NekoGamerX
NekoGamerX
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- NekoGamerX
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just add bots to replace the dcers the bots maybe better thent he dcers anyways.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1631746#Comment_1631746
I mean if there is no skill is survivor could you loop my oni in blood fury? Survivor skill caps which is looping. Dont overlook that.
that fair but I wish looping was part of the game ( in the dev eye is wasn't).
I still say killer have to guess all the time what survivors going to do but when survivors have to guess it not work double standard,
a survivor should never be able to loop a killer for 3 to 4 gen when killer got 12 hooks to survivor 5 gen and dev ideal game would be 2 get out 2 die.
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@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/1631879#Comment_1631879
Bots are a good idea, though difficult to implement with the amount of coding, so I don't think they'll be introduced anytime soon
that's fair but I still don't think dc penalities is the way but bot feel like be better who know what they do there still hackers.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1631854#Comment_1631854
Exactly too much of the console community is scared to verse pc killers.
yea I'm not it hard but it don't feel any different facing people on ps4.
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@OBX said:
https://forum.deadbydaylight.com/en/discussion/comment/1628816#Comment_1628816
It would be pointless. Guess what happens when surv can’t suicide by their own hand..... they just afk and suicide by killer. Makes absolutely no difference how it’s accomplished.
this for sure the dc penalities did nothing but hurt killers who want out which don't hurt survivors or hurt play who got dced by the game don't forget the hackers which never going away that why dc penalities shouldn't come back either bring in bots to replace dc player or splitting the queue I think bots be better but that me.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1631373#Comment_1631373
PC and console crossplay is fine xbox player btw and I actually enjoy playing against oc players. I actually uploaded a video of me facing a pc streamer and looping him a bit skill is skill no matter the platform.
this true I'm ok ps4 and I play with pc and it fine.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1631076#Comment_1631076
Doesn't mean it's simple to just retroactively add that in to a character who was not designed to be able to contextually change their appearance on the fly.
Also, I've already had some experience with programming in the past. Not a whole lot, but some.
this what I been trying to say this killer didn't start with something like this how it easy to put in.
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you the only one as killer they always go free and as survivor it don't have always get hooked.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1631329#Comment_1631329
But killers guess at loops all the time so does that mean looping has no counter?
survivors shouldn't have to guess killer do tho
@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1631265#Comment_1631265
He puts you in deep wounds - meaning that unlike being normally injured, you're literally useless and can't do anything until you mend. May as well be down at that point. He can also harpoon you from outside his terror radius.
Again - free, no-skill zoning is a big nope. If you need that, that's on you and your skill, or lack there of as a killer.
how much skill is there in playing survivor? like none
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@cloudface said:
This sounds like a feature that would posdible make my PS4 even louder than now with the fan overworking to cool the machine down-luckily it won't happen! My poor mother keeps going "Is that rain?!" or "What's that awful loud noise" every time I'm playing DbD and she's nearby.
yea why I got new ps4 a pro this time new hope it help me but who knows with this game.
also I main legion and I don't care I mean how the mask meant to work looks hard even for these dev may brake the game more then it already is be a feature this killer doesn't normally have.
just release 4 different mask there 4 legion killers 4 masks.
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@Gerneral_Buckness said:
https://forum.deadbydaylight.com/en/discussion/comment/1630777#Comment_1630777
Exactly, a double BP event would literally make me play the game way more. That's what they want right?
you think hopefully we get something for halloween mostly double BP event we have all these new characters no bp and a lot of new useless offering which I wish they remove.
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I don't even think blood favor that good to use.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/1630709#Comment_1630709
Ignore ranks and pips, they're meaningless. Ranks are only used for matchmaking purposes and they're ultimately getting replaced by the new MMR system soon at which point they won't be used for anything at all. (At least until they introduce some other reward system that uses ranks.)
yea we know how the new MMR went remember now killers are locked right now for no reason.
lets not forget all the bug right now the hook bug and ds bug(I don't care about ds but I knew there was survivor bug) sound bug aswell.
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@Gerneral_Buckness said:
https://forum.deadbydaylight.com/en/discussion/comment/1629216#Comment_1629216
Until the 20th of this month, so I've heard.
thank i got it hope they do double bp event these code are cool and all but only go so far.
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@ClickyClicky said:
Why doesn’t it surprise me that all the uproar is over a Legion cosmetic. Its funny hes such broken bad design yet has the most diehard fanboys on reddit.
You can’t compare this to Oni. Oni was created from the ground up to transform.
