Mooks
Mooks
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- Mooks
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@averagemikaelamain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3713231#Comment_3713231
The only sounds they need to change is the injured moans and they just need to stabilize them TO A GIVEN VOLUME. That is OBJECTIVELY not hard. Locker/crouching is also not a different sound. It's a loudness modifier.
even then they have different injured sounds not only one per survivor. And again, plenty of survivors to adjust - also including licensed ones which may need to be approved by the license holders (though maybe not as balance changes should be possible without approving but we don’t know exactly)
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can only share their answer from the Reddit AMA
Q: Are the levels of injured sounds and panting survivors emmit gonna be normalized soon? Different characters currently get vastly different outcomes on mindgames depending on who they are because of audio, ultimately pushing players towards certain few characters. Signed: An Ash and Jeff enjoyer
A: We are very aware of this concern! We've investigated this recently and discovered it isn't quite as straightforward as we hoped, but putting on our detective hats and digging into it further. -Mike
I guess it’s easier to get two (or three counting Huntress, Baba Yaga, Were-Elk) sounds to a same-y level than all of the survivor sounds (which are plenty of different survivors plus plenty of different sounds - normal breathing, injured, infected, sprinting, crouching, locker, etc pp) -
@Azulra said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3713088#Comment_3713088
Essentially BHVR are wanting to make a new map rotation system for the game where it's supposed to keep track of your most recently played maps so you have a higher chance of getting a different map. And for that to work the map offerings are likely gonna have to be decommissioned just like how the Moonlight offerings had to when BHVR wanted more control over map brightness/lighting.
yeah but when did they talk about that, any source??
we already have the feature that there are no direct repeats of maps (except for when new map released/map rework/offering used) -
as already mentioned this is an acknowledged issue that BHVR is actively working on and trying to fix.
Though, apparently, there is also the fact that DbD had been able to be run on system with less than minimal requirements before the update, so you could check if your system is actually supposed to be supported if you play on PC
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@Azulra said:
I honestly hope that the new map rotation system comes sooner than later because once that comes then the map offerings are most likely gonna meet the same fate that the old Moonlight offerings met where they'll be decommissioned/disabled permanently.
what new map rotation system? Has there been any official talk about that?
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@[Deleted User] said:
Some of these pinned posts have been up too long. Shouldn't we try to keep things upto date?
sure. This one is up to date though and has a good reason to stay.
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it’s a new feature!
A tanuki only appearing on the Yamaoka maps. They added it in the latest update after a Japanese only poll asking which of several Japan-related animals/creatures should be added.
There is also a new achievement for finding it
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The only issue acknowledged and fixed was strobing which was literally a health hazard.
Why are the standards so low for a game that deserves more?
you could have worded this better/not directly after one another…They prioritized the right issue first
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it clearly is a spider nest, and with the hints from the 8th anniversary roadmap picture we can conclude it’s hinting at the Spider killer for the anniversary chapter.
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@SelectDevotee68 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3712322#Comment_3712322
It's from Dataminers and no you can't end up in a previous bracket once you've entered one. Need I remind you the devs are pretty inconsistent. They say they want dbd to be a party game, yet have skill-based match making, or how they thought Trapper is fine but buff Blight. It's a what the devs said versus what's actually in the game.
Also, we've seen dbd without sbmm. My Little Oni didn't have sbmm and was fine. A competitive system breeds a competitive environment. If dbd had an unranked mode, then it wouldn't be as sweaty in said mode. And as for new players, I'm not saying remove sbmm. I'm saying add an unranked gamemode so people won't have to sweat. Numerous people/content creators have either complained, or gotten burnt out by the competitiveness in dbd.
and dataminers can’t be wrong or outdated?
Also, a partygame can still have skill based matchmaking to ensure that players with different skill levels don’t get matched against eachother.
also, trapper got buffs, blight got nerfs, and killers are not meant to be on the same strength level anyway - that was never the devs intention.. (because it’s not a highly competitive game)
My little Oni was a fun little game but wouldn’t stand a chance as a standalone game mode as it doesn’t have much depth to it.
those same content creators would sweat in unranked mode, let’s be a bit honest.
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the sbmm in this game does not encourage sweaty/meta driven environment.
It’s a hidden rank that people are supposed to not pay too much attention to. Players don’t know which mmr they actually have and there is literally no incentive (like BP rewards, achievements, bragging badges) to pursue higher mmr.
