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NeaJovovich

NeaJovovich

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NeaJovovich
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  • Honeychyle...

    The reason why totems aren't cleansed is cuz there's no way of knowing if all of them have been cleansed.

    I have ran Small Game since August of 2018. I enjoy the free 600 bps.

    However, unless I prioritize totems, circle the map twice until I count five dismantled totems.

    I think people who run Small Game should be able to have a totem counter. Honestly, a totem counter should be basekit stuff for a Survivor. But I know the Devs will never do that. So people, like me, who run Small Game should get that counter added to their HUD.

  • @PinkEricka said:

    https://forum.deadbydaylight.com/en/discussion/comment/386610#Comment_386610

    @NeaJovovich Why am I *NOT* surprised that you’re acting like a complete child to someone who hasn’t disrespected you first?

    uh-huh.

    Do I know yoU??

    Cuz I sho as fuark wasn't tawkin 2 yew Mz. Thang so back off.

    Unless you're a Blueberry /Wolf_1974 smurf alt acct.

  • @Blueberry said:

    Yeah 15+minute que times now. I'd rather have unfair rank matching so I can at least get to play.

    ROFL

    Why am I *NOT* surprised you are up in here promoting imbalanced rank matches.

    LoL i GoT iNtO gAmEs FaStEr!

  • 1 player choosing to attack every person or camping and tunneling cuz VaLiD sTrAtS.

  • @Caretaker


    I'm not here for your cherry-picking screenshots.

    I asked you for COLD HARD VIDEO FOOTAGE of all these trolling, OP, SWF teams that bring AD, SC, DS, BT each carrying a flashlight and insta-heal.


    And you'll NEVER be able to do it... maybe one video on a random friday or saturday night.


    This is the LAST time I give you any more attention.

  • @JoannaVO said:

    https://forum.deadbydaylight.com/en/discussion/comment/384832#Comment_384832

    Why do you say 'killers'? I class the people moaning about all the changes made as people who lack skill (yet). It's like survivors and their endless moaning about things killers have.

    Killers are CONSTANTLY asking for things to be taken away from Survivors.

    You never see Survivors asking for Killers to be stripped down. Survivors complain about camping, tunneling, and NOED. Camping and Tunneling are serious issues with this game that Killer Mains claim to be "a LeGit StRaTeGy!!1"

    Camping and Tunneling can completely end the game for another player.

    I whine about meme add-ons, but they don't bother me near as bad as camping and tunneling.

  • @radicalidea said:

    Blablabla.

    Cant kill survivors, but maybe you will manage to kill the game.

    Have fun.

    +rep


    Coincidentally enough, Killers legit KILL this game if they don't stop demanding ez pz 4ks and Nerfs to ever single Survivor related ability.

  • @JoannaVO said:

    Smh, adrenaline requires you to still be alive at the end of a trial while NOED allows you to sit back and instadown everyone when the last generator has been powered. I rather see survivors with adrenaline than with self-care :/

    Quoted for those in the back who can't comprehend the different nature of each perk.

  • I agree. Killers shouldn't be rewarded for cheap tactics that only bad players claim are "LeGiT tAcTiCs EvEn ThE dEvS sAid so!!!1"


    However, the rank system for the Survivors needs updated. A Killer cannot chase 4 people at once... so if you are able to evade/avoid the Killer entirely, you as a Survivor shouldn't be punished. Willingly throwing yourself into the fray is such a high risk maneuver and might not pay off. Especially if it's for the ranking system.

    I'm awful against the Supernatural Killers with their cheese powers (Spirit/Fred/3+ blink Nurses)... so they aren't a Killer that I am able to survive against.

    Now if it's a Hag (who I main), Trapper, Billy, Clown, Doctor, Michael... legit ANY other Killer that isn't Supernatural, I am fine against.

  • @Blueberry "It's more a bunch of survivors whining about imbalance when in reality they just suck at the game and can't come to terms. Typing on forums is easier than learning to play better."


