Mikey4Hire
Mikey4Hire
About
- Username
- Mikey4Hire
- Joined
- Visits
- 832
- Last Active
Comments
-
Let's just delete legion and use their models as survivors. Easy fix lol
-
@MedicSpirit7 said:
https://forum.deadbydaylight.com/en/discussion/comment/851040#Comment_851040
All the leaked ones are like blue pink etc no just brown or black which kinda sucks but whateva just a preference I think it suits her look better
One of the recolors are black I think
-
@MedicSpirit7 said:
https://forum.deadbydaylight.com/en/discussion/comment/848652#Comment_848652
I hope its brown in game it looks better that way
Nah, blonde better. They could do that with the extra cosmetic you get if you buy the chapter.
-
A girl who replaced your kind
-
@xCarrie said:
https://forum.deadbydaylight.com/en/discussion/comment/848730#Comment_848730
Alright. I didn’t know you, and now I don’t like you. 😤
Sorry, I just thought you all died out when kate was released
-
@xCarrie said:
Everyone’s talking about leaving Feng because this survivor is Feng 2.0. 😔 Stay strong Feng.
FengGang.
You guys are still here?
-
@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/848706#Comment_848706
OR that they've fallen and can't get up!
The question is: will they have a lifealert necklace.
-
@ProfoundEnding said:
I was hoping we would finally get an old lady survivor. I guess all the girls in this game are gonna be 20s or younger with the exception of Jane.
When they go down they can just scream, "MY HIP"
-
Well, maybe today or tommorow? Trailer was released today so maybe a stream will be today
-
Um yeah, let's not make gen speeds longer
-
I mean...just don't tunnel people off hook? Then youwouldn't have to worry about getting dstriked
-
Were just gonna ignore the fact her hair was blonde in the trailer but Brown in the artwork
-
Blood cupcakes when?
-
@PolarBear said:
https://forum.deadbydaylight.com/en/discussion/comment/846206#Comment_846206
Well I suppose because the entity can take any person from any point in time, it could take Rin before his father even snapped? I'm fairly certain the entity can take people from parallel dimensions as well so it could be possible for it to take another Rin from a different reality where she didn't die.
I think they should do a chapter like this, have a survivor version of a killer. I'm really hoping the next rift will be based off of rin so they can explore these things.
-
@PolarBear said:
https://forum.deadbydaylight.com/en/discussion/comment/845759#Comment_845759
Iirc, the survivors can become killers (maybe something to do with losing hope and succumbing to the entity's wishes?) but I don't know if it works the other way around.
Maybe having two versions of themselves? Like the entity taking rin before the murder maybe? Or having the spirits soul split in two and one became a killer and another became a survivor?
-
Someone said that the devs have stated in a stream that there can be a survivor version of a killer. Idk it's that true or not.
-
When will they release the trailer? Since the ptb is probably coming tuesday.
-
Survivor rin when?
-
@Mister_xD said:
"they need to give the survivor a chance at escaping"
you failed at your main objective, then you failed at finding the hatch (which literally is a free escape) and you STILL get ANOTHER chance by having the gates trigger.
and you really complain about that?
after failing twice you complain about the third escape route being hard?
why shouldnt the killer get a kill at that point? he denied you two escape routes, why doesnt he deserve to get the kill now? what else does he need to do to "deserve the kill"?
and most importantly, what entitles you to get a free escape after failing twice?
Never said it needs to be a free escape, again I'm just saying on most maps it's impossible to get a door open because they spawned next to each other. Sometimes the last person is the one person who was doing the most work, for example I did 3 gens in one match and was the last one because the killer camped everyone in the basement, the door spawned right next to each other so I couldn't get anything. My last match I did all 5 gens with another person while the other two died,the third person died and hatch got closed and again doors spawned next to each other. Two games and I still died to egc because the doors spawned next to each other. It shouldn't be like that.
-
@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/842153#Comment_842153
Yeah - I can see how the hatch spawning with 1 survivor left, regardless of how many gens are done or your own personal performance, followed up by a second but more difficult chance in case you fail that one is pandering to those pesky killers!
Dont have to be a smartass, just saying half the time the doors will spawn close together
@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/842241#Comment_842241
It's not impossible. I have about a 60% escape rate as a solo survivor during EGC. The thing is you have to recognize the situation. Is hatch close or in the immediate area? Should I camp the gate? Do I 20% the gate wait for them to leave and start again or go all the way? How close are the exit gates?
It's near impossible because the team has clearly failed. Dont bring DCing up. Its not a core part of the game and the DEV'S are trying to deal with it.
Every time you fail the next escape rate is literally reduced significantly.
Let's pretend it's like this
5 Gen Escape 50%
X Gens done Hatch Spawned 25%
Unknown Hatch Spawn 15%
EGC Exit Door Escape 7.5%
It decreases each time. Numbers are far from accurate, but that's how it generally goes.