It’s supposed to match players with somewhat equal skill together so that players don’t get stomped without any chance or that high skilled players don’t get to face noobs. People that always sweat and try to get the best outcome at any cost… may just feel like it’s too sweaty because they are playing too sweaty?? -
have you restarted your game after the killswitch?
Also are you able to be sent to the killswitched map? Maybe they decided to only killswitch the one map and not the offering anymore?
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while implementing this, they should also implement the option to exclude matchmaking with people that have this feature to exclude anonymous mode players enabled please!
also let me exclude players that use inverted y-axis. -
@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3711040#Comment_3711040
The way that every licenced chapter recently has been genuinely awful and End Transmission and All Things Wicked have been the only good content drops this year
it hurts that this is true as the licenses themselves were such great picks with Alien, Chucky and Alan Wake!
At this point, survivors really just being skins (and Ripley not having Sigourney Weavers likeness) is really making additions kinda meh..
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a genuine apology when it was definitely not necessary for you to bring up at all again!?
LOVE to see this 💙
be assured that especially the forum mods/BHVR but also many users here do get that these forums (and feedback in general for a videogame) may be used as a vent for frustrated players and this is a place for exactly that (as long as people don’t cross certain lines eg insulting/attacking devs personally)I hope you find peace with yourself on your journey, find a way to live with these emotions of yours, find other ways to deal with them and vent. Stay safe
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@HerInfernalMajesty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3710772#Comment_3710772
Wow how generous ☺️
Thank you mooks for posting the update. Nice new pfp by the way. The last one was nice but so is this one.
thanks, it is my ‚original‘ one.
I love rainbow birb but it is really GentlemanFridges pfp more than mine!
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the GoodBoyKaru Stream Summaries ™ will make a comeback?!
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@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3710725#Comment_3710725
Fnaf 1 released August 2014
8 years after that is 2020
What else happened in 2020? The US presidential election
What's happening in 2024? The US presidential election
8 years after the one in 2016
Fnaf confirmed
source: https://www.reddit.com/r/deadbydaylight/s/3p6ouWE1za
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iirc they stated that single/two piece outfits from the older rifts will not be added to the store whatsoever, same goes with green or lower rarity outfits. So some of these are confirmed to not be added!
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@Chordyceps said:
I'm not sure what it's teasing, but I'm sure someone will somehow find a way to link it to FNAF
someone even found a link to FNAF when the Tanuki on Yamaoka got teased. At this point i would be disappointed to not see something like that
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yeah it’s a known issue that was introduced with the Unreal Engine upgrade! The devs just stated it’s their priority right now to fix this (there was also a problem with flashing/strobing lights that was the primary focus and now got resolved with the latest patch on all platforms)
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yes, at least I was able to stop a survivor from unhooking like that so I do assume it’s intentional
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No, refunds are not possible outside of very specific and announced reasons (there was some pricing bug once for example after which players were able to refund a skin iirc)
If you bought the character as DLC in the platform store, you might be able to refund that within that store however. This is outside of BHVRs control though
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Until Dawn - with the Remake for PS5 and Steam coming it is a possibility and BHVR is working closely with Supermassive Games on another title.
I Know What You Did Last Summer - please gib me Helen as the survivor with Sarah Michelle Gellars likeness!
Scream - should be at least featuring Survivor and possibly a map as Ghostface is already a killer and there were so many that it’s not that important to get one from the movie
Jurassic Park/World - I am completely with you on Velociraptor, fits pretty well and they are genetically modified and very much intelligent enough for the Entity to command them
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@HexHuntressThighs said:
I bought both as well but never merged accounts. Make sure you’re careful when you do it or else you might end up saving your new account over your old one and losing everything. Idk if DBD is like that but a few other games I played were like that and I lost everything.
DbD isn’t like that - merging two accounts actually merges progress from both accounts and doesn’t take one over the other.
Though, if you ever decide to unmerge them then you would lose the progress you have made since the merging process.
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agreed. It wouldn’t solve the current problems and would introduce way too many new problems to justify it.
but we all know how the DBD community can be
nah. It’s the gaming community. And people in general. It’s really not specific to DbD at all - and there are plenty of wholesome people out there playing this game as well but toxicity stands out more.
