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Micheal_Myers

Micheal_Myers

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Micheal_Myers
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  • If @Peanits or @not_Queen could pass this onto... The rest of the Dev Team, that would be amazing, The only Issue i have for it is it would need a new Knife and or Mask.


    image.png


    So I'll make Solutions to that here:


    Available Ghostface Fun World Masks That would look good:


    Skele-Face Mask:

    http://www.fun-world.net/halloween/masks/ghostface/93333.html

    image.png


    Zombie Ghostface Mask:

    http://www.fun-world.net/halloween/masks/ghostface/9206.html

    image.png

    Now that we got the masks we need possible knives...


    BLACK DUAL ACTION OTF PHANTOM SERIES:


    image.png


    Fox Fairbairn Sykes FX-592 Aluminium Handle, Hill Knives design:

    image.png


    Classic Bowie Knife:

    image.png



    So there you go so if they did make that variant of the Devil Cape now they have even more Cosmetics to add to it!


    Also Devs please please please.... Make it cost shards not Cells for this one...

  • @Well_Placed_HexTotem said:

    Oh did they finally kill Blendette?

    Nope. Still some cosmetics aren't touched... Not going to say which... But... just know... I have my Blendette still..

  • @BunnyTheHutt said:

    https://forum.deadbydaylight.com/en/discussion/71635/you-should-really-fix-the-game-instead-just-releasing-cosmetics

    It's true, but they won't realistically. I want the exact same thing since 5 bugs that I know of ATM don't work as intended. Haddenfield audio is bugged again, Legion's infinite Mending and the Multiple Killers bugs are back, But unless everyone stops buying DLC and cosmetics till they fix the game, they will rush out crap.

    Definitely noticed some audio bugs in Haddonfield...


    Was playing as Ghostface and was about 5 Meters away from the hatch but couldn't hear it until I went into stalk... and it was too late...

  • The Screen shaking that it does when a killer just whacks you... kinda disorients me..


    Like, I don't know why it does it... just makes me lose the sense of where tf I'm going lol


    EDIT: Disorients me as a Survivor...

  • @Peanits said:

    Generally speaking, the UI is kept as clean as possible (i.e. not an overload of information that you don't need) and is consistent throughout the game (i.e. all icons fit the same theme, all HUD elements are consistent throughout the game). Character portraits would be a little out of place. They would be fully rendered images among all of the stylized icons.

    https://forum.deadbydaylight.com/en/discussion/comment/528591#Comment_528591

    This is much more doable. This would maintain the styling of the game while still providing the same information. You could also bring up the menu briefly to see who's playing which survivor, though that is easier said than done if you're already chasing someone.

    I'll go ahead and stick this in wishlist.

    @Peanits I have a solution that could be doable as well...


    Let me give an example..


    This is the original:

    Untitled drawing (2).jpg


    Which is nice to keep the killer from guessing who's who... but...


    Here's what I think he was proposing:

    Untitled drawing (3).jpg

    So... Instead of the facebook User placeholder for the healthy state it would instead show the survivor's face and it would still keep the same aspect to the game.


    So you can know who you injured or not. And plus if you're the killer you're going to find them anyway.


    So if you had:


    Survivor 1 as Feng Min it would show Feng Min's face.

    and if you had Survivor 2 as Laurie it would show her face ect. until they were injured and/or downed.


    I believe what he was proposing is do-able and I hope this spreads why I believe it is.


    (yes I used perk Icons to prove my point lol don't judge..)


    But I think it is do-able and is a slight change.


    -shrugs-

  • Dang.. was about to play some Quentin...


    Guess not.. lol.


    Don't want to be banned over a perk I was already using before the bug.


    EDIT: plus I have literally no other good perks on Quentin... so @Peanits please tell me a hotfix is coming..

  • @Dehitay said:

    Listing the amount of perks, offerings, addons, and items doesn't really have anything to do with the benefits advertised for prestiging. Prestige benefits were advertised as increases in rarities, not amounts. But now that you did list the number of perks you got, I'm forced to ask.

    How the hell did you manage to have 4 more perks at level 37 than at level 50, and then manage to have 6 less perks at level 36 than level 37? Are you not including tiers?

    Yeah not including teirs.

  • @miaasma said:

    prestiging is really never worth it unless you really want that bloody clothing. i just do it because i'm a completionist who loves the grind

    I know, just wanted to let people know based on my experience with Laurie's P1 & P2.