If the doors spawn next to each other then you won't be able to 20% a door because all the killer has to do is walk half way to one door to the other, let's say those numbers were accurate, it shouldn't be a 7% chance of escaping. the doors shouldn't be 5 feet from each other, take the game for example, you actually have a chance to open the doors because they are far enough away.
-
@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/842231#Comment_842231
If the killer feels merciful he will let you farm or escape. Your not entitled to a free win because you outlasted the others DC or not.
https://forum.deadbydaylight.com/en/discussion/comment/842234#Comment_842234
It dont bother me honestly. I play both sides as well.
Yeah, never said I was entitled to a escape. Just saying it shouldn't be impossible to escape.
-
@Redhawk_uk2 said:
My question is: what do YOU want them to do?
Give survivors more of a chance to escape. Either that be finding the hatch and having a 30 second progress bar or change door spawns.
-
@Liruliniel said:
Why it's a punishment for failure. The team which includes you has failed to do the gens. You personally failed at getting the hatch. Your last lifeline the exit gates are now available.
Each failure is a harder task to complete for escape. Sometimes the doors are super easy to open because of distance and planning. Sometimes the gates are on the same wall and your screwed so go get some BP by doing totems and chest.
EGC was designed to prevent game hostage situations which include being a immersive person until the Killer or Survivor DC. Also includes Hatch Standoffs. It's a killer sided scenario based on the fact the killer did well and the survivors have clearly failed.
Ok but it shouldn't be downright impossible to escape once it's activated. That's not good design, I play both killer and survivor and I find it very unfair on both roles.
-
@Zender said:
So your first goal was to get the 5 gens done between the four of you. You failed.
Then there is this hatch that gives another chance to escape by finding it first. You failed.
Then there are these key items you can find or bring into the match. You failed.
Then there is a two minute timer where you have two different doors to try to get out. You failed.
Sorry but after all that your chances are up. It’s time to die.
Theres multiple factors that play into that, for example if all 3 people dc. Hatch spawns in front of the killer, and you shouldn't have to rely on keys to escape and the doors spawned next to each other
-
Your still gonna be able to use them. Your still gonna have them. And your still gonna be able to brag to people that you got it before everyone else.
I grinded for the summer bbq cosmetics and they are being released but I don't care because I'll still be able to use the cosmetics.
I'd suggest stop complaining about the cosmetics being free now, they did it to stop people from being scammed and having to not deal with massive reports of missing cosmetics.
You didn't grind for them, and you went to a convention. (Other than the event cosmetics)
It's getting annoying about how many posts saying that this is a bad idea when it's not.
As a console player I think we should be able to have the cosmetics too.
-
Survivor rin when?
-
@BBQnDemogorgon said:
Yeah just tell people to stop. That'll definitely stop everyone from asking.
No but really "Just stop" is not what forums are for. People will have their discussions without you talking down to them.
Ok, seem they shouldn't overrun the fourms with the same discussion, same begging and same wish. Everyone gets it, you want legacy but the thing is devs have said over and over that it's not coming. So there is no need to keep on bugging them for something that is meant for their original players.
-
Personally, I don't see the problem people are having with these cosmetics coming out for everyone. It's just a recolor of existing cosmetics.
You still have it, you still can play with it. I'd understand if this was legacy we are talking about but it's just cosmetics they gave out during conventions for free and a few event cosmetics.
It's not that big of a deal.
-
@PNgamer said:
BHVR can do what they want. They are Developers and believe me every company want to make money. No one was thinking the upcomming stuff with the exclusives. No one have seen this comming.... and now ? so dont tell me: i don´t understand or Legacy will never come back.
Dude, legacy is done and over with. If you wanted it so bad then you should've been there when it was able to be earned.
-
No. Legacy isn't coming back, why do people want it so bad? It just makes people want to tunnel and camp you. Your gonna be the prime target to killers.
-
Id just be happy with some shards or bloodpoints...
-
@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/827610#Comment_827610
A q&A dev stream a few months back
Well regarding the teaser, it's probably not the nerfs they're doing to her, they also said that something's missing, my guess is that they're teasing the new killer, either that'll be her father or someone is another story
-
Yall need to calm down, they never announced reworks like this, also in the tweet they say something is missing so it's probably a teaser for something else
-
@immortalls96 said:
Wait a minute. The devs said the entity denied her revenge , but the other killers got theirs or at least did their work...this theory may have more weight than I thought..
Nevermind I misread your comment, when did they say that though?
-
@immortalls96 said:
Wait a minute. The devs said the entity denied her revenge , but the other killers got theirs or at least did their work...this theory may have more weight than I thought..
The lore said that she accepted the enitys deal for revenge, unless I misread, the entity didn't fully deny her revenge so maybe we're getting something to do with rins father?
-
@FairP1ayer said:
https://forum.deadbydaylight.com/en/discussion/comment/818252#Comment_818252
I imagine with the permission, they could give Amanda a Pig shirt, and no mask for the cosmetic with her name as the head piece’s title.
