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Nikatara69

Nikatara69

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Nikatara69
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  • @xEa said:

    https://forum.deadbydaylight.com/en/discussion/comment/1510227#Comment_1510227

    Apparently you dont get that he would have been dead anyway (endgame collapse, facecamping killer, i was the last guy around, it was his last chance). And by the way, because of me, he survived. He had DS. But hey, go dislike the guy who is sacrificing for other.

    Use borrowed and no problem with campers

  • @xEa said:

    Some here probably wonder, how the MMR might actually figure out how strong a player really is. Is there a way?

    • Is the system just the same like before without the rank but rather with % of successful double / single pips?
    • When you mow down all 4 survivors within 2 minutes, is this still a loose as it used to be or can we expect this to be a stomp now?
    • How is the matchmaking knowing i played a good round as a survivor? For example i farmed a teammate off the hook because it was endgame collapse and it was his only and last chance to escape and i sacrificed myself with that or "farmed him off the hook". Technically i farmed him and did a bad thing because he got downed afterwards, but the idea was that he might have DS and still get out because of that descision. Any way this is not considere to be a terrible play by the System?
    • When a survivor runs a killer for a long time and he is using 10 pallets in 2 minutes, is the system aware that this is a bad thing and the survivor throw the game? Is the system aware that the next guy who gets chased is not a bad looper but got effd by the other teammate who used all the resources?
    • Is the system able to track if someone took a hit for someone else and this was not because the killer "won the chase"?

    I doubt i will get an answer but i thought asking is free..

    Kind regards

    I'm sorry that I can't hit dislike for you... Because not everyone use DS and because of that person like you, other people depip

  • @PerkyPerky said:

    The new Matchmaking System is so great, as a player who plays both sides this is the most fun I have had in a long, long time!

    First, the queue times are tremendously shorter.

    Second, the skill level between players is considerably diverse, meaning you will meet 1-2 bad team mates at most. This works perfect for both sides in my opinion and is the epitome of "balance".

    Now keep in mind, I have been playing survivor lately and haven't played killer much -because I am that happy that I can finally get non totally useless team mates that don't even do gens- but, from the killer games I have played I notice I get the same sweaty SWF most of the time with the queue times being slightly lower.

    Moreover on killers: I haven't touched the Hag in a long long while, yet I still had a nasty SWF team.. I am guessing old Ranks take into effect when you haven't data on certain killer?

    So, BHVR, this is a big THANK YOU for your effort! Amidst all the toxic negative crap that comes from spoiled kids (who, let's be honest, most likely survivor-mains that never touch killers), I wanted to tell you: we are GRATEFUL for your EFFORTS. THANK YOU.

    That's it, thanks for reading.

    I still got 10 - 15 minutes wait as killer

  • I can't play killer, it's happening rarely, but just because of long (20 minutes) wait for lobby

  • @SweetTerror said:

    BHVR agreed that it wasn't fair to do that for generators, and it wasn't fair to do it for hooks either, so then why the exit gate?

    Being able to take as much time as you want to go back and get a survivor (or whatever else you may deem necessary), seems to defeat the purpose of the endgame challenge if survivors can 99 the gate doesn't it? At the very least I think the exit gate should start regressing if you choose not to open it.

    Is it fair to use the Blood warden??? Don't be silly, is nothing wrong with exit gates, and we got the counter, use to it wasn't. And is it fair that killer can open gates and camp them with NOED??? Lol

  • @Cierax said:

    I understand your frustration, players are toxic then on top of that, BHVR are ruining the game patch by patch but, as a survivor main and occasionally killer, i personally feel like survivors have it way easier. If you have perks likr ds, unbreakable, spine chill etc, you can escape a killer easily especially if you know how to loop. And yes the new auras are trash and if your colourblind then rip but i can still see them a bit, they arent completely gone and i am getting used to it(but hopefully they will listen and fix it). But take away the complaints, it can be a fun game which is why i continue to play it.

    It's fun when you get slugged or camped???

  • @Dsalter said:

    i dont get why if someone DC's in a party they should ALL lose their bloodpoints.

    i mean in sports if one player plays foul the whole team is punished for it for having someone like that on their team because they willingly kept said player on their team.

    why should SWF be any different? they willingly party together to make a team, they tell one guy to play foul by disconnecting and yet the rest of the team are REWARDED for it, in a real game the whole team would be punished not just the foul.

    Well, you posing like a kid, and yeh, game just disconnecting itself. And mostly people play solo... If you want survs lose they points, killer must loose his points as well, he was in a lobby as well lol

  • I have plenty of videos when killers slug and leave you die on ground without picking up. Standing on hatch and waiting while you bleeding out. How this can be fair??? Maybe we need do something bad to campers, tunnelers and sluggers???!! Is no pleasure to laying on ground instead of fair playing.

  • @Zeon_99 said:

    Yeah it happened to me 3 times today. Gotta love exploits.

