fun why they play the game?
So you don't want people to play with their friends or what?
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@Avarice10 said:
https://forum.deadbydaylight.com/en/discussion/comment/1620552#Comment_1620552
Do you feel the same way about 1 shot perks and add ons that the killers have?
Yeah about all of them without drawback like iri heads.
For example the newest oneshot UR needs you to use all your rush tokens, so there's an requirement.
Just like deliverance, it needs an unhook.
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Yeah no. Second Chance perks are unhealthy.
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@Aven_Fallen said:
DBD Tournaments should not be taken serious at all. DBD is no tournament game.
Okay then? Let's remove SWF for ranked and only allow it in private matches then.
With the current matchmaking and queueing system, DBD is definitly competetive, at least at higher ranks. So SWF being op at high ranks is definitly not irrelevant, no matter how many times you try to state that.
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That's a perfect example why DH should be reworked right here. People refuse to learn exhaustion management.
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At the moment blight is definitly A-tier in my eyes, but the devs will see killer players improve with him and nerf his addons to the ground and give him three charges at base.
Heard it here first.
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Just another trash hex. I'm used two good and four BS perks every release.
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As my killer main i would describe deathslinger although i'm enjoying blight atm. Sometimes i play nurse, but all other options lack chase potential or fun factor imo.
I main kate because she got very nice cosmetics and looks like aloy from horizon zero dawn.
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As my killer main i would describe deathslinger although i'm enjoying blight atm. Sometimes i play nurse, but all other options lack chase potential or fun factor imo.
I main kate because she got very nice cosmetics and looks like aloy from horizon zero dawn.
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I got all perks unlocked anyway so idc.
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Surge with a "three nearest gens" condition and a 20 seconds CD would be neat!
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@BigBrainMegMain said:
Although I'm not against SWF as a killer....there needs to be some type of BP bonus or something the killer gains when going against a SWF.
I don't agree with being notified, guaranteed killers will leave the lobby.
The meg main got a big brain again!
Seriously, a BP bonus and some tweaks to problematic perks like OoO would be enough to satisfy both sides.
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DS is here to stay. They only need to tweak it's conditions so it can't be abused.
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It's more consistent but doesn't correlate with difficulty at all.
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I do it very rarely. Most times it's a combination of many frustrating matches and a general bad mood. Most times i just do bootie things tho.
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Stairs are kinda weird.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1618486#Comment_1618486
Eyeball meta is all I'm saying.
Please no! I would loose everytime if the survivors would've eyes!!!