    Still gunna play tho =P (Wont go to P3 tho lol)

  • Since you implemented the hair change, I noticed in The Black cat Hat head cosmetic for Nea the hair... looks odd and is oddly coming off of her

    Annotation 2019-06-07 231429.png

    cheek but it should be laying flat on her cheek like this ^^^^ (before 3.0.0 Patch [XBOX])


    Will the new Hair be fixed? Also will Laurie and the other DLC characters get a hair change? (Laurie's looks unrealistic compared to Feng Min ect.) Because I was really hoping for a better looking hair piece for classic Laurie when new hair was announced..

  • @Condorloco_26 said:

    https://forum.deadbydaylight.com/en/discussion/comment/533350#Comment_533350

    It sucks but yes, they removed some blood from certain characters' outfits.

    I think Nea was also affected by it.

    Also.. Question... did Laurie's hair get changed into the revamped hair? or is it the old weird looking hair..?


    Also is it me or is the Cat hat Nea head cosmetic look weird.. 100% of her hair should rest on her face/cheek like this {Attachment Added} now it looks like 25% of her frontal part of nea's hair looks like it was glued so it is near her shoulder...

    Annotation 2019-06-07 231429.png
  • @Carpemortum said:

    Prestiging only REALLY sucks when you dont have an extra survivor or two decked out with perks and items to regain points with.

    But grats on the Laurie blood! Only two more times for her face!

    Her face looks terrible loI might stick with P2 lol

  • Might Give this a try one of these days =P Thnx

    @GrootDude said:

    Adrenaline, Borrowed Time, Spine Chill and Decisive strike.

  • @Dreamnomad said:

    Regardless of whatever you have unlocked, the answer is always the same. No. Prestiging is not worth it. This is coming from someone who has prestiged a bunch of times. Why you ask? I'm not really sure. I guess I hate myself.

    Based on what I got when I prestiged Vs what I had before Here's The Results:


    Before:

    18 Perks

    76 Offerings

    59 Items

    & 109 Addons


    After:

    22 Perks

    81 Offerings

    52 Items

    & 96 Addons


    So I gained 4 More perks & 5 More Offerings.

    I lost 7 Items & I lost 13 Addons.


    But They were fairly Close to another. So I would count it as a win in my book lol Plus I got a new shirt for Laurie on top of it lol.

  • [UPDATE]: @Kebek @artist @Gorgonia @Kiskashi @Carpemortum @Condorloco_26 @TreemanXD

    Hello everyone, Got a question. So... Laurie Strode she's Level 50 and could get prestiged.

    Geez, it took forever to get 1,000,000 Bloodpoints during the Double Bloodpoints.


    But, I finally Managed to gain 1,000,000 Bloodpoints to Prestige her and to Level her up again.


    She's Now Prestige 1 Level 37


    Now Here's my question did I do good? What Should I equip first? YOU DECIDE! =P

    HERE'S WHAT I UNLOCKED FOR HER USING THE 1 MILLION BLOODPOINTS AFTER PRESTIGING....

    PERKS:

    -Botany Knowledge [Teir 3]

    -Dance With Me [Teir 2]

    -Hope [Teir 3]

    -No One Left Behind [Teir 3]

    -Premonition [Teir 2]

    -Self-Care [Teir 2]

    -Unbreakable [Teir 2]

    -Adrenaline [Teir 1]

    -Borrowed Time [Teir 2]

    -Dark Sense [Teir 1]

    -Decisive Strike [Teir 1]

    -Lightweight [Teir 3]

    -Object of Obsession [Teir 2]

    -Sole Survivor [Teir 2]

    -Spine Chill [Teir 1]

    -We'll Make It [Teir 2]

    -Flip-Flop [Teir 1]

    -Kindred [Teir 1]

    -Left Behind [Teir 1]

    -Plunderer's Instinct [Teir 1]

    -Slippery Meat [Teir 1]

    -This Is Not Happening [Teir 1]


    OFFERINGS:

    -Vigo's Jar Of Salty Lips

    -Charred Wedding Photograph

    -The Pied Piper (x2)

    -Creme Chalk Pouch (x3)

    -Escape! Cake (x5)

    -Fresh Bog Laurel (x2)

    -Fresh Crispleaf Amaranth (x2)