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@Smoe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3709772#Comment_3709772
I'd argue that SH Nurse would work better as a legendary skin for Spirit than for DBD's own Nurse, as Spirit's twitching and general way of moving fits the closest to how SH Nurse moves in it's own game than compared to DBD's own floating Nurse.
yeah. To be honest, I have no clue on anything about SH. Just know about those nurses bc of this forum and think the design is too cool to not bring to DbD. So if Spirit fits better then I am all for that!
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(I would take these as their own characters but I guess it’s more likely -if at all- as legendarys)
Amanda Ripley for Ellen.
Robin Buckley for Nancy.
The survivors from DbDs official release trailer - alpha versions of our main cast. Dont even need an licensing just like Naughty Bear. Would be cool for an anniversary with the original trailer being remade.
Those nurse monsters from Silent Hill either as PH or Nurse legendary.L4D characters for original survivors where we already have outfits based on them.
@jesterkind said:
My favourite example to bring up in threads like these will remain the same: Alex Wesker as a legendary skin for the Mastermind, and additionally, Moira Burton as a legendary skin for Rebecca. They've already acknowledged Rev 1 with Jill's wetsuit, they should acknowledge Rev 2 as well…
- and definitely these as well!!
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@tippy2k2 said:
I was trying to figure out what to do for Post 5,000
I finally realized I should just stick with the bread and butter of The Tippy Account
https://us.v-cdn.net/6030815/uploads/6F3E0LE88L61/pxl-20240429-125253400-mp.jpg
Two kitty cats exhausted from getting petted. The brutal realities of kitty living that you don't see…
lovely pic for the 5,000th, congrats!
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the blocking feature is intended to just block friend requests from that person. Matchmaking isn’t influenced by it at all and the devs said it will stay this way because people would abuse it and block anyone they lost against for example
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@HexHuntressThighs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3709204#Comment_3709204
We all know Bhvr doesn’t do anything like that on purpose, they are pretty much a gold standard for diversity and inclusion. I just felt like a charm is inconsequential as it’s not like they are doing it to her actual model. I’m genuinely surprised people care about charms that much lol, I guess that’s why they are selling them now.
they are pretty much a gold standard for diversity and inclusion
Hm. They are not doing everything as good as they could as a company.
I just looked over the charms a while ago and noticed how much detail there even is. Not that I care about them - I think they are kinda wasted as they are not noticeable enough in-game. But character portrayal like that is important and I don’t think downplaying it is the way to go
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@HexHuntressThighs said:
It’s a chibi esque charm, they probably aren’t that invested in the accuracy of something that is rarely seen. Huntress’s werewolf charm has super small eyes lol, I’m pretty sure they don’t really care that much about charms and are more focused on the gameplay / outfits
the charms are pretty detailed and the colors were deliberately chosen, might as well do it accurately. It’s a very real issue to whitewash characters and should be pointed out - might be not malicious intent of the devs implementing it that way but especially then the devs will probably be happy to hear about the issue and correct it.
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@Nineroni said:
Oh! Nevermind! You saved my day! Thank you so much!
great to hear 👍
Yeah it got me too. Very awkward first match after this update 😉
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have you checked your keybindings in-game? They were reset to defaults with the update
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you can ‚disable‘ (as in:hide) the chat on your side by clicking on the button in the bottom right with the two arrows! It will stay that way for future matches as long as you don’t actively open it again
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@OrangeBear said:
I believe they confirmed as a bug. I just played against it… the lullaby is way too quiet and can barely hear the hatchet sound. Not a good experience.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3708610#Comment_3708610
I think this is true with the characters but skins giving advantages are a huge problem. This skin is like 20 dollars. With the original characters you can earn for free and you can get licensed dlc for relatively cheap especially on sale
which character is pay2win?
Like.. Nurse is free and arguably still the strongest killer. Blight is high on tier lists but even then available with shards. Both require experience as well so even those two wouldn’t count as p2w…
On topic, here is the confirmation that it’s a bug:
@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3706855#Comment_3706855
not at all, and this has been raised as a bug!
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i don’t think we can answer that currently.
But, not all characters will be on sale, the newer ones and probably some of the licensed ones
also 4500 shards/250 cells are already pretty cheap, I wouldn’t expect them to be halved in price at that point. But we’ll see eventually -
@Starrseed said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3708106#Comment_3708106
but what is there even to do when it comes to how loud /not loud some survivor are. sure im no game dev but im convinced it cant be that hard to up the/down the volume on some sounds
pretty sure it’s subjective to some degree. And maybe some sounds would sound unnatural/distorted?