    It's more a bunch of killers whining about imbalance when in reality they just suck at the game and can't come to terms. Typing on forums is easier than learning to play better.


    See how easy it is? You can't even back up your hyperbole statements of 4man SWF with flashlights insta heals ADR, DS, SC, BT/SB... If it was so common, then you need to start streaming your Killer games so we can all shut up and agree.

    But you can't do that cuz it doesn't exist. Just be honest. You occasionally get spanked by a great Survivor team and you don't think that should happen since you are the BiG bAd KiLLar!

  • @radicalidea

    *hoots n hollers*

    Let 'em know!

    The Killers will complain until there's no one left and the Devs have to create NPC Survivors to which Killer Mains will complain about the Bots being cheap and being able to figure out how to loop a killer.

    Killer Mains just want to play Duck Hunt or something... cuz DbD isn't a game that's meant to be ez pz shoot-fish-in-a-barrel.

  • @Kurisataru said:

    I would like to know when someone uses a salt pouch or jar of salty lips as survivor or killer. Offerings are perfectly fine as they are. If its a mori it's hidden, if survivors are gonna start together, you know it. It is what it is. How will this affect the gameplay?

    Because most Survivors DC when they see Killer secret offerings - it's either a mori or starting the trial all seperated. Survivors DC becasue Killers who offer moris play in the cheapest, most toxic way possible: hook a survivor and then tunnel the unhooked survivor to mori, repeat.

    Killers shouldn't be able to use Moris unless Survivors are dead on hook/3rd hook.

    To bring clarity to the imbalance of moris, it's like if Survivors had an offering that would complete the last 2 gens after the 3 gens are complete. Or once all 5 gens are done, the Exit Gates open automatically. Killer Mains would crash this web site if an offering like that ever existed.

    It's complete and utter BULLSHIT.

  • @LexTalionis said:

    https://forum.deadbydaylight.com/en/discussion/comment/381355#Comment_381355

    And you act like a person who only plays survivor and hasn't played as a high level killer.

    At Rank 1, organized survivors would abuse this utterly.

    I play Killers for dailies and main the Hag. I'm a proud Survivor Main.

    Killers aren't helpless in this game.

    If they are getting owned by Rank 1 Survivors, then they aren't Rank 1 killers.

    I haven't been Rank 1 Survivor since January. When I was Rank 1, I was NEVER EVER fortunate to run into a group of other Survivors who were Rank 1 with Adrenaline, DS, BT, SC equipped with Flashlights, Toolboxes, and Insta-heals.

    As much as those type of survivors are brought up on the forums, I have yet to run into more than 3-4 rounds/trials where Survivors played like the Gods Killer Mains claim they are.

  • Solo queuing is all I do.

    I'm legit taking a break from this game... everything from the toxicity of the Killers playing cheaply to the Survivors literally doing NOTHING while I loop the Killer for a good while.

    Then I get hooked and all the Survivors literally just crouch and inch towards me. Then they want to spring to action once I hit the second phase of my hook.

    Then I log on to these forums to see ######### is going on and I see Killer Mains saying "DoNt GeT yOuRsELf iN a PoSiTiOn To bE cAuGhT bY tHe KiLLer."

    I'm sorry to break it for them, but getting caught and chased by killers is literally part of the game design - DUH. The fact they would say that is beyond ridiculous and just goes to show how much of their input is null.

  • Crusader, save your breath.

    Blueberry "has experience" in this game with only SWF with all 4 survivors running Adrenaline, Decisive, Self-Care, Borrowed-Time, insta-heals, flashlights... ALL in the same trial no less!

    Oy vey.

  • Somehow there's potatoes everywhere but all I ever see him or Wolf_1974 comment is "SWF!!1"

  • I dont understand why it has a timer.

    If I've been farmed, I rarely last 20-30 seconds after being unhooked.

    I totally empathize with players who get farmed and DC cuz their DS isn't active.

  • @Caretaker "I don't dodge any lobbies unless I see 3+ lunchboxes, cuz I'm not going to get to play so I don't bother playing it."