    -Fresh Primrose Blossom (x2)

    -Fresh Sweet William (x2)

    -Hazy Regent (x3)

    -Salt Pouch (x3)

    -Sealed Envelope

    -Shroud of Union (x4)

    -Tarnished Coin (x2)

    -Vigo's Shroud (x3)

    -Bog Laurel Sachet (x7)

    -Chalk Pouch (x9)

    -Clear Regent (x6)

    -Crispleaf Amaranth Sachet (x7)

    -Faint Regent (x8)

    -Primrose Blossom Sachet (x3)

    -Sweet William Sachet (x5)


    ITEMS:

    -Rainbow Map

    -Skeleton Key

    -Broken Key (x3)

    -Commodious Toolbox

    -Emergency Med-Kit (x3)

    -Map

    -Mechanic's Toolbox (x2)

    -First Aid Kit (x6)

    -Flashlight (x5)

    -Toolbox (x6)

    -Camping Aid Kit (x15)

    -Worn-Out Tools (x8)


    ADDONS:

    -Too Many To List... Soooo...


    Addons (x96)


    P.s. Love You all!

  • @xCarrie said:

    When you don’t move and just hold R1 next to a pallet you will selfcare. If you move while trying to heal it will instead change to throw down the pallet. That’s how it is for me at least lol

    Same here. Learned it the hard way XD

  • But either way, wrapping up this post.


    lol. Good Discussion/Arguments =P

  • @NoShinyPony said:

    @Micheal_Myers You are telling us now that we should not attempt to down the potential insta-heal user until we have destroyed all pallets and windows... I'm out here.

    No I said "Since you broke pallets" Because obviously the survivor plopped down pallets, destroy those because they would most likely loop you there for 40 more minutes because you failed to do so.


    I said nothing about destroying windows. I said avoid going near them. Geesh a way to twist my words lol. @NoShinyPony But if they have a Med-Kit don't instantly assume "INSTA HEAAAAL"


    Because either way if they do heal Down em' Easy. it's as if they got healed by a teammate right in front of you.

  • @NoShinyPony said:

    https://forum.deadbydaylight.com/en/discussion/comment/530259#Comment_530259

    @Micheal_Myers You are seriously trying to tell us that you are using insta-heals "to learn how to counter it"?

    Off-topic: Please use the "@" tag if you want to let others know that you replied to them. Quotes don't give notifications.

    @NoShinyPony Yep, wonder how I do it?


    If they are injured and you are chasing them they will pop it RIGHT when you are behind a pallet a window or a little bit farther from the killer. Avoid all of that then no damage is done.


    Plus! The survivor's mindset is to avoid trying to use it until it's too late.


    So if you let them escape. Go after other people and come back they will be healed but didn't waste the insta heal. Since you broke pallets, you have a go at injuring them and hooking em' It's hard to explain in text but easier if shown (But unfortunately I cannot show videos lol)


    You just gotta know exactly when to strike. Plus if they use it after their first hook? Then good, they would've been healed anyway. Down those pesky survivors/


  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/530131#Comment_530131

    Too many to make me not want to play against SWF anymore, at least until MoM is fixed. Maybe insta heals too, but those can at least be countered by Franklin's and used to your advantage. SWFs flock to their dropped items like bees to nectar.

    https://forum.deadbydaylight.com/en/discussion/comment/530253#Comment_530253

    You won't know how to counter the issue without experience? MoM can't be countered by M1 killers. That's the entire problem.

    "Just hit them again" or "don't hit them ever" isn't a counter.

    No... It is a counter make them waste M.o.M by hitting them -shrugs- I Tunnel and kill the person with M.o.M before he has a chance to ever use it again.


    Now if all 4 Survivors have it (Unlikely) Then just play the dang game. Don't have to whine about OMG M.o.M whyyyyyyyyyyyyy!!!!


    It's just a game. Get used to it. And enjoy the experience. Like, I don't care about rank and stuff like that anymore lol, It's just about fun.

  • @NoShinyPony said:

    @Micheal_Myers

    DbD in its current state is already unbalanced when survivors don't bring any items. If they bring items, that adds to the imbalance. I don't blame anybody if they dodge a lobby with 3 or 4 toolboxes.

    An argument that my fellow survivor mains often bring up is "the killers dodge because they want an easy game". But aren't the survivors who bring several toolboxes and insta-heals those who want an easier game?

