NekoGamerX
NekoGamerX
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1578489#Comment_1578489
Ok, then the second argument, cause I'm sorry tot ell you, any decent surv who plays solo does NOT use Self Care, we use the best self healing perk, Inner Strenght, and now we have a problem, cause I want the totem too, and if you beat me to one, that doesn't change the fact that I like to play hero, you taking my totem doesn't make me want to save you less, but well, that's just my game style
this why I still run Self Care,Inner Strength is good but there only 5 totem and at some point it run out
only use Self Care as back up if survivor don't want to heal me which happens a lot.
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@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/1578544#Comment_1578544
After the killer hooked Claudette, first gen popped, I save Claudette and she runs out after being hit but BT activated, I get trapped in basement so killer goes for me and knocks me. When Bill gets me, killer is right on his tail, avoids Bill and makes bee line for me. I run him long enough for the second gen to pop. Why should I be punished because he wants to proxy camp?
you shouldn't but it how the game is.people all play different some try harder then others.
we all get bad game get camped I just move on to the next game hope for the best.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1578517#Comment_1578517
But the Devs literally called it an anti-tunnel perk. I don't know why a certain community manager said they didn't, but there was a well-circulated screenshot of them claiming the perk that only activates if the killer tries to hook you after you were recently hooked to be an anti-tunnel perk.
it can be used as a anti-tunnel perk but it really anti momentum perk.
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yea I mean did someone kill them self on 1st or 2nd hook? were chases to short? you camp? to pip you need to get around 9 hook more or less and get into pretty good chases.
glad I don't care about pip to much.
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@TWiXT said:
Honestly, the only nerf to DS that makes sense is to have it so that if the gates are powered... DS cannot activate. One of the biggest problems DS presents is the "No win Scenario" to killers:
Gates are powered/opened and the Survivor with DS is unhooked and downed within 30 meters of a gate. This only allows the Killer 2 choices:
- Let the survivor crawl out.
- Pick up the survivor, and suffer a 5 second stun while the survivor escapes.
Unless the killer brings in a Mori... this is entirely unfair. TBH, this can also apply to Hatch escapes, but those instances are rare.
Overall, DS's greatest and most infuriating problem is when it completely rewards survivors in the endgame, and there's nothing the killer can do about it. Otherwise, It's actually a pretty balanced perk with (albeit frustrating) counter-play.
wow you hit the nail on the head there.
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it just how the game is the toxic people on both sides sometime think survivors are more toxic tho.
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normally killer want to get someone out of the game fast and can you blame them? how fast gen go it crazy....
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@Customapple0 said:
You are the reason why Pyramid Head can’t see cages aura
doesn't stop people like him.
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@joshuashep22 said:
considering you are going after a recently unhooked survivor why do you get so mad after getting flexed on with the decisive head on combo?
if you don't know you must be the most toxic person in match,also if it egc you need to tunnel and camp sometime sorry
also I been hit with decisive head on flashlight combo.
another thing you can easyly be hit with DS when your not tunnaling that because DS IS NOT ANTI TUNNELING PERK SO STOP CALLING IT THAT.
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@SavouryRain said:
Luckily, they are making offerings to cancel out a map offering. That way if you think you might be playing a 4 man Seal Team 6 SWF, you'll be able to cancel the offering.
Yeah, the tryhard SWFs really ruined keys for everyone. I mean that sincerely.
these offering only cancel map offerings or any offering? because this be a nerf to mori.
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@IIITweedleIII said:
https://forum.deadbydaylight.com/en/discussion/comment/1577469#Comment_1577469
It's the camping that needs dealt with. Not the Mori. The blame is directed in the wrong direction.
dealing with camping is hard because it part of the game just like genrushing.
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when this game Cater to Killers did I fell through the looking glass?
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yes I'm glad keep it diabled bring in the bots already.
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@IIITweedleIII said:
Not even gonna read any this...
..
Just so you know. It's never been 1st Hook Mori Kill. The wording is just stupid.
You get hooked once. Your teammate saves you. You get caught AGAIN. (In between that is either being healed or mistake for getting caught wounded.) Chased...
At this point is where the Killer is NOT AT FAULT for the remaining moment.
It is now your fault for getting downed a SECOND time. Then Killer decides to end you.
It is and has never been 1st hook die.
Asides being face camped. Survivors CAN prevent being Mori killed.
only like that if they hard camping when they use a mori
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@Mert_MK said:
https://forum.deadbydaylight.com/en/discussion/comment/1577220#Comment_1577220
Vote it up then 8)
I will.
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like say if you use ds and ub your bad that make more then half the survivor I face bad.
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@Mert_MK said:
I feel bad for Puppers since i like him but at the same time i'm extremely grateful towards these hackers because these penalties are just ######### dumb and there is no need to get into detail as to why that is the case.
The hero's we need but don't deserve <3
I liked this.
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tho people need to grow up.