    If that's how you feel, Survivors should be able to see if Killers are using meme add-ons like Iri Heads, Iri Buttons, Prayer Beads Bracelet, Coxcombed Clapper, etc.


    @Caretaker "Survivors rushing gens in 4 minutes, everyone escaping cuz of Adren, instaheals, etc, totally fine. Nothing wrong there at all."

    Once AGAIN, you Killers using your Hyperboles to make your point... Every game, Survivors make it to the end and have Adrenaline and insta-heals?

    Please! Let me know what Rank you are and and where you live... I want to team up with THOSE Survivors instead of the Urban Evading Clauds and Megs in their default clothing.


    OY VEY.

  • This idea of "If you do this to my X, then your Y should get it, too!" is nonsense.

    Adrenaline and NOED are not even closely similar.

    Adrenaline REWARDS you for staying alive to see all 5 generators completed. As in, you have to evade the Killer, avoid getting a 3rd hook, etc.

    NOED rewards the Killer if they played poorly.


    One perk rewards you for doing your objective and surviving. The other perk rewards you for poor performance during the trial.

  • That's a nice idea!

    I've always felt that the game should be based on how well you can escape a chase and how much of the objective do you actually do. Like, you never "die" but you getting hooked counts against you in terms of points.

    Killers goal is to get as many hooks as he can. Survivors goal is to evade the killer and complete the objective.

  • @baron "Other than that killers ######### about x, survivors ######### about y, and if they choose something one side will get all pissy."


    Very true. However, I can confidently say the Devs should focus on keep Survivors happy as this game requires more Survivors than Killers. On top of that, the Devs won't add voice comms so it's so difficult to understand ######### your teammates are doing if you're getting tunneled 3 minutes and no gens or totems are going off.

    If the Devs continue nerfing Survivors, this game is going to turn into the 3D version of Duck Hunt. Killers get all the fun stuff between their different abilities. Killers get to stay in the match for the ENTIRE time. Killers can literally end the game for one player by tunneling and camping. Killers control each individual trial. It's not the Devs fault or Survivors fault if Killers can't set aside their ego and stop chasing "pro" looper. But Killer mains on these forums won't do that cuz their ego is fragile and they believe they should "bE iN tHe PoWeR rOLe."

  • @Blueberry said:

    https://forum.deadbydaylight.com/en/discussion/comment/384561#Comment_384561

    This is the imaginary story survivors like to make up in their heads but is so far from actual reality.


    No it's not a made up story. Every Killer main always say "SWF this" and "SWF that." I've never EVER seen a Killer main complain about "solo survivors."

    You and that Wolf1974 guy are something else.

  • @samination said:

    Killer isn't easy, but it's a lot more fun now that the bullcrap that was DS has been reworked. Survivors can't bully with it anymore. This has made them very upset. I love it.

    If you cry about DS, I don't know what to say.

    I am a Survivor main and only about 1/3 of my games do I see an Obsession perk survivor. If it's DS, they immediately run to the Killer and taunt, get flogged, miss their DS, and then rage quit... usually within 90 to 120 seconds of the game starting.

  • @The_Crusader said:

    Some are being disconnected by the game. Its been brought up on here.

    As for purposeful disconnects....well given how everyone thinks survivor is garbage now I'm not surprised.


    It's hilarious. The Killers cried and cried for Survivor nerfs. Survivors were never the issue, it was SWF that was the issue. Now Survivors are truly a chore to play.

    I honestly don't blame purposeful Survivor DCs. A little more than half of Killer players take the game too seriously and just make it entirely unfun for Survivors. Whether it's meme add-ons like Prayer Beads Bracelet or Iri Button or Coxcombed Clapper or Omega Blinks... Players shouldn't have to endure an unfun time just cuz ONE out of FIVE players wants to be ridiculous and use balance tilting add-ons.

    Add that the Supernatural killers are getting more and OP with their basekit... I'm not surprised (Spirit/Priestess/etc)

  • I don't think the game should be aborted.

    Because you would have trolls who purposely DC every round just to be toxic.