    Look, I brought in an Insta-Heal 2 games in a row. Did I use it? Obviously. Why? to get rid of the addons and the med-kit. (Trying to Prestige Laurie Peacefully) Do I want an easy game? Nah, not important. To me it's about experience. If you don't experience it you won't know how to counter it.


    EDIT: Look at Myers in All the Halloween Films. He was able to counter most things because he experienced them all throughout those films.


    Now if you were presented such match then at least you experienced it, and maybe next time you will be able to counter it in some way shape or form.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/529970#Comment_529970

    You clearly haven't played against a depip squad or played against 4x MoM with insta heals as a basic ######### M1 killer.

    I have.

    It's hella not fun.

    Name an M1 Killer.


    The Pig? I Have. Bugged me, but will I dodge everytime I see an Ash or a Med-Kit?


    No.


    Why? IT'S ABOUT EXPERIENCE, If you don't experience the issue then you won't know how to counter the issue.


    Everything in the game can be countered in some way shape or form, you just need to find out how.

  • @NoShinyPony said:

    @Michael_Myers Killers dodge lobbies to avoid super-unbalanced matches and that is totally fine. This game is already unbalanced enough without items.

    However, I agree that dc's are bad.

    I don't agree that lobby Dodges are fine, I feel like if you got paired with someone don't whine and play the match, you get the same bloodpoints anyway lol. IMO Just do your job and play your role and you'll do fine. If you get looped by a gen rusher? Say NOPE! and hunt the others. It's disturbing to know that Killers constantly don't want to face hard groups (Even though I only Solo Queue and rarely SWF Queue) Like, if you want a match to stay easy play Fortnite, this game allows for all playstyles and if you leave Mid-lobby it's just unfair for the rest of the group, Plus it's bloodpoint weekend. If they gen rush it's only for bloodpoints. (or getting rid of items to prestige correctly lol like me.)


    Dodging Lobbies in my own opinion is just a terrible thing to do, especially with Queue times being so dang frustrating. 20mins to find a 10min match.


    It could be lobby dodging that could be part of the long Queue times as well.

  • @NoShinyPony said:

    So are you talking about dc's or about lobby dodges?

    Both... One happened in Game 2 Happened in the lobby.

    @Atrushan88 said:

    I guess I'm a bit better off than you. I've been experiencing the same Huntress using Iridescent Heads+extra hatchets at least twice, killers just camping the hell out of people, etc. I did have one DC though.

    Yeah had alot of tunnelers and campers too... Maybe 2 matches with the same huntress or Myers but yeah lol.

    @GrootDude said:

    That is why I don’t bring items or add-ons much.


    I'm only bringing Items & Addons because I need to lose them so I don't feel like I lost so much progress when I Prestige Laurie. But if i bring in a Bloodpoint Offering and someone disconnects then I'll get mad lol [Since it wastes ur offering] (Which happened to me like 3-5 Times today the 3 I explained above was only tonight, not the afternoon lol.)

  • @GrootDude said:

    Why is everyone downvoting you? You just asked a question.

    Tuesday btw.

    -shrugs- trolls. I asked a question about prestiging earlier and got downvoted. Kinda dumb and abusing the down vote button if you ask me lol.

  • Look...


    I understand you are frustrated but let's be real here..


    If you were in a group with survivors that die day on day on day every year.


    Wouldn't you want to cooperate? Talk to the rest of the team? And try to survive the trial that you were picked to do?


    SWF exists because we want to play with our friends, But if the entity was real and picked you to be in the next Trial IRL... I bet you 100% you would try to make friends with the other survivors and survive with them face to face (Like the SWF feature in Game).


    And yes I'm basing this off of reality.


    We all want to survive. So don't get mad at SWF. Don't get mad at anything. Not every one likes playing Solo.


    And everyone wants to survive. It's our instinct.


    just blame our Instincts of becoming friends and wanting to survive.

  • @Condorloco_26 said:

    With the time you invested in typing this post you could have already gone to P2 at least

    XD


    Love the joke (Looks at the time spent at typing post) Yep sounds about right XD

  • @Kiskashi said:

    Using up the offerings first is the best way to do it unless you have no interest in them (like me with mist/fog offerings). I have her p3 and definitely helps with not standing out as much in comparison to the normal bright blue top and pants but the head piece is messed up (does not look good at all, she looks terrifying 😂) I never wear it so constantly look like a p2 Laurie even though she’s my only p3-50 all perks. Ultimately though prestige is just for the grind (I consequently have Michael at eternal lv 50 nearly all perks w/ no prestige and that alone has taken a long time) so it’s up to you in the end.

