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NotDBD

NotDBD

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NotDBD
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  • @Rydog said:

    https://forum.deadbydaylight.com/en/discussion/comment/1308557#Comment_1308557

    I suspect we're going to be in for another double BP week in June for the anniversary.

    I kinda wish double BP were just the "normal" amount. My general advice is just do stuff to really speed up perk acquisition, if the acquisition itself has to stay this way.

    Oh please let there be a double BP haha. But this whole post has been interesting to see people's ideas but also the calculations some have made.

    I think because they made the change of two perks per web, we are probably going to be waiting a while to see something change.

  • I am sure it will have it's issues when it comes out but I hope with time they can get it accurate. It would make the game feel a lot more skillful when we get more accurate hits. :)

    But there must be some benefit to having it otherwise I don't think they would add it to the game

  • I feel like the variables could always be up for discussion, but if you mean to do something completely different? Unlikely.

  • @ayaya said:

    Knowing how things work in this game it won't change anything for better at all

    Good point. Let's hope for the best that it's smooth sailing :P

  • @xenotimebong said:

    Having just played against a killer with atrocious ping that was the cause of my being downed more than once, I’m cautiously hopeful on the survivor side.

    I have good ping and connect to a nearby server so I’m not too worried about the killer side personally, but I feel like there will be a lot of complaints about stolen hits and general weirdness once it rolls out. Who’s taking bets for which killer power breaks first?

    I am thinking maybe the plagues as it misses quite a bit with the servers already. If each "blob" going to call the server check? hha

  • I think maybe something should change if they are going to add those new prestige rewards to the game. Going over the characters so many times then get all the perks back takes an insane amount of time.

    If I didn't watch streamers for a while before I started the game as well, I would have had less information about what to invest my time into, and the perk process would have taken so much longer. It probably wasn't as bad then, but with how many perks there are now, it would be so hard to know where to go as someone new. But maybe that's just me. :P

  • Yes, we offer sessions each Wednesday and Sunday.

    7pm sharp. Be there.

  • It's been such a long time since I had to experience getting the characters with the good perks that I kind of forgot about it. Thinking back, it does take a really long time, especially if you are only buying what characters you can with shards instead of cells.

  • It would be such an awesome idea to see the majority, or at least a few other characters from the license killers, but I guess it all depends on the legal side, and if BHVR thinks it would be profitable enough to justify the work.

  • If the game were to slow down just a little, and the killer emblem scoring system was actually changed to be reasonable, it probably wouldn't be so bad. The big issue I have at the higher ranks is performing well, and still de-piping or getting a draw.

  • I would agree that the trapper needs to have a bit of a tune up. At least start with an addition trap.

  • Quick, let Mathieu know

  • @Unicorn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1292737#Comment_1292737

    I just started using STBFL. I loooooveeee it. I always scrolled passed it on the bloodweb and dodged it because I was always interested in playing whats meta. STBFL is so underrated 💔

    Awesome! Who do you like using it on? :)

  • I think they have a lot coming up. The big reveal on the stream as well as the 4-year celebration. I think it's exciting. Something to look forward too :)

  • Survivor: Iron Will

    Killer: Save the best for last

    I know STBFL isnt the strongest, but in the right situation it is just so satisfying :)

  • I think there is a lot of hate because Freddy has a lot of strong aspects. A lot of his kit is really good for utility and when playing against him he can be quite good at exposing the weaker people in the team. On top of that, he is most likely the best killer when it comes to using POP, and his general slow down from his add-ons stack up quickly.

    Although he is not up there with the best killers, I think it's just hit power/add-ons provide a very consistent benefit even before you factor in the individual's skill who is playing him. :)

  • Technically they do get punished by losing the game and having some emblem points deducted. Yes, the survivor on the hook will have a bad game, and if it does happen consistently that the Killer is specifically targeting one user in particular (trying to hold their game hostage and purposely trying to find their lobby to ruin their experience) it can be report-able. But if the killer is just doing it because one survivor looped them well, then you should see it as a compliment and keep your mindset for the next game.

    Unfortunately, to some people this is redemption in their eyes. Small acts like this, or teabagging really only affect you as much as you let it. At the end of the day, they are really only pressing the same button on a keyboard. :)

  • @SpacingLlamas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1292211#Comment_1292211

    Freddy legal problems doesn't stop them from changing Freddy perks or his power.

    Only the look of Freddy cant be changed or touched.

    That makes more sense. Guess I was a little sleepy brained this morning :P

  • I mean if it was done well I would find it a little goofy. It would really open the next chapter up to almost anything though :P

  • @Dead_by_Gadfly said:

    Pigs Traps:

    Unable to see boxes until headset is activated

    Timer is reduced by 15 to 30 secs

    Pig gets 1 extra trap at base

    Missing a skill check while removing the trap results in a loss of 1 health state

    If survivors leave through hatch with an activated trap their body goes but their head stays (counts as death)

    Even if they just bought back the traps activating during the EGC again 😄

  • Yeah a lot of them are very situational but with all the legal issues around freddy right now, I don't know if we will see a change anytime soon.

  • If this is a consist case, I usually try and run perks that offer more points. Something like Prove Thyself offers a massive amount of points for working with someone else. You can go for optional objectives such as a chest, or hit all the totems you see for the extra cleansing points.