    If there is only 1 Survivor DC (whether by the game or on purpose/RageQuit), EACH survivor should get a 19% speed increase to repairing, sabo'ing, healing, cleansing, waking up, etc.

    If two survivors quit, then the game should signal a vote a la Left 4 Dead and ask the Survivors and Killers if they want to remain in the match.

  • @NathanExplosion

    Not really, he and that Blueberry person are always baiting people and using hyperboles to make their point that KiLLeRs ArEnT sTroNk NeEd SuRViVoRs To bE NERFED

  • @Wolf74 said:

    If a thread start with a title like that, you know the direction it will take...

    https://us.v-cdn.net/6030815/uploads/396/1FHGVOUT97AE.jpg

    Dude, you're 45 years old. Stop trying to be hip and fresh with the kids.

    I would die of embarrassment if I found out my dad is acting like a smartass on a message forum for a video games. y I k E s !

  • NOED should only give Exposed Status to number of times a killer has hooked survivors.


    Hooked survivors 6 times? Get 6 insta-downs.


    Hooked only hooked 1 Survivor? Only 1 insta-down.


    That would help alleviate NOED being OP training wheels to baby killers and bad killers.

  • The in-between is there, CUZ ONCE AGAIN, the Devs want Killers to play cat n mouse. They don't like tunneling... hence why we have Feral Frenzy.


    However, Killers don't want to play that way. They want to 1-shot a survivor hook, camp, and then repeat until they've killed everyone.


    Camping and Tunneling are what need to be addressed - not introducing Killers that are intended to change that... not everyone plays the same Killer.

  • @Wolf74 said:

    @powerbats

    Do you even know what you are saying?

    Maybe you should start listening to yourself…. EACH survivor once = x4.

    This was a big point about all the DS complains since it got released!

    We debated this for YEARS. Every time someone new came up with "just once" we have gone through this and you are NOT "new to the game", you have read this a 1000 times.

    Outside of SWF, there is RARELY a 4x DS squad. If there is, just deal with it. Awful games happen. Deal with it.

    Players shouldn't be getting nerf'd to Hades cuz SWF can make the game unenjoyable for one trial.

  • Killers mains don't want to play Dead By Daylight. They want to play a game where Survivors just mindlessly run around easily getting faceplanted so they can get their precious 4k. They probably should dust off Duck Hunt, if that's what they want to do.

    Dead by Daylight is a cat-n-mouse game. BHVR tried driving this home with the last two awful killer abilities - Legion and the Priestess.

    The problem is they need to address tunneling. Such as, if someone is unhooked, the Entity completely removes their player character from being visible to the Killer until the attacks someone else.

    Being within 36 meters of a hooked survivor should not make the counter go down. If Killers are dumb enough to chase Survivors baiting them to loop around the hooked Survivor, then that's the Killer's fault.

  • A rework for Freddy would get rid of his free wallhacks when a Survivors out runs him/gets out of his Terror Radius. He's such a cheese killer. The fact that he's invisible outside of the Dreamworld and survivors have no idea if they are hiding in a "good spot" is such a meme ability. He doesn't need any buff. The only and I mean ONLY buff he probably should get is reducing the 7 second sleep attack, but he would need to be immediately visible the second he puts you to sleep.

    If a player can't get Survivors with all his free wallhacks and the ability to surprise players from his location, then players should pick a different character. Not all Killers will ever be created equal in terms of the general ease of dominating Survivors. And it shouldn't. 4 people being able to play the game without constantly being faceplanted > 1 person who chooses a Killer that requires more skill.


    Let. It. Go.

  • Yeah, I agree. When I first started DbD, I wanted voice comms.

    But I realized how nice and peaceful it's been not having jerks calling me obscene things or insulting my voice.

    @ModernFable you've made some really good points.

    Things like Buckle Up, who's in a chase, and a totem counter should be basekit stuff.

    While I have enjoyed the mystery and anxiety "not knowing" has provided, it's lead to WAY MORE frustration than excitement and enjoyment.