    Play better as killer lol

  • @forst said:

    every time there are 2 survivors to kill as soon as i am about to take down the last one, the friend makes DC and gives him the chance to win in a dirty way

    this technique has come back stronger than ever and therefore the devs should put back the penalty

    Well, stop play like a scumbag killer??? Been slugged pisses off!!! lol

  • By the way, in a map with saloon, they was changed bushes??? Cuz they are way smaller then was before????

  • @LordGlint said:

    https://us.v-cdn.net/6030815/uploads/P83FM0J7CI0H/20200715064543-1.jpg

    Just ran into this here. As you can see, I'm the only one using a map offering and instead of sending us to Hawkins...we went to Temple of Purgation. This happen to anyone else? I've used afew of these tonight and this is the first time I've seen this happen. Was my last Hawkins and I'm kinda salty about that...

    Yes, my offers don't work sometimes

  • @Erk said:

    I see it quite often nowadays, is it a meta perk now ?

    I got one guy on stream, who was saving me next to killer, so is not surprise that I was dead, but when I was reported him for so awful save, he said that I must use DS because it's meta... Shame, because when I was playing against him (he was killer) he just slug me down and tunnel me till death and abused me, that I'm gaming girl and must use DS (facepalm)

  • @gatsby said:

    Pyramid Head shouldn't be able to see the auras of cages. It encourages tunneling too much. The cage spawns are already pretty predictable, so if someone REALLY wanted to tunnel they could probably do it. But it'd be harder and take more time because they didn't know exactly where just the general area.

    Cages are meant to be time savers not free passes to tunnel. At least I hope that's what the Devs intended

    Well, I many time was experiencing tunnel in a cage, like, I get caged, and when I got released, I got get down straight away, so yeah...

  • well, i guess because of pallet in a face

  • @Chordyceps said:

    https://forum.deadbydaylight.com/en/discussion/comment/1283079#Comment_1283079

    How exactly do you expect me to explain that? All I know is the tiny bit of information about the match that you've given me.

    killer sad to me after match that key= mori and sprit burst = facecamp

  • @SquirrelKnight said:

    Slugging is one of the better mechanics for survivors because it lets you crawl away to get help, you you all got slugged at the start of the game then you all had bad luck or were woefully mismatched. I keep hearing how mechanics get "abused" by the killer. I get that it sucks but take the loss and move on.

    As for the devs being killer sided. Are you serious? Two patches that attempt to fix issues plaguing killers for YEARS and suddenly the devs have 180d and dont care for survivors anymore..... The survivors have always been in a position to be better than the killer, from the strength of loops to pallets to SWF this game has done nothing but hand hold survivors tot he point that they are throwing fits because the killer is trying to win.

    If you want to take away camping and slugging, then survivors need core mechanics adjustments to compensate. No camping and cant slug survivors? Maybe survivors shouldnt be able to run indefinitely, after all, looping is just as much of a mechanic as slugging is.

    survs get nerfed last year really hard, DEVS took from us good loops and plenty off pallets, toolbox is useless, killers can use lots of perks who slowing down the gens. This is now killer games only. And if u sluged dow and try to crawl somewhere, killer goes that direction, thats why i crawl oposite way

  • yesterday and day before i got killers, who was slug me down and standing next to me, so other survs was far away from me, but if killer go away and knock someone down, and see that i getting up, straight go to me to slug again

  • one more moment, when u are lucky and got escape through the hatch, killer straight away call u an arshole and idiot because u are escaped lol

  • @MegaWaffle said:

    https://forum.deadbydaylight.com/en/discussion/comment/1282130#Comment_1282130

    Unacceptable you find a way to pressure gens without actually pressures...uh, gens...

    Oh no....are WE the bad guys!?

    https://us.v-cdn.net/6030815/uploads/325/image.png

    Survs get nerfed all the time, toolbox are useless right now, and killers ask about nerf flashlights and multiple perks... and map resizing is awefull, cuz u can spawn right next to the killer, for killer is easy enough now to control the gens. Rreduced quantity off pallets on map as well, but they still slug and facecamp lol

  • @Chordyceps said:

    slugging isn't a punishment, you know that right? It's a just a decision killers make to put additional pressure on survivors.

    Really, well, i got sluged and facecamped for using Sprint burst or Slap killers face with pallet (challenge) explain that lol xD

  • @Respectfulnancymain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1282193#Comment_1282193

    This community is probably the most entitled one I've seen. Both sides always want to 4k/escape and if they dont they go cry on the fourms.

    Most annoying thing is all the made up rules, no tunneling, no camping, no gen rushing, no slugging, no swf, no ds+unbreakable, no noed. i can keep going forever

    This community would be so much better if everyone just accepts they've lost instead of crying about it on the fourms

    I don't mind to give a kill to the killer, but dude, maybe we all try to play instead of don't give a chance to play for all of us??? Game can be fun as well u know??? 😂

  • @Entity_Hugs said:

    https://forum.deadbydaylight.com/en/discussion/comment/1282155#Comment_1282155

    Boo freaking hoo. This thought process is what gets me insulted after matches.