    I haven't really heard of a killer throwing to make survivor lose add-ons, but I have known of killers who if they see no chance of winning they'll just alt-tab or give up.

  • Well I wish you the best mate. Maybe a break is always good and you are always welcomed back.

    Have fun. :)

  • This will be a battle that you will most likely never win.

    Everyone has a killer that they are weaker against, or maybe generally dislike vsing (and I don't mean because they don't know how to play against them.)

    But a lot of people here will look into asking for the character, or the perks associated to be changed.

    That being said, there are obviously going to be factors that need looking into and that is down to personal opinion.

    There is just so much feedback from different points of view that it makes it difficult to see what should be done.

  • @TurdFerguson said:

    https://forum.deadbydaylight.com/en/discussion/comment/1290515#Comment_1290515

    That would be pretty sweet. I just thought I was having a year long run of bad luck for a while. lol

    I had a look at the briefing of the stream for you:

    "Overhauling the daily ritual system is something that the developers have been considering. They’re not very happy with the way rituals are currently distributed, which is very “killer-centric”. No word on when such changes might happen, but it is definitely an issue that they are aware of and looking for ways to address." From the most recent stream :)

  • @xCarrie said:

    I’m sure there will be a stage just maybe no audience. Either way i’m sure there’s going to be something special for the stream 😊

    Yeah exactly! I can't wait 😃

  • Not too sure. I think maybe it was a detail that was just glossed over when they implemented the store/the first full sets.

  • They did say in the last dev stream that they will be looking into it. Unsure of what it will entail, but I would assume they might just even out the odds a bit more. :)

  • They did say something would be happening. Probably something like their last dev stream so at least we will have something.

    Either way, I am hoping the community will still be able to celebrate. :)

  • Yeah, it does look quite nice along with the other changes they have done recently. But who knows, they might even come out with a better background soon, too. :)

  • There is a few ways to counter it as people have mentioned. Also, depending on your position you can always try to bait going a direction, or using line of sight to force the Doc to have to guess. If he can't see you, he will most likely predict you going for the pallet/window.

  • Yeah I think it is just because of the amount of the killers that aren't reaching the higher ranks, but who knows. Maybe it is just the system itself and when the MMR changes comes it might be better. :)

  • There is so much promise behind it. If you look at the creativity of the game, it's insane. The balance issues are obviously there, but the game is so unique.

  • I hate to say it, but if anything, I feel slugging is going to be more the direction the game goes in. Not to say the new killers will be the same, but the example of Oni benefits from slugging. There might be small changes, but I don't see it going.

  • I just find this quite funny. But like you said, if it is legit, it's not really going to fix the problem. But at least they are aware of it haha

  • I think you have to kill them via a hook sadly :(

  • They were messing around with some back end stuff, but I haven't been on today.

  • If you want to become better at looping you just need to go for it. I used to hide around all the time, but then I decided to purposefully get the killer's attention to focus on chases. Streamers and YouTube channels can also help.

    Speaking of those perks, Nurse's calling can be avoided by healing when not in the terror radius, and BBQ by hopping into a locker when the survivor is about to get hooked.

    These perks aren't so much "fun" but more used since a Killer doesn't have much time (especially towards high ranks) so the less time looking, the better.

    Hope I could help! Let me know if you have any other questions. :)

  • Just want to add to this that the bugged effect can be reduced, (not entirely removed) once interacting with something that locks the character in place. E.g. working on a gen, healing a survivor, etc.

  • You might need to give more information on the issue. What platform you are on, some footage if you have it.

    Do you mean the killer gets the full lunge? Because a killer can still swing and move forward an inch. It's all about how the survivor on the ground places themselves under the pallet. But if you mean the killer is getting an extended lunge out of the pallet then yes, more likely a bug.

  • Yeah, I am seeing more of these discussions coming up. Especially as it appears more. Hopefully the MMR system the devs are planning to put into the game will help with this a little, but I think sadly there are just not enough Killers at higher ranks.

  • Yeah that matchmaking has room for improvement. Hopefully with the MMR system the devs are creating will help create less of these situations. :)

  • Unfortunately, to my knowledge there is no sharing between platforms. You will most likely have to start again. :(

  • Currently only 18, but I haven't played much outside of the challenges.

  • Oh my that looks amazing! Awesome job :)

  • Could be interesting to see. if you are speaking of survivor, the only issue is that you don't typically use a medium vault much in a chase and a fast vault may look odd. A fake vault for a killer could be quite interesting too. Maybe an event you hold down, but releasing cancels? Not too sure what you had in mind. :)

  • The issue comes because there are people who either put their device into airplane mode, or disconnect their Ethernet cable and this would be seen as bad internet. This would bypass the reason of there being a penalty in the first place. Obviously not everyone is going to do this, but the devs have said before that they have no proper way to see what happened, so the penalty punishes all. Even with bad connection, as unfortunately as it is, you still ruin the match for the players you were with.

  • Hmm, this might just be me but I haven't really seen a lot of people talk about it on the forums. I was always aware they were in the game, especially ones like the Sanctum stairs, but I imagine it is not high up there on the priorities sadly :(

  • The map is very big. Sadly, the devs did mention on the forum that at the moment being, the kill rate for this map is not enough to justify changing. This obviously might change, but it is not at the top of their priorities at the moment.

  • They don't typically say what they had in mind with the changes, but they sometimes mention which perks are being looked into.

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