Myla
Myla
About
- Username
- Myla
- Joined
- Visits
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Comments
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Buff the jiggle physics on his tummy
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@TheDarkTyrant said:
https://forum.deadbydaylight.com/en/discussion/comment/2630355#Comment_2630355
Well this is 2 years later. A long time. People are getting sick of it. I see it more and more every month people quitting.
Sure man they said the same thing two years ago too and here we are. Game won't die as long as they keep pumping out new chapters and licenses.
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Funny people kept saying these stuff two years ago and the game got more players since then.
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Ash ranked killer doesn't mean that's his actual rank lol. I just stomped a full red team being Ash too a few days ago since I started late doesn't mean I'm a beginner at the game. I have thousands of hours.
MMR and grades are two different things.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2630109#Comment_2630109
I think Scott proved that Sprint Burst gives you way less distance.
Overcome gives you an extra 8 seconds over SB...and you don't have to walk everywhere.
Yeah and with the current meta of boons where everyone gets infinite heals this would be devastating on a Good team. Probably would destroy 3 gen strats too with run away heal then do it all over again but this time survivor can just stay on the generator ignoring the killer until they actually got hit one by one. IMO is a dumb scenario I can just see happening.
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Ranking system were better and they should stop trying to put MMR BS on this game. There's just a lot of variables making it harder to determine if someone is good or not. Ranking was good since its straight to the point. You get matched against people on your current rank it was that simple and less people using matchmaking as an excuse when they're awful at the game. The only thing flawed about this system is that you're getting rainbow colored ranks which shouldn't happen and smurfs but every game has that and I don't think any game had a fix for it.
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Maybe get chucky in the game and have tiffany as a skin.
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The game becomes extremely easy for Killers to control the match if there's only 3 survivors. Hence people are tunneling to get one survivor or out its because it suddenly feels like a huge load off your shoulders and now you're confident you can mess about. That's how delicate the balance is in this game. Game is survivor sided but when one disappear it tilts immediately to the other side
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I don't mind stalling a camping killer as long as I can on hook and see that survivors are smart enough to pump generators but if my teammates are naturally being Rank 20s I'm gonna have to pass on the game quickly. Especially when I have Kindred. No excuse to letting me go to second stage.
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@nostrada96ass said:
https://forum.deadbydaylight.com/en/discussion/comment/2629627#Comment_2629627
i never knew reading that hard for you
i thought easy to get this words enough because i usually no problem with foreigners
it seems i need google for solving this or you are not grown enough
Hey at least this one is readable. Needs some touching up though
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Lmao this is the most bizarre post I have ever seen. I thought this dude was talking about getting the DLC it self and turns out he spent all his money on cosmetics.... Yeah you don't get anything free lol
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@nostrada96ass said:
https://forum.deadbydaylight.com/en/discussion/comment/2629608#Comment_2629608
saying kills and loops made you belive im main somewhat kid?
i shocked how na survivors played bad at twitch and still whine and thinking they knowing real balance of this game long ago
sorry for my english but read whole post first
its not about whine like you guys, about this game design is still too shallow
dbd players here all saying like this is their first game
enough to make them can't realize how incoursing better important than fake gen pressure and argue in forum
Huh where did you get that idea? I just said your post is a wreck to read. I don't care if you said anything since again I can't read it. Same for this one. Could barely understand what you're saying and what you're getting at.
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Lol this was a doozy to read and I'm just gonna say I like how they left a lot of strong survivor sided map in the rotation. Most maps that needs fixing is in the rotation lmao
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I haven't seen a Good Hag in ages.
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Lol what were they thinking with the Dwight portrait.
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/2627030#Comment_2627030
Well yeah "anti-camping". Its more of a "you can't hold m2 ready to start a sweep permanently" Basically they prevented pre-rework bubba from being a thing even though his tantrum bar goes down MUCH faster than billy' overheat.
@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/2627030#Comment_2627030
Well, it is supposed to be one, you cannot rev your chainsaw for too long, otherwise you'll go into tantrum. It just prevents Bubba from facecamping someone with his chainsaw ready to be let go.
Oh that.....Damn sure stopped them from camping lol.
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@AhoyWolf said:
With how the maps are designed now, Billy would be even more of a dead killer if they removed the curving.
I still think overheat was a bad idea, what could have they done was just add anti camping cooldown like Bubba has.
He has an anti camping cooldown?
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If we're going by perk usage that classifies as "Meta" then here
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It's a really good perk. It keeps you alive and have a good idea on the layout of Window routes you should be taking with maps like Lerry's.