As far as I remember Spirit is the only killer in the game who changes facial animations and thats done on a cycle I think, not based on context of whats happening in the game. Theres no info on whether this cosmetic would change animations or just be a texture swap but either way it takes time and money to create it and I dont think many companies would be doing that for a one-off skin.
yea I just looked it up this would of been hard to do I be happy if they just added the other 3 masks
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@dugman said:
One thing most people don't seem to understand is that the game is designed around an average of about 2 kills per game. Basically it's intended that killers get roughly 0-1 kill "losses" about as often as they get 3-4 kill "wins" with some games being 2 kill "draws" (give or take bloodpoints). What that implies is that most of your games (say around 60%) as killer when you face opponents of your own skill level you will essentially lose or draw with 0-2 kills - in other words most of the time, even if you play well, if the survivors also play well the odds are in favor of the gens being completed. Killers have an uphill fight to stop the gens from being done.
On top of that, the initial 3 gens the survivors complete are the easiest ones for them. The killer has the entire map to hypothetically patrol and the survivors will be able to start working on them right away. It's when they get down to the last 1-2 gens they need to finish that the killer starts gaining a defensive boost because they have fewer places to defend and, if they've done ok on chases, have hooked or maybe killed someone and maybe have another person down as well. It's those last 1-2 gens that are typically the longest parts of the match when players are evenly matched.
So it's totally normal that the survivor will usually finish a few gens early in the match. It's how the game is supposed to work. The question that you need to look at is how often do you prevent all the gens from being completed on average? If the answer is "about 4 out of 10 games" or so then it means you're in balanced matches. And odds out of those 4 games 3 of them ended with only 1 or 2 gens left to complete.
Now is the game actually properly balanced as intended? Who knows, we don't have access to reliable statistical data that could help answer that question. But I do think it's important not to simply see that most of your games people escape and say "Well the gens are too fast" because people escaping most of the time is supposed to be what happens.
then they better fix emblems/points for killer like I don't expect to 3k or 4k every game I'm ok and happy when I get 2k but 1k or 0k suck but how emblems/points 2k give black pip if your lucky normally depip and survivors can still die but they can't still pip or double pip I've seen it how that fair?
don't get me started on how easy survivor is I know solo hard but I do it and get out and pip fine.
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@maderr said:
https://forum.deadbydaylight.com/en/discussion/comment/1628814#Comment_1628814
I guess they removed the penalty cause many, many, way too many players have been banned for D/C. The people i play with have almost all been banned during this period. I guess there were not enough survivors playing anymore 🤣
I think it was mostly hacker giving people ban when they didn't dc and the dev don't know how to stop the hackers.
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@surveilltheempathy said:
https://forum.deadbydaylight.com/en/discussion/comment/1630099#Comment_1630099
Soo clearly you cannot read too. Cause you are still ruining the games of the other players. Maybe they want to try it again an OP-Killer. You know that this Add on is in they game so you agreed with it by queuing up. It´s that easy. Moris are also in the game. Tunneling and camping are super unfun and bad but still a way to play the game (even if it is a realy bad way). If a killer slugged everyone and does not even try to hook them he is taking the game hostage. That´s a reason for report and maybe the only situation, where a DC is ok. In any other scenario it´s not. It is not on you to decide how the killer plays, what perks or Add Ons he uses and which offering he brings. That´s on him to decide and you agreed to that by joining the round.
funny and sad slagging not hooking letting everyone bleed out not taking the game hostage you'll bleed out end will end so not bannable reason why people dc in tho cases
everything else I agree with but I still feel bots would be better the DC penalties they can't get it right and mobile ver got them bots.
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just add bots already to the game to replace the dcer penalties only hurt killer because survivor can easily kill them self's.
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@twistedmonkey said:
This build wasn't used as much when DS got changed tbh.
What happened was killers started to slug to counter the use of DS. Survivors then started to use UB to counter that.
The issue here is the strats used by both sides not just one. You can't nerf one without doing something about the other side.
Now the devs are in a strange position atm as they don't want players to be slugged the whole match or have them taken out by camping or tunneling but they also don't want to punish those as sometimes it the best strat to use and can be needed.
So how do you fix this issue? DS I would say could do with a little change.
For one it hides the aura of survivors and screams when its active. Second once you start an action like gen or totem it removes it. Mending doesn't affect it and you must heal to full to remove its use. This gives players a choice to make so doing actions to further the game lead to you losing the perk.
I like the change.