They could give her a outfit based off her from one of the saw movies
-
I just don't get why they would model a face under their masks if they never intend on showing it, like pig for example, she has a face but you won't see it in normal gameplay
-
@XxkuroxshiroxX said:
Todays Patch Notes for Xbox say that it is fixed
Edit: I just looked up at my Xbox account but I didn't get my auric cells yet, although it's in the patch notes
I got mine, you have to go to the store and it'll give you the cells you've earned
-
@bubbascal said:
https://forum.deadbydaylight.com/en/discussion/comment/811362#Comment_811362
Found another person with a Tapp icon that is just like this. Why is it that all Tapp accounts speak in perfect English but have poor logic?
Oh really? Name the part where I said you were a Survivor main "again".
Because you must have read QUITE far into it, looking for something you can use to escape a argument.
Stay dishonest and biased. ;)
@HP150 said:
https://forum.deadbydaylight.com/en/discussion/comment/811366#Comment_811366
Also, the majority of the playerbase is Survivors. Who also don't touch Killer. I'm typically right in calling people Survivor mains.
Second paragraph of your response. Not very far down. I assume the rest of your gibberish wasn't really worth addressing since you started your argument in bad-faith under false pretenses.
I'm sorry you're so upset that you've been presented with conflicting viewpoints that don't fit your narrative ("only a SURVIVOR MAIN would call a killer OP! AHA I GOT YOU NOW!!1! Not only that, but you have a TAPP ICON! Take em away bois!").
You can go back to living in your sheltered little bubble now. ?
You two play nice, this is just a discussion no need to turn this into an argument over our girl spirit or about survivor mains
-
@AshleyWB said:
https://forum.deadbydaylight.com/en/discussion/101489/please-change-the-hatch
I suggested the same a while back.
An action similar to the break out of beartrap action. Very low chance of opening the hatch but a viable option if the killer is hard patrolling the exits.
The odds of breaking hatch open in my suggestion was like 0.2%.
Even that would be nice
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/810905#Comment_810905
They can, but that likelihood is very low without the survivors doing pretty dumb stuff. The odds of successfully escaping are greatly stacked towards the survivors in that instance.
It just depends on how many survivors you already killed, if it's 3 or 2 you'll have a good chance to kill them.
But with the last survivor with the hatch closed you have a 90% if not more chance to kill them
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/810868#Comment_810868
Except that most survivors WON’T find it unfair or even have ANY sympathy towards a killer after all the gens are successfully repaired. The odds are greatly stacked against the killer at that point, even if they have NOED.
And yet the killer can turn the game around entirely and kill all four survivors if they play their cards right at that point.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/101489/please-change-the-hatch
No.
Look, nobody enjoys losing, I get it. But keys being able to open the hatch is already a highly contentious issue. Adding the ability for survivors to do that WITHOUT a key will just break this game, and send killer frustration through the roof. As it stands, whether gates spawn close or far apart, that’s still TWO areas a killer has to worry about moving back and forth between.
What you’re suggesting would make endgame or EGC entirely pointless for killers. Slugging and mori instances would increase tenfold to avoid this, or thee would just be a drop off in people playing killer, meaning longer lobby search times for survivors.
If you’re the last alive it’s MEANT to be that the odds are stacked against you. Either you’re fortunate enough to reach the hatch before the killer, or you’re not.
It really wouldn't.
It's way too easy to get a 4k as a killer when you find the hatch, since the doors will most likely just spawn right next to each other, and all you gotta do is walk halfway there and halfway back then chase the last person off the door.
I get that the odds are stacked against you but seriously, it shouldn't be punishing you for not finding the hatch immediately after the 3rd person dies.
I just find it unfair and unfun just running to a door and not even being able to have a fair chance to escape.
Even as killer I find it unfair to the survivors when I close the hatch and the doors are next to each other.
-
Lets all just hope that they change mainly 2 things
1.Prayerbeads
2.Maybe give her a vault animation
If she ends up like legion then we will still have our Russian girly anna
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/808159#Comment_808159
I’ve been on so many discussions people keep saying she’s getting the legion treatment and the person who was designing legion is working on spirit while the guy who did Freddy’s rework is on vacation people are scared that they might nerf her to legion
Well she won't get legion treatment, they'll mostly redo prayer beads and a few nerfs and buffs most likely
-
@[Deleted User] said:
I would remove collision with survivors and make Prayer beads Ultra rare but all in all everyone is overreacting if she was nerfed it probably won’t be bad stop jumping to conclusions wait till they announce it don’t just rush and say she’ll get Legioned
1. It's a discussion on what people wanna see happen to her or have something minor changed
2.No one is jumping to conclusions
3.No one said she's gonna end up like legion
-
@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/798193#Comment_798193
Ah, than @Mikey4Hire please do submit a support ticket so they're aware of your issue.
The link is there, but it's also right here in this comment.
Alright thanks for the help, its been stuck at 65 cells since i bought the pass, im filling in the ticket now
-
Mostly spirit and kate or Claudette
-
@OReillyD said:
Do we have a date for update 3.3.0?
No unfortunately, most they said was they were gonna try for this week but it'll probably be next week