It's an addiction though I can't remove it off my loadout now haha
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@BrotherLove said:
https://forum.deadbydaylight.com/en/discussion/comment/2625129#Comment_2625129
Yes I think if you tunnel and slug you can beat 50% of swfs. If you have all the killers techs mastered you can beat all but comp teams. But comp teams will almost always win. The top 1% of survivor mains in a comp team are neigh unbeatable without restrictions like in the tournament this week, they were heavily restricted which made for better watching. I have beat comp teams before but I feel like they were either memeing or were simply not ready. I am by far not the best killer main. But I am a great Demogorgon.
Very interesting would use you as an example in discussions haha and you were even using that....perk combination. Just wild.
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So did they Nerf everything? No buffs or change to him at all? RNG on the chains? Or is he chains still just as garbo in chases?
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Do you think Killers are actually stronger than most survivor teams if they optimally used every Strategy they could? (In your case slugging).
I always imagined that killers are actually stronger than survivors if they played optimally including every thing banned in the survivor rule book.
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Scourge hooks seems the most interesting actually. Never used the one on Pinhead but seems legit in my imagination.
How random is the 4 scourge hooks on the map? Does that mean I can just get randomly get all four of them close together? What happens if I hook a survivor left and right on a scourge hook? Can I just rapidly delete the progress on the generator with most progress being done since there's no cooldown?
Might be broken as hell actually since there's no CD and I hope it's as strong as I imagine :^).
Maybe even make builds around generator losing progress when someone gets downed, would be interesting.
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I love those two but I have to pass on that. There's a lot of better picks out there that I would rather have than shane and ryan.
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@Kurri said:
https://forum.deadbydaylight.com/en/discussion/comment/2623968#Comment_2623968
20% of the player base is a significant amount. In the industry that is alarming.
I don't know. This is usually the case whenever a game gets a massive hype train going on and in this case the Resident evil chapter and looking at the graph of the player count seems it stayed in its natural 50K average.
Anyway DBD is a game that only lives because of new chapters as long as they keep pumping those the game would be breathing and there is already a new chapter getting teased.
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Thanks guys I'm gonna assume everyone here is either convinced he has increased movement speed or still skeptical but none here are really convinced the bill is innocent.
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@Elena said:
I don't know if it was patched but I remember a Sprint Burst and Lithe bug where you'd have infinite haste after using them.
He only has sprint burst
Also if he does have exhaustion type movement speed bugs it should be very obvious since you get 150% movement speed at all time.
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@FellowKillerMain said:
I've never seen it. But, I would imagine it's much easier for a killer to break character and give up the goods, because the killer doesn't have three other teammates who need to play along. Ultimately, though, there is a clear bias against killers. Which is weird, because this game's entire premise revolves around them.
There's a culture around bullying Killers tons of videos promoting these kind of stuff since the beginning and it just naturally got ingrained to the community over the years they follow what they seen online and bring a flashlight here and there. Though in 2021 I think there's actually a lot of killers content creators popping up now so that's great.
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I have seen instances of these happening but it's very rare and I have done it a few times too when I felt especially bad when I knew the killer was clearly inexperienced or he was got screwed over by an obvious cheater survivor.
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I mean what's the basis of the killer or you just want someone using portals? We have demogorgon lol
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In game report doesn't work at least I've never seen it work. I personally believe it's just a dud reporting system so people can feel good afterwards.
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That's where they get the DS
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@Aven_Fallen said:
To be fair "The Realm Beyond" is graphical Reworks. It was already a surprise that Ormond received Balance Changes (which is basically, more Pallets, but more unsafe Loops).
In general, as long as Bloodlust exists, shorter Loops but more of them will not work out, to achieve this, Bloodlust needs to go away.
Personally, I would prefer Maps with a small amount of safe Pallets and a huge amount of unsafe Pallets with Bloodlust gone. However, I doubt that this will happen anytime soon. If it will ever happen, because we know from the last experiment that Killers want to keep their Bloodlust and most Survivors are not able to play unsafe Pallets. And as long as those things dont change, I doubt that anything will happen, since they balance for the majority of players, and those are not great at the game.
As someone who plays a ton of survivor Bloodlust going away is gonna cause a disaster. Good survivors plays around the bloodlust mechanic and you can just Hold W the entire map since they have a harder time catching up not to mention the slow killers like Huntress is going to get a kick on the chin for this.
For shorter loops I think Hawkins had a lot of good ones actually. By dropping a pallet and the killer not destroying it you can make long walls to loop around with and not a lot of survivor get that idea and just think it's an unsafe pallet. It helps that there's also a ton of pallets in there so you could be creative in loops if you want to
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@thrawn3054 said:
Yeah, and then you don't get better at chase.
You don't actually. The chase skill ceiling becomes stagnant when a Survivor is seriously good and that point the best thing you could get out of a chase is an early drop then onto the next and onto the next then if you made a miracle and got close enough for a secure hit then Dead hard comes out then entire process repeats again.