    In regards to the perks, as long as you have the teachables for other characters unlocked you may get better perks, most of these seem base level. So wouldn’t really be a loss unless she’s your main survivor and this is all you have. But playing perkless isn’t all that bad. Probably better to use the bp to unlock good teachables if not already unlocked.

    Lol, yeah (I also have Myers at lvl 50 no prestige lol) I have claudette's teachables fully unlocked so I could possibly get her Self-Care without 6000 other things getting in the way lol.


    So good suggestion ^_^

  • @Kebek & @artist


    Yeah, since Laurie Doesn't really have any other cosmetics I decided why not, but I also decided to use all My Addons, Items, and offerings before I do. lol

  • If you don't mind I'll help out those who don't understand the results by adding an Image here...

    image.png


    Top 3 of Enjoy Playing as:

    -The Spirit

    -Myers

    -The Pig



    Top 3 of enjoy playing against:

    -Myers

    -The Pig

    -The Huntress


    Top 3 of hate playing as:

    -The Nurse

    -The Cannibal

    -The Hag


    Top 3 of hate playing against:

    -The Nurse

    -The Hillbilly

    -The Doctor


    Total Score of all Top 3 Categories:


    Myers: 300

    The Pig: 126

    The Spirit: 92

    The Huntress: 75

    The Hillbilly: -35

    The Doctor: -58

    The Hag: -65

    The Cannibal: -111

    The Nurse: -193


    I hope you all like this simplification!


    (Love yah all.)


  • @WheatThinO said:

    https://forum.deadbydaylight.com/en/discussion/comment/528364#Comment_528364

    You learn? You mean you just take it and continue the chase. There is no countering it, there is no outplaying it, there is no way to protect yourself from it, there is no way to mindgame it out, there is no way to play around it. It's an extra hit. Not taking sides on whether or not it was good and I personally won't say whether I hated or loved it. I just wanted to point out you are wrong. There is nothing to learn with MoM. Well, unless you equip moris for ashes which i always do cause he's so ugly

    One thing I learned from M.O.M?


    Kill that survivor first.


    Then bam. -shrugs-


    if they all have it?


    well.. you got me there lol, gotta chase em' all.

  • @gantes said:

    https://forum.deadbydaylight.com/en/discussion/comment/528364#Comment_528364

    "Take my anecdotal evidence to see how I'm BETTER than you!!!!!!111!!!"

    Uh... Not to be a Grammar person.. but those 1's shouldn't be with those !'s lol.

  • If Bill is exclusive to PC, and if Tess from last of Us is exclusive to Ps4, Then... Master Chief should be exclusive to Xbox, and if Xbox gets Master Chief, Nintendo switch should get Mario, and if Nintendo Switch gets Mario... Then The Mobile version should get... a Dead by daylight Mobile Exclusive Character made by the team!


    -Shurgs-


    Kinda sounds dumb lol But who knows anything could happen at this point ;P

  • Based on No0b3 & Ohmwrecker's Video, Ghostface definetely needs a slight nerf. Like, don't get me wrong we all hated how the OG Ghostface in the 1st PTB was soooo weak.


    But, in his current buffed state he is now a secret, hidden, Unstoppable Myers/Pig.



    (Plus The preschool Map has the Hole in the ground bug in their videos lol...)


    Soo They are most likely going to slightly nerf him to be able to be combat-able.


    EDIT: Anyone who states otherwise only plays killer and rarely Survivor.

  • Happens across all Platforms...


    Annoyingly...


    Had a Myers Disconnect in one of my recent games because a survivor escaped the basement he was camping... while there were only 2 Gens left...

  • Best Sneaky perk to get stuff done is:


    Dance With me

    Lithe

    Quick & Quiet

    Self-Care


    Why use this combo?


    Example:


    Killer is chasing you in Lery's there's like 60 windows to Vault.

    The Killer Hits you. You are now injured and in need of escape!

    You Quickly Vault over a Window, Quick & Quiet Prevents the Notification/Sound then you gain Lithe's Speed Boost & Dance with Me's Can't See My Scratch Mark Ability.