  • > she literally gets on a hover board and slides 2 meters

    ! Legit made me laugh!

    I'm a Hag main, and I do agree that things can get nasty if I want to. Especially when I have the Cicada or the Cracked Turtle Shell add-ons.

    Also, you are spot on about her camping the area of her traps. It's our web. We know where they are and will try to funnel you in that direction.

    But the Hag is easily countered, at least for me but I guess that's cuz I main her.


    The Spirit is the most obnoxious Killer, for me, cuz she gets a 3rd ability for her idle animation. You never know if she's standing or phasing. Especially since the Devs updated right after her release. The made it so her SFX to not be audible while in her Terror Radius. She's such a cheese killer. Don't get me started on her meme add-ons like the no phase SFX or the blood trails while phasing. H8 HER.

  • Yeah, the Priestess is yet another supernatural killer with an OP attack. There's no counter to the Corrupt Purge. She's a Huntress with a Flamethrower stream.

    No me gusta.

  • Can't blame them for dc'ing against a Freddy. He ties the Spirit with being the most cheese Killer.


    But yeah, I think I'm going to take a break after this weekend. I just have not been having fun since Legion update. I'll have one good game and I get all happy and want to experience that... then it's a Franklin's Demise killer or a Iri Head Huntress who tunnels and camps.

    Also, I'm sick of the supernatural themed Killers. Nurse will never be nerfed, Wraith won't activate Borrowed Time, Freddy can see you outside of his Terror Radius in the DreamWorld, the Spirit with her meme add-ons that disable her phase SFX and her 3rd ability to fake phase walking animation since it's all the same.

    No me gusta.

  • It's just you.

    Patrol gens, backtrack. Don't use an obvious pattern when patrolling.

  • Killers who don't tunnel or camp.

  • @LexTalionis said:

    https://forum.deadbydaylight.com/en/discussion/comment/378932#Comment_378932

    Why skimp? Let's just keep the name, but instead of a locker, you get a steamroller and get to run the killer over and win the game. That's sure to be fun, right? Right?

    Exaggerate much?

    @Wolf74 said:

    Use Head On and Sprint Burst away… yea, sure, sounds perfectly balanced, right?

    *facepalm*

    Not quite.


    You all act like the Killer is this helpless person in the game.

  • @Master said:

    We dont need more killers, just rework the bad ones that nobody plays....


    Agreed.

    At this point, there are too many Killers. Even worse, we are getting away from psychopathic killers of the 80s and running in to the PARANOMAL/SUPERNATURAL realm and getting cheese Killers with silly/meme powers.

  • "You know, maybe instead of relying on DS to get out of a bad situation, maybe, just maybe, you should avoid getting in the bad situation in the first place?"


    You know that being caught and chased by the Killer is part of the gameplay?

    Do Killer Mains actually think before they try to argue?

  • Honestly, 16 meters is too small.

    If they Killer is not in an active chase with another survivor, the hooked Survivor should continue to get Bloodpoints.

    The reason why I say 16 meters is too small is because there are try-hard Nurses, Spirits, and Wraiths that hang out by the hooked Survivor, just far enough so their Terror Radius is not playing, waiting to use their corny supernatural power and down the unhooked Survivor.

  • After the first day of release, all the players who picked the Priestess just tunnel and camp the hooked Survivor with projectile vomit. Out of ~10 hours of gameplay, I've seen her get looped 4 the godz maybe 2 times.


    Corrupt Purge is OP. She's basically becomes the Huntress with a flamethrower. Sixty seconds is a long time and should be reduced to 30 Seconds tops. If she can't nail survivors with a long-range insta-hit trail, then whoever is player her is pretty bad. The only counter-play for Survivors is to play "peek-a-boo" around walls and obstacles. 


    No me gusta.

  • I think he should be able to have all his traps with him.

    That's part of the struggle playing Trapper, the first minute of the round, you are trying your best to set up a trap in a discrete area (grassy knoll) and find another trap to grab and start looking for Survivors.

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