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@Babyyy_Boyy said:
No, only on Xbox because windows and Microsoft is on Xbox as what most PC’s are
no x box not playing ball with the idea either I like to know why right now cross-progression that coming next month is only for Microsoft store for PC that google thing forgot what it called and steam and switch it wont be for xbox one or ps4 for reason I liek to know.
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that most mess up thing I read today on this forum.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1576911#Comment_1576911
That's good with tv audio.
yea but I do get my share of genrushed 0k matches to I hate tho but you can't win them all.
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@ohheyitsbobcat said:
https://forum.deadbydaylight.com/en/discussion/comment/1576380#Comment_1576380
I agree that having bots is the best case for people that dc but with that said I don't think they should remove the penalties even if they add bots. Someone shouldn't be able to just freely dc because they were annoyed in a match.
Without penalties, people can dc for any number of stupid reasons with no consequence. Dislike the killer, got found first, bad map, good map but not the one they wanted, killer perks like Franklins, so someone can get hatch, the list goes on.
With the penalties on most people are at least forced to play long enough for the killer to get a BBQ stack off of them and some points and it gives a little extra time for the other three playing as well. Not only that but it also wastes more time for the person dcing which means they won't be able to do it as often since they have to play it out a little. Even if they just afk the entire time, it's less games they get to mess up for other people.
Some killers don't even let you suicide on hook either. I've had people come right up to me and point to the hook, I just slug them or ignore them for the entire game. I've been on the other end as well, I've gotten really annoyed with my teammates who are god awful and I just wanted to be done with that game so I got the killers attention, pointed to the hook and he just shook his head and didn't kill me till last which was really annoying; as it should be as well.
dude people still DC with penalties by killing them self on hook to by pass penalties this DC penalties only hurts killer who can't DC because they don't want to be penalty so they have to stay get bullied.
the dc penalty was made for the survivor who dc and ruin the game for other and they still doing it by killing them self on first hook,killer DC does not ruin the game ruin it for they self he loses all point gets depiped pretty much waste of they time(on top of that dc penalty) but with survivors killer dc they keep all they points up to that point and it pretty much win for them they just go back to lobby start new game.
with dc penalty and hackers they not going to stop dev don't know how stop them so they need to disable dc penalty before more people get bad word over.
bots feel like the best idea if someone dc the bot maybe better then the person who dced anyways.
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@lazerlight said:
Killer main logic:
Survivors: *complain about NOED*
Killer mains: dO BOn3s!!!
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Survivors: What if there was a totem counter?
Killer mains: wait not like that
I think it way totems spawn is more why they don't want a totem counter you know they spawn in dumb place like right next to gen or in a plce where nothing covering it.
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I don't know flashlight feel broken sometime I got blinded looking at wall ones.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1576892#Comment_1576892
I dont know how you do it that's cool and crazy.
well never said I'm good spirits😂 but I get 2k or 3k.
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spirits is one of my mains I never use strider I also never use a headset just tv sound.
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@ohheyitsbobcat said:
I hope they keep them and just give him and anyone else effected a bypass from it. When the dc penalties are off you have a lot people just dcing left and right for any silly reason. At least with them on people are more likely to stay and not just leave the match because they dislike half the killers in the game or other random nonsense.
Yeah, some people have legit reasons which is unfortunate but I'd hardly say they're the majority.
dc penalties does nothing if there not DB they kill them self on first hook to by pass dc penalties use useless just disable it and bring in bots is the best thing they can do now.
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@buttercup6 said:
https://forum.deadbydaylight.com/en/discussion/186475/crossplay-is-for-all-platforms
I agree. My friend is on PC and I’m on Xbox, we enjoy playing together. Crossplay means playing with everyone regardless of their platform. You don’t want that then go ahead and uncheck the crossplay button. Problem solved.
yea I play this game on ps4 and steam but not steam to much now because my pc suck so I mainly play on ps4 but now I can play with my steam friend still it so cool
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I feel this way about my 4 mains Ghost face,Michael Myers,Spirit and Legion(Susie) I just love them all other killers not so much.
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I like they gave us free BP but what I like to know is there ever going to be another BP hunt event ever again?
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@ZtarShot said:
https://forum.deadbydaylight.com/en/discussion/comment/1576186#Comment_1576186
Week there's two hatch offerings, one for killer shack and one for the main building. It just ups the chances of it spawning in that spot. I don't understand what's to worry.
keys and people knowing where is going to spawn this going to be hell, why they adding all these new offering anyways.
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@Pepsidot said:
https://forum.deadbydaylight.com/en/discussion/comment/1575968#Comment_1575968
The thing is, devotion hasn't been around since the start of DBD. So people who lost their legacy cosmetics could be at devotion 0. So bringing legacy back in this way would not even guarantee people who lost their legacy cosmetics would even get 1 of their legacy pieces back without grinding out devotion levels. Personally I'm only at Devotion 4 with over 4k hrs.