    Entitled Survivors pissed off that they did not get to 'play properly' (whatever that means in their head) so they feel justified to insult and belittle me.

    It's a PvP game; the Killer's role is not to scare you and pat you on the head and give you a damn lollipop. His goal is to KILL YOU. As long as he's not abusing bugs, glitches, or using cheats; suck it the hell up.

    Do you whine in Overwatch if someone snipes you, because you don't feel Snipers are 'fair' weapons?

    And I'm sorry if this comes off rude, but it is THAT thought process that leads Survivors to act like pricks after a match. They think 'The Killer did <x random thing this Survivor hates>, so they are toxic, which excuses ME being toxic!' when the Killer did what he felt he needed to do..you know..WIN.

    We don't have to win by YOUR made up little rules. There's no damn Marquess of Queensberry rules, and I'm sick of Survivors acting like I can only win in their narrow, pre-approved way.

    No Tunneling.

    No camping.

    No slugging.

    No PROXY Camping. (#########?)

    No using crutch perks.

    No using crutch Killers.

    Each of these things has a different meaning to every. Single. Survivor.

    And yet they act like every Killer is supposed to just not do anything that falls under those words, to appease every holy Survivor Main. And when Killer's DON'T, they run onto these forums and try whining to the devs to make their inane little rules part of the game so they can 'play fairly'. (Translation: win easier)

    Yay; you let Survivors go as a Killer. That does not mean every Killer has to follow your example. If a Killer wants to gun for a 4K; it's in his right to do so without being badmouthed or abused.

    Yet Survivors sit there and go 'Why are you so tryhard for the 4k? You got 2! Stop being sweaty!' like they expect the Killer to just stop trying if he gets 2 kills.

    It's the freaking height of entitlement.

    Well, its doesnt mean killer spose to slug in start and dont give a chance to play for others, u know that sometimes killers on high ranks slug you and try to kill u in first 5 minutes, like all party, i understand if they will be have a bunch off bloodpoints, but this give absolutely nothing, instead of bad chat and report in end. I`m saying again, EVERY ONE WANTS TO PLAY A GAME, yes, sometimes they gen rush (survs) but its dont mean you need to be TOXIC killer or surv player, as i sayed, the community in this game is toxic and i think nothing will changed, and i think DC penalty is a bull trash, because if killer or surv play TOXIC, why i need to take this??? Is no balance in game, and every time is getting worse. Survs getting nerfed, and all preferences get to the killers, if they know how to play

  • 14 was the highest and i was playing against rank 4 survs or 6 xD

  • Thanks, but dont worry )))

  • @Demonl3y said:

    While i dislike camping and tunneling and while i understand slugging can be boring, its a legit and good strat.

    High risk with high reward.

    Sometimes if needed i slug too.

    Sounds that u are killer main. You know that both sides want to play. And when i play killer i try not to hit same person after unhook or its to hard for you??? I even do a gate escape for last person, if i see that they playing bad survs??? everyone wants to play, but community in this game is done

  • @Cardgrey said:

    https://forum.deadbydaylight.com/en/discussion/153313/need-do-something-with-slug-killers

    Yo doc carter has some advice

    https://us.v-cdn.net/6030815/uploads/762/2BB9ECB7-23E5-46AC-AFD6-021CE429E2D9.png

    Also there’s a wealth of perks to handle this from unbreakable to flip flop to no mither

    slugging isn’t the issue as much as the people you are paired up with

    I`m a solo player, no friends to play with, thats why i chose sacrifice to save others lol

  • @SnakeSound222 said:

    Slugging, while it can be boring at times (especially if the Killer’s slugging everyone before hooking them), is part of the game. There’s multiple perks and even a power that incentivize slugging. Bring perks like Unbreakable, Tenacity, and Flip-Flop (maybe even No Mither if you have enough confidence in yourself) to counter it.

    well, got many times killer who even dont pick u up, so i dont know, and as soon u are up, killer goes to you and slug again

  • @Murd3rousClyd3 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1218246#Comment_1218246

    Yes, but that explains why THEY ended up against a rank 18 when they were rank 7... But it doesn't explain why a solo queue rank 6 would be in that rank 19 killer lobby as well.

    They try to make similar power or skill in same lobby, I'm most of times were playing solo, and get rank 1 killer, just because someone had party with high rank survs. Matchmaking try make equal match

  • @Murd3rousClyd3 said:

    https://forum.deadbydaylight.com/en/discussion/144749/please-for-the-love-of-god-fix-the-matchmaking-this-isnt-even-close-to-fair

    I know how it is man. I'm a killer main, but while playing survivor for a ritual, I looped Doc for 5 minutes straight, then used Deliverance/DS right out the gate, with Unbreakable/Sprint Burst waiting as backup...

    Just to find out he was rank 18. Im rank 6, and wasn't partied with anyone. It was stupid.

    Somebody else was partied lol

  • Another thing, dude, stop use NOED and get better perk, and you doesn't will be lose against survs lol

  • Probably some of the high level survs was together with low level surv in party, so this what's happening with matchmaking, stop crying about it

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