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@Inji said:
https://forum.deadbydaylight.com/en/discussion/comment/1629721#Comment_1629721
Kinda takes away the uniqueness of his power I would say. I like how it is not a hook. Pyramidhead already doesnt get any points in the Devout emblem when he uses the cages, since its not a hook.
I wouldn't care either way but if cages act like hooks all perks worked on it he should get points for Devout then.
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i can't get on now this still good?
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I say never they can't handle the game now for what we got.
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sidney prescott that it I be happy.
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emblems are missed up anyways shouldn't have a challenge with Emblems.
I really hate some of these challenge it like the dev want us to be toxic as we can be.
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I think there still doing event we get the halloween one and winter solstice I'm sure.
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I hate that they now sound like were trying start a car not a gen.
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I want Sidney I made thread about this too all I got was it not going to happen
BUT I SAY IT AGAIN GHOSTFACE BE NOTHING WITH OUT THE SCREAM MOVIES SO HAVING HIM NOT SIDNEY IS DUMB!!!!
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I don't think he faster in chases so no.
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that just how survivors are
if all killer quit survivors wouldn't have a game.
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offerings are useless and pointless need to be removed.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1628988#Comment_1628988
Me too and the vault bug cant do my normal mindgames as killer. Also my friend wiggled out due to the bug.
yea survivor starting to play that offering something oak for the hooks it messed up.
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I hope the hook bug fix soon.
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@SwampDaddy said:
Hmm. All survivors get generators done. Killer can't down, much less hook or sacrifice a killer the entire match. Survivors get the last generator and open the gate, but the killer gets his cheap shots in with NOED and wins the game with 4 kills unless at least one person escapes.
How in the hell does this equate to "lazy survivors"? Sounds to me like the killer needs to learn to be a killer.
noed is like all of survivors second chance perks get rid of one of them like ds were talk and totems are survivors 2nd objective that where talk lazy survivors come from do bones.
game not over till you out the gate.
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well if all killer quit there no game to play for survivors maybe this is the end sadly.
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@Toybasher said:
https://forum.deadbydaylight.com/discussion/comment/1625503#Comment_1625503
Don't forget Ash being completely silent. Suddenly everyone is playing him. Also don't forget the influx of Quentin's when Wake Up was bugged and applied an action speed buff to ALL actions from the start of the match.
ash thing I haven't really noice but I remember the wake up thing no bans for that but here was ban for using legion add on.
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@Moundshroud said:
https://forum.deadbydaylight.com/discussion/comment/1625896#Comment_1625896
But here is the rub, there are NO SIDES. This is a game. Simply by being players we are a community and all on the same side. I lay both Killer and Survivor. I know some people only play one or the other. The "sides" construct is a fake one, because those only exist INSIDE the match. The second we leave the match we are just Players, i.e. no sides.
I'm all for everyone being polite and friendly before and after matches. But during them, we play as hard as we can.
pretty much what I'm trying to say.
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@EvilJoshy said:
What I don't understand is the arguements both sides put forth because they aren't having fun.
"You shouldn't camp/tunnel as killer. It's no fun for me" "If your team is being over altruistic or it helps me complete my objective why shouldn't I?"
"You shoulnd't gen rush because I'm not having fun" "It's my objective. Why shouldn't I do it as efficiently as I can?"
this game shouldn't be compared to other Competitive games because one it unbalance mess and both sides are very different there like different games
but on your camping thing your fine if they rushing the hook that on them but if they not rushing the hook you camping at 5 gens that not fun,gen rush survivors need a 2nd objective or 3rd because they 2nd objective is totems that may fix the camping so hard and the game could be fun for both sides.
I play both sides I know whats going on here golden rule I like if you can't say something nice don't say anything stop being toxic mocking people for your own fun that what not fun about this game the after game.
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this game not meant to be competitive game just because it only got rank mode matter nothing because ranks don't matter also all the game you listed are competitive games and have more balance also both sides don't play different like dbd ALSO THEY ARE FPS!!!
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@SweetTerror said:
https://forum.deadbydaylight.com/discussion/comment/1625503#Comment_1625503
The only way this becomes an exploit is if the devs openly acknowledge that it's a bug that players need to stop taking advantage of.
It's still boggles my mind how such a bug was allowed to pass the testing phase. Having a bug effect everything you do as a killer is detrimental to playing any killer, and considering how few killer mains there are out there makes waiting lobbies for survivor that much worse.
why I play both sides this bug is exploit survivors know it need to be fixed yesterday.