So this wouldn't necessarily resolve the lost legacy issue and would give legacy to players who never originally earned it. Legacy should stay as an exclusive (I also feel as if the event cosmetics should have stayed exclusive, too).
when was devotion released? why would there be 0?I'm been playing only 2 to 3 years and I'm almost devotion 13
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@Dehitay said:
The legacy was a reward meant to compensate people for grinding bloodwebs at a time when grinding bloodwebs was a nightmare. The real equivalent would be having forcing players to sacrifice bloodpoints into a legacy piece bank and once they get 4 million bloodpoints in that bank, they can unlock one legacy piece.
grinding bloodwebs still a nightmare but I know it was worse then but really I also don't want legacy might as well have sign on your back saying I'm over here killer kill me.
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@ZtarShot said:
https://forum.deadbydaylight.com/en/discussion/comment/1576128#Comment_1576128
I think this is the English side if the forums.
I'm from so cal and I typed to fast but thank you here a fix
(what worry me is that hatch offering, is that still a thing is that still happening?)
people were talking about that offering it in the ptb which I'm not playing it
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@RizeAki said:
https://forum.deadbydaylight.com/en/discussion/comment/1576074#Comment_1576074
My opinion is it’s an overhyped garbage perk for 1 it forces you to have 3 perks most if not all game 2 it doesn’t give kills it gives free hooks if the killer got a kill when using this they probably would have got it anyways then and 3 you shouldn’t need a perk to get a hook
bonus it also has the easiest counter breaking totems so can’t really complain too much about hex perks
that good to know but when survivors runs tho perk no matter if the lvl 1 or 3 killer act this way and slug you forever.
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@ZtarShot said:
Guess we can't bring offerings anymore
what worry me is that hatch offering is that still a thing that still happening?
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it odd to me when people say it matches people by your skill lvl but playing killer or playing survivor are different like different games night and day so I ask what define skill lvl between killer and survivor? because one side easier then the other.
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@Pricefield said:
https://forum.deadbydaylight.com/en/discussion/comment/1575970#Comment_1575970
My one thing with NOED is that if you play solo like me you really can't rely on team mates to do bones and for DS i got a gen grab as Myers when not tunneling off a hook and still got hit by DS by someone full health off a gen, when i wasn't tunneling which was just BS
that how DS works
it's funny ds make me tunnel more after I get ds
like this I don't tunnel hook people as I see them but soon as I get dsed that person die because I know they don't have ds anymore.
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I like the perk bye bye keys.
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@Canas said:
Anyone else notice how survivors tend to get more missions than killers on the tome? Now that's what I call biased.
yea I noice this too this band ade fix for how daily are mostly killer ones?
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yea I wish it was that good.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/1574692#Comment_1574692
Legion has 2 already... maybe another two for Frank and Julie! : D
I wouldn't mind another one for susie and her blue hair.
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@WeenieDog said:
https://forum.deadbydaylight.com/en/discussion/comment/1574807#Comment_1574807
I don't think it's ever worked like that. You don't get invincibility frames anytime while or after vaulting windows no matter if its fast, medium or slow. You can still get hit over a window and you can get hit if you hug the window, all that matters is the distance from that window.
I don't doubt that some people are getting phantom hit when they are well away from it, but there seems to be a few that think windows act like a physical wall and not.. well, like an open window.
that what I trying to say but they not getting it.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1574775#Comment_1574775
with Hag i'd absolutely accept a linked cosmetic (torso and weapon) to give her a far too big sweater with far too long arms
funny you made her look like ugly shirley temple
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1574704#Comment_1574704
i Hit after I land on the ground is not fine nor is the blade not even touching me but me getting damaged is fine. You talk about me being survivor sided you should know hits have been messed up for survivor.
So no it's not fine me and my friends have clips I can provide so do other forum members.
if you are still near the window I think the hit should count how close are you when your hit?
hits and grab been messed up for a long time not going to get 100% fix soon.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1574751#Comment_1574751
which killers are you thinking off in particular?
I think most would look odd for having them other then Legion but the one stick in my head be the hag I don't think she look right.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1574692#Comment_1574692
it's ugly xmas sweaters. they are not supposed to 'work' :D
not talking about how there look I'm talking about how there would work some killer body may not work with a sweater and Legion body already sweaters why I think there be the only ones that work.
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@Waffleyumboy said:
If DS is changed to be an anti-tunnel perk and CI is changed to be an anti-genrush perk I don't know why not. I personally think CI should wear off(one gen at a time) when survivors are downed or hooked, not on a static timer. Just like DS should wear off when the survivor does any objective instead of a static timer.
I don't know about them being basekit but I like your idea.
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1574637#Comment_1574637
Seriously, just give us bots and I’d have no issues without a DC penalty
yes!
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this thread maybe think of a part in episode of the golden girls I could find a video it was from episode mixed blessing just wright it
Rose: Stop it, all of you. What difference does it make that Lorraine's a little long in the tooth and Michael's a skinny white boy? Can't you see they love each other? We should be celebrating, not arguing whether or not it's right. Now, what do you say we all join hands and sing a chorus of "Abraham, Martin, and John."
Greta: Is she for real?
Dorothy: Yep. Frightening, isn't it?