But well. I don’t know either and I couldn’t find the actual statement from BHVR
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@Alen_Starkly said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3708106#Comment_3708106
I don't agree about the unhittable skill checks being a feature. There is basically no counterplay to them. Due to bad luck you alert the killer and/or ruin an almost done gen. The only thing you could do is wait out a skill check if you urgently need to let go, but sometimes the skill check won't appear for 20+ seconds. And then when you do let go, it appears and bam! -10% off a gen. Very annoying for a lot of us.
not everything needs a counter in games. DbD has plenty of situations that have no counterplay. Luck and RNG are part of this game.
And I think BHVR even acknowledged these skillchecks (in a Japanese or Korean dev Q&A or something). You don’t have to agree for it to be the current status of the game.
and I already agreed that I find these annoying as well… -
yeah. They do.
@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3707289#Comment_3707289
It does look a lot to do with the engine upgrade, I don't know any game which is Live and has made the switch to not have problems. I can assure you that the team is doing everything they can to try to resolve the issues as quickly as possible, it's definitely not a pleasant situation for anyone, and one we'd rather not have.
We appreciate players patience whilst we work to resolve all this <3
also, RPD east wing and offering got killswitched and the official thread asking for help with strobing lights
https://twitter.com/deadbydaylight/status/1783207636202135871?s=46 https://twitter.com/deadbydaylight/status/1783512197269684710?s=46 -
I am pretty sure I read an official statement that they tried to do it but it was harder than they anticipated. Dont know if they dropped it altogether or just postponed it indefinitely..
I would guess sounds in this game are already very prone to being buggy and just running them through some software would result in some unwanted sounds and they also need approval for all the licensed characters…
As to those phantom skillchecks… yeah annoying but they are kinda a feature currently and you should always be aware that letting go of a gen has a chance of notifying the killer. And regressing the gen. -
@HexHuntressThighs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3707954#Comment_3707954
Right here in the FAQ it says most cosmetics from the rift will come to the store after a period of 6 months.
If you missed some rewards in The Rift, most of them will eventually be available in our in-game store after a minimum period of 6 months.
after a minimum period of 6 month without any upper limit given
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@HexHuntressThighs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3707946#Comment_3707946
oh really? Lol I didn’t know that. I don’t know why you wouldn’t add them for sure lol. It’s literally free money for a cosmetic you already made.
Sadly… Fomo. so people will buy the rift and potentially also buy the levels they don’t get in time before it closes as there might be some things that will stay exclusive.
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@HexHuntressThighs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3707935#Comment_3707935
The devs said that but I’m not sure that’s true anymore. They said they would come to the store a year after being in the rift and yet it’s been a year and a half since Huntress’s night owl skin has been in the rift and it’s still not in the shop. And I think it’s been two years since her Apex Ursine skin has been in the rift and it’s not in the shop either. So I wouldn’t be getting your hopes up lol.
they never said the cosmetics will be added after one year. They said the cosmetics might get added after at least a year.
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most of the rift cosmetics will be added to the shop after some time and that’s been a thing since they introduced rifts!
Though that doesn’t apply to all cosmetics for some reason and especially those that are green rarity or that are not full cosmetic sets (3 individual pieces).. maybe they will change that soon-ish? I have seen this being asked for plenty of times
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Moin,
Wenn du auf der Switch bist, dann ist das ein bekanntest Problem und es wird dran gearbeitet - es wird empfohlen, die Charaktere nicht erneut zu kaufen da du sie ja bereits erworben hattest!
ansonsten mit der Spieler id wenn dann bei BHVRs support direkt melden, die können auch in deinen Account schauen, dass können die forum Moderatoren nicht.
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no I don’t think there is currently any roadmap for next updates.
The next one should be revealed in June with the anniversary stream!
these ones should be the current ones and we got pretty much everything on it I think? (distressing, this is not happening and genetic limits didn’t get any changes yet right?) -
@Munke said:
If i rebought the dlc would my prestiges come with it?
yeah, level/progress should definitely transfer if crossprogress comes for consoles- though it’s not confirmed that cross progression for PlayStation/Microsoft is even coming at all.
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are you on Switch? Then it’s a know issue and being worked on!
It’s advised to not buy the chapter again as you might not get it refunded once it’s resolved.
You can open up a support ticket especially if not on Switch so support can directly look into your account