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@SweetTerror said:
https://forum.deadbydaylight.com/discussion/comment/1625173#Comment_1625173
I have to disagree with the hook bug being rare. I've encountered the hook bug in multiple Killer games now, and that same bug affects vaulting windows, kicking generators, and opening lockers. And in many games I've encountered all three, but chances are most Killers have encountered at least one of the three within their matches as of late.
I've encountered in every match so far and survivor starting to play Putrid Oak a lot isn't this gameplay abuse of the bug/exploit and bannable? if not going start dc every time I see this offering played not fair.
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@Mandy said:
https://forum.deadbydaylight.com/discussion/comment/1625257#Comment_1625257
none of us could, it was completely down.
yea I know now was thinking it was me at first.
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@CashelP14 said:
I think every survivor would've traded the bug fixes they did for the stun fix. It's not only DS that's bugged but even the stun when you wiggle off the killers shoulder.
Also I know it's not a bug but those gen repairing sounds are horrendous. Trust me when I say no survivor was happy with this fix either.
are the sounds not a new bug? it sound like were trying to start a car or something.
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i could get on the site for a day.
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@jiguiri said:
https://forum.deadbydaylight.com/discussion/comment/1623437#Comment_1623437
yeah i made a mistake while writing this post. but still i didn't get those 2 cosmetic and dont know how to get them
I say try get refund or ask for some Auric Cells to get both skins best thing to do now.
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@BabyDweetMain said:
Whelp I too am done with this game. My last game just cut the straw.
I'm trying to learn blight, and on console he is very clunky. I think any killer played on console is more difficult. Well I kept getting 360ed every single time by this Feng and the auto aim would swing me wrong and kept making me miss. This happened every time. I'm low rank on killer too because clearly I'm not the best. I get 4ks with doc and spirit but I really wanna play the new killer. Well this Feng just really aggravated me, plus she had a key, so I tunneled. I admit that. Well she kept 360ing me and camping powerful loops. It didn't help my fov was in the grass either. Well I finally get her and of course everyone on her team (I think they were swf) had borrowed time and of course she also had DS. They all ended up getting out and tbagged me as well. I knew I wasn't going to win, I just wanted the Feng. She was real toxic, tbagging pallets then would run to another loop and tbag. They all also were running really powerful perks too, a lot of crutch second chance perks. As a survivor main of four years, I don't even run those.
But anyway, that's not why I'm choosing to stop playing, it was after game where they all chose to message me and laugh at me, telling me how bad I was, how I sucked, how I deserved it, flooding my messages with laughing emojis. Btw I was rank 13, they were all rank 5s. It wasn't enough that they won, but to bully me and laugh at me when I'm already feeling down about losing. Im just sick of it. I'm sick of how toxic the dbd community is. I've delt with this for years and I'm just done. Its sad that not even the overwatch community is this toxic. Egos need to be checked. Tbh now, even as a survivor main, I dont care if they nerf survivors even more. I hope they do actually. Maybe it'll set some of those toxic ######### in place.
I had match like that today it was Felix not a feng all had those perks we all hate I dced throw my controller I was pissed that how it is playing killer not fun.
sorry they sent you tho message too it why I have my turned off the survivor are the most toxic people in the game sorry there are killer who are toxic but with this being 4v1 game there more toxic survivors there always will be.
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@madamretto said:
Nea, Claudette and Yui, because they are usually the tryhards with clicking flashlights and toxic outfits, teabagging 😅
that could be all survivor I saw feilx do it I smacked him.
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@jiguiri said:
https://forum.deadbydaylight.com/en/discussion/comment/1622969#Comment_1622969
I got mime through the steam store. The cosmetics arent in my account yet. Also i checked it only comes with alessa and dark wish skins, no lisa and ik to lazy to edit lol. Anyways point is i didnt buy it ingame, i bought it through steam. I told my mom about it and she told me i should message steam instead of behaviour cause i sent a ticket about it and they said they couldnt help
I went on steam and it don't come with lisa skin just the Alissa Gillespie outfit for Cheryl Mason and the Dark Wish outfit for The Executioner.
I hope you atleast get tho 2 skins.
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like other have said make it normal lungehe be fine still hard tho.
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@ScaryCat said:
https://forum.deadbydaylight.com/en/discussion/comment/1623385#Comment_1623385
That was my first sentence.
just point it out.
@RepostRiposte said:
I really could not care less who they add to the game as long as their power is fun and unique.
Preferably not licensed though cause I'm sitting on a metric ton on shards.
the next maybe licensed but I don't think it be fnaf.