    Now the killer cannot follow you with Scratch Marks and has to rely on following blood marks. How to get rid of blood marks once you lost him? Time to use Self-Care!


    Once you heal an the Exhaustion goes away you can just do it again over and over, ruining the Killer's life if they decide to chase you ever again =P

  • @Judgement said:

    https://forum.deadbydaylight.com/en/discussion/comment/515802#Comment_515802

    I think he means that being able to turn BP into Shards will allow people to buy Killers and Survivors, which may cut into Auric Cell profits.

    But.. You can buy them with shards anyway...?


    I can legit go to the spirit and buy her with 9000 Shards if I wanted or 500 Auric Cells...


    So either way it wouldn't really cut it, if it happens anyway...


    I was thinking of Upgrading characters for just trading any number of shards, or buy cosmetics that can only be purchasable by shards.


    I think this is flawless, and most of those who say it would make them bankrupt don't have valid points because their points already happen today or it would be nearly impossible.


    If dev's want to make money on Auric Cells just make Paragraph Chapters cost Cells (Or Money for DLC) and make maybe 10 Cosmetics only purchasable by using Cells.


    Which would increase their profit if alot of people love those Auric Cell Cosmetics and buy them.


    -Shrugs- but all this was was a suggestion, and people take it as trying to screw the Dev's over and that was never the purpose.


    Heres what my position was and will be: If we earn it by playing we should be able to do ANYTHING with it.


    Heres an example of my position:


    Boss: "Hey Here's you paycheck but, you can only buy me $1 Million Dollar Car."


    You would probably be like: "But I should get whatever I want with my paycheck... I earned this money, I worked hard for it too!"


    Thats what my position is... If you earn it you can trade it in for something else and Vice Versa.

  • Wake Up- Keep Current Effects But also Allow the Perk to wake up the user if Asleep.


    Remember Me- Keep Current effects but add if you hit your obsession All Survivors gain a penalty of 11/22/33% towards all actions (Generators and healing Specifically)


    Flip-Flop- Keep Current Wiggle effects, but add that once hooked (Based on teir of Perk) you have an 10/15/20% Chance to unhook yourself.


    Spirit Fury- Keep current effects but add: Shows survivors in your terror radius for 2/3/4 Seconds in a 10/15/20 Meter Range after the perk breaks the pallet.


    -shrugs-

  • @KaoMinerva said:

    https://forum.deadbydaylight.com/en/discussion/comment/513745#Comment_513745

    This type of logic is why these devs are so out of control. We've been patient bro. We've bought all this dlc and glaring issues are still present! 4 or 5 killers can stand a chance at red ranks despite there being 15 killers! That's an issue bro.

    You mostly complained about the Nurse "Nerf" that might not even be a nerf. And I explained that in their Q&A they didn't specify if it was a nerf or a buff. Because who knows it could be both.


    The devs could release anything at this point after the Ghostface Disaster lol.


    So I said be patient and see what happens.

  • @Black_Fence said:

    Maybe a use for my 30k shards! But Devs need money so it won't happen.

    you currently cannot buy Shards nor Bloodpoints.. So no profit is being made either way..?

  • @TAG said:

    I main Pig.

    1) "What issues do you have with your main's powers?"

    Reverse Bear Traps are too swingy with how well they can stall; can range from "pretty well" to "barely." The Ambush is telegraphed too hard, making it only useful for mind-gaming certain loops. Also strongly dislike that both powers are basically useless during the Endgame (RBTs do nothing when placed after the gens are powered, and her ambush is a liability outside of maaaaybe hook camping to snuff Borrowed Time).

    2) "Which of your main's add-ons do you think have unnecessary weaknesses, limitations, or underwhelming effects for their rarity?"

    3) "Which add-ons do you think aren't worth considering using even when first learning/leveling your main?"

    I'm going to answer both of these questions a bit more broadly and just list every Pig add-on that I think is not worth obtaining/using:

    -Shattered Syringe

    -Workshop Grease

    -Razor Wire

    -Utility Blades

    -Face Mask

    -Rusty Attachments

    -Slow-Release Toxin

    -Interlocking Razors

    -Amanda's Secret

    -Rules Set No. 2

    -Amanda's Letter

    4) "What do you consider the least fun aspect of playing as and against your main?"