With that I don't think camping is good either but I do think they should resolve the problem with early game being potentially non existent due to RNG. You can invest more time in chases if the killer has the time for it essentially.
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@[Deleted User] said:
Corrupt Purge is more powerful than blood fury in my opinion.
That and Plague has a built in everyone's injured mechanic throughout the match. It balances out I would say
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There's two house of pain there. One with the basement and the other is the house with the actual killer basement. There's a God window there you can vault 3 times but I haven't seen this window open up for a quite a while.
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dead by daylight mobile
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I still see a lot of Spirit players and Nurse has a spike in player count now in my experience.
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They probably would care more about the game as a whole if they were actually playing both sides.
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They probably have one now but as always they're withholding changes for when a big update or in this case we just have to wait when the new killer drops. Worst case scenario they didn't bother making nerfs for boons.
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@lavars said:
https://forum.deadbydaylight.com/en/discussion/comment/2619070#Comment_2619070
unfortuantly i can't see your gpu, you would need to pull this to the right:
https://us.v-cdn.net/6030815/uploads/TMOPLJJSINVS/image.png
Your CPU is fine, for the most part. Your Ram is a little low and could spike, can you verify that in game the settings are on "low"? Sometimes GeForce experience doesn't change it even if it says it does, it's not a reliable tool for that. ( i could explain here but that's not important XD)
Anyway I fixed it but appreciate the help. It was the Nvidia drivers or Geforce experience being garbo with the game.
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Reporting hackers is honestly....worthless in my experience. Took them two weeks to reply to my report lmao so the hacker is doing whatever they wanted in that time frame.
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Wait they're going to reveal the new killer tomorrow?
That's pretty fast I was at least expecting it near the end of this month.
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@ElmosPayPig said:
https://forum.deadbydaylight.com/en/discussion/comment/2621526#Comment_2621526
This toxic pc elitism needs to end.
Not everyone can afford a 3k pc to play dbd well.
And not everyone wants to be hunched over a desk. Some people like to sit back and "try" to enjoy dbd while playing on their couch with a tv(or in my case, in handheld mode).
Coming from you who wants everyone else's experience ruined. lmao.
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Yeah surprised how people just dropped him like that. Was expecting his Horder build would be at least be seen here and there. At this point I probably seen Twins more than pinhead this whole month and I only seen twin once.
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/2621365#Comment_2621365
And at the end of the road is a swf omega squad waiting for the killers lunch money XD
Yes what I implied....
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The road is riddled with obstacles but persist and with experience....the road will still be riddled with more obstacles lmao.
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I mean I have my volume on 100 and the best I could hear are grass rustling. Very hard to hear breathing and even more on chases since music is loud AF. It's either really good headset or his experience playing that killer judged that's the most likely place you could have walked to since you get a lot of survivor trying the walking away strategy lol.
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2621200#Comment_2621200
It's difficult to rank up as killer too. If u 4K too fast u don't get pips. U 0K, again no pips. And finding something in between is difficult.
It's very rare to 4K too fast nowadays it's not a regular occurrence like any of what I listed lol then again I don't play snowball killers though. As for 0K I disagree at least in my experience. I consider myself a competent killer and it's easy to secure a ruthless and maybe merciless killer and only time I would lose badly is against a navy seal SWF and that's like 1 out of 10 matches in my experience Most games are just randoms with maybe two friends there and you could win those matches just fine with experience at least I don't find these 4 man SWF a normal occurrence like people are suggesting in the forums.
I tested this out when the new grading system and sbmm came out. It took me ages to reach Red rank as a survivor with lots of dud matches there where I didn't get single pip with things I mentioned. Then jumped to killer and reached Red ranks fast in comparison because like I said you rely a lot on your skills and experience then maybe get stomped once every 10 matches but that's about it.
It's also why I stopped caring about climbing to red ranks as a Survivor it was hellish experience of grinding just for spare change(300k BP?) in fact made several topics about it because I was so frustrated.
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It's not easy to rank Survivor you could be a Good survivor but You could get screwed by your teammates, Get tunneled or the game ends too quickly so you only get a safety pip. Ranking up as a killer relies on your skills and it should be easy enough to snag a ruthless killer.
With that I said I genuinely think Survivor is more fun because they have completely different mind set. As a killer your head is in the game 100% there is no rest. You have to think of every single happening in the game constantly and so you're in a competitive mindset. As a Survivor you can make the mistakes all you want since there's three other people there to pick you up and you don't have to keep tracks things. You can just leisurely listen to music and alt tab whenever you get hooked. You're in a relaxed state of mind so you get less frustrated by losing as opposed to a killer having put their all into the match so you would get more frustrated when you lose.