    As - Getting the raw end of RNG and having your traps knocked out too quickly; traps being neutralized during the Endgame

    Against - Getting crouch tunneled the whole time while you have an active trap on

    5) "What do you consider to be the most fun aspect of playing as and against your main?"

    As - Aiming for the dream of getting an RBT kill

    Against - The thrill of playing a life-or-death minigame against the Pig

    Same.

  • 🎃😎😄

    @Milo said:

    @Micheal_Myers Hey i was right! +1 point to my Knowledge Skill Tree



  • Of all the things going on in this game, you're bringing up nerfing nurse again!?

    Uh... someone didn't watch the Q&A...


    I believe they were talking about Freddy's addons or Something about buffing leatherface or tweaking Addons of different Killers...


    And they said Nurse is one that was going to get an addon or 2 Tweaked.


    They also said Some killers need an ultra rare addon. So... Tweaking doesn't mean Nerfing, it doesn't mean Buffing.


    Just calm down and be patient. You don't have to be toxic towards the Devs because you don't like something. Heck Every Freddy Main WANTS Freddy's rework. Myers? He's fine. The Pig I understand the Frustration.


    But, you can't just blame every little change on the Devs. Some of the community wanted those changes and you are now being toxic about it.


    I get it "Ghostface Weak"

    "Pig Weak"

    "This and This Nerfed"


    Like we all get it. we hate certain things in the game but this post seems overly Toxic and doesn't provide them any feedback to get better.


    Like, we all know somethings are an issue. Just try to be calm and actually explain things you want to get changed for the better in constructive feedback, instead of blaming the Devs for most changes that the Community wanted.

  • 11moln.jpg source.gif

    Myers Never "Peaked" around Corners.


    So please do not ruin Myers with this suggestion...

  • @Almo said:

    It's just a thing that indicates how many times you've hit level 100.

    thanks for you and all of those responding =P just haven't played for a long time

  • @Peanits said:

    That would be pretty neat, but I'm not sure if it would be worth the trouble. Things naturally break over time (particularly in KYF where the killer isn't always the host). Having more variations of the killers leaves more things to break, which means more time spent fixing things that aren't even used by the vast majority of people. You'd also have to determine what's worth keeping around and what isn't. Should old trapper and wraith be available, or is that not enough because they still have roughly the same power? If not, what about Legion? Freddy is getting a whole new power so that makes sense, but the rest is a big grey area.

    Especially since Moris in KYF are bugged and won't work on console... Any plans to fix it yet..? Kinda bored of not killing my friends using a Mori.

  • @Ember_Hunter said:

    https://forum.deadbydaylight.com/en/discussion/comment/509677#Comment_509677

    Well, Self Care and Decisive Strike then escaping does fill it up a lot. Struggling on hook gives up to 900 I think. :)

    Hook Struggling is usually 891 on console.

  • Here's the thing


    Definition of Distraction: "a thing that prevents someone from giving full attention to something else."


    Definition of Camping: "remain persistently in one place."


    So gaining distraction points while they are camping would work since it fits in the distraction category. And if you don't want the survivor to be "Rewarded" by just one point category then don't camp?


    This idea seems logical and maybe @not_Queen or @Peanits could pass it off to the Rest of the Dev Team.


    Cause tbh, it's not a bad idea and would stop Camping if you don't want the survivor to be "rewarded" and you to be "Not rewarded"


    Also @weirdkid5 that is false. The Killer's objective is to prologue the Trial as long as possible, meaning that The killer can Break gens but his goal is not to let ANY Survivor live. So if the killer camps the entity is going to get angry because technically it wants all the survivors dead not just one. So either way in the lore it would make sense to gain distraction points if the killer camps you for a certain amount of time. Because the entity feeds on hope, and if the Killer camps that depletes hope, so a camped survivor should get distraction points because they will still have hope of gaining Bloodpoints which will feed the entity.


    Yes, I read up on the entity's lore and everyone's Theories...


    But, my point is, it would make sense to gain distraction points if the killer decides to camp that one hooked survivor.

  • Here's the thing...


    1) You had your chance to find the survivor before they found the hatch.

    2) If you found the hatch first they are screwed.

    3) If they found the hatch first and you couldn't find em' Give em a GG.


    They won. Get over it lol.


    No one should be punished for camping hatch. That's like saying the Killer is camping the hatch and should be punished. Like no.. Who ever finds it first wins that match. Just give em' the GG and move on.

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